543 research outputs found

    An Iterative Approach for Collision Feee Routing and Scheduling in Multirobot Stations

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    This work is inspired by the problem of planning sequences of operations, as welding, in car manufacturing stations where multiple industrial robots cooperate. The goal is to minimize the station cycle time, \emph{i.e.} the time it takes for the last robot to finish its cycle. This is done by dispatching the tasks among the robots, and by routing and scheduling the robots in a collision-free way, such that they perform all predefined tasks. We propose an iterative and decoupled approach in order to cope with the high complexity of the problem. First, collisions among robots are neglected, leading to a min-max Multiple Generalized Traveling Salesman Problem (MGTSP). Then, when the sets of robot loads have been obtained and fixed, we sequence and schedule their tasks, with the aim to avoid conflicts. The first problem (min-max MGTSP) is solved by an exact branch and bound method, where different lower bounds are presented by combining the solutions of a min-max set partitioning problem and of a Generalized Traveling Salesman Problem (GTSP). The second problem is approached by assuming that robots move synchronously: a novel transformation of this synchronous problem into a GTSP is presented. Eventually, in order to provide complete robot solutions, we include path planning functionalities, allowing the robots to avoid collisions with the static environment and among themselves. These steps are iterated until a satisfying solution is obtained. Experimental results are shown for both problems and for their combination. We even show the results of the iterative method, applied to an industrial test case adapted from a stud welding station in a car manufacturing line

    Computationally Improved Optimal Control Methodology for Linear Programming Problems of Flexible Manufacturing Systems

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    Deadlock prevention policies are used to solve the deadlock problems of FMSs. It is well known that the theory of regions is the efficient method for obtaining optimal (i.e., maximally permissive) controllers. All legal and live maximal behaviors of Petri net models can be preserved by using marking/transition-separation instances (MTSIs) or event-state-separation-problem (ESSP) methods. However, they encountered great difficulties in solving all sets of inequalities that is an extremely time consuming problem. Moreover, the number of linear programming problems (LPPs) of legal markings is also exponential with net size when a plant net grows exponentially. This paper proposes a novel methodology to reduce the number of MTSIs/ESSPs and LPPs. In this paper, we used the well-known reduction approach Murata (1989) to simply the construct of system such that the problem of LPPs can then be reduced. Additionally, critical ones of crucial marking/transition-separation instances (COCMTSI) are developed and used in our deadlock prevention policy that allows designers to employ few MTSIs to deal with deadlocks. Experimental results indicate that the computational cost can be reduced. To our knowledge, this deadlock prevention policy is the most efficient policy to obtain maximal permissive behavior of Petri net models than past approaches

    Contributions to the deadlock problem in multithreaded software applications observed as Resource Allocation Systems

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    Desde el punto de vista de la competencia por recursos compartidos sucesivamente reutilizables, se dice que un sistema concurrente compuesto por procesos secuenciales está en situación de bloqueo si existe en él un conjunto de procesos que están indefinidamente esperando la liberación de ciertos recursos retenidos por miembros del mismo conjunto de procesos. En sistemas razonablemente complejos o distribuidos, establecer una política de asignación de recursos que sea libre de bloqueos puede ser un problema muy difícil de resolver de forma eficiente. En este sentido, los modelos formales, y particularmente las redes de Petri, se han ido afianzando como herramientas fructíferas que permiten abstraer el problema de asignación de recursos en este tipo de sistemas, con el fin de abordarlo analíticamente y proveer métodos eficientes para la correcta construcción o corrección de estos sistemas. En particular, la teoría estructural de redes de Petri se postula como un potente aliado para lidiar con el problema de la explosión de estados inherente a aquéllos. En este fértil contexto han florecido una serie de trabajos que defienden una propuesta metodológica de diseño orientada al estudio estructural y la correspondiente corrección física del problema de asignación de recursos en familias de sistemas muy significativas en determinados contextos de aplicación, como el de los Sistemas de Fabricación Flexible. Las clases de modelos de redes de Petri resultantes asumen ciertas restricciones, con significado físico en el contexto de aplicación para el que están destinadas, que alivian en buena medida la complejidad del problema. En la presente tesis, se intenta acercar ese tipo de aproximación metodológica al diseño de aplicaciones software multihilo libres de bloqueos. A tal efecto, se pone de manifiesto cómo aquellas restricciones procedentes del mundo de los Sistemas de Fabricación Flexible se muestran demasiado severas para aprehender la versatilidad inherente a los sistemas software en lo que respecta a la interacción de los procesos con los recursos compartidos. En particular, se han de resaltar dos necesidades de modelado fundamentales que obstaculizan la mera adopción de antiguas aproximaciones surgidas bajo el prisma de otros dominios: (1) la necesidad de soportar el anidamiento de bucles no desplegables en el interior de los procesos, y (2) la posible compartición de recursos no disponibles en el arranque del sistema pero que son creados o declarados por un proceso en ejecución. A resultas, se identifica una serie de requerimientos básicos para la definición de un tipo de modelos orientado al estudio de sistemas software multihilo y se presenta una clase de redes de Petri, llamada PC2R, que cumple dicha lista de requerimientos, manteniéndose a su vez respetuosa con la filosofía de diseño de anteriores subclases enfocadas a otros contextos de aplicación. Junto con la revisión e integración de anteriores resultados en el nuevo marco conceptual, se aborda el estudio de propiedades inherentes a los sistemas resultantes y su relación profunda con otros tipos de modelos, la confección de resultados y algoritmos eficientes para el análisis estructural de vivacidad en la nueva clase, así como la revisión y propuesta de métodos de resolución de los problemas de bloqueo adaptadas a las particularidades físicas del dominio de aplicación. Asimismo, se estudia la complejidad computacional de ciertas vertientes relacionadas con el problema de asignación de recursos en el nuevo contexto, así como la traslación de los resultados anteriormente mencionados sobre el dominio de la ingeniería de software multihilo, donde la nueva clase de redes permite afrontar problemas inabordables considerando el marco teórico y las herramientas suministradas para subclases anteriormente explotadas

    Design and Management of Manufacturing Systems

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    Although the design and management of manufacturing systems have been explored in the literature for many years now, they still remain topical problems in the current scientific research. The changing market trends, globalization, the constant pressure to reduce production costs, and technical and technological progress make it necessary to search for new manufacturing methods and ways of organizing them, and to modify manufacturing system design paradigms. This book presents current research in different areas connected with the design and management of manufacturing systems and covers such subject areas as: methods supporting the design of manufacturing systems, methods of improving maintenance processes in companies, the design and improvement of manufacturing processes, the control of production processes in modern manufacturing systems production methods and techniques used in modern manufacturing systems and environmental aspects of production and their impact on the design and management of manufacturing systems. The wide range of research findings reported in this book confirms that the design of manufacturing systems is a complex problem and that the achievement of goals set for modern manufacturing systems requires interdisciplinary knowledge and the simultaneous design of the product, process and system, as well as the knowledge of modern manufacturing and organizational methods and techniques

    Discrete Event Systems: Models and Applications; Proceedings of an IIASA Conference, Sopron, Hungary, August 3-7, 1987

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    Work in discrete event systems has just begun. There is a great deal of activity now, and much enthusiasm. There is considerable diversity reflecting differences in the intellectual formation of workers in the field and in the applications that guide their effort. This diversity is manifested in a proliferation of DEM formalisms. Some of the formalisms are essentially different. Some of the "new" formalisms are reinventions of existing formalisms presented in new terms. These "duplications" reveal both the new domains of intended application as well as the difficulty in keeping up with work that is published in journals on computer science, communications, signal processing, automatic control, and mathematical systems theory - to name the main disciplines with active research programs in discrete event systems. The first eight papers deal with models at the logical level, the next four are at the temporal level and the last six are at the stochastic level. Of these eighteen papers, three focus on manufacturing, four on communication networks, one on digital signal processing, the remaining ten papers address methodological issues ranging from simulation to computational complexity of some synthesis problems. The authors have made good efforts to make their contributions self-contained and to provide a representative bibliography. The volume should therefore be both accessible and useful to those who are just getting interested in discrete event systems

    Timing analysis of synchronous data flow graphs

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    Consumer electronic systems are getting more and more complex. Consequently, their design is getting more complicated. Typical systems built today are made of different subsystems that work in parallel in order to meet the functional re- quirements of the demanded applications. The types of applications running on such systems usually have inherent timing constraints which should be realized by the system. The analysis of timing guarantees for parallel systems is not a straightforward task. One important category of applications in consumer electronic devices are multimedia applications such as an MP3 player and an MPEG decoder/encoder. Predictable design is the prominent way of simultaneously managing the design complexity of these systems and providing timing guarantees. Timing guarantees cannot be obtained without using analyzable models of computation. Data flow models proved to be a suitable means for modeling and analysis of multimedia applications. Synchronous Data Flow Graphs (SDFGs) is a data flow model of computation that is traditionally used in the domain of Digital Signal Processing (DSP) platforms. Owing to the structural similarity between DSP and multimedia applications, SDFGs are suitable for modeling multimedia applications as well. Besides, various performance metrics can be analyzed using SDFGs. In fact, the combination of expressivity and analysis potential makes SDFGs very interesting in the domain of multimedia applications. This thesis contributes to SDFG analysis. We propose necessary and sufficient conditions to analyze the integrity of SDFGs and we provide techniques to capture prominent performance metrics, namely, throughput and latency. These perfor- mance metrics together with the mentioned sanity checks (conditions) build an appropriate basis for the analysis of the timing behavior of modeled applications. An SDFG is a graph with actors as vertices and channels as edges. Actors represent basic parts of an application which need to be executed. Channels represent data dependencies between actors. Streaming applications essentially continue their execution indefinitely. Therefore, one of the key properties of an SDFG which models such an application is liveness, i.e., whether all actors can run infinitely often. For example, one is usually not interested in a system which completely or partially deadlocks. Another elementary requirement known as boundedness, is whether an implementation of an SDFG is feasible using a lim- ited amount of memory. Necessary and sufficient conditions for liveness and the different types of boundedness are given, as well as algorithms for checking those conditions. Throughput analysis of SDFGs is an important step for verifying throughput requirements of concurrent real-time applications, for instance within design-space exploration activities. In fact, the main reason that SDFGs are used for mod- eling multimedia applications is analysis of the worst-case throughput, as it is essential for providing timing guarantees. Analysis of SDFGs can be hard, since the worst-case complexity of analysis algorithms is often high. This is also true for throughput analysis. In particular, many algorithms involve a conversion to another kind of data flow graph, namely, a homogenous data flow graph, whose size can be exponentially larger than the size of the original graph and in practice often is much larger. The thesis presents a method for throughput analysis of SD- FGs which is based on explicit state-space exploration, avoiding the mentioned conversion. The method, despite its worst-case complexity, works well in practice, while existing methods often fail. Since the state-space exploration method is akin to the simulation of the graph, the result can be easily obtained as a byproduct in existing simulation tools. In various contexts, such as design-space exploration or run-time reconfigu- ration, many throughput computations are required for varying actor execution times. The computations need to be fast because typically very limited resources or time can be dedicated to the analysis. In this thesis, we present methods to compute throughput of an SDFG where execution times of actors can be param- eters. As a result, the throughput of these graphs is obtained in the form of a function of these parameters. Calculation of throughput for different actor exe- cution times is then merely an evaluation of this function for specific parameter values, which is much faster than the standard throughput analysis. Although throughput is a very useful performance indicator for concurrent real-time applications, another important metric is latency. Especially for appli- cations such as video conferencing, telephony and games, latency beyond a certain limit cannot be tolerated. The final contribution of this thesis is an algorithm to determine the minimal achievable latency, providing an execution scheme for executing an SDFG with this latency. In addition, a heuristic is proposed for optimizing latency under a throughput constraint. This heuristic gives optimal latency and throughput results in most cases

    Model based test suite minimization using metaheuristics

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    Software testing is one of the most widely used methods for quality assurance and fault detection purposes. However, it is one of the most expensive, tedious and time consuming activities in software development life cycle. Code-based and specification-based testing has been going on for almost four decades. Model-based testing (MBT) is a relatively new approach to software testing where the software models as opposed to other artifacts (i.e. source code) are used as primary source of test cases. Models are simplified representation of a software system and are cheaper to execute than the original or deployed system. The main objective of the research presented in this thesis is the development of a framework for improving the efficiency and effectiveness of test suites generated from UML models. It focuses on three activities: transformation of Activity Diagram (AD) model into Colored Petri Net (CPN) model, generation and evaluation of AD based test suite and optimization of AD based test suite. Unified Modeling Language (UML) is a de facto standard for software system analysis and design. UML models can be categorized into structural and behavioral models. AD is a behavioral type of UML model and since major revision in UML version 2.x it has a new Petri Nets like semantics. It has wide application scope including embedded, workflow and web-service systems. For this reason this thesis concentrates on AD models. Informal semantics of UML generally and AD specially is a major challenge in the development of UML based verification and validation tools. One solution to this challenge is transforming a UML model into an executable formal model. In the thesis, a three step transformation methodology is proposed for resolving ambiguities in an AD model and then transforming it into a CPN representation which is a well known formal language with extensive tool support. Test case generation is one of the most critical and labor intensive activities in testing processes. The flow oriented semantic of AD suits modeling both sequential and concurrent systems. The thesis presented a novel technique to generate test cases from AD using a stochastic algorithm. In order to determine if the generated test suite is adequate, two test suite adequacy analysis techniques based on structural coverage and mutation have been proposed. In terms of structural coverage, two separate coverage criteria are also proposed to evaluate the adequacy of the test suite from both perspectives, sequential and concurrent. Mutation analysis is a fault-based technique to determine if the test suite is adequate for detecting particular types of faults. Four categories of mutation operators are defined to seed specific faults into the mutant model. Another focus of thesis is to improve the test suite efficiency without compromising its effectiveness. One way of achieving this is identifying and removing the redundant test cases. It has been shown that the test suite minimization by removing redundant test cases is a combinatorial optimization problem. An evolutionary computation based test suite minimization technique is developed to address the test suite minimization problem and its performance is empirically compared with other well known heuristic algorithms. Additionally, statistical analysis is performed to characterize the fitness landscape of test suite minimization problems. The proposed test suite minimization solution is extended to include multi-objective minimization. As the redundancy is contextual, different criteria and their combination can significantly change the solution test suite. Therefore, the last part of the thesis describes an investigation into multi-objective test suite minimization and optimization algorithms. The proposed framework is demonstrated and evaluated using prototype tools and case study models. Empirical results have shown that the techniques developed within the framework are effective in model based test suite generation and optimizatio
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