1,976 research outputs found

    Optimization of thermal systems with sensitive optics, electronics, and structures

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    A strategy was investigated by which thermal designers for spacecraft could devise an optimal thermal control system to maintain the required temperatures, temperature differences, changes in temperature, and changes in temperature differences for specified equipment and elements of the spacecraft's structure. Thermal control is to be maintained by the coating pattern chosen for the external surfaces and heaters chosen to supplement the coatings. The approach is to minimize the thermal control power, thereby minimizing the weight of the thermal control system. Because there are so many complex computations involved in determining the optimal coating design a computerized approach was contemplated. An optimization strategy including all the elements considered by the thermal designer for use in the early stages of design, where impact on the mission is greatest, and a plan for implementing the strategy were successfully developed. How the optimization process may be used to optimize the design of the Space Telescope as a test case is demonstrated

    A Flexible and Modular Framework for Implementing Infrastructures for Global Computing

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    We present a Java software framework for building infrastructures to support the development of applications for systems where mobility and network awareness are key issues. The framework is particularly useful to develop run-time support for languages oriented towards global computing. It enables platform designers to customize communication protocols and network architectures and guarantees transparency of name management and code mobility in distributed environments. The key features are illustrated by means of a couple of simple case studies

    Towards Active Learning Interfaces for Multi-Inhabitant Activity Recognition

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    Semi-supervised approaches for activity recognition are a promising way to address the labeled data scarcity problem. Those methods only require a small training set in order to be initialized, and the model is continuously updated and improved over time. Among the several solutions existing in the literature, active learning is emerging as an effective technique to significantly boost the recognition rate: when the model is uncertain about the current activity performed by the user, the system asks her to provide the ground truth. This feedback is then used to update the recognition model. While active learning has been mostly proposed in single-inhabitant settings, several questions arise when such a system has to be implemented in a realistic environment with multiple users. Who to ask a feedback when the system is uncertain about a collaborative activity? In this paper, we investigate this and more questions on this topic, proposing a preliminary study of the requirements of an active learning interface for multi-inhabitant settings. In particular, we formalize the problem and we describe the solutions adopted in our system prototype

    Orchestrating Tuple-based Languages

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    The World Wide Web can be thought of as a global computing architecture supporting the deployment of distributed networked applications. Currently, such applications can be programmed by resorting mainly to two distinct paradigms: one devised for orchestrating distributed services, and the other designed for coordinating distributed (possibly mobile) agents. In this paper, the issue of designing a pro- gramming language aiming at reconciling orchestration and coordination is investigated. Taking as starting point the orchestration calculus Orc and the tuple-based coordination language Klaim, a new formalism is introduced combining concepts and primitives of the original calculi. To demonstrate feasibility and effectiveness of the proposed approach, a prototype implementation of the new formalism is described and it is then used to tackle a case study dealing with a simplified but realistic electronic marketplace, where a number of on-line stores allow client applications to access information about their goods and to place orders

    CAVIAR: Context-driven Active and Incremental Activity Recognition

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    Activity recognition on mobile device sensor data has been an active research area in mobile and pervasive computing for several years. While the majority of the proposed techniques are based on supervised learning, semi-supervised approaches are being considered to reduce the size of the training set required to initialize the model. These approaches usually apply self-training or active learning to incrementally refine the model, but their effectiveness seems to be limited to a restricted set of physical activities. We claim that the context which surrounds the user (e.g., time, location, proximity to transportation routes) combined with common knowledge about the relationship between context and human activities could be effective in significantly increasing the set of recognized activities including those that are difficult to discriminate only considering inertial sensors, and the highly context-dependent ones. In this paper, we propose CAVIAR, a novel hybrid semi-supervised and knowledge-based system for real-time activity recognition. Our method applies semantic reasoning on context-data to refine the predictions of an incremental classifier. The recognition model is continuously updated using active learning. Results on a real dataset obtained from 26 subjects show the effectiveness of our approach in increasing the recognition rate, extending the number of recognizable activities and, most importantly, reducing the number of queries triggered by active learning. In order to evaluate the impact of context reasoning, we also compare CAVIAR with a purely statistical version, considering features computed on context-data as part of the machine learning process

    Network-aware Evaluation Environment for Reputation Systems

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    Parties of reputation systems rate each other and use ratings to compute reputation scores that drive their interactions. When deciding which reputation model to deploy in a network environment, it is important to find the most suitable model and to determine its right initial configuration. This calls for an engineering approach for describing, implementing and evaluating reputation systems while taking into account specific aspects of both the reputation systems and the networked environment where they will run. We present a software tool (NEVER) for network-aware evaluation of reputation systems and their rapid prototyping through experiments performed according to user-specified parameters. To demonstrate effectiveness of NEVER, we analyse reputation models based on the beta distribution and the maximum likelihood estimation

    Context-Aware Data Association for Multi-Inhabitant Sensor-Based Activity Recognition

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    Recognizing the activities of daily living (ADLs) in multi-inhabitant settings is a challenging task. One of the major challenges is the so-called data association problem: how to assign to each user the environmental sensor events that he/she actually triggered? In this paper, we tackle this problem with a contextaware approach. Each user in the home wears a smartwatch, which is used to gather several high-level context information, like the location in the home (thanks to a micro-localization infrastructure) and the posture (e.g., sitting or standing). Context data is used to associate sensor events to the users which more likely triggered them. We show the impact of context reasoning in our framework on a dataset where up to 4 subjects perform ADLs at the same time (collaboratively or individually). We also report our experience and the lessons learned in deploying a running prototype of our method

    ProCAVIAR: Hybrid Data-Driven and Probabilistic Knowledge-Based Activity Recognition

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    The recognition of physical activities using sensors on mobile devices has been mainly addressed with supervised and semi-supervised learning. The state-of-the-art methods are mainly based on the analysis of the user\u2019s movement patterns that emerge from inertial sensors data. While the literature on this topic is quite mature, existing approaches are still not adequate to discriminate activities characterized by similar physical movements. The context that surrounds the user (e.g., semantic location) could be used as additional information to significantly extend the set of recognizable activities. Since collecting a comprehensive training set with activities performed in every possible context condition is too costly, if possible at all, existing works proposed knowledge-based reasoning over ontological representation of context data to refine the predictions obtained from machine learning. A problem with this approach is the rigidity of the underlying logic formalism that cannot capture the intrinsic uncertainty of the relationships between activities and context. In this work, we propose a novel activity recognition method that combines semisupervised learning and probabilistic ontological reasoning. We model the relationships between activities and context as a combination of soft and hard ontological axioms. For each activity, we use a probabilistic ontology to compute its compatibility with the current context conditions. The output of probabilistic semantic reasoning is combined with the output of a machine learning classifier based on inertial sensor data to obtain the most likely activity performed by the user. The evaluation of our system on a dataset with 13 types of activities performed by 26 subjects shows that our probabilistic framework outperforms both a pure machine learning approach and previous hybrid approaches based on classic ontological reasoning

    SmartWheels: Detecting urban features for wheelchair users’ navigation

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    People with mobility impairments have heterogeneous needs and abilities while moving in an urban environment and hence they require personalized navigation instructions. Providing these instructions requires the knowledge of urban features like curb ramps, steps or other obstacles along the way. Since these urban features are not available from maps and change in time, crowdsourcing this information from end-users is a scalable and promising solution. However, it is inconvenient for wheelchair users to input data while on the move. Hence, an automatic crowdsourcing mechanism is needed. In this contribution we present SmartWheels, a solution to detect urban features by analyzing inertial sensors data produced by wheelchair movements. Activity recognition techniques are used to process the sensors data stream. SmartWheels is evaluated on data collected from 17 real wheelchair users navigating in a controlled environment (10 users) and in-the-wild (7 users). Experimental results show that SmartWheels is a viable solution to detect urban features, in particular by applying specific strategies based on the confidence assigned to predictions by the classifier
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