The computation of a solution concept of a cooperative game usually depends
on values of all coalitions. However, in some applications, values of some of
the coalitions might be unknown due to various reasons. We introduce a method
to approximate standard solution concepts based only on partial information
given by a so called incomplete game. We demonstrate the ideas on the class of
minimal incomplete games. Approximations are derived for different solution
concepts including the Shapley value, the nucleolus, or the core. We show
explicit formulas for approximations of some of the solution concepts and show
how the approximability differs based on additional information about the game