1,916 research outputs found
On the Combinatorial Complexity of Approximating Polytopes
Approximating convex bodies succinctly by convex polytopes is a fundamental
problem in discrete geometry. A convex body of diameter
is given in Euclidean -dimensional space, where is a constant. Given an
error parameter , the objective is to determine a polytope of
minimum combinatorial complexity whose Hausdorff distance from is at most
. By combinatorial complexity we mean the
total number of faces of all dimensions of the polytope. A well-known result by
Dudley implies that facets suffice, and a dual
result by Bronshteyn and Ivanov similarly bounds the number of vertices, but
neither result bounds the total combinatorial complexity. We show that there
exists an approximating polytope whose total combinatorial complexity is
, where conceals a
polylogarithmic factor in . This is a significant improvement
upon the best known bound, which is roughly .
Our result is based on a novel combination of both old and new ideas. First,
we employ Macbeath regions, a classical structure from the theory of convexity.
The construction of our approximating polytope employs a new stratified
placement of these regions. Second, in order to analyze the combinatorial
complexity of the approximating polytope, we present a tight analysis of a
width-based variant of B\'{a}r\'{a}ny and Larman's economical cap covering.
Finally, we use a deterministic adaptation of the witness-collector technique
(developed recently by Devillers et al.) in the context of our stratified
construction.Comment: In Proceedings of the 32nd International Symposium Computational
Geometry (SoCG 2016) and accepted to SoCG 2016 special issue of Discrete and
Computational Geometr
On Forgetting Relations in Relational Databases
Although not usually acknowledged as such, forgetting is a crucial aspect of human reasoning.
It allows us to deal with large amounts of information, pushing irrelevant details
out of our consciousness so that we can focus on the essential knowledge. Motivated
by its beneficial effect on the human brain, this operation has been emulated in many
formalisms in the field of Knowledge Representation and Reasoning, where several approaches
to forgetting have been proposed. In common, these support computer systems
dealing with inaccurate or excessive information without negatively affecting the remaining
knowledge. More recently, the General Data Protection Regulationâs âright to be
forgottenâ has given additional impetus to the study of this operation.
Surprisingly, forgetting has not yet been studied in relational databases, the most
widespread technology for knowledge representation. This is a serious drawback that
needs to be addressed, considering the prominence of databases in our society and the
relevance of the operation in numerous knowledge processing tasks.
In this dissertation, we take the first steps to tackle this need, proposing a theoretical
investigation of forgetting relations in relational databases. We start by introducing
an alternative formalisation of the relational model, which includes a novel notion of
equivalence between databases. Afterwards, we look further into the problem of forgetting.
We formally define the general concept of a relation forgetting operator and present
concrete operators, each aligned with a distinct view on the operation and thus with its
unique features. Moreover, we illustrate the operators with examples inspired by realistic
situations. Finally, we evaluate them. For that, we formalise in the form of properties
the requirements that guided the definition of the operators and prove that they satisfy
desirable properties. Ultimately, with this work, we motivate the importance of forgetting
in relational databases and lay the foundations for its study.Embora nem sempre reconhecido como tal, o esquecimento Ă© um aspeto crucial do raciocĂnio
humano, pois permite-nos lidar com grandes quantidades de informação, ajudandonos
a concentrar no conhecimento essencial. Motivada pelo seu efeito benéfico no cérebro
humano, esta operação tem sido emulada em diversos formalismos na årea da Representação
do Conhecimento e RaciocĂnio, onde vĂĄrias abordagens ao esquecimento tĂȘm sido
propostas. Em comum, estas apoiam sistemas informåticos a lidar com informação imprecisa
ou excessiva sem afetar negativamente o restante conhecimento. Mais recentemente,
o âdireito ao esquecimentoâ do Regulamento Geral sobre a Proteção de Dados deu um
impulso extra ao estudo desta operação.
Surpreendentemente, o esquecimento ainda nĂŁo foi estudado em bases de dados relacionais,
a tecnologia mais utilizada para representação de conhecimento. Este é um
grave inconveniente a resolver, tendo em conta a proeminĂȘncia das bases de dados na
nossa sociedade e a relevĂąncia da operação em inĂșmeras tarefas de processamento de
conhecimento.
Nesta dissertação, damos os primeiros passos no sentido de fazer frente a esta necessidade,
propondo uma investigação teórica do esquecimento de relaçÔes em bases de
dados relacionais. Começamos por introduzir uma formalização alternativa do modelo
relacional, que inclui uma nova noção de equivalĂȘncia entre bases de dados. Posteriormente,
analisamos mais aprofundadamente o problema do esquecimento. Definimos
formalmente o conceito geral de um operador de esquecimento de relaçÔes e apresentamos
operadores concretos, cada um alinhado com uma visão distinta sobre a operação
e, portanto, com as suas caracterĂsticas Ășnicas. Ademais, ilustramos os operadores com
exemplos inspirados em situaçÔes reais. Finalmente, avaliamo-los. Para isso, formalizamos
sob a forma de propriedades os requisitos que orientaram a definição dos operadores
e provamos que estes satisfazem propriedades desejĂĄveis. Em Ășltima anĂĄlise, com este
trabalho, motivamos a importĂąncia do esquecimento em bases de dados relacionais e
estabelecemos as bases para o seu estudo
Shadoks Approach to Convex Covering
We describe the heuristics used by the Shadoks team in the CG:SHOP 2023
Challenge. The Challenge consists of 206 instances, each being a polygon with
holes. The goal is to cover each instance polygon with a small number of convex
polygons. Our general strategy is the following. We find a big collection of
large (often maximal) convex polygons inside the instance polygon and then
solve several set cover problems to find a small subset of the collection that
covers the whole polygon.Comment: SoCG CG:SHOP 2023 Challeng
The Cost of Perfection for Matchings in Graphs
Perfect matchings and maximum weight matchings are two fundamental
combinatorial structures. We consider the ratio between the maximum weight of a
perfect matching and the maximum weight of a general matching. Motivated by the
computer graphics application in triangle meshes, where we seek to convert a
triangulation into a quadrangulation by merging pairs of adjacent triangles, we
focus mainly on bridgeless cubic graphs. First, we characterize graphs that
attain the extreme ratios. Second, we present a lower bound for all bridgeless
cubic graphs. Third, we present upper bounds for subclasses of bridgeless cubic
graphs, most of which are shown to be tight. Additionally, we present tight
bounds for the class of regular bipartite graphs
Adapting for Survival: Islamic Stateâs Shifting Strategies
This article discusses the strategic shifts that the Islamic State (IS) has implemented in orderto survive, especially in what regards its propaganda and military tactics. We argue that â fora long time now and in both domains â the IS and its predecessors have been flexible andresilient enough to adapt to new realities on the ground being able to shape and reshape itsstrategy and tactics towards its enemiesâ capabilities and policies. In terms of propaganda,despite a decrease of its online presence, the IS has struggled to adapt some of its mainnarratives to the new reality brought about by the beginning of the international coalition attacks. However, evidence seems to suggest that the group will likely be able to maintainits online relevance yet for some time. Regarding its military tactics in Syria and Iraq, historyand current evidence points to a return to its insurgent roots. This seems to be corroboratedby the groupâs current increasing resort to terrorism and guerrilla tactics. Lastly, we arguethat it is still premature to either claim the rebirth of the IS or to declare its demise.This article discusses the strategic shifts that the Islamic State (IS) has implemented in order to survive, especially in what regards its propaganda and military tactics. We argue that, for a long time now and in both domains, the IS and its predecessors have been flexible and resilient enough to adapt to new realities on the ground being able to shape and reshape its strategy and tactics towards its enemiesâ capabilities and policies. In terms of propaganda, despite a decrease of its online presence, the IS has struggled to adapt some of its main narratives to the new reality brought about by the beginning of the international coalition attacks. However, evidence seems to suggest that the group will likely be able to maintain its online relevance yet for some time. Regarding its military tactics in Syria and Iraq, history and current evidence points to a return to its insurgent roots. This seems to be corroborated by the groupâs current increasing resort to terrorism and guerrilla tactics. Lastly, we argue that it is still premature to either claim the rebirth of the IS or to declare its demise
Simusoccer App: business plan
National regulations introduced in Portugal in 2015 impacted the online gambling market
(betting real money), closing sports betting websites and, consequently blocking players from
online betting. The research aims to investigate the potential of the launch of a mobile app
(SimuSoccer) fully dedicated to recreational gambling (not betting real money) on football
results, not violating 2015âs law. The methodology adopted qualitative and quantitative
measures, through structured questionnaires, based on 151 respondents.
The research explores if there is a market of consumers driven solely by the pleasure of
playing in a fan-loyalty relation with playerâs favorite leagues and clubs, instead of betting
real money. The key conclusions suggest a window of opportunity to launch SimuSoccer as a
viable risk-free game app - following the freemium business model - while taking advantage
of usersâ [apparent] preference for interfaceâs intuitiveness, football exclusivity, and fanloyalty-
gaming approach
Efficient Algorithms for Battleship
We consider an algorithmic problem inspired by the Battleship game. In the
variant of the problem that we investigate, there is a unique ship of shape which has been translated in the lattice . We assume that a
player has already hit the ship with a first shot and the goal is to sink the
ship using as few shots as possible, that is, by minimizing the number of
missed shots. While the player knows the shape , which position of has
been hit is not known.
Given a shape of lattice points, the minimum number of misses that
can be achieved in the worst case by any algorithm is called the Battleship
complexity of the shape and denoted . We prove three bounds on
, each considering a different class of shapes. First, we have for arbitrary shapes and the bound is tight for parallelogram-free shapes.
Second, we provide an algorithm that shows that if is an
HV-convex polyomino. Third, we provide an algorithm that shows that if is a digital convex set. This last result is obtained
through a novel discrete version of the Blaschke-Lebesgue inequality relating
the area and the width of any convex body.Comment: Conference version at 10th International Conference on Fun with
Algorithms (FUN 2020
An experimental study of the partitioning of trace elements between rutile and silicate melt as a function of oxygen fugacity
Subduction zone or arc magmas are known to display a characteristic depletion of High Field Strength Elements (HFSE) relative to other similarly incompatible elements, which can be attributed to the presence of the accessory mineral rutile (TiO2) in the residual slab. Here we show that the partitioning behavior of vanadium between rutile and silicate melt varies from incompatible (~0.1) to compatible (~18) as a function of oxygen fugacity. We also confirm that the HFSE are compatible in rutile, with D(Ta) > D(Nb) >> (D(Hf) >/~ D(Zr), but that the level of compatibility is strongly dependent on melt composition, with partition coefficients increasing about one order of magnitude with increasing melt polymerization (or decreasing basicity). Our partitioning results also indicate that residual rutile may fractionate U from Th due to the contrasting (over 2 orders of magnitude) partitioning between these two elements. We confirm that, in addition to the HFSE, Cr, Cu, Zn and W are compatible in rutile at all oxygen fugacity conditions
On the ratio between maximum weight perfect matchings and maximum weight matchings in grids
Given a graph G that admits a perfect matching, we investigate the parameter η(G) (originally motivated by computer graphics applications) which is defined as follows. Among all nonnegative edge weight assignments, η(G) is the minimum ratio between (i) the maximum weight of a perfect matching and (ii) the maximum weight of a general matching. In this paper, we determine the exact value of η for all rectangular grids, all bipartite cylindrical grids, and all bipartite toroidal grids. We introduce several new techniques to this endeavor
Short Flip Sequences to Untangle Segments in the Plane
A (multi)set of segments in the plane may form a TSP tour, a matching, a
tree, or any multigraph. If two segments cross, then we can reduce the total
length with the following flip operation. We remove a pair of crossing
segments, and insert a pair of non-crossing segments, while keeping the same
vertex degrees. The goal of this paper is to devise efficient strategies to
flip the segments in order to obtain crossing-free segments after a small
number of flips. Linear and near-linear bounds on the number of flips were only
known for segments with endpoints in convex position. We generalize these
results, proving linear and near-linear bounds for cases with endpoints that
are not in convex position. Our results are proved in a general setting that
applies to multiple problems, using multigraphs and the distinction between
removal and insertion choices when performing a flip.Comment: 19 pages, 10 figure
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