96,702 research outputs found

    Different but equally plausible narratives of policy transformation: A plea for theoretical pluralism

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    Theories of institutional change help us to understand policy transformation, and provide us with a framework for presenting transformation narratives retrospectively. By telling the transformation narrative of a single case through the lenses of three different institutional change theories, this article highlights the potential shortcomings of a single lens, and the value of using complementary lenses. It argues for a pluralist approach to provide a richer understanding of policy transformation

    Four Lenses for Designing Morally Engaging Games

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    Historically the focus of moral decision-making in games has been narrow, mostly confined to challenges of moral judgement (deciding right and wrong). In this paper, we look to moral psychology to get a broader view of the skills involved in ethical behaviour and how they may be employed in games. Following the Four Component Model of Rest and colleagues, we identify four “lenses” – perspectives for considering moral gameplay in terms of focus, sensitivity, judgement and action – and describe the design problems raised by each. To conclude, we analyse two recent games, The Walking Dead and Papers, Please, and show how the lenses give us insight into important design differences between them

    Three Lenses on the Multinational Enterprise: Politics, Corruption and Corporate Social Responsibility.

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    Scholars who study multinational enterprises (MNEs) recognize the complex relationship between international business and society. However, compared to other international business topics, research on politics, corruption and corporate social responsibility (CSR) -- three 'lenses' on the MNE -- remains somewhat embryonic, with critical unresolved issues regarding frameworks, measurement, methods and theory. This creates rich opportunities for integration and extension of disciplinary perspectives, which we explore in this article. Building on the three lenses framework, we identify common concepts and tools, outline an agenda for additional theoretical and empirical research, and review the papers in a Focused Issue of the Journal of International Business Studies.

    Education Cannot Get Where it Wants to Go Because it Cannot See Where it Needs to Go: Seeing “Learning” in a New Light

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    Educational leaders and teachers are in a no-win situation. That is because most of the current tools and programs for improving education, ranging from the Common Core State Standards to iPads, cannot work. At least, as currently conceived

    Authenticity and tourism in Kazakhstan: neo-nomadic culture in the post-Soviet era

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    Focus, Sensitivity, Judgement, Action: Four Lenses for Designing Morally Engaging Games

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    Historically the focus of moral decision-making in games has been narrow, mostly confined to challenges of moral judgement (deciding right and wrong). In this paper, we look to moral psychology to get a broader view of the skills involved in ethical behaviour and how these skills can be employed in games. Following the Four Component Model of Rest and colleagues, we identify four “lenses” – perspectives for considering moral gameplay in terms of focus, sensitivity, judgement and action – and describe the design problems raised by each. To conclude, we analyse two recent games, The Walking Dead and Papers, Please, and show how the lenses give us insight into important design differences between these games

    Local governments' participation in intergovernmental e-government projects: a comparative network analysis of two case study's

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    Both the Belgian federal and Flemish regional government have framed the development of a series of authentic information sources as a key solution to reduce administrative burden for companies and citizens as these crossroads banks allow the sharing of information between different government agencies at different levels of government. The ultimate goal is to realize a more integrated, efficient and effective government service delivery towards citizens and companies. In our paper, we will compare the results of two case studies that elaborated on the participation of local governments within these intergovernmental data sharing projects. In the first case study (Snijkers, 2006a, 2006b), the connection of Flemish local welfare agencies on to the Crossroads Bank for Social Security (CBSS) was analysed. The second case study provides insights in the disclosure of the Crossroads Bank for Enterprises (CBE) towards Flemish cities and municipalities. Both case studies made use of network literature to explain the participation of local governments agencies within the projects. In particular, the authors (Snijkers, 2004; Snijkers, 2005; Vander Elst, Rotthier & De Rynck, 2011) mainly made use of Snellen’s (2003) theoretical framework complemented with other theoretical insights about how networks function (see Kumar & van Dissel, 1996; Schermerhorn, 1975). Following Snellen, networks consist of three different dimensions: a strategic, a power and an institutional dimension. The power dimension refers to the dependencies between the network’s stakeholders (e.g. money, expertise, information, 
). The strategic dimension refers to the degree to which the objectives of the different members of the network con- or diverge to each other. Finally, the institutional dimension concerns the degree to which the interaction between the different stakeholders has been institutionalized. Both studies offers us the opportunity to conduct a reliable comparison as they are conducted based on a similar research design in terms of the research strategy (case study), the research method ((semi structured) interviews with key actors) and the theoretical framework being applied (Snellen’s framework). Moreover in both studies, the same variables were operationalized: conflict, cooperation, dependency, independency and the con- and divergence of the stakeholders’ objectives. In particular, our comparison will focus on how these variables have influenced local welfare agencies and municipalities to connect on to respectively the CBSS and the CBE. Next, we will identify the similarities and differences between both cases and explain these differences based on the network features that characterize both intergovernmental data sharing projects. The objective of this comparative analysis is to generate new empirical findings in how governments are setting up intergovernmental data sharing projects as insights in this phenomenon have remained rare (see for example Yang & Maxwell, 2011; Gil-Garcia, Ae Chun & Janssen, 2009). Next to our ‘empirical objective’, we also want to elaborate on the surplus of using network theories when analysing the development of intergovernmental eGovernment projects and the participation of local government agencies within these projects. In this way, this paper proposal also meets the call for papers in which an appeal is made to elaborate on “which theoretical lenses could be used to help us understand and explain what is happening and it relationships with citizens, business (
)” and to drew attention on to the “the nature and impact of ICT-enabled changes in the public sector and its external relationships.”

    Identifying healthcare actors involved in the adoption of information systems

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    The adoption of information systems in healthcare is no less significant than in any other commercial or caring organisation. The literature on IS adoption in healthcare, makes it clear that the actors involved in the adoption process are almost universally seen as crucial, which matches our research results too. However, how such actors should be identified remains a topic for investigatory work since these are early days in achieving this. We derive and propose a structured method to model how actors might be identified: structured because such a rationale is explicable and such a method is more readily usable when transferred to others. Our structured method, named IGOHcaps, uses a static and then a dynamic step to pull out the individual, group, organisational and human determinants of the critical actors. In this process, the individual actors’ differing views emerge which could enable decision-making bodies to produce more robust proposals if they incorporated some of the appropriate views. We discuss the application of IGOHcaps through a hospital case study. While a single case study cannot be a proof, the engagement of the actors was encouraging

    Infrastructural Speculations: Tactics for Designing and Interrogating Lifeworlds

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    This paper introduces “infrastructural speculations,” an orientation toward speculative design that considers the complex and long-lived relationships of technologies with broader systems, beyond moments of immediate invention and design. As modes of speculation are increasingly used to interrogate questions of broad societal concern, it is pertinent to develop an orientation that foregrounds the “lifeworld” of artifacts—the social, perceptual, and political environment in which they exist. While speculative designs often imply a lifeworld, infrastructural speculations place lifeworlds at the center of design concern, calling attention to the cultural, regulatory, environmental, and repair conditions that enable and surround particular future visions. By articulating connections and affinities between speculative design and infrastructure studies research, we contribute a set of design tactics for producing infrastructural speculations. These tactics help design researchers interrogate the complex and ongoing entanglements among technologies, institutions, practices, and systems of power when gauging the stakes of alternate lifeworlds
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