42 research outputs found

    Using Commodity Graphics Hardware for Real-Time Digital Hologram View-Reconstruction

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    View-reconstruction and display is an important part of many applications in digital holography such as computer vision and microscopy. Thus far, this has been an offline procedure for megapixel sized holograms. This paper introduces an implementation of real-time view-reconstruction using programmable graphics hardware. The theory of Fresnel-based view-reconstruction is introduced, after which an implementation using stream programming is presented. Two different fast Fourier transform (FFT)-based reconstruction methods are implemented, as well as two different FFT strategies. The efficiency of the methods is evaluated and compared to a CPU-based implementation, providing over 100 times speedup for a hologram size of 2048 x 2048

    Using Commodity Graphics Hardware for Real-Time Digital Hologram View-Reconstruction

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    View-reconstruction and display is an important part of many applications in digital holography such as computer vision and microscopy. Thus far, this has been an offline procedure for megapixel sized holograms. This paper introduces an implementation of real-time view-reconstruction using programmable graphics hardware. The theory of Fresnel-based view-reconstruction is introduced, after which an implementation using stream programming is presented. Two different fast Fourier transform (FFT)-based reconstruction methods are implemented, as well as two different FFT strategies. The efficiency of the methods is evaluated and compared to a CPU-based implementation, providing over 100 times speedup for a hologram size of 2048 x 2048

    Removing the twin image in digital holography by segmented filtering of in-focus twin image

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    We propose and investigate a new digital method for the reduction of twin-image noise from digital Fresnel holograms. For the case of in-line Fresnel holography the unwanted twin is present as a highly corruptive noise when the object image is numerically reconstructed. We propose to firstly reconstruct the unwanted twin-image when it is in-focus and in this plane we calculate a segmentation mask that borders this in focus image. The twin-image is then segmented and removed by simple spatial filtering. The resulting digital wavefield is the inverse propagated to the desired object image plane. The image is free of the twin-image resulting in improved quality reconstructions. We demonstrate the segmentation and removal of the unwanted twin-image from in-line digital holograms containing real-world macroscopic objects. We offer suggestions for its rapid computational implementation

    Creating a medical dictionary using word alignment: The influence of sources and resources

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    <p>Abstract</p> <p>Background</p> <p>Automatic word alignment of parallel texts with the same content in different languages is among other things used to generate dictionaries for new translations. The quality of the generated word alignment depends on the quality of the input resources. In this paper we report on automatic word alignment of the English and Swedish versions of the medical terminology systems ICD-10, ICF, NCSP, KSH97-P and parts of MeSH and how the terminology systems and type of resources influence the quality.</p> <p>Methods</p> <p>We automatically word aligned the terminology systems using static resources, like dictionaries, statistical resources, like statistically derived dictionaries, and training resources, which were generated from manual word alignment. We varied which part of the terminology systems that we used to generate the resources, which parts that we word aligned and which types of resources we used in the alignment process to explore the influence the different terminology systems and resources have on the recall and precision. After the analysis, we used the best configuration of the automatic word alignment for generation of candidate term pairs. We then manually verified the candidate term pairs and included the correct pairs in an English-Swedish dictionary.</p> <p>Results</p> <p>The results indicate that more resources and resource types give better results but the size of the parts used to generate the resources only partly affects the quality. The most generally useful resources were generated from ICD-10 and resources generated from MeSH were not as general as other resources. Systematic inter-language differences in the structure of the terminology system rubrics make the rubrics harder to align. Manually created training resources give nearly as good results as a union of static resources, statistical resources and training resources and noticeably better results than a union of static resources and statistical resources. The verified English-Swedish dictionary contains 24,000 term pairs in base forms.</p> <p>Conclusion</p> <p>More resources give better results in the automatic word alignment, but some resources only give small improvements. The most important type of resource is training and the most general resources were generated from ICD-10.</p

    Dark-field digital holographic microscopy for 3D-tracking of gold nanoparticles

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    We present a new technique that combines off-axis Digital Holography and Dark Field Microscopy to track 100nm gold particles diffusing in water. We show that a single hologram is sufficient to localize several particles in a thick sample with a localization accuracy independent of the particle position. From our measurements we reconstruct the trajectories of the particles and derive their 3D diffusion coefficient. Our results pave the way for quantitative studies of the motion of single nanoparticle in complex media

    Relatório de estágio em farmácia comunitária

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    Relatório de estágio realizado no âmbito do Mestrado Integrado em Ciências Farmacêuticas, apresentado à Faculdade de Farmácia da Universidade de Coimbr

    Computer generated holography using parallel commodity graphics hardware

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    This paper presents a novel method for using programmable graphics hardware to generate fringe patterns for SLM-based holographic displays. The algorithm is designed to take the programming constraints imposed by the graphics hardware pipeline model into consideration, and scales linearly with the number of object points. In contrast to previous methods we do not have to use the Fresnel approximation. The technique can also be used on several graphics processors in parallel for further optimization. We achieve real-time frame rates for objects consisting of a few hundred points at a resolution of 960×600960 \times 600 pixels and over 1010 frames per second for 10001000 points

    Using Commodity Graphics Hardware for Real-Time Digital Hologram View-Reconstruction

    No full text
    View-reconstruction and display is an important part of many applications in digital holography such as computer vision and microscopy. Thus far, this has been an offline procedure for megapixel sized holograms. This paper introduces an implementation of real-time view-reconstruction using programmable graphics hardware. The theory of Fresnel-based view-reconstruction is introduced, after which an implementation using stream programming is presented. Two different fast Fourier transform (FFT)-based reconstruction methods are implemented, as well as two different FFT strategies. The efficiency of the methods is evaluated and compared to a CPU-based implementation, providing over 100 times speedup for a hologram size of 2048 x 2048
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