1,180 research outputs found

    Multiple-orifice throttle valve

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    Multiple-orifice throttle valve is not subject to cold welding in a vacuum environment and is compatible with strong oxidizing fluid. The valve is of all metal construction using simple components that do not slide or rotate and excludes static or dynamic seals

    Multiple orifice throttle valve Patent

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    Throttle valve for regulating fluid flow volum

    Sanson de nantuil's 'anglo - norkan' verse translation of the proverbs of Solomon - a critical repertory

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    The present study is intended to review critically previous scholarship on Sanson de Nantuil's Proverbs of Solomon, and tries to shed some new light on the interpretation of the poem. Volume I begins with a summary description of the distinguishing features of the manuscript, and this is followed by a brief explanation of the method adopted in transcribing the text. In order to situate the text historically, details of the author’s suggested background are reviewed, as is evidence relating to the author’s source material. The central portion of the thesis concentrates largely on textual exegesis, and deals with both literary and linguistic points of interest. This is followed by a general examination of the language, bearing more particularly on criteria for dating and localising the poem. A list of hypermetric lines and an index of proper names, both intended to aid further study, complete the first volume. Volume II of the thesis contains a diplomatic transcription of the Anglo - Norman copy of Sanson de Nantuil's text, and is meant to provide a reliable starting - point for enquiry

    Exploring the Design of Pay-Per-Use Objects in the Construction Domain

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    Equipment used in the construction domain is often hired in order to reduce cost and maintenance overhead. The cost of hire is dependent on the time period involved and does not take into account the actual use equipment has received. This paper presents our initial investigation into how physical objects augmented with sensing and communication technologies can measure use in order to enable new pay-per-use payment models for equipment hire. We also explore user interaction with pay-per-use objects via mobile devices. The user interactions that take place within our prototype scenario range from simple information access to transactions involving multiple users. This paper presents the design, implementation and evaluation of a prototype pay-per-use system motivated by a real world equipment hire scenario. We also provide insights into the various challenges introduced by supporting a pay-per-use model, including data storage and data security in addition to user interaction issues

    Three Pendants: Tell el-Dabca, Aigina and a new silver pendant from the Petrie Museum

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    Masticatory biomechanics in the rabbit : a multi-body dynamics analysis

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    Acknowledgement We thank Sue Taft (University of Hull) for the µCT-scanning of the rabbit specimen used in this study. We also thank Raphaël Cornette, Jacques Bonnin, Laurent Dufresne, and l'Amicale des Chasseurs Trappistes (ACT) for providing permission and helping us capture the rabbits used for the in vivo bite force measurements at la Réserve Naturelle Nationale de St Quentin en Yvelines, France.Peer reviewedPublisher PD

    Exploring Bluetooth based Mobile Phone Interaction with the Hermes Photo Display

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    One of the most promising possibilities for supporting user interaction with public displays is the use of personal mobile phones. Furthermore, by utilising Bluetooth users should have the capability to interact with displays without incurring personal financial connectivity costs. However, despite the relative maturity of Bluetooth as a standard and its widespread adoption in today’s mobile phones, little exploration seems to have taken place in this area - despite its apparent significant potential. This paper describe the findings of an exploratory study nvolving our Hermes Photo Display which has been extended to enable users with a suitable phone to both send and receive pictures over Bluetooth. We present both the technical challenges of working with Bluetooth and, through our user study, we present initial insights into general user acceptability issues and the potential for such a display to facilitate notions of community

    Immersive virtual environments and embodied agents for e-learning applications

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    Massive Open Online Courses are a dominant force in remote-learning yet suffer from persisting problems stemming from lack of commitment and low completion rates. In this initial study we investigate how the use of immersive virtual environments for Power-Point based informational learning may benefit learners and mimic traditional lectures successfully. We examine the role of embodied agent tutors which are frequently implemented within virtual learning environments. We find similar performance on a bespoke knowledge test and metrics for motivation, satisfaction, and engagement by learners in both real and virtual environments, regardless of embodied agent tutor presence. Our results raise questions regarding the viability of using virtual environments for remote-learning paradigms, and we emphasise the need for further investigation to inform the design of effective remote-learning applications
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