50 research outputs found
Equivalence-Checking on Infinite-State Systems: Techniques and Results
The paper presents a selection of recently developed and/or used techniques
for equivalence-checking on infinite-state systems, and an up-to-date overview
of existing results (as of September 2004)
Bisimilarity of Pushdown Systems is Nonelementary
Given two pushdown systems, the bisimilarity problem asks whether they are
bisimilar. While this problem is known to be decidable our main result states
that it is nonelementary, improving EXPTIME-hardness, which was the previously
best known lower bound for this problem. Our lower bound result holds for
normed pushdown systems as well
On Bisimilarity of Higher-Order Pushdown Automata: Undecidability at Order Two
We show that bisimulation equivalence of order-two pushdown automata is undecidable. Moreover, we study the lower order problem of higher-order pushdown automata, which asks, given an order-k pushdown automaton and some k\u27= 2 even when the input k-PDA is deterministic and real-time
Bisimulation equivalence and regularity for real-time one-counter automata
A one-counter automaton is a pushdown automaton with a singleton stack alphabet, where stack emptiness can be tested; it is a real-time automaton if it contains no ε -transitions. We study the computational complexity of the problems of equivalence and regularity (i.e. semantic finiteness) on real-time one-counter automata. The first main result shows PSPACEPSPACE-completeness of bisimulation equivalence; this closes the complexity gap between decidability [23] and PSPACEPSPACE-hardness [25]. The second main result shows NLNL-completeness of language equivalence of deterministic real-time one-counter automata; this improves the known PSPACEPSPACE upper bound (indirectly shown by Valiant and Paterson [27]). Finally we prove PP-completeness of the problem if a given one-counter automaton is bisimulation equivalent to a finite system, and NLNL-completeness of the problem if the language accepted by a given deterministic real-time one-counter automaton is regular.Web of Science80474372
Towards weak bisimilarity on a class of parallel processes.
A directed labelled graph may be used, at a certain abstraction, to represent a system's behaviour. Its nodes, the possible states the system can be in; its arrows labelled by the actions required to move from one state to another. Processes are, for our purposes, synonymous with these labelled transition systems. With this view a well-studied notion of behavioural equivalence is bisimilarity, where processes are bisimilar when whatever one can do, the other can match, while maintaining bisimilarity. Weak bisimilarity accommodates a notion of silent or internal action. A natural class of labelled transition systems is given by considering the derivations of commutative context-free grammars in Greibach Normal Form: the Basic Parallel Processes (BPP), introduced by Christensen in his PhD thesis. They represent a simple model of communication-free parallel computation, and for them bisimilarity is PSPACE-complete. Weak bisimilarity is believed to be decidable, but only partial results exist. Non-bisimilarity is trivially semidecidable on BPP (each process has finitely many next states, so the state space can be explored until a mis-match is found); the research effort in proving it fully decidable centred on semideciding the positive case. Conversely, weak bisimilarity has been known to be semidecidable for a decade, but no method for semideciding inequivalence has yet been found - the presence of silent actions allows a process to have infinitely many possible successor states, so simple exploration is no longer possible. Weak bisimilarity is defined coinductively, but may be approached, and even reached, by its inductively defined approximants. Game theoretically, these change the Defender's winning condition from survival for infinitely many turns to survival for K turns, for an ordinal k, creating a hierarchy of relations successively closer to full weak bisimilarity. It can be seen that on any set of processes this approximant hierarchy collapses: there will always exist some K such that the kth approximant coincides with weak bisimilarity. One avenue towards the semidecidability of non- weak bisimilarity is the decidability of its approximants. It is a long-standing conjecture that on BPP the weak approximant hierarchy collapses at o x 2. If true, in order to semidecide inequivalence it would suffice to be able to decide the o + n approximants. Again, there exist only limited results: the finite approximants are known to be decidable, but no progress has been made on the wth approximant, and thus far the best proven lower-bound of collapse is w1CK (the least non-recursive ordinal number). We significantly improve this bound to okx2(for a k-variable BPP); a key part of the proof being a novel constructive version of Dickson's Lemma. The distances-to-disablings or DD functions were invented by Jancar in order to prove the PSPACE-completeness of bisimilarity on BPP. At the end of his paper is a conjecture that weak bisimilarity might be amenable to the theory; a suggestion we have taken up. We generalise and extend the DD functions, widening the subset of BPP on which weak bisimilarity is known to be computable, and creating a new means for testing inequivalence. The thesis ends with two conjectures. The first, that our extended DD functions in fact capture weak bisimilarity on full BPP (a corollary of which would be to take the lower bound of approximant collapse to and second, that they are computable, which would enable us to semidecide inequivalence, and hence give us the decidability of weak bisimilarity
Bisimulation Equivalence of First-Order Grammars is ACKERMANN-Complete
Checking whether two pushdown automata with restricted silent actions are
weakly bisimilar was shown decidable by S\'enizergues (1998, 2005). We provide
the first known complexity upper bound for this famous problem, in the
equivalent setting of first-order grammars. This ACKERMANN upper bound is
optimal, and we also show that strong bisimilarity is primitive-recursive when
the number of states of the automata is fixed
On the complexity of checking semantic equivalences between pushdown processes and finite-state processes
AbstractSimulation preorder/equivalence and bisimulation equivalence are the most commonly used equivalences in concurrency theory. Their standard definitions are often called strong simulation/bisimulation, while weak simulation/bisimulation abstracts from internal τ-actions.We study the computational complexity of checking these strong and weak semantic preorders/equivalences between pushdown processes and finite-state processes.We present a complete picture of the computational complexity of these problems and also study fixed-parameter tractability in two important input parameters: x, the size of the finite control of the pushdown process, and y, the size of the finite-state process.All simulation problems are generally EXPTIME-complete and only become polynomial if both parameters x and y are fixed.Weak bisimulation equivalence is PSPACE-complete, but becomes polynomial if and only if parameter x is fixed.Strong bisimulation equivalence is PSPACE-complete, but becomes polynomial if either parameter x or y is fixed