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Next generation software environments : principles, problems, and research directions
The past decade has seen a burgeoning of research and development in software environments. Conferences have been devoted to the topic of practical environments, journal papers produced, and commercial systems sold. Given all the activity, one might expect a great deal of consensus on issues, approaches, and techniques. This is not the case, however. Indeed, the term "environment" is still used in a variety of conflicting ways. Nevertheless substantial progress has been made and we are at least nearing consensus on many critical issues.The purpose of this paper is to characterize environments, describe several important principles that have emerged in the last decade or so, note current open problems, and describe some approaches to these problems, with particular emphasis on the activities of one large-scale research program, the Arcadia project. Consideration is also given to two related topics: empirical evaluation and technology transition. That is, how can environments and their constituents be evaluated, and how can new developments be moved effectively into the production sector
Behavioral types in programming languages
A recent trend in programming language research is to use behav- ioral type theory to ensure various correctness properties of large- scale, communication-intensive systems. Behavioral types encompass concepts such as interfaces, communication protocols, contracts, and choreography. The successful application of behavioral types requires a solid understanding of several practical aspects, from their represen- tation in a concrete programming language, to their integration with other programming constructs such as methods and functions, to de- sign and monitoring methodologies that take behaviors into account. This survey provides an overview of the state of the art of these aspects, which we summarize as the pragmatics of behavioral types
Permission-Based Separation Logic for Multithreaded Java Programs
This paper motivates and presents a program logic for reasoning about multithreaded Java-like programs with concurrency primitives such as dynamic thread creation, thread joining and reentrant object monitors. The logic is based on concurrent separation logic. It is the first detailed adaptation of concurrent separation logic to a multithreaded Java-like language. The program logic associates a unique static access permission with each heap location, ensuring exclusive write accesses and ruling out data races. Concurrent reads are supported through fractional permissions. Permissions can be transferred between threads upon thread starting, thread joining, initial monitor entrancies and final monitor exits.\ud
This paper presents the basic principles to reason about thread creation and thread joining. It finishes with an outlook how this logic will evolve into a full-fledged verification technique for Java (and possibly other multithreaded languages)
Permission-Based Separation Logic for Multithreaded Java Programs
This paper presents a program logic for reasoning about multithreaded
Java-like programs with dynamic thread creation, thread joining and reentrant
object monitors. The logic is based on concurrent separation logic. It is the
first detailed adaptation of concurrent separation logic to a multithreaded
Java-like language. The program logic associates a unique static access
permission with each heap location, ensuring exclusive write accesses and
ruling out data races. Concurrent reads are supported through fractional
permissions. Permissions can be transferred between threads upon thread
starting, thread joining, initial monitor entrancies and final monitor exits.
In order to distinguish between initial monitor entrancies and monitor
reentrancies, auxiliary variables keep track of multisets of currently held
monitors. Data abstraction and behavioral subtyping are facilitated through
abstract predicates, which are also used to represent monitor invariants,
preconditions for thread starting and postconditions for thread joining.
Value-parametrized types allow to conveniently capture common strong global
invariants, like static object ownership relations. The program logic is
presented for a model language with Java-like classes and interfaces, the
soundness of the program logic is proven, and a number of illustrative examples
are presented
Declarative Specification
Deriving formal specifications from informal requirements is extremely difficult since one has to overcome the conceptual gap between an application domain and the domain of formal specification methods. To reduce this gap we introduce application-specific specification languages, i.e., graphical and textual notations that can be unambiguously mapped to formal specifications in a logic language. We describe a number of realised approaches based on this idea, and evaluate them with respect to their domain specificity vs. generalit
TreatJS: Higher-Order Contracts for JavaScript
TreatJS is a language embedded, higher-order contract system for JavaScript
which enforces contracts by run-time monitoring. Beyond providing the standard
abstractions for building higher-order contracts (base, function, and object
contracts), TreatJS's novel contributions are its guarantee of non-interfering
contract execution, its systematic approach to blame assignment, its support
for contracts in the style of union and intersection types, and its notion of a
parameterized contract scope, which is the building block for composable
run-time generated contracts that generalize dependent function contracts.
TreatJS is implemented as a library so that all aspects of a contract can be
specified using the full JavaScript language. The library relies on JavaScript
proxies to guarantee full interposition for contracts. It further exploits
JavaScript's reflective features to run contracts in a sandbox environment,
which guarantees that the execution of contract code does not modify the
application state. No source code transformation or change in the JavaScript
run-time system is required.
The impact of contracts on execution speed is evaluated using the Google
Octane benchmark.Comment: Technical Repor
Resource Usage Protocols for Iterators
We discuss usage protocols for iterator objects that prevent concurrent modifications of the underlying collection while iterators are in progress. We formalize these protocols in Java-like object interfaces, enriched with separation logic contracts. We present examples of iterator clients and proofs that they adhere to the iterator protocol, as well as examples of iterator implementations and proofs that they implement the iterator interface
State-of-the-art on evolution and reactivity
This report starts by, in Chapter 1, outlining aspects of querying and updating resources on
the Web and on the Semantic Web, including the development of query and update languages
to be carried out within the Rewerse project.
From this outline, it becomes clear that several existing research areas and topics are of
interest for this work in Rewerse. In the remainder of this report we further present state of
the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give
an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs;
in Chapter 4 event-condition-action rules, both in the context of active database systems and
in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks
Logic programming in the context of multiparadigm programming: the Oz experience
Oz is a multiparadigm language that supports logic programming as one of its
major paradigms. A multiparadigm language is designed to support different
programming paradigms (logic, functional, constraint, object-oriented,
sequential, concurrent, etc.) with equal ease. This article has two goals: to
give a tutorial of logic programming in Oz and to show how logic programming
fits naturally into the wider context of multiparadigm programming. Our
experience shows that there are two classes of problems, which we call
algorithmic and search problems, for which logic programming can help formulate
practical solutions. Algorithmic problems have known efficient algorithms.
Search problems do not have known efficient algorithms but can be solved with
search. The Oz support for logic programming targets these two problem classes
specifically, using the concepts needed for each. This is in contrast to the
Prolog approach, which targets both classes with one set of concepts, which
results in less than optimal support for each class. To explain the essential
difference between algorithmic and search programs, we define the Oz execution
model. This model subsumes both concurrent logic programming
(committed-choice-style) and search-based logic programming (Prolog-style).
Instead of Horn clause syntax, Oz has a simple, fully compositional,
higher-order syntax that accommodates the abilities of the language. We
conclude with lessons learned from this work, a brief history of Oz, and many
entry points into the Oz literature.Comment: 48 pages, to appear in the journal "Theory and Practice of Logic
Programming
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