283 research outputs found

    Reversible Computation: Extending Horizons of Computing

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    This open access State-of-the-Art Survey presents the main recent scientific outcomes in the area of reversible computation, focusing on those that have emerged during COST Action IC1405 "Reversible Computation - Extending Horizons of Computing", a European research network that operated from May 2015 to April 2019. Reversible computation is a new paradigm that extends the traditional forwards-only mode of computation with the ability to execute in reverse, so that computation can run backwards as easily and naturally as forwards. It aims to deliver novel computing devices and software, and to enhance existing systems by equipping them with reversibility. There are many potential applications of reversible computation, including languages and software tools for reliable and recovery-oriented distributed systems and revolutionary reversible logic gates and circuits, but they can only be realized and have lasting effect if conceptual and firm theoretical foundations are established first

    A case study for reversible computing: Reversible debugging of concurrent programs

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    Reversible computing allows one to run programs not only in the usual forward direction, but also backward. A main application area for reversible computing is debugging, where one can use reversibility to go backward from a visible misbehaviour towards the bug causing it. While reversible debugging of sequential systems is well understood, reversible debugging of concurrent and distributed systems is less settled. We present here two approaches for debugging concurrent programs, one based on backtracking, which undoes actions in reverse order of execution, and one based on causal consistency, which allows one to undo any action provided that its consequences, if any, are undone beforehand. The first approach tackles an imperative language with shared memory, while the second one considers a core of the functional message-passing language Erlang. Both the approaches are based on solid formal foundations

    From Reversible Computation to Checkpoint-Based Rollback Recovery for Message-Passing Concurrent Programs

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    The reliability of concurrent and distributed systems often depends on some well-known techniques for fault tolerance. One such technique is based on checkpointing and rollback recovery. Checkpointing involves processes to take snapshots of their current states regularly, so that a rollback recovery strategy is able to bring the system back to a previous consistent state whenever a failure occurs. In this paper, we consider a message-passing concurrent programming language and propose a novel rollback recovery strategy that is based on some explicit checkpointing primitives and the use of a (partially) reversible semantics for rolling back the system

    Formal Methods for Constraint-Based Testing and Reversible Debugging in Erlang

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    Tesis por compendio[ES] Erlang es un lenguaje de programación funcional con concurrencia mediante paso de mensajes basado en el modelo de actores. Éstas y otras características lo hacen especialmente adecuado para aplicaciones distribuidas en tiempo real acrítico. En los últimos años, la popularidad de Erlang ha aumentado debido a la demanda de servicios concurrentes. No obstante, desarrollar sistemas Erlang libres de errores es un reto considerable. A pesar de que Erlang evita muchos problemas por diseño (por ejemplo, puntos muertos), algunos otros problemas pueden aparecer. En este contexto, las técnicas de testing y depuración basadas en métodos formales pueden ser útiles para detectar, localizar y arreglar errores de programación en Erlang. En esta tesis proponemos varios métodos para testing y depuración en Erlang. En particular, estos métodos están basados en modelos semánticos para concolic testing, pruebas basadas en propiedades, depuración reversible con consistencia causal y repetición reversible con consistencia causal de programas Erlang. Además, probamos formalmente las principales propiedades de nuestras propuestas y diseñamos herramientas de código abierto que implementan estos métodos.[CA] Erlang és un llenguatge de programació funcional amb concurrència mitjançant pas de missatges basat en el model d'actors. Estes i altres característiques el fan especialment adequat per a aplicacions distribuïdes en temps real acrític. En els últims anys, la popularitat d'Erlang ha augmentat degut a la demanda de servicis concurrents. No obstant, desenvolupar sistemes Erlang lliures d'errors és un repte considerable. Encara que Erlang evita molts problemes per disseny (per exemple, punts morts), alguns altres problemes poden aparéixer. En este context, les tècniques de testing y depuració basades en mètodes formals poden ser útils per a detectar, localitzar y arreglar errors de programació en Erlang. En esta tesis proposem diversos mètodes per a testing i depuració en Erlang. En particular, estos mètodes estan basats en models semàntics per a concolic testing, testing basat en propietats, depuració reversible amb consistència causal i repetició reversible amb consistència causal de programes Erlang. A més, provem formalment les principals propietats de les nostres propostes i dissenyem ferramentes de codi obert que implementen estos mètodes.[EN] Erlang is a message-passing concurrent, functional programming language based on the actor model. These and other features make it especially appropriate for distributed, soft real-time applications. In the recent years, Erlang's popularity has increased due to the demand for concurrent services. However, developing error-free systems in Erlang is quite a challenge. Although Erlang avoids many problems by design (e.g., deadlocks), some other problems may appear. Here, testing and debugging techniques based on formal methods may be helpful to detect, locate and fix programming errors in Erlang. In this thesis we propose several methods for testing and debugging in Erlang. In particular, these methods are based on semantics models for concolic testing, property-based testing, causal-consistent reversible debugging and causal-consistent replay debugging of Erlang programs. We formally prove the main properties of our proposals and design open-source tools that implement these methods.Palacios Corella, A. (2020). Formal Methods for Constraint-Based Testing and Reversible Debugging in Erlang [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/139076TESISCompendi

    Reversible Computation: Extending Horizons of Computing

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    This open access State-of-the-Art Survey presents the main recent scientific outcomes in the area of reversible computation, focusing on those that have emerged during COST Action IC1405 "Reversible Computation - Extending Horizons of Computing", a European research network that operated from May 2015 to April 2019. Reversible computation is a new paradigm that extends the traditional forwards-only mode of computation with the ability to execute in reverse, so that computation can run backwards as easily and naturally as forwards. It aims to deliver novel computing devices and software, and to enhance existing systems by equipping them with reversibility. There are many potential applications of reversible computation, including languages and software tools for reliable and recovery-oriented distributed systems and revolutionary reversible logic gates and circuits, but they can only be realized and have lasting effect if conceptual and firm theoretical foundations are established first

    The Reversible Temporal Process Language

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    Reversible debuggers help programmers to quickly find the causes of misbehaviours in concurrent programs. These debuggers can be founded on the well-studied theory of causal-consistent reversibility, which allows one to undo any action provided that its consequences are undone beforehand. Till now, causal-consistent reversibility never considered time, a key aspect in real world applications. Here, we study the interplay between reversibility and time in concurrent systems via a process algebra. The Temporal Process Language (TPL) by Hennessy and Regan is a well-understood extension of CCS with discrete-time and a timeout operator. We define revTPL, a reversible extension of TPL, and we show that it satisfies the properties expected from a causal-consistent reversible calculus. We show that, alternatively, revTPL can be interpreted as an extension of reversible CCS with time

    Revisiting Actor Programming in C++

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    The actor model of computation has gained significant popularity over the last decade. Its high level of abstraction makes it appealing for concurrent applications in parallel and distributed systems. However, designing a real-world actor framework that subsumes full scalability, strong reliability, and high resource efficiency requires many conceptual and algorithmic additives to the original model. In this paper, we report on designing and building CAF, the "C++ Actor Framework". CAF targets at providing a concurrent and distributed native environment for scaling up to very large, high-performance applications, and equally well down to small constrained systems. We present the key specifications and design concepts---in particular a message-transparent architecture, type-safe message interfaces, and pattern matching facilities---that make native actors a viable approach for many robust, elastic, and highly distributed developments. We demonstrate the feasibility of CAF in three scenarios: first for elastic, upscaling environments, second for including heterogeneous hardware like GPGPUs, and third for distributed runtime systems. Extensive performance evaluations indicate ideal runtime behaviour for up to 64 cores at very low memory footprint, or in the presence of GPUs. In these tests, CAF continuously outperforms the competing actor environments Erlang, Charm++, SalsaLite, Scala, ActorFoundry, and even the OpenMPI.Comment: 33 page

    The Reversible Temporal Process Language

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    Reversible debuggers help programmers to quickly find the causes of misbehaviours in concurrent programs. These debuggers can be founded on the well-studied theory of causal-consistent reversibility, which allows one to undo any action provided that its consequences are undone beforehand. Till now, causal-consistent reversibility never considered time, a key aspect in real world applications. Here, we study the interplay between reversibility and time in concurrent systems via a process algebra. The Temporal Process Language (TPL) by Hennessy and Regan is a well-understood extension of CCS with discrete-time and a timeout operator. We define revTPL, a reversible extension of TPL, and we show that it satisfies the properties expected from a causal-consistent reversible calculus. We show that, alternatively, revTPL can be interpreted as an extension of reversible CCS with time

    A Study of Concurrency Bugs and Advanced Development Support for Actor-based Programs

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    The actor model is an attractive foundation for developing concurrent applications because actors are isolated concurrent entities that communicate through asynchronous messages and do not share state. Thereby, they avoid concurrency bugs such as data races, but are not immune to concurrency bugs in general. This study taxonomizes concurrency bugs in actor-based programs reported in literature. Furthermore, it analyzes the bugs to identify the patterns causing them as well as their observable behavior. Based on this taxonomy, we further analyze the literature and find that current approaches to static analysis and testing focus on communication deadlocks and message protocol violations. However, they do not provide solutions to identify livelocks and behavioral deadlocks. The insights obtained in this study can be used to improve debugging support for actor-based programs with new debugging techniques to identify the root cause of complex concurrency bugs.Comment: - Submitted for review - Removed section 6 "Research Roadmap for Debuggers", its content was summarized in the Future Work section - Added references for section 1, section 3, section 4.3 and section 5.1 - Updated citation

    CRIL: A Concurrent Reversible Intermediate Language

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    We present a reversible intermediate language with concurrency for translating a high-level concurrent programming language to another lower-level concurrent programming language, keeping reversibility. Intermediate languages are commonly used in compiling a source program to an object code program closer to the machine code, where an intermediate language enables behavioral analysis and optimization to be decomposed in steps. We propose CRIL (Concurrent Reversible Intermediate Language) as an extension of RIL used by Mogensen for a functional reversible language, incorporating a multi-thread process invocation and the synchronization primitives based on the P-V operations. We show that the operational semantics of CRIL enjoy the properties of reversibility, including the causal safety and causal liveness proposed by Lanese et al., checking the axiomatic properties. The operational semantics is defined by composing the bidirectional control flow with the dependency information on updating the memory, called annotation DAG. We show a simple example of `airline ticketing' to illustrate how CRIL preserves the causality for reversibility in imperative programs with concurrency.Comment: In Proceedings EXPRESS/SOS2023, arXiv:2309.0578
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