19 research outputs found

    Region-based representations of image and video: segmentation tools for multimedia services

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    This paper discusses region-based representations of image and video that are useful for multimedia services such as those supported by the MPEG-4 and MPEG-7 standards. Classical tools related to the generation of the region-based representations are discussed. After a description of the main processing steps and the corresponding choices in terms of feature spaces, decision spaces, and decision algorithms, the state of the art in segmentation is reviewed. Mainly tools useful in the context of the MPEG-4 and MPEG-7 standards are discussed. The review is structured around the strategies used by the algorithms (transition based or homogeneity based) and the decision spaces (spatial, spatio-temporal, and temporal). The second part of this paper proposes a partition tree representation of images and introduces a processing strategy that involves a similarity estimation step followed by a partition creation step. This strategy tries to find a compromise between what can be done in a systematic and universal way and what has to be application dependent. It is shown in particular how a single partition tree created with an extremely simple similarity feature can support a large number of segmentation applications: spatial segmentation, motion estimation, region-based coding, semantic object extraction, and region-based retrieval.Peer ReviewedPostprint (published version

    Video object tracking by label propagation and backward projection

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    This paper presents an approach dedicated to the tracking of one or several semantic objects in a video shot. A state of the art on spatio-temporal segmentation techniques allows us to introduce our own approach. It combines three different steps: label prediction based on partition projection, local segmentation associated with a label propagation, and classification by backward projection. Experimental results highlight the visual quality obtained with this method. Different kinds of objects can be accurately tracked in different kinds of video sequences.Cet article présente nos travaux sur le suivi d'objets dans un plan séquence. Un état de l'art sur les techniques de segmentation spatio-temporelle nous permet d'introduire notre propre méthode de suivi temporel d'objets. Elle est constituée de trois phases distinctes : une prédiction d'étiquettes par projection de partition, une segmentation locale associée à une propagation d'étiquettes, et une classification par rétro-projection. L'association de ces trois étapes cumule les avantages de chaque approche pour un suivi rigoureux d'objets et réduit le temps de traitement de chaque image. La qualité visuelle des résultats obtenus par cette méthode est illustrée en fin d'article. Pour cela nous avons considéré le suivi d'objets ayant des caractéristiques différentes au niveau de leur composition et de leur déplacement

    Semi-automatic video object segmentation

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    Ankara : The Department of Electrical and Electronics Engineering and the Institute of Engineering and Sciences of Bilkent Univ., 2000.Thesis (Master's) -- Bilkent University, 2000.Includes bibliographical references leaves 70-74Content-based iunetionalities form the core of the future multimedia applications. The new multimedia standard MPEG-4 provides a new form of interactivity with coded audio-visual data. The emerging standard MPEG-7 specifies a common description of various types of multimedia information to index the data for storage and retrieval. However, none of these standards specifies how to extract the content of the multimedia data. Video object segmentation addresses this task and tries to extract semantic objects from a scene. Two tyj)es of video object segmentation can be identified: unsupervised and supervised. In unsupervised méthods the user is not involved in any step of the process. In supervised methods the user is requested to supply additional information to increase the quality of the segmentation. The proposed weakly supervised still image segmentation asks the user to draw a scribble over what he defines as an object. These scribbles inititate the iterative method. .A.t each iteration the most similar regions are merged until the desired numljer of regions is reached. The proposed .segmentation method is inserted into the unsupervised COST211ter .A-ualysis Model (.A.M) for video object segmentation. The AM is modified to handh' the sujiervision. The new semi-automatic AM requires the user intei actimi for onl>· first frame of the video, then segmentation and object tracking is doin' automatically. The results indicate that the new semi-automatic AM constituK's a good tool for video oliject segmentation.Esen, ErsinM.S

    Un arbre des formes pour les images multivariées

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    Nowadays, the demand for multi-scale and region-based analysis in many computer vision and pattern recognition applications is obvious. No one would consider a pixel-based approach as a good candidate to solve such problems. To meet this need, the Mathematical Morphology (MM) framework has supplied region-based hierarchical representations of images such as the Tree of Shapes (ToS). The ToS represents the image in terms of a tree of the inclusion of its level-lines. The ToS is thus self-dual and contrast-change invariant which make it well-adapted for high-level image processing. Yet, it is only defined on grayscale images and most attempts to extend it on multivariate images - e.g. by imposing an “arbitrary” total ordering - are not satisfactory. In this dissertation, we present the Multivariate Tree of Shapes (MToS) as a novel approach to extend the grayscale ToS on multivariate images. This representation is a mix of the ToS's computed marginally on each channel of the image; it aims at merging the marginal shapes in a “sensible” way by preserving the maximum number of inclusion. The method proposed has theoretical foundations expressing the ToS in terms of a topographic map of the curvilinear total variation computed from the image border; which has allowed its extension on multivariate data. In addition, the MToS features similar properties as the grayscale ToS, the most important one being its invariance to any marginal change of contrast and any marginal inversion of contrast (a somewhat “self-duality” in the multidimensional case). As the need for efficient image processing techniques is obvious regarding the larger and larger amount of data to process, we propose an efficient algorithm that can be build the MToS in quasi-linear time w.r.t. the number of pixels and quadraticw.r.t. the number of channels. We also propose tree-based processing algorithms to demonstrate in practice, that the MToS is a versatile, easy-to-use, and efficient structure. Eventually, to validate the soundness of our approach, we propose some experiments testing the robustness of the structure to non-relevant components (e.g. with noise or with low dynamics) and we show that such defaults do not affect the overall structure of the MToS. In addition, we propose many real-case applications using the MToS. Many of them are just a slight modification of methods employing the “regular” ToS and adapted to our new structure. For example, we successfully use the MToS for image filtering, image simplification, image segmentation, image classification and object detection. From these applications, we show that the MToS generally outperforms its ToS-based counterpart, demonstrating the potential of our approachDe nombreuses applications issues de la vision par ordinateur et de la reconnaissance des formes requièrent une analyse de l'image multi-échelle basée sur ses régions. De nos jours, personne ne considérerait une approche orientée « pixel » comme une solution viable pour traiter ce genre de problèmes. Pour répondre à cette demande, la Morphologie Mathématique a fourni des représentations hiérarchiques des régions de l'image telles que l'Arbre des Formes (AdF). L'AdF représente l'image par un arbre d'inclusion de ses lignes de niveaux. L'AdF est ainsi auto-dual et invariant au changement de contraste, ce qui fait de lui une structure bien adaptée aux traitements d'images de haut niveau. Néanmoins, il est seulement défini aux images en niveaux de gris et la plupart des tentatives d'extension aux images multivariées (e.g. en imposant un ordre total «arbitraire ») ne sont pas satisfaisantes. Dans ce manuscrit, nous présentons une nouvelle approche pour étendre l'AdF scalaire aux images multivariées : l'Arbre des Formes Multivarié (AdFM). Cette représentation est une « fusion » des AdFs calculés marginalement sur chaque composante de l'image. On vise à fusionner les formes marginales de manière « sensée » en préservant un nombre maximal d'inclusion. La méthode proposée a des fondements théoriques qui consistent en l'expression de l'AdF par une carte topographique de la variation totale curvilinéaire depuis la bordure de l'image. C'est cette reformulation qui a permis l'extension de l'AdF aux données multivariées. De plus, l'AdFM partage des propriétés similaires avec l'AdF scalaire ; la plus importante étant son invariance à tout changement ou inversion de contraste marginal (une sorte d'auto-dualité dans le cas multidimensionnel). Puisqu'il est évident que, vis-à-vis du nombre sans cesse croissant de données à traiter, nous ayons besoin de techniques rapides de traitement d'images, nous proposons un algorithme efficace qui permet de construire l'AdF en temps quasi-linéaire vis-à-vis du nombre de pixels et quadratique vis-à-vis du nombre de composantes. Nous proposons également des algorithmes permettant de manipuler l'arbre, montrant ainsi que, en pratique, l'AdFM est une structure facile à manipuler, polyvalente, et efficace. Finalement, pour valider la pertinence de notre approche, nous proposons quelques expériences testant la robustesse de notre structure aux composantes non-pertinentes (e.g. avec du bruit ou à faible dynamique) et nous montrons que ces défauts n'affectent pas la structure globale de l'AdFM. De plus, nous proposons des applications concrètes utilisant l'AdFM. Certaines sont juste des modifications mineures aux méthodes employant d'ores et déjà l'AdF scalaire mais adaptées à notre nouvelle structure. Par exemple, nous utilisons l'AdFM à des fins de filtrage, segmentation, classification et de détection d'objet. De ces applications, nous montrons ainsi que les méthodes basées sur l'AdFM surpassent généralement leur analogue basé sur l'AdF, démontrant ainsi le potentiel de notre approch

    Digital video moving object segmentation using tensor voting: A non-causal, accurate approach

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    Motion based video segmentation is important in many video processing applications such as MPEG4. This thesis presents an exhaustive, non-causal method to estimate boundaries between moving objects in a video clip. It make use of tensor voting principles. The tensor voting is adapted to allow image structure to manifest in the tangential plane of the saliency map. The technique allows direct estimation of motion vectors from second-order tensor analysis. The tensors make maximal and direct use of the available information by encoding it into the dimensionality of the tensor. The tensor voting methodology introduces a non-symmetrical voting kernel to allow a measure of voting skewness to be inferred. Skewness is found in the third-order tensor in the direction of the tangential first eigenvector. This new concept is introduced as the Tensor Skewness Map or TS map. The TS map gives further information about whether an object is occluding or disoccluding another object. The information can be used to infer the layering order of the moving objects in the video clip. Matched filtering and detection are applied to reduce the TS map into occluding and disoccluding detections. The technique is computationally exhaustive, but may find use in off-line video object segmentation processes. The use of commercial-off-the-shelf Graphic Processor Units is demonstrated to scale well to the tensor voting framework, providing the computational speed improvement required to make the framework realisable on a larger scale and to handle tensor dimensionalities higher than before

    Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS 1994), volume 1

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    The AIAA/NASA Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS '94) was originally proposed because of the strong belief that America's problems of global economic competitiveness and job creation and preservation can partly be solved by the use of intelligent robotics, which are also required for human space exploration missions. Individual sessions addressed nuclear industry, agile manufacturing, security/building monitoring, on-orbit applications, vision and sensing technologies, situated control and low-level control, robotic systems architecture, environmental restoration and waste management, robotic remanufacturing, and healthcare applications

    Perspectives on panoramic photography

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    Digital imaging brings a new set of possibilities to photography. For example, little pictures can be assembled to form a large panorama, and digital cameras are trying to mimic the human visual system to produce better pictures. This manuscript aims at developing the algorithms required to stitch a set of pictures together to obtain a bigger and better image. This thesis explores three important topics of panoramic photography: The alignment of images, the matching of the colours, and the rendering of the resulting panorama. In addition, one chapter is devoted to 3D and constrained estimation. Aligning pictures can be difficult when the scene changes while taking the photographs. A method is proposed to model these changes —or outliers— that appear in image pairs, by computing the outlier distribution from the image histograms and handling the image-to-image correspondence problem as a mixture of inliers versus outliers. Compared to the standard methods, this approach uses the information contained in the image in a better way, and leads to a more reliable result. Digital cameras aim at reproducing the adaptation capabilities of the human eye in capturing the colours of a scene. As a consequence, there is often a large colour mismatch between two pictures. This work exposes a novel way of correcting for colour mismatches by modelling the transformation introduced by the camera, and reversing it to get consistent colours. Finally, this manuscript proposes a method to render high dynamic range images that contain very bright as well as very dark regions. To reproduce this kind of pictures the contrast has to be reduced in order to match the maximum contrast displayable on a screen or on paper. This last method, which is based on a complex model of the human visual system, reduces the contrast of the image while maintaining the little details visible the scene

    Data bases and data base systems related to NASA's aerospace program. A bibliography with indexes

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    This bibliography lists 1778 reports, articles, and other documents introduced into the NASA scientific and technical information system, 1975 through 1980

    Human History and Digital Future

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    Korrigierter Nachdruck. Im Kapitel "Wallace/Moullou: Viability of Production and Implementation of Retrospective Photogrammetry in Archaeology" wurden die Acknowledgemens enfternt.The Proceedings of the 46th Annual Conference on Computer Applications and Quantitative Methods in Archaeology, held between March 19th and 23th, 2018 at the University of Tübingen, Germany, discuss the current questions concerning digital recording, computer analysis, graphic and 3D visualization, data management and communication in the field of archaeology. Through a selection of diverse case studies from all over the world, the proceedings give an overview on new technical approaches and best practice from various archaeological and computer-science disciplines
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