55,488 research outputs found
Execution replay and debugging
As most parallel and distributed programs are internally non-deterministic --
consecutive runs with the same input might result in a different program flow
-- vanilla cyclic debugging techniques as such are useless. In order to use
cyclic debugging tools, we need a tool that records information about an
execution so that it can be replayed for debugging. Because recording
information interferes with the execution, we must limit the amount of
information and keep the processing of the information fast. This paper
contains a survey of existing execution replay techniques and tools.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop
on Automated Debugging (AADebug 2000), August 2000, Munich. cs.SE/001003
Tracing and Explaining Execution of CLP(FD) Programs
Previous work in the area of tracing CLP(FD) programs mainly focuses on
providing information about control of execution and domain modification. In
this paper, we present a trace structure that provides information about
additional important aspects. We incorporate explanations in the trace
structure, i.e. reasons for why certain solver actions occur. Furthermore, we
come up with a format for describing the execution of the filtering algorithms
of global constraints. Some new ideas about the design of the trace are also
presented. For example, we have modeled our trace as a nested block structure
in order to achieve a hierarchical view. Also, new ways about how to represent
and identify different entities such as constraints and domain variables are
presented.Comment: 16 pages; Alexandre Tessier, editor; WLPE 2002,
http://xxx.lanl.gov/abs/cs.SE/020705
Approaches to Interpreter Composition
In this paper, we compose six different Python and Prolog VMs into 4 pairwise
compositions: one using C interpreters; one running on the JVM; one using
meta-tracing interpreters; and one using a C interpreter and a meta-tracing
interpreter. We show that programs that cross the language barrier frequently
execute faster in a meta-tracing composition, and that meta-tracing imposes a
significantly lower overhead on composed programs relative to mono-language
programs.Comment: 33 pages, 1 figure, 9 table
Non-intrusive on-the-fly data race detection using execution replay
This paper presents a practical solution for detecting data races in parallel
programs. The solution consists of a combination of execution replay (RecPlay)
with automatic on-the-fly data race detection. This combination enables us to
perform the data race detection on an unaltered execution (almost no probe
effect). Furthermore, the usage of multilevel bitmaps and snooped matrix clocks
limits the amount of memory used. As the record phase of RecPlay is highly
efficient, there is no need to switch it off, hereby eliminating the
possibility of Heisenbugs because tracing can be left on all the time.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop
on Automated Debugging (AAdebug 2000), August 2000, Munich. cs.SE/001003
Making an Embedded DBMS JIT-friendly
While database management systems (DBMSs) are highly optimized, interactions
across the boundary between the programming language (PL) and the DBMS are
costly, even for in-process embedded DBMSs. In this paper, we show that
programs that interact with the popular embedded DBMS SQLite can be
significantly optimized - by a factor of 3.4 in our benchmarks - by inlining
across the PL / DBMS boundary. We achieved this speed-up by replacing parts of
SQLite's C interpreter with RPython code and composing the resulting
meta-tracing virtual machine (VM) - called SQPyte - with the PyPy VM. SQPyte
does not compromise stand-alone SQL performance and is 2.2% faster than SQLite
on the widely used TPC-H benchmark suite.Comment: 24 pages, 18 figure
An Abstract Interpretation-based Model of Tracing Just-In-Time Compilation
Tracing just-in-time compilation is a popular compilation technique for the
efficient implementation of dynamic languages, which is commonly used for
JavaScript, Python and PHP. We provide a formal model of tracing JIT
compilation of programs using abstract interpretation. Hot path detection
corresponds to an abstraction of the trace semantics of the program. The
optimization phase corresponds to a transform of the original program that
preserves its trace semantics up to an observation modeled by some abstraction.
We provide a generic framework to express dynamic optimizations and prove them
correct. We instantiate it to prove the correctness of dynamic type
specialization and constant variable folding. We show that our framework is
more general than the model of tracing compilation introduced by Guo and
Palsberg [2011] based on operational bisimulations.Comment: To appear in ACM Transactions on Programming Languages and System
CLPGUI: a generic graphical user interface for constraint logic programming over finite domains
CLPGUI is a graphical user interface for visualizing and interacting with
constraint logic programs over finite domains. In CLPGUI, the user can control
the execution of a CLP program through several views of constraints, of finite
domain variables and of the search tree. CLPGUI is intended to be used both for
teaching purposes, and for debugging and improving complex programs of
realworld scale. It is based on a client-server architecture for connecting the
CLP process to a Java-based GUI process. Communication by message passing
provides an open architecture which facilitates the reuse of graphical
components and the porting to different constraint programming systems.
Arbitrary constraints and goals can be posted incrementally from the GUI. We
propose several dynamic 2D and 3D visualizations of the search tree and of the
evolution of finite domain variables. We argue that the 3D representation of
search trees proposed in this paper provides the most appropriate visualization
of large search trees. We describe the current implementation of the
annotations and of the interactive execution model in GNU-Prolog, and report
some evaluation results.Comment: 16 pages; Alexandre Tessier, editor; WLPE 2002,
http://xxx.lanl.gov/abs/cs.SE/020705
Dynamic Trace-Based Data Dependency Analysis for Parallelization of C Programs
Writing parallel code is traditionally considered a difficult task, even when it is tackled from the beginning of a project. In this paper, we demonstrate an innovative toolset that faces this challenge directly. It provides the software developers with profile data and directs them to possible top-level, pipeline-style parallelization opportunities for an arbitrary sequential C program. This approach is complementary to the methods based on static code analysis and automatic code rewriting and does not impose restrictions on the structure of the sequential code or the parallelization style, even though it is mostly aimed at coarse-grained task-level parallelization. The proposed toolset has been utilized to define parallel code organizations for a number of real-world representative applications and is based on and is provided as free source
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