2,647 research outputs found

    Promoting and Nurturing Interactions with Open Access Books: Strategies for Publishers and Authors (1.0).:A COPIM WP6 Research and Scoping Report

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    This report explores how publishers and authors can promote, nurture, and facilitate interaction with openly available books. Open access (obviously) opens up scholarship, but it also offers scope to enhance interactions between books, scholars, publishers, resources, librarians, and of course readers. This might take the form of creating communities and conversations around books, of gathering comments and hyperlinks, or of enabling updating, remixing and reusing, translating, modifying, reviewing, versioning, and forking of existing books. Open access, in short can create additional value and new avenues and formats that go beyond openness, by changing how people interact with books. Research shows that making books available in open access enhances discovery and online consultation (Snijder, 2019), but the short outline above makes clear that there is still a lot to be done to stimulate, explore, and practice the full range of book interactions made possible by open access. The first part of this report provides a literature overview that identifies the opportunities that digital technologies and enhanced interactions with open access books can provide for scholarship; it outlines some of the main types of interactions around scholarship—and around and as part of open access books more in particular—that scholars are involved in; and it showcases some of the experiments within humanities book publishing with reuse and remix; finally it presents some of the main (technological and socio-cultural) inhibitions that have prevented further uptake of these practices. The second part of this report more closely explores the technical dependencies that the introduced interactions and affordances rely upon. Doing so, it outlines and showcases various open source tools, software, technologies, platforms, infrastructures, guidelines and best practices, that lend themselves to being adopted by publishers and authors (or by publishers and authors working in collaboration with each other) to facilitate interaction around their book(s). The third part of this report then summarises the findings of the previous parts and provides recommendations, guidelines, and strategies (again, both socio-cultural and technological) for publishers and authors to further open up their books and collections to community interaction and reuse. Who is this Report for? The main communities we want to reach with this report are publishers and authors/scholars (or communities of scholars), to explore how they, by experimenting and often just making simple adjustments, can start to open up and stimulate interactions around their books. Where larger (commercial) publishers often have the resources to develop tools and workflows for interaction in-house (and often proprietary), scholar-led publishers, for example, although they have been at the vanguard of more experimental forms of publishing, have indicated that they often lack expertise and familiarity with more experimental forms of publishing and with the tools available to support them (Adema and Stone, 2017). We therefore focus in this report on open source tools and openly and freely available resources and guidelines that can help small-scale and not-for-profit book publishers that cannot afford to build their own custom platforms, to stimulate engagement around books. We also show various examples throughout this report of how publishers, publishing collectives and platforms, authors, and scholarly communities already are stimulating interaction around books in interesting ways and the tools and practices they have adopted to do so. This report focuses on interactions with books and on books within the humanities and social sciences in particular. Many of the types of interaction and interactive practices we describe within this report (such as for example open peer review and data mining), are being used and adopted more commonly within the STEM fields (where their uptake is also more widely researched). The humanities (and to a lesser extent the social sciences) in general have lower adoption rates where it concerns these types of practices and also have field specific preferences (as well as prejudices) towards many of these practices, which will be taken into account and further discussed in this report. Types of Interaction As part of our research we have identified several types of scholarly interaction taking place around books. The first part of this report is structured around some of the more common kinds of interaction that open access books afford: annotations, open peer review, remix and reuse, social scholarship and networked books, and emergent practices (including versioning, forking, and human computer interactions). This report doesn’t aim to cover all forms of interaction around books but has chosen to focus on the kinds of interactions that publishers and scholars would be able to promote and recreate with relatively simple adaptations to their workflows, systems, practices, and licensing. Each of the above identified types of interaction around books will be discussed in the next section, including how we can stimulate them and what obstacles currently exist towards their more general implementation. Throughout the next part of this report we will also be providing examples from within humanities book publishing to illustrate the different kinds of interaction. --- --- --- --- --- --- The report has itself been published in an experimental way. Making use of the advanced versioning functionalities offered by PubPub, we will iteratively update this document over the remainder of the project, thus allowing us to incorporate user feedback and new technological developments. Hence, we would be really grateful for constructive feedback from the communities out there who are already experimenting with new forms of interaction. Please don’t hesitate to leave comments either on the PubPub version (account and login required), or get in touch via email at [email protected] The report is published as a PDF here on Zenodo, while a more interactive book version that is available as a PubPub book.Community-led Open Publishing Infrastructures for Monographs (COPIM) is supported by the Research England Development (RED) Fund, and Arcadia—a charitable fund of Lisbet Rausing and Peter Baldwin

    Volume 20, Number 1, March 2000 OLAC Newsletter

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    Digitized March 2000 issue of the OLAC Newsletter

    On Making in the Digital Humanities

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    On Making in the Digital Humanities fills a gap in our understanding of digital humanities projects and craft by exploring the processes of making as much as the products that arise from it. The volume draws focus to the interwoven layers of human and technological textures that constitute digital humanities scholarship. To do this, it assembles a group of well-known, experienced and emerging scholars in the digital humanities to reflect on various forms of making (we privilege here the creative and applied side of the digital humanities). The volume honours the work of John Bradley, as it is totemic of a practice of making that is deeply informed by critical perspectives. A special chapter also honours the profound contributions that this volume’s co-editor, Stéfan Sinclair, made to the creative, applied and intellectual praxis of making and the digital humanities. Stéfan Sinclair passed away on 6 August 2020. The chapters gathered here are individually important, but together provide a very human view on what it is to do the digital humanities, in the past, present and future. This book will accordingly be of interest to researchers, teachers and students of the digital humanities; creative humanities, including maker spaces and culture; information studies; the history of computing and technology; and the history of science and the humanities

    Seven Dimensions of Portability for Language Documentation and Description

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    The process of documenting and describing the world's languages is undergoing radical transformation with the rapid uptake of new digital technologies for capture, storage, annotation and dissemination. However, uncritical adoption of new tools and technologies is leading to resources that are difficult to reuse and which are less portable than the conventional printed resources they replace. We begin by reviewing current uses of software tools and digital technologies for language documentation and description. This sheds light on how digital language documentation and description are created and managed, leading to an analysis of seven portability problems under the following headings: content, format, discovery, access, citation, preservation and rights. After characterizing each problem we provide a series of value statements, and this provides the framework for a broad range of best practice recommendations.Comment: 8 page

    Informing Website Navigation Design with Team-Based Card Sorting

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    In 2016, Utah State University (USU) Libraries redesigned the library website’s main menu and underlying information architecture (IA) in response to a number of known usability problems and limitations. Card sorting studies were conducted with a group of USU undergraduate students and a mixed group of faculty and graduate students to help develop a better understanding of users’ mental models of library-related research and service tasks. Participants worked in teams to sort, rank and label cards pertaining to the content and feature of the library’s website. Afterwards, participants discussed and performed usability tasks on each other’s categories. Results were used to inform the design of a new IA and menu structure, while best practices from usability studies and trends in academic library website design were used to help with menu and link labeling. The final design was validated through follow-up discussions with staff, usability tests, and category/reverse category tests

    From Crud to Cream: Imagining a Rich Scholarly Repository Interface

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      This article addresses the design of a dynamic repository interface to support numerous scholarly activities. Starting with the four fundamental functions associated with persistent storage — create, read, update, and delete (CRUD) — we tested, as an organizing rubric for the interface, the acronym CREAM: Create (represent, illustrate); Read (sample, read); Enhance (refer, annotate, process); Analyze (search, select, visualize, mine, cluster); and Manage (track, label, transform). Based on a card-sorting exercise conducted with researchers, we conclude that a slightly modified rubric of CREAMS offers a useful starting point that emphasizes the enriched functionality a scholarly repository or similarly complex digital environment requires, as well as the immense challenge of designing conceptually clear interfaces, even for a relatively homogenous community of researchers

    Cyberinfrastructure for Classical Philology

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    No humanists have moved more aggressively in the digital world than students of the Greco-Roman world but the first generation of digital classics has seen relatively superficial methods to address the problems of print culture. We are now beginning to see new intellectual practices for which new terms, eWissenschaft and eClassics, and a new cyberinfrastructure are emerging

    Laying the Foundation: Digital Humanities in Academic Libraries

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    Laying the Foundation: Digital Humanities in Academic Libraries examines the library’s role in the development, implementation, and instruction of successful digital humanities projects. It pays special attention to the critical role of librarians in building sustainable programs. It also examines how libraries can support the use of digital scholarship tools and techniques in undergraduate education. Academic libraries are nexuses of research and technology; as such, they provide fertile ground for cultivating and curating digital scholarship. However, adding digital humanities to library service models requires a clear understanding of the resources and skills required. Integrating digital scholarship into existing models calls for a reimagining of the roles of libraries and librarians. In many cases, these reimagined roles call for expanded responsibilities, often in the areas of collaborative instruction and digital asset management, and in turn these expanded responsibilities can strain already stretched resources. Laying the Foundation provides practical solutions to the challenges of successfully incorporating digital humanities programs into existing library services. Collectively, its authors argue that librarians are critical resources for teaching digital humanities to undergraduate students and that libraries are essential for publishing, preserving, and making accessible digital scholarship.https://docs.lib.purdue.edu/purduepress_ebooks/1032/thumbnail.jp

    USING SOCIAL ANNOTATIONS TO IMPROVE WEB SEARCH

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    Web-based tagging systems, which include social bookmarking systems such as Delicious, have become increasingly popular. These systems allow participants to annotate or tag web resources. This research examined the use of social annotations to improve the quality of web searches. The research involved three components. First, social annotations were used to index resources. Two annotation-based indexing methods were proposed: annotation based indexing and full text with annotation indexing. Second, social annotations were used to improve search result ranking. Six annotation based ranking methods were proposed: Popularity Count, Propagate Popularity Count, Query Weighted Popularity Count, Query Weighted Propagate Popularity Count, Match Tag Count and Normalized Match Tag Count. Third, social annotations were used to both index and rank resources. The result from the first experiment suggested that both static feature and similarity feature should be considered when using social annotations to re-rank search result. The result of the second experiment showed that using only annotation as an index of resources may not be a good idea. Since social Annotations could be viewed as a high level concept of the content, combining them to the content of resource could add some more important concepts to the resources. Last but not least, the result from the third experiment confirmed that the combination of using social annotations to rank the search result and using social annotations as resource index augmentation provided a promising rank of search results. It showed that social annotations could benefit web search
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