57 research outputs found

    Towards adaptive multi-robot systems: self-organization and self-adaptation

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The development of complex systems ensembles that operate in uncertain environments is a major challenge. The reason for this is that system designers are not able to fully specify the system during specification and development and before it is being deployed. Natural swarm systems enjoy similar characteristics, yet, being self-adaptive and being able to self-organize, these systems show beneficial emergent behaviour. Similar concepts can be extremely helpful for artificial systems, especially when it comes to multi-robot scenarios, which require such solution in order to be applicable to highly uncertain real world application. In this article, we present a comprehensive overview over state-of-the-art solutions in emergent systems, self-organization, self-adaptation, and robotics. We discuss these approaches in the light of a framework for multi-robot systems and identify similarities, differences missing links and open gaps that have to be addressed in order to make this framework possible

    Model-Based Programming of Modular Robots

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    Modular robots are a powerful concept for robotics. A modular robot consists of many individual modules so it can adjust its configuration to the problem. However, the fact that a modular robot consists of many individual modules makes it a highly distributed, highly concurrent real-time system, which are notoriously hard to program. In this work, we present our programming framework for writing control applications for modular robots. The framework includes a toolset that allows a model-based programing approach for control application of modular robots with code generation and verification. The framework is characterized by the following three features. First, it provides a complex programming model that is based on standard finite state machines extended in syntax and semantics to support communication, variables, and actions. Second, the framework provides compositionality at the hardware and at the software level and allows building the modular robot and its control application from small building blocks. And third, the framework supports formal verification of the control application to aid the gait and task developer in identifying problems and bugs before the deployment and testing on the physical robot

    A survey on engineering approaches for self-adaptive systems (extended version)

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    The complexity of information systems is increasing in recent years, leading to increased effort for maintenance and configuration. Self-adaptive systems (SASs) address this issue. Due to new computing trends, such as pervasive computing, miniaturization of IT leads to mobile devices with the emerging need for context adaptation. Therefore, it is beneficial that devices are able to adapt context. Hence, we propose to extend the definition of SASs and include context adaptation. This paper presents a taxonomy of self-adaptation and a survey on engineering SASs. Based on the taxonomy and the survey, we motivate a new perspective on SAS including context adaptation

    Modelització de plantes de producció com a sistemes multiagent i implantació parcial en un cas real

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    Aquest treball ha estat motivat per la necessitat de les petites empreses de posar al dia els seus sistemes de producció per adaptar-los al funcionament cada cop més dinàmic i versàtil dels mercats. Actualment es requereix la capacitat d'una ràpida adaptabilitat de la producció pel que fa a canvis freqüents del producte fabricat i a la fabricació concurrent de diversos tipus de producte simultàniament. Una altra necessitat és la integració dels diversos subsistemes de les empreses (i de la seva informació) a la vegada que es necessita una arquitectura modular que permeti sistemes oberts i escalables

    Engineering Pervasive Service Ecosystems: The SAPERE approach

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    Emerging pervasive computing services will typically involve a large number of devices and service components cooperating together in an open and dynamic environment. This calls for suitable models and infrastructures promoting spontaneous, situated, and self-adaptive interactions between components. SAPERE (Self-Aware Pervasive Service Ecosystems) is a general coordination framework aimed at facilitating the decentralized and situated execution of self-organizing and self-adaptive pervasive computing services. SAPERE adopts a nature-inspired approach, in which pervasive services are modeled and deployed as autonomous individuals in an ecosystem of other services and devices, all of which interact in accord to a limited set of coordination laws, or eco-laws. In this article, we present the overall rationale underlying SAPERE and its reference architecture. We introduce the eco-laws--based coordination model and show how it can be used to express and easily enforce general-purpose self-organizing coordination patterns. The middleware infrastructure supporting the SAPERE model is presented and evaluated, and the overall advantages of SAPERE are discussed in the context of exemplary use cases

    C7 - Computing with Space

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    C3 – Computing with Space

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    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

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    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici

    From distributed coordination to field calculus and aggregate computing

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    open6siThis work has been partially supported by: EU Horizon 2020 project HyVar (www.hyvar-project .eu), GA No. 644298; ICT COST Action IC1402 ARVI (www.cost -arvi .eu); Ateneo/CSP D16D15000360005 project RunVar (runvar-project.di.unito.it).Aggregate computing is an emerging approach to the engineering of complex coordination for distributed systems, based on viewing system interactions in terms of information propagating through collectives of devices, rather than in terms of individual devices and their interaction with their peers and environment. The foundation of this approach is the distillation of a number of prior approaches, both formal and pragmatic, proposed under the umbrella of field-based coordination, and culminating into the field calculus, a universal functional programming model for the specification and composition of collective behaviours with equivalent local and aggregate semantics. This foundation has been elaborated into a layered approach to engineering coordination of complex distributed systems, building up to pragmatic applications through intermediate layers encompassing reusable libraries of program components. Furthermore, some of these components are formally shown to satisfy formal properties like self-stabilisation, which transfer to whole application services by functional composition. In this survey, we trace the development and antecedents of field calculus, review the field calculus itself and the current state of aggregate computing theory and practice, and discuss a roadmap of current research directions with implications for the development of a broad range of distributed systems.embargoed_20210910Viroli, Mirko; Beal, Jacob; Damiani, Ferruccio; Audrito, Giorgio; Casadei, Roberto; Pianini, DaniloViroli, Mirko; Beal, Jacob; Damiani, Ferruccio; Audrito, Giorgio; Casadei, Roberto; Pianini, Danil
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