15 research outputs found

    Running OpenMp applications efficiently on an everything-shared SDSM

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    Traditional software distributed shared memory (SDSM) systems modify the semantics of a real hardware shared memory system by relaxing the coherence semantic and by limiting the memory regions that are actually shared. These semantic modifications are done to improve performance of the applications using it. In this paper, we will show that a SDSM system that behaves like a real shared memory system (without the afore mentioned relaxations) can also be used to execute OpenMP applications and achieve similar speedups as the ones obtained by traditional SDSM systems. This performance can be achieved by encouraging the cooperation between the SDSM and the OpenMP runtime instead of relaxing the semantics of the shared memory. In addition, techniques like boundaries alignment and page presend are demonstrated as very useful to overcome the limitations of the current SDSM systemsPeer ReviewedPostprint (author's final draft

    Runtime address space computation for SDSM systems

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    This paper explores the benefits and limitations of using a inspector/executor approach for Software Distributed Shared Memory (SDSM) systems. The role of the inspector is to obtain a description of the address space accessed during the execution of parallel loops. The information collected by the inspector will enable the runtime to optimize the movement of shared data that will happen during the executor phase. This paper addresses the main issues that have been considered to embed an inspector/executor model in a SDSM system: amount of data collected by the inspector, the accurateness of this data when the loop has data and/or control dependences, and the computational overhead introduced. The paper also includes a description of the SDSM system where the inspector/executor model has been embedded. The proposal is evaluated with four applications from the NAS benchmark suite. The evaluation shows that the accuracy of the inspection and the small overheads introduced by the approach allow its use in a SDSM system.Peer ReviewedPostprint (published version

    Efficient openMP over sequentially consistent distributed shared memory systems

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    Nowadays clusters are one of the most used platforms in High Performance Computing and most programmers use the Message Passing Interface (MPI) library to program their applications in these distributed platforms getting their maximum performance, although it is a complex task. On the other side, OpenMP has been established as the de facto standard to program applications on shared memory platforms because it is easy to use and obtains good performance without too much effort. So, could it be possible to join both worlds? Could programmers use the easiness of OpenMP in distributed platforms? A lot of researchers think so. And one of the developed ideas is the distributed shared memory (DSM), a software layer on top of a distributed platform giving an abstract shared memory view to the applications. Even though it seems a good solution it also has some inconveniences. The memory coherence between the nodes in the platform is difficult to maintain (complex management, scalability issues, high overhead and others) and the latency of the remote-memory accesses which can be orders of magnitude greater than on a shared bus due to the interconnection network. Therefore this research improves the performance of OpenMP applications being executed on distributed memory platforms using a DSM with sequential consistency evaluating thoroughly the results from the NAS parallel benchmarks. The vast majority of designed DSMs use a relaxed consistency model because it avoids some major problems in the area. In contrast, we use a sequential consistency model because we think that showing these potential problems that otherwise are hidden may allow the finding of some solutions and, therefore, apply them to both models. The main idea behind this work is that both runtimes, the OpenMP and the DSM layer, should cooperate to achieve good performance, otherwise they interfere one each other trashing the final performance of applications. We develop three different contributions to improve the performance of these applications: (a) a technique to avoid false sharing at runtime, (b) a technique to mimic the MPI behaviour, where produced data is forwarded to their consumers and, finally, (c) a mechanism to avoid the network congestion due to the DSM coherence messages. The NAS Parallel Benchmarks are used to test the contributions. The results of this work shows that the false-sharing problem is a relative problem depending on each application. Another result is the importance to move the data flow outside of the critical path and to use techniques that forwards data as early as possible, similar to MPI, benefits the final application performance. Additionally, this data movement is usually concentrated at single points and affects the application performance due to the limited bandwidth of the network. Therefore it is necessary to provide mechanisms that allows the distribution of this data through the computation time using an otherwise idle network. Finally, results shows that the proposed contributions improve the performance of OpenMP applications on this kind of environments

    Scalable RDMA performance in PGAS languages

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    Partitioned global address space (PGAS) languages provide a unique programming model that can span shared-memory multiprocessor (SMP) architectures, distributed memory machines, or cluster ofSMPs. Users can program large scale machines with easy-to-use, shared memory paradigms. In order to exploit large scale machines efficiently, PGAS language implementations and their runtime system must be designed for scalability and performance. The IBM XLUPC compiler and runtime system provide a scalable design through the use of the shared variable directory (SVD). The SVD stores meta-information needed to access shared data. It is dereferenced, in the worst case, for every shared memory access, thus exposing a potential performance problem. In this paper we present a cache of remote addresses as an optimization that will reduce the SVD access overhead and allow the exploitation of native (remote) direct memory accesses. It results in a significant performance improvement while maintaining the run-time portability and scalability.Postprint (published version

    Run-time support for multi-level disjoint memory address spaces

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    High Performance Computing (HPC) systems have become widely used tools in many industry areas and research fields. Research to produce more powerful and efficient systems has grown in par with their popularity. As a consequence, the complexity of modern HPC architectures has increased in order to provide systems with the highest levels of performance. This increased complexity has also affected the way HPC systems are programmed. HPC users have to deal with new devices, languages and tools, and this is can be a significant access barrier to people that do not have a deep knowledge in computer science. On par with the evolution of HPC systems, programming models have also evolved to ease the task of developing applications for these machines. Two well-known examples are OpenMP and MPI. The former can be used in shared memory systems and is praised for offering an easy methodology of software development. The latter is more popular because it targets distributed environments but it is considered burdensome to use. Besides these two, many programming models have emerged to propose new methodologies or to handle new hardware devices. One of these models is OmpSs. OmpSs is a programming model for modern HPC systems that is based on OpenMP and StarSs. Developed by the Programming Models group at the Barcelona Supercomputing Center, it targets the latest generation of HPC systems while benefiting from the ease of use of OpenMP. OmpSs offers asynchronous parallelism with the concept of tasks with data dependencies. These tasks allow the specification of sections of code that can be executed in parallel while the dependencies specify the restrictions about the order in which the tasks can be executed. With this, OmpSs programs can adapt to a many different system configurations while fundamentally still being sequential programs with annotations. This thesis explores the benefits of providing OmpSs the capability to target architectures with complex memory hierarchies. An example of such systems can be the new generation of clusters that use accelerators to power their computing capabilities. The memory hierarchy of these machines is composed of a first level of distributed memory formed by the memory of each individual node, and a second level formed by the private memory of each accelerator devices. Our first contribution shows the implementation of the support of cluster of multi-cores for the OmpSs programming model. We also present two optimizations to boost the performance of applications running on top of cluster systems: a specific task scheduling policy and the addition of slave-to-slave transfers. We evaluate our implementation using a set of benchmarks coded in OmpSs and we also compare them against the same applications implemented using MPI, the most widely used programming model for these systems. We extend our initial implementation in our second contribution, which provides OmpSs with support for clusters of GPUs. We show that OmpSs programs targeting these complex systems are capable of achieving a good performance when compared against MPI+CUDA implementations. The third contribution of this thesis presents an implementation and evaluation of the performance and programmability impact of supporting non-contiguous memory regions. Offering this feature allows applications with complex data accesses to be easily annotated with OmpSs. This is important to widen the spectrum of applications that can be handled by the programming model.Els sistemes de computació d'altes prestacions (CAP) han esdevingut eines importants en diferents sectors industrials i camps de recerca. La recerca per produir sistemes més potents i eficients ha crescut proporcionalment a aquesta popularitat. Com a conseqüència, la complexitat d'aquest tipus de sistemes s'ha incrementat per tal de dotar-los d'altes prestacions. Aquest increment en la complexitat també ha afectat la manera de programar aquest tipus de sistemes. Els usuaris de sistemes CAP han de treballar amb nous dispositius, llenguatges i eines, i això pot convertir-se en una barrera d'entrada significativa per aquelles persones que no tinguin uns alts coneixements informàtics. Seguin l'evolució dels sistemes CAP, els models de programació també han evolucionat per tal de facilitar la tasca de desenvolupar aplicacions per aquests sistemes. Dos exemples ben coneguts son OpenMP i MPI. El primer es pot utilitzar en sistemes de memòria compartida i es reconegut per oferir una metodologia de desenvolupament senzilla. El segon és més popular perquè està dissenyat per sistemes distribuïts, però està considerat difícil d'utilitzar. A part d'aquests dos, altres models de programació han sorgit per proposar noves metodologies o per suportar nous components hardware. Un d'aquests nous models és OmpSs. OmpSs és un model de programació per sistemes CAP moderns que està basat en OpenMP i StarSs. Desenvolupat pel grup de Models de Programació del Barcelona Supercomputing Center, està dissenyat per suportar la darrera generació de sistemes CAP i alhora oferir la facilitat d'us d'OpenMP. OmpSs ofereix paral·lelisme asíncron mitjançant el concepte de tasques amb dependències de dades. Aquestes tasques permeten especificar regions de codi que poden ser executades en paral·lel, mentre que les dependències especifiquen les restriccions sobre l'ordre en que aquestes tasques poden ser executades. Amb això, els programes fets amb OmpSs poden adaptar-se a sistemes amb diferents configuracions tot i ser fonamentalment programes seqüencials amb anotacions. Aquesta tesi explora els beneficis de proveir a OmpSs amb la capacitat de funcionar sobre arquitectures amb jerarquies de memòria complexes. Un exemple d'un sistema així pot ser un dels clústers de nova generació que utilitzen acceleradors per tal d'oferir més capacitat de càlcul. La jerarquia de memòria en aquestes màquines està composada per un primer nivell de memòria distribuïda formada per la memòria de cada node individual, i el segon nivell està format per la memòria privada de cada accelerador. La primera contribució d'aquesta tesi mostra la implementació del suport de clústers de multi-cores pel model de programació OmpSs. També presentem dos optimitzacions per millorar el rendiment de les aplicacions quan s'executen en sistemes clúster: una política de planificació de tasques específica i la incorporació dels missatges entre nodes esclaus. Avaluem la nostra implementació usant un conjunt d'aplicacions programades en OmpSs i també les comparem amb les mateixes aplicacions implementades usant MPI, el model de programació més estès per aquest tipus de sistemes. En la segona contribució estenem la nostra implementació inicial per tal de dotar OmpSs de suport per clústers de GPUs. Mostrem que els programes OmpSs son capaços d'obtenir un bon rendiment sobre aquests tipus de sistemes, fins i tot quan els comparem amb versions implementades usant MPI+CUDA. La tercera contribució descriu la implementació i avaluació del rendiment i de l'impacte de suportar regions de memòria no contigües. Oferir aquesta funcionalitat permet implementar fàcilment amb OmpSs aplicacions amb accessos complexes a memòria, cosa que és important de cara a ampliar l'espectre d'aplicacions que poden ser tractades pel model de programació

    Overlapping communication and computation by using a hybrid MPI/SMPSs approach

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    A previous version of this document was submitted for publication by october 2008.Communication overhead is one of the dominant factors that affect performance in high-performance computing systems. To reduce the negative impact of communication, programmers overlap communication and computation by using asynchronous communication primitives. This increases code complexity, requiring more effort to write parallel code and making less readable code. This paper presents the hybrid use of MPI and SMPSs (SMP superscalar), a task-based shared-memory programming model, enhanced with a restart mechanism allowing the programmer to introduce the asynchronism that is necessary to enable the effective communication/computation overlap in a productive way. We demonstrate the hybrid use of MPI/SMPSs with the high-performance LINPACK benchmark, which uses the lookahead technique to overlap communication and computation. MPI/SMPSs improves the performance of a pure MPI with look-ahead by 7,6% on a 1024 processors machine. In addition to better performance, hybrid MPI/SMPSs substantially reduces code complexity, it is less sensitive to network bandwidth and operating system noise, and improves the use of main memory.Postprint (published version

    Software caching techniques and hardware optimizations for on-chip local memories

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    Despite the fact that the most viable L1 memories in processors are caches, on-chip local memories have been a great topic of consideration lately. Local memories are an interesting design option due to their many benefits: less area occupancy, reduced energy consumption and fast and constant access time. These benefits are especially interesting for the design of modern multicore processors since power and latency are important assets in computer architecture today. Also, local memories do not generate coherency traffic which is important for the scalability of the multicore systems. Unfortunately, local memories have not been well accepted in modern processors yet, mainly due to their poor programmability. Systems with on-chip local memories do not have hardware support for transparent data transfers between local and global memories, and thus ease of programming is one of the main impediments for the broad acceptance of those systems. This thesis addresses software and hardware optimizations regarding the programmability, and the usage of the on-chip local memories in the context of both single-core and multicore systems. Software optimizations are related to the software caching techniques. Software cache is a robust approach to provide the user with a transparent view of the memory architecture; but this software approach can suffer from poor performance. In this thesis, we start optimizing traditional software cache by proposing a hierarchical, hybrid software-cache architecture. Afterwards, we develop few optimizations in order to speedup our hybrid software cache as much as possible. As the result of the software optimizations we obtain that our hybrid software cache performs from 4 to 10 times faster than traditional software cache on a set of NAS parallel benchmarks. We do not stop with software caching. We cover some other aspects of the architectures with on-chip local memories, such as the quality of the generated code and its correspondence with the quality of the buffer management in local memories, in order to improve performance of these architectures. Therefore, we run our research till we reach the limit in software and start proposing optimizations on the hardware level. Two hardware proposals are presented in this thesis. One is about relaxing alignment constraints imposed in the architectures with on-chip local memories and the other proposal is about accelerating the management of local memories by providing hardware support for the majority of actions performed in our software cache.Malgrat les memòries cau encara son el component basic pel disseny del subsistema de memòria, les memòries locals han esdevingut una alternativa degut a les seves característiques pel que fa a l’ocupació d’àrea, el seu consum energètic i el seu rendiment amb un temps d’accés ràpid i constant. Aquestes característiques son d’especial interès quan les properes arquitectures multi-nucli estan limitades pel consum de potencia i la latència del subsistema de memòria.Les memòries locals pateixen de limitacions respecte la complexitat en la seva programació, fet que dificulta la seva introducció en arquitectures multi-nucli, tot i els avantatges esmentats anteriorment. Aquesta tesi presenta un seguit de solucions basades en programari i maquinari específicament dissenyat per resoldre aquestes limitacions.Les optimitzacions del programari estan basades amb tècniques d'emmagatzematge de memòria cau suportades per llibreries especifiques. La memòria cau per programari és un sòlid mètode per proporcionar a l'usuari una visió transparent de l'arquitectura, però aquest enfocament pot patir d'un rendiment deficient. En aquesta tesi, es proposa una estructura jeràrquica i híbrida. Posteriorment, desenvolupem optimitzacions per tal d'accelerar l’execució del programari que suporta el disseny de la memòria cau. Com a resultat de les optimitzacions realitzades, obtenim que el nostre disseny híbrid es comporta de 4 a 10 vegades més ràpid que una implementació tradicional de memòria cau sobre un conjunt d’aplicacions de referencia, com son els “NAS parallel benchmarks”.El treball de tesi inclou altres aspectes de les arquitectures amb memòries locals, com ara la qualitat del codi generat i la seva correspondència amb la qualitat de la gestió de memòria intermèdia en les memòries locals, per tal de millorar el rendiment d'aquestes arquitectures. La tesi desenvolupa propostes basades estrictament en el disseny de nou maquinari per tal de millorar el rendiment de les memòries locals quan ja no es possible realitzar mes optimitzacions en el programari. En particular, la tesi presenta dues propostes de maquinari: una relaxa les restriccions imposades per les memòries locals respecte l’alineament de dades, l’altra introdueix maquinari específic per accelerar les operacions mes usuals sobre les memòries locals

    Methodology for malleable applications on distributed memory systems

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    A la portada logo BSC(English) The dominant programming approach for scientific and industrial computing on clusters is MPI+X. While there are a variety of approaches within the node, denoted by the ``X'', Message Passing interface (MPI) is the standard for programming multiple nodes with distributed memory. This thesis argues that the OmpSs-2 tasking model can be extended beyond the node to naturally support distributed memory, with three benefits: First, at small to medium scale the tasking model is a simpler and more productive alternative to MPI. It eliminates the need to distribute the data explicitly and convert all dependencies into explicit message passing. It also avoids the complexity of hybrid programming using MPI+X. Second, the ability to offload parts of the computation among the nodes enables the runtime to automatically balance the loads in a full-scale MPI+X program. This approach does not require a cost model, and it is able to transparently balance the computational loads across the whole program, on all its nodes. Third, because the runtime handles all low-level aspects of data distribution and communication, it can change the resource allocation dynamically, in a way that is transparent to the application. This thesis describes the design, development and evaluation of OmpSs-2@Cluster, a programming model and runtime system that extends the OmpSs-2 model to allow a virtually unmodified OmpSs-2 program to run across multiple distributed memory nodes. For well-balanced applications it provides similar performance to MPI+OpenMP on up to 16 nodes, and it improves performance by up to 2x for irregular and unbalanced applications like Cholesky factorization. This work also extended OmpSs-2@Cluster for interoperability with MPI and Barcelona Supercomputing Center (BSC)'s state-of-the-art Dynamic Load Balance (DLB) library in order to dynamically balance MPI+OmpSs-2 applications by transparently offloading tasks among nodes. This approach reduces the execution time of a microscale solid mechanics application by 46% on 64 nodes and on a synthetic benchmark, it is within 10% of perfect load balancing on up to 8 nodes. Finally, the runtime was extended to transparently support malleability for pure OmpSs-2@Cluster programs and interoperate with the Resources Management System (RMS). The only change to the application is to explicitly call an API function to control the addition or removal of nodes. In this regard we additionally provide the runtime with the ability to semi-transparently save and recover part of the application status to perform checkpoint and restart. Such a feature hides the complexity of data redistribution and parallel IO from the user while allowing the program to recover and continue previous executions. Our work is a starting point for future research on fault tolerance. In summary, OmpSs-2@Cluster expands the OmpSs-2 programming model to encompass distributed memory clusters. It allows an existing OmpSs-2 program, with few if any changes, to run across multiple nodes. OmpSs-2@Cluster supports transparent multi-node dynamic load balancing for MPI+OmpSs-2 programs, and enables semi-transparent malleability for OmpSs-2@Cluster programs. The runtime system has a high level of stability and performance, and it opens several avenues for future work.(Español) El modelo de programación dominante para clusters tanto en ciencia como industria es actualmente MPI+X. A pesar de que hay alguna variedad de alternativas para programar dentro de un nodo (indicado por la "X"), el estandar para programar múltiples nodos con memoria distribuida sigue siendo Message Passing Interface (MPI). Esta tesis propone la extensión del modelo de programación basado en tareas OmpSs-2 para su funcionamiento en sistemas de memoria distribuida, destacando 3 beneficios principales: En primer lugar; a pequeña y mediana escala, un modelo basado en tareas es más simple y productivo que MPI y elimina la necesidad de distribuir los datos explícitamente y convertir todas las dependencias en mensajes. Además, evita la complejidad de la programacion híbrida MPI+X. En segundo lugar; la capacidad de enviar partes del cálculo entre los nodos permite a la librería balancear la carga de trabajo en programas MPI+X a gran escala. Este enfoque no necesita un modelo de coste y permite equilibrar cargas transversalmente en todo el programa y todos los nodos. En tercer lugar; teniendo en cuenta que es la librería quien maneja todos los aspectos relacionados con distribución y transferencia de datos, es posible la modificación dinámica y transparente de los recursos que utiliza la aplicación. Esta tesis describe el diseño, desarrollo y evaluación de OmpSs-2@Cluster; un modelo de programación y librería que extiende OmpSs-2 permitiendo la ejecución de programas OmpSs-2 existentes en múltiples nodos sin prácticamente necesidad de modificarlos. Para aplicaciones balanceadas, este modelo proporciona un rendimiento similar a MPI+OpenMP hasta 16 nodos y duplica el rendimiento en aplicaciones irregulares o desbalanceadas como la factorización de Cholesky. Este trabajo incluye la extensión de OmpSs-2@Cluster para interactuar con MPI y la librería de balanceo de carga Dynamic Load Balancing (DLB) desarrollada en el Barcelona Supercomputing Center (BSC). De este modo es posible equilibrar aplicaciones MPI+OmpSs-2 mediante la transferencia transparente de tareas entre nodos. Este enfoque reduce el tiempo de ejecución de una aplicación de mecánica de sólidos a micro-escala en un 46% en 64 nodos; en algunos experimentos hasta 8 nodos se pudo equilibrar perfectamente la carga con una diferencia inferior al 10% del equilibrio perfecto. Finalmente, se implementó otra extensión de la librería para realizar operaciones de maleabilidad en programas OmpSs-2@Cluster e interactuar con el Sistema de Manejo de Recursos (RMS). El único cambio requerido en la aplicación es la llamada explicita a una función de la interfaz que controla la adición o eliminación de nodos. Además, se agregó la funcionalidad de guardar y recuperar parte del estado de la aplicación de forma semitransparente con el objetivo de realizar operaciones de salva-reinicio. Dicha funcionalidad oculta al usuario la complejidad de la redistribución de datos y las operaciones de lectura-escritura en paralelo, mientras permite al programa recuperar y continuar ejecuciones previas. Este es un punto de partida para futuras investigaciones en tolerancia a fallos. En resumen, OmpSs-2@Cluster amplía el modelo de programación de OmpSs-2 para abarcar sistemas de memoria distribuida. El modelo permite la ejecución de programas OmpSs-2 en múltiples nodos prácticamente sin necesidad de modificarlos. OmpSs-2@Cluster permite además el balanceo dinámico de carga en aplicaciones híbridas MPI+OmpSs-2 ejecutadas en varios nodos y es capaz de realizar maleabilidad semi-transparente en programas OmpSs-2@Cluster puros. La librería tiene un niveles de rendimiento y estabilidad altos y abre varios caminos para trabajos futuro.Arquitectura de computador

    Memory-Constrained Computing

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    University of Minnesota Ph.D. dissertation.November 2017. Major: Computer Science. Advisor: George Karypis. 1 computer file (PDF); x, 126 pages.The growing disparity between data set sizes and the amount of fast internal memory available in modern computer systems is an important challenge facing a variety of application domains. This problem is partly due to the incredible rate at which data is being collected, and partly due to the movement of many systems towards increasing processor counts without proportionate increases in fast internal memory. Without access to sufficiently large machines, many application users must balance a trade-off between utilizing the processing capabilities of their system and performing computations in memory. In this thesis we explore several approaches to solving this problem. We develop effective and efficient algorithms for compressing scientific simulation data computed on structured and unstructured grids. A paradigm for lossy compression of this data is proposed in which the data computed on the grid is modeled as a graph, which gets decomposed into sets of vertices which satisfy a user defined error constraint, epsilon. Each set of vertices is replaced by a constant value with reconstruction error bounded by epsilon. A comprehensive set of experiments is conducted by comparing these algorithms and other state-of-the-art scientific data compression methods. Over our benchmark suite, our methods obtained compression of 1% of the original size with average PSNR of 43.00 and 3% of the original size with average PSNR of 63.30. In addition, our schemes outperform other state-of-the-art lossy compression approaches and require on the average 25% of the space required by them for similar or better PSNR levels. We present algorithms and experimental analysis for five data structures for representing dynamic sparse graphs. The goal of the presented data structures is two fold. First, the data structures must be compact, as the size of the graphs being operated on continues to grow to less manageable sizes. Second, the cost of operating on the data structures must be within a small factor of the cost of operating on the static graph, else these data structures will not be useful. Of these five data structures, three are approaches, one is semi-compact, but suited for fast operation, and one is focused on compactness and is a dynamic extension of any existing technique known as the WebGraph Framework. Our results show that for well intervalized graphs, like web graphs, the semi-compact is superior to all other data structures in terms of memory and access time. Furthermore, we show that in terms of memory, the compact data structure outperforms all other data structures at the cost of a modest increase in update and access time. We present a virtual memory subsystem which we implemented as part of the BDMPI runtime. Our new virtual memory subsystem, which we call SBMA, bypasses the operating system virtual memory manager to take advantage of BDMPI's node-level cooperative multi-taking. Benchmarking using a synthetic application shows that for the use cases relevant to BDMPI, the overhead incurred by the BDMPI-SBMA system is amortized such that it performs as fast as explicit data movement by the application developer. Furthermore, we tested SBMA with three different classes of applications and our results show that with no modification to the original program, speedups from 2x--12x over a standard BDMPI implementation can be achieved for the included applications. We present a runtime system designed to be used alongside data parallel OpenMP programs for shared-memory problems requiring out-of-core execution. Our new runtime system, which we call OpenOOC, exploits the concurrency exposed by the OpenMP semantics to switch execution contexts during non-resident memory access to perform useful computation, instead of having the thread wait idle. Benchmarking using a synthetic application shows that modern operating systems support the necessary memory and execution context switching functionalities with high-enough performance that they can be used to effectively hide some of the overhead incurred when swapping data between memory and disk in out-of-core execution environments. Furthermore, we tested OpenOOC with practical computational application and our results show that with no structural modification to the original program, runtime can be reduced by an average of 21% compared with the out-of-core equivalent of the application

    Automatically Parallelizing Embedded Legacy Software on Soft-Core SoCs

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    Nowadays, embedded systems are utilized in many areas and become omnipresent, making people's lives more comfortable. Embedded systems have to handle more and more functionality in many products. To maintain the often required low energy consumption, multi-core systems provide high performance at moderate energy consumption. The development started with dual-core processors and has today reached many-core designs with dozens and hundreds of processor cores. However, existing applications can barely leverage the potential of that many cores. Legacy applications are usually written sequentially and thus typically use only one processor core. Thus, these applications do not benefit from the advantages provided by modern many-core systems. Rewriting those applications to use multiple cores requires new skills from developers and it is also time-consuming and highly error prone. Dozens of languages, APIs and compilers have already been presented in the past decades to aid the user with parallelizing applications. Fully automatic parallelizing compilers are seen as the holy grail, since the user effort is kept minimal. However, automatic parallelizers often cannot extract parallelism as good as user aided approaches. Most of these parallelization tools are designed for desktop and high-performance systems and are thus not tuned or applicable for low performance embedded systems. To improve this situation, this work presents an automatic parallelizer for embedded systems, which is able to mostly deliver better quality than user aided approaches and if not allows easy manual fine-tuning. Parallelization tools extract concurrently executable tasks from an application. These tasks can then be executed on different processor cores. Parallelization tools and automatic parallelizers in particular often struggle to efficiently map the extracted parallelism to an existing multi-core processor. This work uses soft-core processors on FPGAs, which makes it possible to realize custom multi-core designs in hardware, within a few minutes. This allows to adapt the multi-core processor to the characteristics of the extracted parallelism. Especially, core-interconnects for communication can be optimized to fit the communication pattern of the parallel application. Embedded applications are often structured as follows: receive input data, (multiple) data processing steps, data output. The multiple processing steps are often realized as consecutive loosely coupled transformations. These steps naturally already model the structure of a processing pipeline. It is the goal of this work to extract this kind of pipeline-parallelism from an application and map it to multiple cores to increase the overall throughput of the system. Multiple cores forming a chain with direct communication channels ideally fit this pattern. The previously described, so called pipeline-parallelism is a barely addressed concept in most parallelization tools. Also, current multi-core designs often do not support the hardware flexibility provided by soft-cores, targeted in this approach. The main contribution of this work is an automatic parallelizer which is able to map different processing steps from the source-code of a sequential application to different cores in a multi-core pipeline. Users only specify the required processing speed after parallelization. The developed tool tries to extract a matching parallelized software design along with a custom multi-core design out of sequential embedded legacy applications. The automatically created multi-core system already contains used peripherals extracted from the source-code and is ready to be used. The presented parallelizer implements multi-objective optimization to generate a minimal hardware design, just fulfilling the user defined requirement. To the best of my knowledge, the possibility to generate such a multi-core pipeline defined by the demands of the parallelized software has never been presented before. The approach is implemented for two soft-core processors and evaluation shows for both targets high speedups of 12x and higher at a reasonable hardware overhead. Compared to other automatic parallelizers, which mainly focus on speedups through latency reduction, significantly higher speedups can be achieved depending on the given application structure
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