6,145 research outputs found

    An overview of recent distributed algorithms for learning fuzzy models in Big Data classification

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    AbstractNowadays, a huge amount of data are generated, often in very short time intervals and in various formats, by a number of different heterogeneous sources such as social networks and media, mobile devices, internet transactions, networked devices and sensors. These data, identified as Big Data in the literature, are characterized by the popular Vs features, such as Value, Veracity, Variety, Velocity and Volume. In particular, Value focuses on the useful knowledge that may be mined from data. Thus, in the last years, a number of data mining and machine learning algorithms have been proposed to extract knowledge from Big Data. These algorithms have been generally implemented by using ad-hoc programming paradigms, such as MapReduce, on specific distributed computing frameworks, such as Apache Hadoop and Apache Spark. In the context of Big Data, fuzzy models are currently playing a significant role, thanks to their capability of handling vague and imprecise data and their innate characteristic to be interpretable. In this work, we give an overview of the most recent distributed learning algorithms for generating fuzzy classification models for Big Data. In particular, we first show some design and implementation details of these learning algorithms. Thereafter, we compare them in terms of accuracy and interpretability. Finally, we argue about their scalability

    Ideal bases in constructions defined by directed graphs

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    The present article continues the investigation of visible ideal bases in constructions defined using directed graphs. Our main theorem establishes that, for every balanced digraph D and each idempotent semiring R with 1, the incidence semiring ID(R) of the digraph D has a convenient visible ideal basis BD(R). It also shows that the elements of BD(R) can always be used to generate two-sided ideals with the largest possible weight among the weights of all two-sided ideals in the incidence semiring

    Statistical Data Analysis in the Era of Big Data

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    mARC: Memory by Association and Reinforcement of Contexts

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    This paper introduces the memory by Association and Reinforcement of Contexts (mARC). mARC is a novel data modeling technology rooted in the second quantization formulation of quantum mechanics. It is an all-purpose incremental and unsupervised data storage and retrieval system which can be applied to all types of signal or data, structured or unstructured, textual or not. mARC can be applied to a wide range of information clas-sification and retrieval problems like e-Discovery or contextual navigation. It can also for-mulated in the artificial life framework a.k.a Conway "Game Of Life" Theory. In contrast to Conway approach, the objects evolve in a massively multidimensional space. In order to start evaluating the potential of mARC we have built a mARC-based Internet search en-gine demonstrator with contextual functionality. We compare the behavior of the mARC demonstrator with Google search both in terms of performance and relevance. In the study we find that the mARC search engine demonstrator outperforms Google search by an order of magnitude in response time while providing more relevant results for some classes of queries

    Mining Creativity: Video Game Creativity Learning Effects

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    Most psychological studies concerning the learning effects of video games have focused on action video games. These popular games emphasize quick-paced combat, narratives, player agency, and problem solving. Although many studies have focused on aggression or visual-spatial cognition effects from the quick-paced combat, the problem-solving aspects have been largely ignored. The present study seeks to expand the existing literature on video game effects by focusing on a rarely-tested outcome: creative production. As a game with few rules and a high amount of player freedom, Minecraft exemplifies a game that fosters players’ abilities for creative expression. This experimental study compares the effect of playing Minecraft on creativity measures compared to watching a TV show (passive control), a driving game (game control), and playing Minecraft with specific instructions (an instructional control). A within-subjects analysis (n=350) found a significant correlation between trait creativity and game play habits. Between-groups analyses showed that players randomly assigned to play Minecraft without instruction demonstrated significantly higher scores on post-game creativity measures compared to those who played Minecraft with instructions to “be creative,”, those who played a driving game, or those who watched a television show. Results indicate that effects are not solely predicted by game mechanics, but also by the way the player plays

    Remotely close associations: openness to experience and semantic memory structure

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    Openness to experience—the enjoyment of novel experiences, ideas, and unconventional perspectives—has shown several connections to cognition that suggest open people might have different cognitive processes than those low in openness. People high in openness are more creative, have broader general knowledge, and show greater cognitive flexibility. The associative structure of semantic memory might be one such cognitive process that people in openness differ in. In this study, 497 people completed a measure of openness to experience and verbal fluency. Three groups of high (n = 115), moderate (n = 121), and low (n = 118) openness were created to construct semantic networks—graphical models of semantic associations that provide quantifiable representations of how these associations are organized—from their verbal fluency responses. The groups were compared on graph theory measures of their respective semantic networks. The semantic network analysis revealed that as openness increased, the rigidity of the semantic structure decreased and the interconnectivity increased, suggesting greater flexibility of associations. Semantic structure also became more condensed and had better integration, which facilitates open people’s ability to reach more unique associations. These results were supported by open people coming up with more individual and unique responses, starting with less conventional responses, and having a flatter frequency proportion slope than less open people. In summary, the semantic network structure of people high in openness to experience supports the retrieval of remote concepts via short associative pathways, which promotes unique combinations of disparate concepts that are key for creative cognition

    Topic extraction in words networks

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    Algebraic Structures of Neutrosophic Triplets, Neutrosophic Duplets, or Neutrosophic Multisets

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    Neutrosophy (1995) is a new branch of philosophy that studies triads of the form (, , ), where is an entity {i.e. element, concept, idea, theory, logical proposition, etc.}, is the opposite of , while is the neutral (or indeterminate) between them, i.e., neither nor .Based on neutrosophy, the neutrosophic triplets were founded, which have a similar form (x, neut(x), anti(x)), that satisfy several axioms, for each element x in a given set.This collective book presents original research papers by many neutrosophic researchers from around the world, that report on the state-of-the-art and recent advancements of neutrosophic triplets, neutrosophic duplets, neutrosophic multisets and their algebraic structures – that have been defined recently in 2016 but have gained interest from world researchers. Connections between classical algebraic structures and neutrosophic triplet / duplet / multiset structures are also studied. And numerous neutrosophic applications in various fields, such as: multi-criteria decision making, image segmentation, medical diagnosis, fault diagnosis, clustering data, neutrosophic probability, human resource management, strategic planning, forecasting model, multi-granulation, supplier selection problems, typhoon disaster evaluation, skin lesson detection, mining algorithm for big data analysis, etc
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