8,237 research outputs found

    Cloud engineering is search based software engineering too

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    Many of the problems posed by the migration of computation to cloud platforms can be formulated and solved using techniques associated with Search Based Software Engineering (SBSE). Much of cloud software engineering involves problems of optimisation: performance, allocation, assignment and the dynamic balancing of resources to achieve pragmatic trade-offs between many competing technical and business objectives. SBSE is concerned with the application of computational search and optimisation to solve precisely these kinds of software engineering challenges. Interest in both cloud computing and SBSE has grown rapidly in the past five years, yet there has been little work on SBSE as a means of addressing cloud computing challenges. Like many computationally demanding activities, SBSE has the potential to benefit from the cloud; ‘SBSE in the cloud’. However, this paper focuses, instead, of the ways in which SBSE can benefit cloud computing. It thus develops the theme of ‘SBSE for the cloud’, formulating cloud computing challenges in ways that can be addressed using SBSE

    A Linear Logic Programming Language for Concurrent Programming over Graph Structures

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    We have designed a new logic programming language called LM (Linear Meld) for programming graph-based algorithms in a declarative fashion. Our language is based on linear logic, an expressive logical system where logical facts can be consumed. Because LM integrates both classical and linear logic, LM tends to be more expressive than other logic programming languages. LM programs are naturally concurrent because facts are partitioned by nodes of a graph data structure. Computation is performed at the node level while communication happens between connected nodes. In this paper, we present the syntax and operational semantics of our language and illustrate its use through a number of examples.Comment: ICLP 2014, TPLP 201

    FPGA based remote code integrity verification of programs in distributed embedded systems

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    The explosive growth of networked embedded systems has made ubiquitous and pervasive computing a reality. However, there are still a number of new challenges to its widespread adoption that include scalability, availability, and, especially, security of software. Among the different challenges in software security, the problem of remote-code integrity verification is still waiting for efficient solutions. This paper proposes the use of reconfigurable computing to build a consistent architecture for generation of attestations (proofs) of code integrity for an executing program as well as to deliver them to the designated verification entity. Remote dynamic update of reconfigurable devices is also exploited to increase the complexity of mounting attacks in a real-word environment. The proposed solution perfectly fits embedded devices that are nowadays commonly equipped with reconfigurable hardware components that are exploited to solve different computational problems

    Search-based amorphous slicing

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    Amorphous slicing is an automated source code extraction technique with applications in many areas of software engineering, including comprehension, reuse, testing and reverse engineering. Algorithms for syntax-preserving slicing are well established, but amorphous slicing is harder because it requires arbitrary transformation; finding good general purpose amorphous slicing algorithms therefore remains as hard as general program transformation. In this paper we show how amorphous slices can be computed using search techniques. The paper presents results from a set of experiments designed to explore the application of genetic algorithms, hill climbing, random search and systematic search to a set of six subject programs. As a benchmark, the results are compared to those from an existing analytical algorithm for amorphous slicing, which was written specifically to perform well with the sorts of program under consideration. The results, while tentative at this stage, do give grounds for optimism. The search techniques proved able to reduce the size of the programs under consideration in all cases, sometimes equaling the performance of the specifically-tailored analytic algorithm. In one case, the search techniques performed better, highlighting a fault in the existing algorith

    Search based software engineering: Trends, techniques and applications

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    © ACM, 2012. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version is available from the link below.In the past five years there has been a dramatic increase in work on Search-Based Software Engineering (SBSE), an approach to Software Engineering (SE) in which Search-Based Optimization (SBO) algorithms are used to address problems in SE. SBSE has been applied to problems throughout the SE lifecycle, from requirements and project planning to maintenance and reengineering. The approach is attractive because it offers a suite of adaptive automated and semiautomated solutions in situations typified by large complex problem spaces with multiple competing and conflicting objectives. This article provides a review and classification of literature on SBSE. The work identifies research trends and relationships between the techniques applied and the applications to which they have been applied and highlights gaps in the literature and avenues for further research.EPSRC and E

    Animating the evolution of software

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    The use and development of open source software has increased significantly in the last decade. The high frequency of changes and releases across a distributed environment requires good project management tools in order to control the process adequately. However, even with these tools in place, the nature of the development and the fact that developers will often work on many other projects simultaneously, means that the developers are unlikely to have a clear picture of the current state of the project at any time. Furthermore, the poor documentation associated with many projects has a detrimental effect when encouraging new developers to contribute to the software. A typical version control repository contains a mine of information that is not always obvious and not easy to comprehend in its raw form. However, presenting this historical data in a suitable format by using software visualisation techniques allows the evolution of the software over a number of releases to be shown. This allows the changes that have been made to the software to be identified clearly, thus ensuring that the effect of those changes will also be emphasised. This then enables both managers and developers to gain a more detailed view of the current state of the project. The visualisation of evolving software introduces a number of new issues. This thesis investigates some of these issues in detail, and recommends a number of solutions in order to alleviate the problems that may otherwise arise. The solutions are then demonstrated in the definition of two new visualisations. These use historical data contained within version control repositories to show the evolution of the software at a number of levels of granularity. Additionally, animation is used as an integral part of both visualisations - not only to show the evolution by representing the progression of time, but also to highlight the changes that have occurred. Previously, the use of animation within software visualisation has been primarily restricted to small-scale, hand generated visualisations. However, this thesis shows the viability of using animation within software visualisation with automated visualisations on a large scale. In addition, evaluation of the visualisations has shown that they are suitable for showing the changes that have occurred in the software over a period of time, and subsequently how the software has evolved. These visualisations are therefore suitable for use by developers and managers involved with open source software. In addition, they also provide a basis for future research in evolutionary visualisations, software evolution and open source development
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