2,518 research outputs found

    SYNTHESIS AND OPTIMIZATION OF INTERFACES BETWEEN HARDWARE MODULES WITH INCOMPATIBLE PROTOCOLS

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    ABSTRACT In this paper, we present a new algorithm that performs automatic interface synthesis between two synchronous hardware modules with incompatible data communication protocols. We introduce the Data Path State Machine (DPSM) which captures data path dependencies. This allows control logic for data paths to be synthesized which is optimized for bandwidth over multiple transactions

    An embedded system supporting dynamic partial reconfiguration of hardware resources for morphological image processing

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    Processors for high-performance computing applications are generally designed with a focus on high clock rates, parallelism of operations and high communication bandwidth, often at the expense of large power consumption. However, the emphasis of many embedded systems and untethered devices is on minimal hardware requirements and reduced power consumption. With the incessant growth of computational needs for embedded applications, which contradict chip power and area needs, the burden is put on the hardware designers to come up with designs that optimize power and area requirements. This thesis investigates the efficient design of an embedded system for morphological image processing applications on Xilinx FPGAs (Field Programmable Gate Array) by optimizing both area and power usage while delivering high performance. The design leverages a unique capability of FPGAs called dynamic partial reconfiguration (DPR) which allows changing the hardware configuration of silicon pieces at runtime. DPR allows regions of the FPGA to be reprogrammed with new functionality while applications are still running in the remainder of the device. The main aim of this thesis is to design an embedded system for morphological image processing by accounting for real time and area constraints as compared to a statically configured FPGA. IP (Intellectual Property) cores are synthesized for both static and dynamic time. DPR enables instantiation of more hardware logic over a period of time on an existing device by time-multiplexing the hardware realization of functions. A comparison of power consumption is presented for the statically and dynamically reconfigured designs. Finally, a performance comparison is included for the implementation of the respective algorithms on a hardwired ARM processor as well as on another general-purpose processor. The results prove the viability of DPR for morphological image processing applications

    Exploring abstract interfaces in system-on-chip integration

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    Modern mobile devices are marvels of computation. They can encode high defnition video, processing and compressing over 350MB/s of image data in real time. They have no trouble driving displays with as much resolution as a full laptop, and smartphone manufacturers boast of running games with console quality graphics. Mobile devices pack all of this computational power into a 12\ handheld package by integrating a number of specialized hardware accelerators (IP) along with conventional CPU and GPUs in a system on chip (SoC). Unfortunately, creating these specialized systems is becoming increasingly expensive. Since hardware accelerators come from a number of different sources and design cycles, different accelerator blocks will often contain incompatible hardware interfaces. Therefore, a large portion of SoC design cost comes in the form of designers manually interfacing each accelerator into a system. This work includes everything from building custom logic to wire up a block, to developing the drivers and API needed to take advantage of the hardware. My research focuses on generating these interfaces, including the physical hardware used to tie IP blocks into a system and the associated software collateral. Leveraging recent trends such as High Level Synthesis and other hardware generator methodologies, I propose an IP interface abstraction and parameterization designed to describe the interface of most current IP blocks. By encoding this knowledge at a higher level of abstraction, I am able to construct and demonstrate a hardware generator that maps an interface protocol description into synthesizable register transfer language (RTL), and that can automatically create hardware bridges between different interconnect standards. iv To ease the integration of the next generation of IP blocks-blocks that are automatically generated based of of user specification. I propose a set of interface primitives. \hen integrated into an IP generator, these primitives can automatically generate an interface that my interface system can tie to the rest of the system. I also demonstrate how the information stored in these types of primitives can be used to automatically generate a low level software driver that manages access to the IP blocks. Finally, I show how the simulation environment provided with an IP generator can be used to provide a domain appropriate application programming interface (API) to drive the software. Using an image signal processor generator as my platform, I demonstrate the construction of a map between the simulation software and hardware driver that enables a full one-button flow from algorithm development to applications running on specialized hardware within a working system

    A Modular Approach to Adaptive Reactive Streaming Systems

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    The latest generations of FPGA devices offer large resource counts that provide the headroom to implement large-scale and complex systems. However, there are increasing challenges for the designer, not just because of pure size and complexity, but also in harnessing effectively the flexibility and programmability of the FPGA. A central issue is the need to integrate modules from diverse sources to promote modular design and reuse. Further, the capability to perform dynamic partial reconfiguration (DPR) of FPGA devices means that implemented systems can be made reconfigurable, allowing components to be changed during operation. However, use of DPR typically requires low-level planning of the system implementation, adding to the design challenge. This dissertation presents ReShape: a high-level approach for designing systems by interconnecting modules, which gives a ‘plug and play’ look and feel to the designer, is supported by tools that carry out implementation and verification functions, and is carried through to support system reconfiguration during operation. The emphasis is on the inter-module connections and abstracting the communication patterns that are typical between modules – for example, the streaming of data that is common in many FPGA-based systems, or the reading and writing of data to and from memory modules. ShapeUp is also presented as the static precursor to ReShape. In both, the details of wiring and signaling are hidden from view, via metadata associated with individual modules. ReShape allows system reconfiguration at the module level, by supporting type checking of replacement modules and by managing the overall system implementation, via metadata associated with its FPGA floorplan. The methodology and tools have been implemented in a prototype for a broad domain-specific setting – networking systems – and have been validated on real telecommunications design projects

    Modeling and automated synthesis of reconfigurable interfaces

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    Stefan IhmorPaderborn, Univ., Diss., 200

    UML-Based co-design framework for body sensor network applications

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    Ph.DDOCTOR OF PHILOSOPH

    Japanese cooperative R&D projects in software technology

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    Includes bibliographical references (leaves 50-55).Michael A. Cusumano

    High-Level Synthesis for Embedded Systems

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    Factors shaping the evolution of electronic documentation systems

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    The main goal is to prepare the space station technical and managerial structure for likely changes in the creation, capture, transfer, and utilization of knowledge. By anticipating advances, the design of Space Station Project (SSP) information systems can be tailored to facilitate a progression of increasingly sophisticated strategies as the space station evolves. Future generations of advanced information systems will use increases in power to deliver environmentally meaningful, contextually targeted, interconnected data (knowledge). The concept of a Knowledge Base Management System is emerging when the problem is focused on how information systems can perform such a conversion of raw data. Such a system would include traditional management functions for large space databases. Added artificial intelligence features might encompass co-existing knowledge representation schemes; effective control structures for deductive, plausible, and inductive reasoning; means for knowledge acquisition, refinement, and validation; explanation facilities; and dynamic human intervention. The major areas covered include: alternative knowledge representation approaches; advanced user interface capabilities; computer-supported cooperative work; the evolution of information system hardware; standardization, compatibility, and connectivity; and organizational impacts of information intensive environments

    Optimization of DSSS Receivers Using Hardware-in-the-Loop Simulations

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    Over the years, there has been significant interest in defining a hardware abstraction layer to facilitate code reuse in software defined radio (SDR) applications. Designers are looking for a way to enable application software to specify a waveform, configure the platform, and control digital signal processing (DSP) functions in a hardware platform in a way that insulates it from the details of realization. This thesis presents a tool-based methodolgy for developing and optimizing a Direct Sequence Spread Spectrum (DSSS) transceiver deployed in custom hardware like Field Programmble Gate Arrays (FPGAs). The system model consists of a tranmitter which employs a quadrature phase shift keying (QPSK) modulation scheme, an additive white Gaussian noise (AWGN) channel, and a receiver whose main parts consist of an analog-to-digital converter (ADC), digital down converter (DDC), image rejection low-pass filter (LPF), carrier phase locked loop (PLL), tracking locked loop, down-sampler, spread spectrum correlators, and rectangular-to-polar converter. The design methodology is based on a new programming model for FPGAs developed in the industry by Xilinx Inc. The Xilinx System Generator for DSP software tool provides design portability and streamlines system development by enabling engineers to create and validate a system model in Xilinx FPGAs. By providing hierarchical modeling and automatic HDL code generation for programmable devices, designs can be easily verified through hardware-in-the-loop (HIL) simulations. HIL provides a significant increase in simulation speed which allows optimization of the receiver design with respect to the datapath size for different functional parts of the receiver. The parameterized datapath points used in the simulation are ADC resolution, DDC datapath size, LPF datapath size, correlator height, correlator datapath size, and rectangular-to-polar datapath size. These parameters are changed in the software enviornment and tested for bit error rate (BER) performance through real-time hardware simualtions. The final result presents a system design with minimum harware area occupancy relative to an acceptable BER degradation
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