951 research outputs found

    Investigation of implementing a synchronization protocol under multiprocessors hierarchical scheduling

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    In the multi-core and multiprocessor domain, there has been considerable work done on scheduling techniques assuming that real-time tasks are independent. In practice a typical real-time system usually share logical resources among tasks. However, synchronization in the multiprocessor area has not received enough attention. In this paper we investigate the possibilities of extending multiprocessor hierarchical scheduling to support an existing synchronization protocol (FMLP) in multiprocessor systems. We discuss problems regarding implementation of the synchronization protocol under the multiprocessor hierarchical scheduling

    On the periodic behavior of real-time schedulers on identical multiprocessor platforms

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    This paper is proposing a general periodicity result concerning any deterministic and memoryless scheduling algorithm (including non-work-conserving algorithms), for any context, on identical multiprocessor platforms. By context we mean the hardware architecture (uniprocessor, multicore), as well as task constraints like critical sections, precedence constraints, self-suspension, etc. Since the result is based only on the releases and deadlines, it is independent from any other parameter. Note that we do not claim that the given interval is minimal, but it is an upper bound for any cycle of any feasible schedule provided by any deterministic and memoryless scheduler

    Scheduling Techniques for Operating Systems for Medical and IoT Devices: A Review

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    Software and Hardware synthesis are the major subtasks in the implementation of hardware/software systems. Increasing trend is to build SoCs/NoC/Embedded System for Implantable Medical Devices (IMD) and Internet of Things (IoT) devices, which includes multiple Microprocessors and Signal Processors, allowing designing complex hardware and software systems, yet flexible with respect to the delivered performance and executed application. An important technique, which affect the macroscopic system implementation characteristics is the scheduling of hardware operations, program instructions and software processes. This paper presents a survey of the various scheduling strategies in process scheduling. Process Scheduling has to take into account the real-time constraints. Processes are characterized by their timing constraints, periodicity, precedence and data dependency, pre-emptivity, priority etc. The affect of these characteristics on scheduling decisions has been described in this paper

    Multi-resource management in embedded real-time systems

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    This thesis addresses the problem of online multi-resource management in embedded real-time systems. It focuses on three research questions. The first question concentrates on how to design an efficient hierarchical scheduling framework for supporting independent development and analysis of component based systems, to provide temporal isolation between components. The second question investigates how to change the mapping of resources to tasks and components during run-time efficiently and predictably, and how to analyze the latency of such a system mode change in systems comprised of several scalable components. The third question deals with the scheduling and analysis of a set of parallel-tasks with real-time constraints which require simultaneous access to several different resources. For providing temporal isolation we chose a reservation-based approach. We first focused on processor reservations, where timed events play an important role. Common examples are task deadlines, periodic release of tasks, budget replenishment and budget depletion. Efficient timer management is therefore essential. We investigated the overheads in traditional timer management techniques and presented a mechanism called Relative Timed Event Queues (RELTEQ), which provides an expressive set of primitives at a low processor and memory overhead. We then leveraged RELTEQ to create an efficient, modular and extensible design for enhancing a real-time operating system with periodic tasks, polling, idling periodic and deferrable servers, and a two-level fixed-priority Hierarchical Scheduling Framework (HSF). The HSF design provides temporal isolation and supports independent development of components by separating the global and local scheduling, and allowing each server to define a dedicated scheduler. Furthermore, the design addresses the system overheads inherent to an HSF and prevents undesirable interference between components. It limits the interference of inactive servers on the system level by means of wakeup events and a combination of inactive server queues with a stopwatch queue. Our implementation is modular and requires only a few modifications of the underlying operating system. We then investigated scalable components operating in a memory-constrained system. We first showed how to reduce the memory requirements in a streaming multimedia application, based on a particular priority assignment of the different components along the processing chain. Then we investigated adapting the resource provisions to tasks during runtime, referred to as mode changes. We presented a novel mode change protocol called Swift Mode Changes, which relies on Fixed Priority with Deferred preemption Scheduling to reduce the mode change latency bound compared to existing protocols based on Fixed Priority Preemptive Scheduling. We then presented a new partitioned parallel-task scheduling algorithm called Parallel-SRP (PSRP), which generalizes MSRP for multiprocessors, and the corresponding schedulability analysis for the problem of multi-resource scheduling of parallel tasks with real-time constraints. We showed that the algorithm is deadlock-free, derived a maximum bound on blocking, and used this bound as a basis for a schedulability test. We then demonstrated how PSRP can exploit the inherent parallelism of a platform comprised of multiple heterogeneous resources. Finally, we presented Grasp, which is a visualization toolset aiming to provide insight into the behavior of complex real-time systems. Its flexible plugin infrastructure allows for easy extension with custom visualization and analysis techniques for automatic trace verification. Its capabilities include the visualization of hierarchical multiprocessor systems, including partitioned and global multiprocessor scheduling with migrating tasks and jobs, communication between jobs via shared memory and message passing, and hierarchical scheduling in combination with multiprocessor scheduling. For tracing distributed systems with asynchronous local clocks Grasp also supports the synchronization of traces from different processors during the visualization and analysis

    Provably good multiprocessor scheduling with resource sharing

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    We present a 12(1 + 3R/(4m)) competitive algorithm for scheduling implicit-deadline sporadic tasks on a platform comprising m processors, where a task may request one of R shared resources

    On the Pitfalls of Resource Augmentation Factors and Utilization Bounds in Real-Time Scheduling

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    In this paper, we take a careful look at speedup factors, utilization bounds, and capacity augmentation bounds. These three metrics have been widely adopted in real-time scheduling research as the de facto standard theoretical tools for assessing scheduling algorithms and schedulability tests. Despite that, it is not always clear how researchers and designers should interpret or use these metrics. In studying this area, we found a number of surprising results, and related to them, ways in which the metrics may be misinterpreted or misunderstood. In this paper, we provide a perspective on the use of these metrics, guiding researchers on their meaning and interpretation, and helping to avoid pitfalls in their use. Finally, we propose and demonstrate the use of parametric augmentation functions as a means of providing nuanced information that may be more relevant in practical settings

    Sample exam questions.

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