2,206 research outputs found

    Time-sharing of hybrid computers using electronic patching by

    Full text link
    Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/69107/2/10.1177_003754977001500303.pd

    A solid-state crossbar switch for automatic analog-computer patching

    Get PDF
    Solid-state crossbar switch for automatic, analog computer patchin

    Analog, hybrid, and digital simulation

    Get PDF
    Analog, hybrid, and digital computerized simulation technique

    Designers manual for circuit design by analog/digital techniques Final report

    Get PDF
    Manual for designing circuits by hybrid compute

    The impact of information and communications technology on teaching and design of flexible, online and distance education courses at Deakin University

    Full text link
    This paper describes the use of an online learning environment which has been established for postgraduate students studying at Master&rsquo;s level in Professional Education and Training Deakin University. A detailed evaluation of the use of computer conferences in an Open and Distance Education specialism was undertaken during 2000 as part of a CUTSD funded project, Learner Centred Evaluation of Computer Facilitated Learning Projects in Higher Education. As the Open and Distance Education specialism is being revised and new units are written, the information gathered in this evaluation is being integrated into the pedagogical planning and the technological decisions being made about the design of the new master&rsquo;s program.</div

    Narrative music: towards an understanding of musical narrative functions in multimedia

    Get PDF
    As the computer screen is replacing the book as the dominant medium for communication (Kress, 2003), questions about how meaning is constituted by the multimodal interaction of different media (including music) is becoming increasingly important in contemporary research of pedagogy, sociology and media studies. The overall aim with this licentiate thesis is to explore musical narrative functions as they appear in multimedia such as film and computer games. The thesis is based on three publications. Publication 1 proposes a classification of musical narrative functions, with 6 narrative classes(the Emotive, Informative, Descriptive, Guiding, Temporal and Rhetorical classes) and 11 categories. The relational interplay of music with contextual factors is emphasized. Publication 2 describes the design of a software tool, REMUPP (Relations Between Musical Parameters and Perceived Properties), to be used for experimental studies of musical expression. REMUPP is used for real time alteration of musical expression, by the manipulation of musical parameters such as tempo, harmony, rhythm, articulation, etc. Publication 3 describes a quasi-experiment using REMUPP, where a group of young participants (12-13 years old) were given the task of adapting musical expression – by manipulating 7 parameters – to make it fit 3 visual scenes shown on a computer screen. They also answered a questionnaire asking about their musical backgrounds and habits of listening to music, watching movies and playing computer games. Numerical data from the manipulations were analyzed statistically with regards to the preferred values of the musical parameters in relation to the different visual scenes. The results indicated awareness and knowledge about codes and conventions of musical narrative functions, and were to some degree affected by the participants’ gender, musical backgrounds and media habits

    Custom Windows Patching Methodology - Comparative Analysis

    Get PDF
    Windows Server Update Services has been a common mainstay among organizations with a heavy footprint of Windows operating systems since it was originally released as Software Update Services in 2002. While the product has grown in scope, the primary allure remains the same: WSUS offers organizations greater control over the patches that are released to their environment and saves bandwidth by allowing a centralized device to download and offer patches to internal clients rather than having each of those clients download the content they require from the Internet. Unfortunately, the product has a structural limitation in that it lacks the capacity to provide high-availability to the metadata synchronization process that must occur in order to deliver the most up-to-date patches to endpoints. WSUS metadata contains details about the individual updates, EULAs, and supersedence relationships. Due to design limitations and the growing concern of outages, a solution was developed to supplement and perhaps replace WSUS in certain scenarios. This solution, dubbed the Custom Patching Manager (CPM), is an extension of a concept originally started by Alejandro GĂłmez Galindo and finds middle-ground between Windows Server Update Services and Windows Update using freely available software. The solution assesses the vulnerabilities of a system or systems, determines whether or not the patches are part of an approved list, determines whether or not the content for missing updates is available locally, acquires that content depending on the previous step, and applies the patches to the endpoint. This proof-of-concept proved functional and reliable but would benefit from some optimizations that have been recommended as future works
    • …
    corecore