15,760 research outputs found
Technology Integration around the Geographic Information: A State of the Art
One of the elements that have popularized and facilitated the use of geographical information on a variety of computational applications has been the use of Web maps; this has opened new research challenges on different subjects, from locating places and people, the study of social behavior or the analyzing of the hidden structures of the terms used in a natural language query used for locating a place. However, the use of geographic information under technological features is not new, instead it has been part of a development and technological integration process. This paper presents a state of the art review about the application of geographic information under different approaches: its use on location based services, the collaborative user participation on it, its contextual-awareness, its use in the Semantic Web and the challenges of its use in natural languge queries. Finally, a prototype that integrates most of these areas is presented
Modeling an ontology on accessible evacuation routes for emergencies
Providing alert communication in emergency situations is vital to reduce the number of victims. However, this is a challenging goal for researchers and professionals due to the diverse pool of prospective users, e.g. people with disabilities as well as other vulnerable groups. Moreover, in the event of an emergency situation, many people could become vulnerable because of exceptional circumstances such as stress, an unknown environment or even visual impairment (e.g. fire causing smoke). Within this scope, a crucial activity is to notify affected people about safe places and available evacuation routes. In order to address this need, we propose to extend an ontology, called SEMA4A (Simple EMergency Alert 4 [for] All), developed in a previous work for managing knowledge about accessibility guidelines, emergency situations and communication technologies. In this paper, we introduce a semi-automatic technique for knowledge acquisition and modeling on accessible evacuation routes. We introduce a use case to show applications of the ontology and conclude with an evaluation involving several experts in evacuation procedures. © 2014 Elsevier Ltd. All rights reserved
Meetings and Meeting Modeling in Smart Environments
In this paper we survey our research on smart meeting rooms and its relevance for augmented reality meeting support and virtual reality generation of meetings in real time or off-line. The research reported here forms part of the European 5th and 6th framework programme projects multi-modal meeting manager (M4) and augmented multi-party interaction (AMI). Both projects aim at building a smart meeting environment that is able to collect multimodal captures of the activities and discussions in a meeting room, with the aim to use this information as input to tools that allow real-time support, browsing, retrieval and summarization of meetings. Our aim is to research (semantic) representations of what takes place during meetings in order to allow generation, e.g. in virtual reality, of meeting activities (discussions, presentations, voting, etc.). Being able to do so also allows us to look at tools that provide support during a meeting and at tools that allow those not able to be physically present during a meeting to take part in a virtual way. This may lead to situations where the differences between real meeting participants, human-controlled virtual participants and (semi-) autonomous virtual participants disappear
Adversarial Semantic Scene Completion from a Single Depth Image
We propose a method to reconstruct, complete and semantically label a 3D
scene from a single input depth image. We improve the accuracy of the regressed
semantic 3D maps by a novel architecture based on adversarial learning. In
particular, we suggest using multiple adversarial loss terms that not only
enforce realistic outputs with respect to the ground truth, but also an
effective embedding of the internal features. This is done by correlating the
latent features of the encoder working on partial 2.5D data with the latent
features extracted from a variational 3D auto-encoder trained to reconstruct
the complete semantic scene. In addition, differently from other approaches
that operate entirely through 3D convolutions, at test time we retain the
original 2.5D structure of the input during downsampling to improve the
effectiveness of the internal representation of our model. We test our approach
on the main benchmark datasets for semantic scene completion to qualitatively
and quantitatively assess the effectiveness of our proposal.Comment: 2018 International Conference on 3D Vision (3DV
Context Trees: Augmenting Geospatial Trajectories with Context
Exposing latent knowledge in geospatial trajectories has the potential to
provide a better understanding of the movements of individuals and groups.
Motivated by such a desire, this work presents the context tree, a new
hierarchical data structure that summarises the context behind user actions in
a single model. We propose a method for context tree construction that augments
geospatial trajectories with land usage data to identify such contexts. Through
evaluation of the construction method and analysis of the properties of
generated context trees, we demonstrate the foundation for understanding and
modelling behaviour afforded. Summarising user contexts into a single data
structure gives easy access to information that would otherwise remain latent,
providing the basis for better understanding and predicting the actions and
behaviours of individuals and groups. Finally, we also present a method for
pruning context trees, for use in applications where it is desirable to reduce
the size of the tree while retaining useful information
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent âdevicesâ, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew âcognitive devicesâ are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
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