6,367 research outputs found

    Proceedings of the 4th Workshop on Interacting with Smart Objects 2015

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    These are the Proceedings of the 4th IUI Workshop on Interacting with Smart Objects. Objects that we use in our everyday life are expanding their restricted interaction capabilities and provide functionalities that go far beyond their original functionality. They feature computing capabilities and are thus able to capture information, process and store it and interact with their environments, turning them into smart objects

    Designing for Mixed Reality Urban Exploration

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    This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary management. It permits to address a number of concerns regarding information overload, safety, and quality of the experience, which are not sufficiently tackled in traditional non-integrated approaches. This study presents an integrated mobile platform built on top of this framework and reflects on the lessons learned.Peer reviewe

    Designing for Mixed Reality Urban Exploration

    Get PDF
    This paper introduces a design framework for mixed reality urban exploration (MRUE), based on a concrete implementation in a historical city. The framework integrates different modalities, such as virtual reality (VR), augmented reality (AR), and haptics-audio interfaces, as well as advanced features such as personalized recommendations, social exploration, and itinerary management. It permits to address a number of concerns regarding information overload, safety, and quality of the experience, which are not sufficiently tackled in traditional non-integrated approaches. This study presents an integrated mobile platform built on top of this framework and reflects on the lessons learned

    Intelligent and Energy-Efficient Data Prioritization in Green Smart Cities: Current Challenges and Future Directions

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    [EN] The excessive use of digital devices such as cameras and smartphones in smart cities has produced huge data repositories that require automatic tools for efficient browsing, searching, and management. Data prioritization (DP) is a technique that produces a condensed form of the original data by analyzing its contents. Current DP studies are either concerned with data collected through stable capturing devices or focused on prioritization of data of a certain type such as surveillance, sports, or industry. This necessitates the need for DP tools that intelligently and cost-effectively prioritize a large variety of data for detecting abnormal events and hence effectively manage them, thereby making the current smart cities greener. In this article, we first carry out an in-depth investigation of the recent approaches and trends of DP for data of different natures, genres, and domains of two decades in green smart cities. Next, we propose an energy-efficient DP framework by intelligent integration of the Internet of Things, artificial intelligence, and big data analytics. Experimental evaluation on real-world surveillance data verifies the energy efficiency and applicability of this framework in green smart cities. Finally, this article highlights the key challenges of DP, its future requirements, and propositions for integration into green smart citiesThis work was supported by a National Research Foundation of Korea (NRF) grant funded by the Korea government (MSIP) (no. 2016R-1A2B4011712).Muhammad, K.; Lloret, J.; Baik, SW. (2019). Intelligent and Energy-Efficient Data Prioritization in Green Smart Cities: Current Challenges and Future Directions. IEEE Communications Magazine. 57(2):60-65. https://doi.org/10.1109/MCOM.2018.1800371S606557

    A Survey of Multimodal Information Fusion for Smart Healthcare: Mapping the Journey from Data to Wisdom

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    Multimodal medical data fusion has emerged as a transformative approach in smart healthcare, enabling a comprehensive understanding of patient health and personalized treatment plans. In this paper, a journey from data to information to knowledge to wisdom (DIKW) is explored through multimodal fusion for smart healthcare. We present a comprehensive review of multimodal medical data fusion focused on the integration of various data modalities. The review explores different approaches such as feature selection, rule-based systems, machine learning, deep learning, and natural language processing, for fusing and analyzing multimodal data. This paper also highlights the challenges associated with multimodal fusion in healthcare. By synthesizing the reviewed frameworks and theories, it proposes a generic framework for multimodal medical data fusion that aligns with the DIKW model. Moreover, it discusses future directions related to the four pillars of healthcare: Predictive, Preventive, Personalized, and Participatory approaches. The components of the comprehensive survey presented in this paper form the foundation for more successful implementation of multimodal fusion in smart healthcare. Our findings can guide researchers and practitioners in leveraging the power of multimodal fusion with the state-of-the-art approaches to revolutionize healthcare and improve patient outcomes.Comment: This work has been submitted to the ELSEVIER for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessibl

    Pervasive and standalone computing: The perceptual effects of variable multimedia quality.

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    The introduction of multimedia on pervasive and mobile communication devices raises a number of perceptual quality issues, however, limited work has been done examining the 3-way interaction between use of equipment, quality of perception and quality of service. Our work measures levels of informational transfer (objective) and user satisfaction (subjective)when users are presented with multimedia video clips at three different frame rates, using four different display devices, simulating variation in participant mobility. Our results will show that variation in frame-rate does not impact a user’s level of information assimilation, however, does impact a users’ perception of multimedia video ‘quality’. Additionally, increased visual immersion can be used to increase transfer of video information, but can negatively affect the users’ perception of ‘quality’. Finally, we illustrate the significant affect of clip-content on the transfer of video, audio and textual information, placing into doubt the use of purely objective quality definitions when considering multimedia presentations
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