2,065 research outputs found

    On singular values decomposition and patterns for human motion analysis and simulation

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    We are interested in human motion characterization and automatic motion simulation. The apparent redun- dancy of the humanoid w.r.t its explicit tasks lead to the problem of choosing a plausible movement in the framework of redun- dant kinematics. This work explores the intrinsic relationships between singular value decomposition at kinematic level and optimization principles at task level and joint level. Two task- based schemes devoted to simulation of human motion are then proposed and analyzed. These results are illustrated by motion captures, analyses and task-based simulations. Pattern of singular values serve as a basis for a discussion concerning the similarity of simulated and real motions

    Human-like arm motion generation: a review

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    In the last decade, the objectives outlined by the needs of personal robotics have led to the rise of new biologically-inspired techniques for arm motion planning. This paper presents a literature review of the most recent research on the generation of human-like arm movements in humanoid and manipulation robotic systems. Search methods and inclusion criteria are described. The studies are analyzed taking into consideration the sources of publication, the experimental settings, the type of movements, the technical approach, and the human motor principles that have been used to inspire and assess human-likeness. Results show that there is a strong focus on the generation of single-arm reaching movements and biomimetic-based methods. However, there has been poor attention to manipulation, obstacle-avoidance mechanisms, and dual-arm motion generation. For these reasons, human-like arm motion generation may not fully respect human behavioral and neurological key features and may result restricted to specific tasks of human-robot interaction. Limitations and challenges are discussed to provide meaningful directions for future investigations.FCT Project UID/MAT/00013/2013FCT–Fundação para a CiĂȘncia e Tecnologia within the R&D Units Project Scope: UIDB/00319/2020

    Manual Matching Of Perceived Surface Orientation Is Affected By Arm Posture: Evidence Of Calibration Between Proprioception And Visual Experience In Near Space

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    Proprioception of hand orientation (orientation production using the hand) is compared with manual matching of visual orientation (visual surface matching using the hand) in two experiments. In experiment 1, using self-selected arm postures, the proportions of wrist and elbow flexion spontaneously used to orient the pitch of the hand (20 and 80%, respectively) are relatively similar across both manual matching tasks and manual orientation production tasks for most participants. Proprioceptive error closely matched perceptual biases previously reported for visual orientation perception, suggesting calibration of proprioception to visual biases. A minority of participants, who attempted to use primarily wrist flexion while holding the forearm horizontal, performed poorly at the manual matching task, consistent with proprioceptive error caused by biomechanical constraints of their self-selected posture. In experiment 2, postural choices were constrained to primarily wrist or elbow flexion without imposing biomechanical constraints (using a raised forearm). Identical relative offsets were found between the two constraint groups in manual matching and manual orientation production. The results support two claims: (1) manual orientation matching to visual surfaces is based on manual proprioception and (2) calibration between visual and proprioceptive experiences guarantees relatively accurate manual matching for surfaces within reach, despite systematic visual biases in perceived surface orientation

    Use of Self-Selected Postures to Regulate Multi-Joint Stiffness During Unconstrained Tasks

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    The human motor system is highly redundant, having more kinematic degrees of freedom than necessary to complete a given task. Understanding how kinematic redundancies are utilized in different tasks remains a fundamental question in motor control. One possibility is that they can be used to tune the mechanical properties of a limb to the specific requirements of a task. For example, many tasks such as tool usage compromise arm stability along specific directions. These tasks only can be completed if the nervous system adapts the mechanical properties of the arm such that the arm, coupled to the tool, remains stable. The purpose of this study was to determine if posture selection is a critical component of endpoint stiffness regulation during unconstrained tasks.Three-dimensional (3D) estimates of endpoint stiffness were used to quantify limb mechanics. Most previous studies examining endpoint stiffness adaptation were completed in 2D using constrained postures to maintain a non-redundant mapping between joint angles and hand location. Our hypothesis was that during unconstrained conditions, subjects would select arm postures that matched endpoint stiffness to the functional requirements of the task. The hypothesis was tested during endpoint tracking tasks in which subjects interacted with unstable haptic environments, simulated using a 3D robotic manipulator. We found that arm posture had a significant effect on endpoint tracking accuracy and that subjects selected postures that improved tracking performance. For environments in which arm posture had a large effect on tracking accuracy, the self-selected postures oriented the direction of maximal endpoint stiffness towards the direction of the unstable haptic environment.These results demonstrate how changes in arm posture can have a dramatic effect on task performance and suggest that postural selection is a fundamental mechanism by which kinematic redundancies can be exploited to regulate arm stiffness in unconstrained tasks

    Synergy-Based Human Grasp Representations and Semi-Autonomous Control of Prosthetic Hands

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    Das sichere und stabile Greifen mit humanoiden RoboterhĂ€nden stellt eine große Herausforderung dar. Diese Dissertation befasst sich daher mit der Ableitung von Greifstrategien fĂŒr RoboterhĂ€nde aus der Beobachtung menschlichen Greifens. Dabei liegt der Fokus auf der Betrachtung des gesamten Greifvorgangs. Dieser umfasst zum einen die Hand- und Fingertrajektorien wĂ€hrend des Greifprozesses und zum anderen die Kontaktpunkte sowie den Kraftverlauf zwischen Hand und Objekt vom ersten Kontakt bis zum statisch stabilen Griff. Es werden nichtlineare posturale Synergien und Kraftsynergien menschlicher Griffe vorgestellt, die die Generierung menschenĂ€hnlicher Griffposen und GriffkrĂ€fte erlauben. Weiterhin werden Synergieprimitive als adaptierbare ReprĂ€sentation menschlicher Greifbewegungen entwickelt. Die beschriebenen, vom Menschen gelernten Greifstrategien werden fĂŒr die Steuerung robotischer ProthesenhĂ€nde angewendet. Im Rahmen einer semi-autonomen Steuerung werden menschenĂ€hnliche Greifbewegungen situationsgerecht vorgeschlagen und vom Nutzenden der Prothese ĂŒberwacht

    Movement curvature planning through force field internal models

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    Human motion studies have focused primarily on modeling straight point-to-point reaching movements. However, many goal-directed reaching movements, such as movements directed towards oneself, are not straight but rather follow highly curved trajectories. These movements are particularly interesting to study since they are essential in our everyday life, appear early in development and are routinely used to assess movement deficits following brain lesions. We argue that curved and straight-line reaching movements are generated by a unique neural controller and that the observed curvature of the movement is the result of an active control strategy that follows the geometry of one's body, for instance to avoid trajectories that would hit the body or yield postures close to the joint limits. We present a mathematical model that accounts for such an active control strategy and show that the model reproduces with high accuracy the kinematic features of human data during unconstrained reaching movements directed toward the head. The model consists of a nonlinear dynamical system with a single stable attractor at the target. Embodiment-related task constraints are expressed as a force field that acts on the dynamical system. Finally, we discuss the biological plausibility and neural correlates of the model's parameters and suggest that embodiment should be considered as a main cause for movement trajectory curvatur

    Low back biomechanics during manual materials handling of beer kegs

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    2017 Fall.Includes bibliographical references.Biomechanical risk factors such as heavy loads and awkward trunk postures have been associated with occupational low back pain. Those same risk factors are commonly experienced among workers handling beer kegs. The present study used a 3-dimensional motion capture system as a tool to investigate the low back biomechanics during keg handling at a working brewery. Specifically, five workers transferred spent kegs from a pallet to a conveyor to be cleaned and filled with beer in the present study. Data was collected during the portion of the shift workers handled kegs. Low back angular displacements were assessed during keg handling at two heights. Kegs originated from a high or low position and were defined as a high or low lift. Kinematic data from the study was used to estimate compressive and shear forces at the lumbosacral joint from a 2-dimensional static biomechanical model. Repeated measures analyses were performed with each low back angular displacement variable as a function of lift condition. Differences in low back biomechanics between high and low lifts were identified. During low lifts, torso flexion was significantly greater than high lifts. The magnitudes of flexion achieved during low lifts significantly exceeded those of high lifts. Differences between left axial rotation where significant with larger magnitudes of rotation occurring during high lifts. A broader range of angular displacements was observed in high lifts. In both lifting conditions, estimated kinetics exceeded recommended action limits, potentially putting workers at an increased risk for developing low back pain. Work design (lift condition) influenced low back motion during keg handling. Data collection during operational hours was feasible due to the portability and small design of inertial measurement units. Results from the study can help improve workplace design in a craft brewery, reduce risk, and create safer work

    Towards a Realistic and Self-Contained Biomechanical Model of the Hand

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    Simulation of fatigue-initiated subacromial impingement: clarifying mechanisms

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    AbstractSubacromial impingement in the shoulder precedes many cases of rotator cuff pathology. However, debate exists regarding the mechanism, and even existence, of fatigue-initiated impingement. The controversy centers on two primary impingement mechanisms: 1) superior humeral head migration and 2) scapular reorientation. A linked series of in vivo experiments and in silica simulations accomplishes the integration of stochastic, orthopedic, geometric, kinematic, physiologic, literature-derived, and experimental data sources to help resolve the mechanism debate. A major focus is the multi-scale modeling of relevant variability. The described techniques have direct implications for musculoskeletal modeling and simulation of the shoulder region, with specific application to assessing occupational and activities of daily living in diverse populations
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