1,387 research outputs found

    Hubungan di antara pengaturan kerja fleksibel dan prestasi pekerja dalam kalangan ejen insurans wanita

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    Ejen insurans merupakan jurujual pertengahan bagi syarikat insurans di mana mereka memainkan peranan penting dalam memberi khidmat nasihat kewangan (Hannah, 2011). Ejen insurans bekerja berdasarkan persekitaran pengaturan kerja yang fleksibel di mana mereka boleh menyediakan jadual waktu bekerja sendiri. Sebahagian daripada mereka bertemu dengan pelanggan pada waktu perniagaan siang hari, sementara yang lain pula membuat kertas kerja dan menyediakan konsultasi untuk pelanggan pada waktu petang. Kebanyakan mereka bekerja selama 40 jam seminggu dan ada juga beberapa ejen yang bekerja lebih lama daripada 40 jam (Hannah, 2011). Prestasi ejen insurans sangat penting untuk mengekalkan jenama produk insurans. Penilaian terhadap prestasi di kalangan ejen insurans biasanya bergantung kepada kejayaan atau kegagalan mencapai sasaran penjualan (Insurance Agent Job Overview, 2019). Proses menjual produk insurans memerlukan masa kerana mereka perlu mendekati pelanggan sebanyak mungkin dan ketersediaan waktu bekerja yang tidak tetap

    Flight telerobot mechanism design: Problems and challenges

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    Problems and challenges of designing flight telerobot mechanisms are discussed. Specific experiences are drawn from the following system developments: (1) the Force Reflecting Hand Controller, (2) the Smart End Effector, (3) the force-torque sensor, and a generic multi-degrees-of-freedom manipulator

    Design, implementation, and evaluation of a variable stiffness transradial hand prosthesis

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    We present the design, implementation, and experimental evaluation of a low-cost, customizable, easy-to-use transradial hand prosthesis capable of adapting its compliance. Variable stiffness actuation (VSA) of the prosthesis is based on antagonistically arranged tendons coupled to nonlinear springs driven through a Bowden cable based power transmission. Bowden cable based antagonistic VSA can, not only regulate the stiffness and the position of the prosthetic hand but also enables a light-weight and low-cost design, by the opportunistic placement of motors, batteries, and controllers on any convenient location on the human body, while nonlinear springs are conveniently integrated inside the forearm. The transradial hand prosthesis also features tendon driven underactuated compliant fingers that allow natural adaption of the hand shape to wrap around a wide variety of object geometries, while the modulation of the stiffness of their drive tendons enables the prosthesis to perform various tasks with high dexterity. The compliant fingers of the prosthesis add inherent robustness and flexibility, even under impacts. The control of the variable stiffness transradial hand prosthesis is achieved by an sEMG based natural human-machine interface

    Supernumerary Robotic Fingers as a Therapeutic Device for Hemiparetic Patients

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    Patients with hemiparesis often have limited functionality in the left or right hand. The standard therapeutic approach requires the patient to attempt to make use of the weak hand even though it is not functionally capable, which can result in feelings of frustration. Furthermore, hemiparetic patients also face challenges in completing many bimanual tasks, for example walker manipulation, that are critical to patients’ independence and quality of life. A prototype therapeutic device with two supernumerary robotic fingers was used to determine if robotic fingers could functionally assist a human in the performance of bimanual tasks by observing the pose of the healthy hand. Specific focus was placed on the identification of a straightforward control routine which would allow a patient to carry out simple manipulation tasks with some intermittent input from a therapist. Part of this routine involved allowing a patient to switch between active and inactive monitoring of hand position, resulting in additional manipulation capabilities. The prototype successfully enabled a test subject to complete various bimanual tasks using the robotic fingers in place of normal hand motions. From these results, it is clear that the device could allow a hemiparetic patient to complete tasks which would previously have been impossible to perform

    A Framework for Designing Anthropomorphic Soft Hands through Interaction

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    Modeling and simulating soft robot hands can aid in design iteration for complex and high degree-of-freedom (DoF) morphologies. This can be further supplemented by iterating on the design based on its performance in real world manipulation tasks. However, this requires a framework that allows us to iterate quickly at low costs. In this paper, we present a framework that leverages rapid prototyping of the hand using 3D-printing, and utilizes teleoperation to evaluate the hand in real world manipulation tasks. Using this framework, we design a 3D-printed 16-DoF dexterous anthropomorphic soft hand (DASH) and iteratively improve its design over three iterations. Rapid prototyping techniques such as 3D-printing allow us to directly evaluate the fabricated hand without modeling it in simulation. We show that the design is improved at each iteration through the hand's performance in 30 real-world teleoperated manipulation tasks. Testing over 600 demonstrations shows that our final version of DASH can solve 16 of the 30 tasks compared to Allegro, a popular rigid hand in the market, which can only solve 7 tasks. We open-source our CAD models as well as the teleoperated dataset for further study and are available on our website (https://dash-through-interaction.github.io.

    Development of Modular Compliant Anthropomorphic Robot Hand

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    The chapter presents the development of a modular compliant robotic hand characterized by the anthropomorphic structure and functionality. The prototype is made based on experience in development of contemporary advanced artificial hands and taking into account the complementary aspects of human bio-mechanics. The robot hand developed in the Institute Mihailo Pupin is called “Pupin hand”. The Pupin hand is developed for research purposes as well as for implementation with service and medical robot devices as an advance robot end-effector. Mechanical design, system identification, modeling and simulation and acquisition of the biological skill of grasping adopted from humans are considered in the chapter. Mechanical structure of the tendon-driven, multi-finger, 23 degrees of freedom compliant robot hand is presented in the chapter. Model of the hand is represented by corresponding multi-body rigid system with the complementary structural elasticity inserted between the particular finger modules. Some characteristic simulation results are given in the chapter in order to validate the chosen design concept. For the purpose of motion capture of human grasping skill, an appropriate experimental setup is prepared. It includes an infrared Kinect camera that combines visual and depth information about objects from the environment. The aim of using the Kinect sensor is to acquire human grasping skill and to map this natural motion to the robotic device. The novelties of the robot hand prototyping beyond to the state-of-the-art are stressed out in the conclusion

    A robot hand testbed designed for enhancing embodiment and functional neurorehabilitation of body schema in subjects with upper limb impairment or loss.

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    Many upper limb amputees experience an incessant, post-amputation "phantom limb pain" and report that their missing limbs feel paralyzed in an uncomfortable posture. One hypothesis is that efferent commands no longer generate expected afferent signals, such as proprioceptive feedback from changes in limb configuration, and that the mismatch of motor commands and visual feedback is interpreted as pain. Non-invasive therapeutic techniques for treating phantom limb pain, such as mirror visual feedback (MVF), rely on visualizations of postural changes. Advances in neural interfaces for artificial sensory feedback now make it possible to combine MVF with a high-tech "rubber hand" illusion, in which subjects develop a sense of embodiment with a fake hand when subjected to congruent visual and somatosensory feedback. We discuss clinical benefits that could arise from the confluence of known concepts such as MVF and the rubber hand illusion, and new technologies such as neural interfaces for sensory feedback and highly sensorized robot hand testbeds, such as the "BairClaw" presented here. Our multi-articulating, anthropomorphic robot testbed can be used to study proprioceptive and tactile sensory stimuli during physical finger-object interactions. Conceived for artificial grasp, manipulation, and haptic exploration, the BairClaw could also be used for future studies on the neurorehabilitation of somatosensory disorders due to upper limb impairment or loss. A remote actuation system enables the modular control of tendon-driven hands. The artificial proprioception system enables direct measurement of joint angles and tendon tensions while temperature, vibration, and skin deformation are provided by a multimodal tactile sensor. The provision of multimodal sensory feedback that is spatiotemporally consistent with commanded actions could lead to benefits such as reduced phantom limb pain, and increased prosthesis use due to improved functionality and reduced cognitive burden
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