19,862 research outputs found
The Iteration Number of Colour Refinement
The Colour Refinement procedure and its generalisation to higher dimensions, the Weisfeiler-Leman algorithm, are central subroutines in approaches to the graph isomorphism problem. In an iterative fashion, Colour Refinement computes a colouring of the vertices of its input graph.
A trivial upper bound on the iteration number of Colour Refinement on graphs of order n is n-1. We show that this bound is tight. More precisely, we prove via explicit constructions that there are infinitely many graphs G on which Colour Refinement takes |G|-1 iterations to stabilise. Modifying the infinite families that we present, we show that for every natural number n ? 10, there are graphs on n vertices on which Colour Refinement requires at least n-2 iterations to reach stabilisation
Colour image segmentation by the vector-valued Allen-Cahn phase-field model: a multigrid solution
We propose a new method for the numerical solution of a PDE-driven model for
colour image segmentation and give numerical examples of the results. The
method combines the vector-valued Allen-Cahn phase field equation with initial
data fitting terms. This method is known to be closely related to the
Mumford-Shah problem and the level set segmentation by Chan and Vese. Our
numerical solution is performed using a multigrid splitting of a finite element
space, thereby producing an efficient and robust method for the segmentation of
large images.Comment: 17 pages, 9 figure
Isomorphism test for digraphs with weighted edges
Colour refinement is at the heart of all the most efficient graph isomorphism software packages. In this paper we present a method for extending the applicability of refinement algorithms to directed graphs with weighted edges. We use Traces as a reference software, but the proposed solution is easily transferrable to any other refinement-based graph isomorphism tool in the literature. We substantiate the claim that the performances of the original algorithm remain substantially unchanged by showing experiments for some classes of benchmark graphs
Shadowing unstable orbits of the Sitnikov elliptic 3-body problem
Errors in numerical simulations of gravitating systems can be magnified
exponentially over short periods of time. Numerical shadowing provides a way of
demonstrating that the dynamics represented by numerical simulations are
representative of true dynamics. Using the Sitnikov Problem as an example, it
is demonstrated that unstable orbits of the 3-body problem can be shadowed for
long periods of time. In addition, it is shown that the stretching of phase
space near escape and capture regions is a cause for the failure of the
shadowing refinement procedure.Comment: 9 pages, 13 figures, accepted in MNRA
Progressive refinement rendering of implicit surfaces
The visualisation of implicit surfaces can be an inefficient task when such surfaces are complex and highly detailed. Visualising a surface by first converting it to a
polygon mesh may lead to an excessive polygon count. Visualising a surface by direct ray casting is often a slow procedure. In this paper we present a progressive refinement renderer for implicit surfaces that are Lipschitz continuous. The renderer first displays a low resolution estimate of what the final image is going to be and, as the computation progresses, increases the quality of this estimate at an interactive frame rate. This renderer provides a quick previewing facility that significantly reduces the design cycle of a new and complex implicit surface. The renderer is also capable of completing an image faster than a conventional implicit surface rendering algorithm based on ray casting
Dimension Reduction via Colour Refinement
Colour refinement is a basic algorithmic routine for graph isomorphism
testing, appearing as a subroutine in almost all practical isomorphism solvers.
It partitions the vertices of a graph into "colour classes" in such a way that
all vertices in the same colour class have the same number of neighbours in
every colour class. Tinhofer (Disc. App. Math., 1991), Ramana, Scheinerman, and
Ullman (Disc. Math., 1994) and Godsil (Lin. Alg. and its App., 1997)
established a tight correspondence between colour refinement and fractional
isomorphisms of graphs, which are solutions to the LP relaxation of a natural
ILP formulation of graph isomorphism.
We introduce a version of colour refinement for matrices and extend existing
quasilinear algorithms for computing the colour classes. Then we generalise the
correspondence between colour refinement and fractional automorphisms and
develop a theory of fractional automorphisms and isomorphisms of matrices.
We apply our results to reduce the dimensions of systems of linear equations
and linear programs. Specifically, we show that any given LP L can efficiently
be transformed into a (potentially) smaller LP L' whose number of variables and
constraints is the number of colour classes of the colour refinement algorithm,
applied to a matrix associated with the LP. The transformation is such that we
can easily (by a linear mapping) map both feasible and optimal solutions back
and forth between the two LPs. We demonstrate empirically that colour
refinement can indeed greatly reduce the cost of solving linear programs
- …