272 research outputs found

    Secure identity management in structured peer-to-peer (P2P) networks

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    Structured Peer-to-Peer (P2P) networks were proposed to solve routing problems of big distributed infrastructures. But the research community has been questioning their security for years. Most prior work in security services was focused on secure routing, reputation systems, anonymity, etc. However, the proper management of identities is an important prerequisite to provide most of these security services. The existence of anonymous nodes and the lack of a centralized authority capable of monitoring (and/or punishing) nodes make these systems more vulnerable against selfish or malicious behaviors. Moreover, these improper usages cannot be faced only with data confidentiality, nodes authentication, non-repudiation, etc. In particular, structured P2P networks should follow the following secure routing primitives: (1) secure maintenance of routing tables, (2) secure routing of messages, and (3) secure identity assignment to nodes. But the first two problems depend in some way on the third one. If nodes’ identifiers can be chosen by users without any control, these networks can have security and operational problems. Therefore, like any other network or service, structured P2P networks require a robust access control to prevent potential attackers joining the network and a robust identity assignment system to guarantee their proper operation. In this thesis, firstly, we analyze the operation of the current structured P2P networks when managing identities in order to identify what security problems are related to the nodes’ identifiers within the overlay, and propose a series of requirements to be accomplished by any generated node ID to provide more security to a DHT-based structured P2P network. Secondly, we propose the use of implicit certificates to provide more security and to exploit the improvement in bandwidth, storage and performance that these certificates present compared to explicit certificates, design three protocols to assign nodes’ identifiers avoiding the identified problems, while maintaining user anonymity and allowing users’ traceability. Finally, we analyze the operation of the most used mechanisms to distribute revocation data in the Internet, with special focus on the proposed systems to work in P2P networks, and design a new mechanism to distribute revocation data more efficiently in a structured P2P network.Las redes P2P estructuradas fueron propuestas para solventar problemas de enrutamiento en infraestructuras de grandes dimensiones pero su nivel de seguridad lleva años siendo cuestionado por la comunidad investigadora. La mayor parte de los trabajos que intentan mejorar la seguridad de estas redes se han centrado en proporcionar encaminamiento seguro, sistemas de reputación, anonimato de los usuarios, etc. Sin embargo, la adecuada gestión de las identidades es un requisito sumamente importante para proporcionar los servicios mencionados anteriormente. La existencia de nodos anónimos y la falta de una autoridad centralizada capaz de monitorizar (y/o penalizar) a los nodos hace que estos sistemas sean más vulnerables que otros a comportamientos maliciosos por parte de los usuarios. Además, esos comportamientos inadecuados no pueden ser detectados proporcionando únicamente confidencialidad de los datos, autenticación de los nodos, no repudio, etc. Las redes P2P estructuradas deberían seguir las siguientes primitivas de enrutamiento seguro: (1) mantenimiento seguro de las tablas de enrutamiento, (2) enrutamiento seguro de los mensajes, and (3) asignación segura de las identidades. Pero la primera de los dos primitivas depende de alguna forma de la tercera. Si las identidades de los nodos pueden ser elegidas por sus usuarios sin ningún tipo de control, muy probablemente aparecerán muchos problemas de funcionamiento y seguridad. Por lo tanto, de la misma forma que otras redes y servicios, las redes P2P estructuradas requieren de un control de acceso robusto para prevenir la presencia de atacantes potenciales, y un sistema robusto de asignación de identidades para garantizar su adecuado funcionamiento. En esta tesis, primero de todo analizamos el funcionamiento de las redes P2P estructuradas basadas en el uso de DHTs (Tablas de Hash Distribuidas), cómo gestionan las identidades de sus nodos, identificamos qué problemas de seguridad están relacionados con la identificación de los nodos y proponemos una serie de requisitos para generar identificadores de forma segura. Más adelante proponemos el uso de certificados implícitos para proporcionar más seguridad y explotar las mejoras en consumo de ancho de banda, almacenamiento y rendimiento que proporcionan estos certificados en comparación con los certificados explícitos. También hemos diseñado tres protocolos de asignación segura de identidades, los cuales evitan la mayor parte de los problemas identificados mientras mantienen el anonimato de los usuarios y la trazabilidad. Finalmente hemos analizado el funcionamiento de la mayoría de los mecanismos utilizados para distribuir datos de revocación en Internet, con especial interés en los sistemas propuestos para operar en redes P2P, y hemos diseñado un nuevo mecanismo para distribuir datos de revocación de forma más eficiente en redes P2P estructuradas.Postprint (published version

    Adaptation and Robustness in Peer-to-Peer Streaming

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    The rapid development of network communication infrastructure enables networked multimedia streaming applications ranging from on-demand video streaming to highly interactive video conferencing. Peer-to-Peer (P2P) technologies have emerged as a powerful and popular paradigm for bringing such emerging multimedia services to a large number of users. The essential advantage of P2P systems is that the system capacity scales up when more peers join, as peer upload capacity is utilized. However, providing satisfactory streaming services over P2P networks is challenging because of their inherent instability and unreliability and the limited adaptability of traditional video coding techniques. On one hand, different from dedicated servers, users may not have enough bandwidth to serve other users as most user connections are asymmetric in their upload and download capacity, and they are heterogeneous in terms of bandwidth and preferences. In addition, users can join and leave the system at any time as there are no guarantees on their contribution to the system. On the other hand, although traditional video coding techniques are efficient in terms of resource consumption, compression ratio, and coding and decoding speed, they do not support scalable modes efficiently as such modes come along with high computation cost. Consequently, in traditional P2P streaming systems, the bit rate (the video quality) of media streams is determined based on the capacities of the low-end users, i.e. the lowest common denominator, to make sure that most of their users can perceive acceptable quality. This causes two critical limitations of the current P2P streaming systems. First, users perceive the same quality regardless of their bandwidth capacity, i.e., no differentiated QoS. Second, with the current best-effort Internet and peer dynamics, the streaming quality at each peer is easily impaired, i.e., no continuous playback. Recently, multiple layer codec research has become more refined, as SVC (the scalable extension of the H.264/AVC standard) has been standardized with a bit rate overhead of around 10% and an indistinguishable visual quality compared to the state of the art single layer codec. The hypothesis of this research work is that the adaptable coding technique can bring significant benefits to P2P streaming as it enables adaptability in P2P streaming. In addition, to improve the robustness of the system to network fluctuations and peer dynamics, network coding and social networking are also applied. The overall goal of this research is to achieve adaptive and robust P2P streaming services, which are believed to be the next generation of P2P streaming on the Internet. Several major contributions are presented in this dissertation. First, to use SVC in P2P streaming, a segmentation method to segment SVC streams into scalable units is proposed such that they can be delivered adaptively by the P2P paradigm. The method is demonstrated to be able to preserve the scalability features of a stream, i.e., adaptation can be applied on segments and the re-generated stream at each peer is a valid stream. Second, a novel and complete adaptive P2P streaming protocol, named Chameleon, is presented. Chameleon uses the segmentation method to use SVC and combine it with network coding in P2P streaming to achieve high performance streaming. The core of Chameleon is studied, including neighbor selection, quality adaptation, receiver-driven peer coordination, and sender selection, with different design options. Experiments on Chameleon reveal that overlay construction is important to system performance, and traditional gossip-based protocols are not good enough for layered P2P streaming. Therefore, third, a SCAMP-based neighbor selection protocol and a peer sampling-based membership management protocol for layered P2P streaming are proposed. These gossip-based protocols are quality- and context-aware as they form robust and adaptable overlays for layered P2P streaming so that high capacity peers have a higher priority to be located at good positions in the overlay, e.g. closer to the server, and peers with similar capacity are connected to each other to better utilize resources. Fourth, to better deal with peer dynamics, Stir, a social-based P2P streaming system, is suggested. In Stir, the novel idea of spontaneous social networking is introduced. Stir users who join the same streaming session can make friends and communicate with each other by cheap yet efficient communication means, e.g., instant messaging and Twitter-like commenting. Such friendship networks are exploited directly by the underlying social-based P2P streaming protocol. The tight integration between the high level social networking of users and the low level overlay of peers is demonstrated to be beneficial in dealing with high churn rates and providing personalized streaming services. Finally, as the approaches are about different aspects of adaptive and robust P2P streaming, to complete the picture, Chameleon++, which combines Chameleon and Stir, is presented. The design and the evaluation of Chameleon++ demonstrate the feasibility and the benefits of the approaches, and the consistency of the study

    On service optimization in community network micro-clouds

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    Cotutela Universitat Politècnica de Catalunya i KTH Royal Institute of TechnologyInternet coverage in the world is still weak and local communities are required to come together and build their own network infrastructures. People collaborate for the common goal of accessing the Internet and cloud services by building Community networks (CNs). The use of Internet cloud services has grown over the last decade. Community network cloud infrastructures (i.e. micro-clouds) have been introduced to run services inside the network, without the need to consume them from the Internet. CN micro-clouds aims for not only an improved service performance, but also an entry point for an alternative to Internet cloud services in CNs. However, the adaptation of the services to be used in CN micro-clouds have their own challenges since the use of low-capacity devices and wireless connections without a central management is predominant in CNs. Further, large and irregular topology of the network, high software and hardware diversity and different service requirements in CNs, makes the CN micro-clouds a challenging environment to run local services, and to achieve service performance and quality similar to Internet cloud services. In this thesis, our main objective is the optimization of services (performance, quality) in CN micro-clouds, facilitating entrance to other services and motivating members to make use of CN micro-cloud services as an alternative to Internet services. We present an approach to handle services in CN micro-cloud environments in order to improve service performance and quality that can be approximated to Internet services, while also giving to the community motivation to use CN micro-cloud services. Furthermore, we break the problem into different levels (resource, service and middleware), propose a model that provides improvements for each level and contribute with information that helps to support the improvements (in terms of service performance and quality) in the other levels. At the resource level, we facilitate the use of community devices by utilizing virtualization techniques that isolate and manage CN micro-cloud services in order to have a multi-purpose environment that fosters services in the CN micro-cloud environment. At the service level, we build a monitoring tool tailored for CN micro-clouds that helps us to analyze service behavior and performance in CN micro-clouds. Subsequently, the information gathered enables adaptation of the services to the environment in order to improve their quality and performance under CN environments. At the middleware level, we build overlay networks as the main communication system according to the social information in order to improve paths and routes of the nodes, and improve transmission of data across the network by utilizing the relationships already established in the social network or community of practices that are related to the CNs. Therefore, service performance in CN micro-clouds can become more stable with respect to resource usage, performance and user perceived quality.Acceder a Internet sigue siendo un reto en muchas partes del mundo y las comunidades locales se ven en la necesidad de colaborar para construir sus propias infraestructuras de red. Los usuarios colaboran por el objetivo común de acceder a Internet y a los servicios en la nube construyendo redes comunitarias (RC). El uso de servicios de Internet en la nube ha crecido durante la última década. Las infraestructuras de nube en redes comunitarias (i.e., micronubes) han aparecido para albergar servicios dentro de las mismas redes, sin tener que acceder a Internet para usarlos. Las micronubes de las RC no solo tienen por objetivo ofrecer un mejor rendimiento, sino también ser la puerta de entrada en las RC hacia una alternativa a los servicios de Internet en la nube. Sin embargo, la adaptación de los servicios para ser usados en micronubes de RC conlleva sus retos ya que el uso de dispositivos de recursos limitados y de conexiones inalámbricas sin una gestión centralizada predominan en las RC. Más aún, la amplia e irregular topología de la red, la diversidad en el hardware y el software y los diferentes requisitos de los servicios en RC convierten en un desafío albergar servicios locales en micronubes de RC y obtener un rendimiento y una calidad del servicio comparables a los servicios de Internet en la nube. Esta tesis tiene por objetivo la optimización de servicios (rendimiento, calidad) en micronubes de RC, facilitando la entrada a otros servicios y motivando a sus miembros a usar los servicios en la micronube de RC como una alternativa a los servicios en Internet. Presentamos una aproximación para gestionar los servicios en entornos de micronube de RC para mejorar su rendimiento y calidad comparable a los servicios en Internet, a la vez que proporcionamos a la comunidad motivación para usar los servicios de micronube en RC. Además, dividimos el problema en distintos niveles (recursos, servicios y middleware), proponemos un modelo que proporciona mejoras para cada nivel y contribuye con información que apoya las mejoras (en términos de rendimiento y calidad de los servicios) en los otros niveles. En el nivel de los recursos, facilitamos el uso de dispositivos comunitarios al emplear técnicas de virtualización que aíslan y gestionan los servicios en micronubes de RC para obtener un entorno multipropósito que fomenta los servicios en el entorno de micronube de RC. En el nivel de servicio, construimos una herramienta de monitorización a la medida de las micronubes de RC que nos ayuda a analizar el comportamiento de los servicios y su rendimiento en micronubes de RC. Luego, la información recopilada permite adaptar los servicios al entorno para mejorar su calidad y rendimiento bajo las condiciones de una RC. En el nivel de middleware, construimos redes de overlay que actúan como el sistema de comunicación principal de acuerdo a información social para mejorar los caminos y las rutas de los nodos y mejoramos la transmisión de datos a lo largo de la red al utilizar las relaciones preestablecidas en la red social o la comunidad de prácticas que están relacionadas con las RC. De este modo, el rendimiento en las micronubes de RC puede devenir más estable respecto al uso de recursos, el rendimiento y la calidad percibidas por el usuario.Postprint (published version

    Real-time Group Video Sharing tied with Online Social Networks

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    The exploding growth of OSNs (Online Social Networks) is a common trend incurrent mobile Internet era. In this paper, by linking the features of Facebook OSN andMOVi+ (Mobile Opportunistic Video-on-demand Plus) [1-3], we realize real-time P2P videosharing among mobile nodes. The realized prototype implementation clearly verifies theconvenience and economic feasibility of OSN-initiated application development

    Incentive-driven QoS in peer-to-peer overlays

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    A well known problem in peer-to-peer overlays is that no single entity has control over the software, hardware and configuration of peers. Thus, each peer can selfishly adapt its behaviour to maximise its benefit from the overlay. This thesis is concerned with the modelling and design of incentive mechanisms for QoS-overlays: resource allocation protocols that provide strategic peers with participation incentives, while at the same time optimising the performance of the peer-to-peer distribution overlay. The contributions of this thesis are as follows. First, we present PledgeRoute, a novel contribution accounting system that can be used, along with a set of reciprocity policies, as an incentive mechanism to encourage peers to contribute resources even when users are not actively consuming overlay services. This mechanism uses a decentralised credit network, is resilient to sybil attacks, and allows peers to achieve time and space deferred contribution reciprocity. Then, we present a novel, QoS-aware resource allocation model based on Vickrey auctions that uses PledgeRoute as a substrate. It acts as an incentive mechanism by providing efficient overlay construction, while at the same time allocating increasing service quality to those peers that contribute more to the network. The model is then applied to lagsensitive chunk swarming, and some of its properties are explored for different peer delay distributions. When considering QoS overlays deployed over the best-effort Internet, the quality received by a client cannot be adjudicated completely to either its serving peer or the intervening network between them. By drawing parallels between this situation and well-known hidden action situations in microeconomics, we propose a novel scheme to ensure adherence to advertised QoS levels. We then apply it to delay-sensitive chunk distribution overlays and present the optimal contract payments required, along with a method for QoS contract enforcement through reciprocative strategies. We also present a probabilistic model for application-layer delay as a function of the prevailing network conditions. Finally, we address the incentives of managed overlays, and the prediction of their behaviour. We propose two novel models of multihoming managed overlay incentives in which overlays can freely allocate their traffic flows between different ISPs. One is obtained by optimising an overlay utility function with desired properties, while the other is designed for data-driven least-squares fitting of the cross elasticity of demand. This last model is then used to solve for ISP profit maximisation

    Socially aware microcloud service overlay optimization in community networks

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    Community networks are a growing network cooperation effort by citizens to build and maintain Internet infrastructure in regions that are not available. Adding that, to bring cloud services to community networks (CNs), microclouds were started as an edge cloud computing model where members cooperate using resources. Therefore, enhancing routing for services in CNs is an attractive paradigm that benefits the infrastructure. The problem is the growing consumption of resources for disseminating messages in the CN environment. This is because the services that build their overlay networks are oblivious to the underlying workload patterns that arise from social cooperation in CNs. In this paper, we propose Select in Community Networks (SELECTinCN), which enhances the overlay creation for pub/sub systems over peer-to-peer (P2P) networks. Moreover, SELECTinCN includes social information based on cooperation within CNs by exploiting the social aspects of the community of practice. Our work organizes the peers in a ring topology and provides an adaptive P2P connection establishment algorithm, where each peer identifies the number of connections needed based on the social structure and user availability. This allows us to propagate messages using a reduced number of hops, thus providing an efficient heuristic to an NP-hard problem that maps the workload graph to the structured P2P overlays resulting in a number of messages close to the theoretical minimum. Experiments show that, by using social network information, SELECTinCN reduces the number of relay nodes by up to 89% using the community of practice information versus the state-of-the-art pub/sub notification systems given as baseline.Peer ReviewedPostprint (author's final draft

    Infective flooding in low-duty-cycle networks, properties and bounds

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    Flooding information is an important function in many networking applications. In some networks, as wireless sensor networks or some ad-hoc networks it is so essential as to dominate the performance of the entire system. Exploiting some recent results based on the distributed computation of the eigenvector centrality of nodes in the network graph and classical dynamic diffusion models on graphs, this paper derives a novel theoretical framework for efficient resource allocation to flood information in mesh networks with low duty-cycling without the need to build a distribution tree or any other distribution overlay. Furthermore, the method requires only local computations based on each node neighborhood. The model provides lower and upper stochastic bounds on the flooding delay averages on all possible sources with high probability. We show that the lower bound is very close to the theoretical optimum. A simulation-based implementation allows the study of specific topologies and graph models as well as scheduling heuristics and packet losses. Simulation experiments show that simple protocols based on our resource allocation strategy can easily achieve results that are very close to the theoretical minimum obtained building optimized overlays on the network
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