20,884 research outputs found
Efficient illumination independent appearance-based face tracking
One of the major challenges that visual tracking algorithms face nowadays is being
able to cope with changes in the appearance of the target during tracking. Linear
subspace models have been extensively studied and are possibly the most popular
way of modelling target appearance. We introduce a linear subspace representation
in which the appearance of a face is represented by the addition of two approxi-
mately independent linear subspaces modelling facial expressions and illumination
respectively. This model is more compact than previous bilinear or multilinear ap-
proaches. The independence assumption notably simplifies system training. We only
require two image sequences. One facial expression is subject to all possible illumina-
tions in one sequence and the face adopts all facial expressions under one particular
illumination in the other. This simple model enables us to train the system with
no manual intervention. We also revisit the problem of efficiently fitting a linear
subspace-based model to a target image and introduce an additive procedure for
solving this problem. We prove that Matthews and Baker’s Inverse Compositional
Approach makes a smoothness assumption on the subspace basis that is equiva-
lent to Hager and Belhumeur’s, which worsens convergence. Our approach differs
from Hager and Belhumeur’s additive and Matthews and Baker’s compositional ap-
proaches in that we make no smoothness assumptions on the subspace basis. In the
experiments conducted we show that the model introduced accurately represents
the appearance variations caused by illumination changes and facial expressions.
We also verify experimentally that our fitting procedure is more accurate and has
better convergence rate than the other related approaches, albeit at the expense of
a slight increase in computational cost. Our approach can be used for tracking a
human face at standard video frame rates on an average personal computer
A model for deformable roll coating with negative gaps and incompressible compliant layers
A soft elastohydrodynamic lubrication model is formulated for deformable roll coating involving two contra-rotating rolls, one rigid and the other covered with a compliant layer. Included is a finite-strip model (FSM) for the deformation of the layer and a lubrication model with suitable boundary conditions for the motion of the fluid. The scope of the analysis is restricted to Newtonian fluids, linear elasticity/viscoelasticity and equal roll speeds, with application to the industrially relevant highly loaded or 'negative gap' regime. Predictions are presented for coated film thickness, interroll thickness, meniscus location, pressure and layer deformation as the control parameters - load (gap), elasticity, layer thickness and capillary number, Ca - are varied. There are four main results:
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(i) Hookean spring models are shown to be unable to model effectively the deformation of a compliant layer when Poisson's ratio nu --> 0.5. In particular, they fall to predict the swelling of the layer at the edge of the contact region which increases as v - 0.5; they also fail to locate accurately the position of the meniscus, X-M, and to identify the presence, close to the meniscus, of a 'nib' (constriction in gap thickness) and associated magnification of the sub-ambient pressure loop.
(ii) Scaling arguments suggest that layer thickness and elasticity may have similar effects on the field variables. It is shown that for positive gaps this is true, whereas for negative gaps they have similar effects on the pressure profile and flow rate yet quite different effects on layer swelling (deformation at the edge of the contact region) and different effects on X-M.
(iii) For negative gaps and Ca similar to O(1), the effect of varying either viscosity or speed and hence Ca is to significantly alter both the coating thickness and X-M. This is contrary to the case of fixed-gap rigid roll coating.
(iv) Comparison between theoretical predictions and experimental data shows quantitive agreement in the case of X-M and qualitive agreement for flow rate. It is shown that this difference in the latter case may be due to viscoelastic effects in the compliant layer
Variational Multisymplectic Formulations of Nonsmooth Continuum Mechanics
This paper develops the foundations of the multisymplectic
formulation of nonsmooth continuum mechanics. It may be regarded as a PDE generalization of previous techniques that developed a variational approach to collision problems. These methods have already proved of value in
computational mechanics, particularly in the development of asynchronous integrators and efficient collision methods. The present formulation also includes solid-fluid interactions and material interfaces and, in addition, lays
the groundwork for a treatment of shocks
Separating Reflection and Transmission Images in the Wild
The reflections caused by common semi-reflectors, such as glass windows, can
impact the performance of computer vision algorithms. State-of-the-art methods
can remove reflections on synthetic data and in controlled scenarios. However,
they are based on strong assumptions and do not generalize well to real-world
images. Contrary to a common misconception, real-world images are challenging
even when polarization information is used. We present a deep learning approach
to separate the reflected and the transmitted components of the recorded
irradiance, which explicitly uses the polarization properties of light. To
train it, we introduce an accurate synthetic data generation pipeline, which
simulates realistic reflections, including those generated by curved and
non-ideal surfaces, non-static scenes, and high-dynamic-range scenes.Comment: accepted at ECCV 201
Real-time content-aware texturing for deformable surfaces
Animation of models often introduces distortions to their parameterisation, as these are typically optimised for a single frame. The net effect is that under deformation, the mapped features, i.e. UV texture maps, bump maps or displacement maps, may appear to stretch or scale in an undesirable way. Ideally, what we would like is for the appearance of such features to remain feasible given any underlying deformation. In this paper we introduce a real-time technique that reduces such distortions based on a distortion control (rigidity) map. In two versions of our proposed technique, the parameter space is warped in either an axis or a non-axis aligned manner based on the minimisation of a non-linear distortion metric. This in turn is solved using a highly optimised hybrid CPU-GPU strategy. The result is real-time dynamic content-aware texturing that reduces distortions in a controlled way. The technique can be applied to reduce distortions in a variety of scenarios, including reusing a low geometric complexity animated sequence with a multitude of detail maps, dynamic procedurally defined features mapped on deformable geometry and animation authoring previews on texture-mapped models. © 2013 ACM
Seismic reliability assessment of classical columns subjected to near-fault ground motions
A methodology for the performance-based seismic risk assessment of classical
columns is presented. Despite their apparent instability, classical columns
are, in general, earthquake resistant, as proven from the fact that many
classical monuments have survived many strong earthquakes over the centuries.
Nevertheless, the quantitative assessment of their reliability and the
understanding of their dynamic behavior are not easy, because of the
fundamental nonlinear character and the sensitivity of their response. In this
paper, a seismic risk assessment is performed for a multidrum column using
Monte Carlo simulation with synthetic ground motions. The ground motions
adopted contain a high- and low-frequency component, combining the stochastic
method, and a simple analytical pulse model to simulate the directivity pulse
contained in near source ground motions. The deterministic model for the
numerical analysis of the system is three-dimensional and is based on the
Discrete Element Method. Fragility curves are produced conditional on magnitude
and distance from the fault and also on scalar intensity measures for two
engineering demand parameters, one concerning the intensity of the response
during the ground shaking and the other the residual deformation of the column.
Three performance levels are assigned to each engineering demand parameter.
Fragility analysis demonstrated some of the salient features of these spinal
systems under near-fault seismic excitations, as for example, their decreased
vulnerability for very strong earthquakes of magnitude 7 or larger. The
analysis provides useful results regarding the seismic reliability of classical
monuments and decision making during restoration process
Dynamics of viscoelastic membranes
We determine both the in-plane and out-of-plane dynamics of viscoelastic
membranes separating two viscous fluids in order to understand microrheological
studies of such membranes. We demonstrate the general viscoelastic signatures
in the dynamics of shear, bending, and compression modes. We also find a
screening of the otherwise two-dimensional character of the response to point
forces due to the presence of solvent. Finally, we show that there is a linear,
hydrodynamic coupling between the in-plane compression modes of the membrane
and the out-of-plane bending modes in the case where the membrane separates two
different fluids or environments
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Articular human joint modelling
Copyright @ Cambridge University Press 2009.The work reported in this paper encapsulates the theories and algorithms developed to drive the core analysis modules of the software which has been developed to model a musculoskeletal structure of anatomic joints. Due to local bone surface and contact geometry based joint kinematics, newly developed algorithms make the proposed modeller different from currently available modellers. There are many modellers that are capable of modelling gross human body motion. Nevertheless, none of the available modellers offer complete elements of joint modelling. It appears that joint modelling is an extension of their core analysis capability, which, in every case, appears to be musculoskeletal motion dynamics. It is felt that an analysis framework that is focused on human joints would have significant benefit and potential to be used in many orthopaedic applications. The local mobility of joints has a significant influence in human motion analysis, in understanding of joint loading, tissue behaviour and contact forces. However, in order to develop a bone surface based joint modeller, there are a number of major problems, from tissue idealizations to surface geometry discretization and non-linear motion analysis. This paper presents the following: (a) The physical deformation of biological tissues as linear or non-linear viscoelastic deformation, based on spring-dashpot elements. (b) The linear dynamic multibody modelling, where the linear formulation is established for small motions and is particularly useful for calculating the equilibrium position of the joint. This model can also be used for finding small motion behaviour or loading under static conditions. It also has the potential of quantifying the joint laxity. (c) The non-linear dynamic multibody modelling, where a non-matrix and algorithmic formulation is presented. The approach allows handling complex material and geometrical nonlinearity easily. (d) Shortest path algorithms for calculating soft tissue line of action geometries. The developed algorithms are based on calculating minimum ‘surface mass’ and ‘surface covariance’. An improved version of the ‘surface covariance’ algorithm is described as ‘residual covariance’. The resulting path is used to establish the direction of forces and moments acting on joints. This information is needed for linear or non-linear treatment of the joint motion. (e) The final contribution of the paper is the treatment of the collision. In the virtual world, the difficulty in analysing bodies in motion arises due to body interpenetrations. The collision algorithm proposed in the paper involves finding the shortest projected ray from one body to the other. The projection of the body is determined by the resultant forces acting on it due to soft tissue connections under tension. This enables the calculation of collision condition of non-convex objects accurately. After the initial collision detection, the analysis involves attaching special springs (stiffness only normal to the surfaces) at the ‘potentially colliding points’ and motion of bodies is recalculated. The collision algorithm incorporates the rotation as well as translation. The algorithm continues until the joint equilibrium is achieved. Finally, the results obtained based on the software are compared with experimental results obtained using cadaveric joints
A Deformable Model for Magnetic Vortex Pinning
A two-parameter analytical model of the magnetic vortex in a thin disk of
soft magnetic material is constructed. The model is capable of describing the
change in evolution of net vortex state magnetization and of core position when
the vortex core interacts with a magnetic pinning site. The model employs a
piecewise, physically continuous, magnetization distribution obtained by the
merger of two extensively used one-parameter analytical models of the vortex
state in a disk. Through comparison to numerical simulations of ideal disks
with and without pinning sites, the model is found to accurately predict the
magnetization, vortex position, hysteretic transitions, and 2-D displacement of
the vortex in the presence of pinning sites. The model will be applicable to
the quantitative determination of vortex pinning energies from measurements of
magnetization.Comment: 27 pages, 7 figures, including supplementary information, ancillary
files:3 supplementary movie
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