1,946 research outputs found

    Faster Geometric Algorithms via Dynamic Determinant Computation

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    The computation of determinants or their signs is the core procedure in many important geometric algorithms, such as convex hull, volume and point location. As the dimension of the computation space grows, a higher percentage of the total computation time is consumed by these computations. In this paper we study the sequences of determinants that appear in geometric algorithms. The computation of a single determinant is accelerated by using the information from the previous computations in that sequence. We propose two dynamic determinant algorithms with quadratic arithmetic complexity when employed in convex hull and volume computations, and with linear arithmetic complexity when used in point location problems. We implement the proposed algorithms and perform an extensive experimental analysis. On one hand, our analysis serves as a performance study of state-of-the-art determinant algorithms and implementations. On the other hand, we demonstrate the supremacy of our methods over state-of-the-art implementations of determinant and geometric algorithms. Our experimental results include a 20 and 78 times speed-up in volume and point location computations in dimension 6 and 11 respectively.Comment: 29 pages, 8 figures, 3 table

    An Output-sensitive Algorithm for Computing Projections of Resultant Polytopes

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    We develop an incremental algorithm to compute the Newton polytope of the resultant, aka resultant polytope, or its projection along a given direction. The resultant is fundamental in algebraic elimination and in implicitization of parametric hypersurfaces. Our algorithm exactly computes vertex- and halfspace-representations of the desired polytope using an oracle producing resultant vertices in a given direction. It is output-sensitive as it uses one oracle call per vertex. We overcome the bottleneck of determinantal predicates by hashing, thus accelerating execution from 1818 to 100100 times. We implement our algorithm using the experimental CGAL package {\tt triangulation}. A variant of the algorithm computes successively tighter inner and outer approximations: when these polytopes have, respectively, 90\% and 105\% of the true volume, runtime is reduced up to 2525 times. Our method computes instances of 55-, 66- or 77-dimensional polytopes with 3535K, 2323K or 500500 vertices, resp., within 22hr. Compared to tropical geometry software, ours is faster up to dimension 55 or 66, and competitive in higher dimensions

    Convex Hulls, Oracles, and Homology

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    This paper presents a new algorithm for the convex hull problem, which is based on a reduction to a combinatorial decision problem POLYTOPE-COMPLETENESS-COMBINATORIAL, which in turn can be solved by a simplicial homology computation. Like other convex hull algorithms, our algorithm is polynomial (in the size of input plus output) for simplicial or simple input. We show that the ``no''-case of POLYTOPE-COMPLETENESS-COMBINATORIAL has a certificate that can be checked in polynomial time (if integrity of the input is guaranteed).Comment: 11 pages, 2 figure

    Regular triangulations of dynamic sets of points

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    The Delaunay triangulations of a set of points are a class of triangulations which play an important role in a variety of different disciplines of science. Regular triangulations are a generalization of Delaunay triangulations that maintain both their relationship with convex hulls and with Voronoi diagrams. In regular triangulations, a real value, its weight, is assigned to each point. In this paper a simple data structure is presented that allows regular triangulations of sets of points to be dynamically updated, that is, new points can be incrementally inserted in the set and old points can be deleted from it. The algorithms we propose for insertion and deletion are based on a geometrical interpretation of the history data structure in one more dimension and use lifted flips as the unique topological operation. This results in rather simple and efficient algorithms. The algorithms have been implemented and experimental results are given.Postprint (published version
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