52 research outputs found

    Performance modelling for system-level design

    Get PDF
    xii+208hlm.;24c

    Predictable design for real-time systems

    Get PDF

    From POOSL to UPPAAL : transformation and quantitative analysis

    Get PDF
    POOSL (Parallel Object-Oriented Specification Language) is a powerful general purpose system-level modeling language. In research on design space exploration of motion control systems, POOSL has been used to construct models for performance analysis. The considered motion control algorithms are characterized by periodic execution. They are executed by multiple processors, which are interconnected by Rapid Input/Output (RapidIO) packet switches. Packet latencies as worst-case latencies and average-case latencies are essential performance criteria for motion control systems. However, POOSL analysis merely allows for estimation results for these latency metrics since it is primarily based on simulation. Because motion control systems are time-critical and safety-critical, worst-case latencies of packets are strict timing constraints. Therefore exact worst-case latencies are to be determined. Motivated by this requirement we propose to use model checking techniques. In this paper we illustrate how a POOSL model of a (simplified) motion control system can be transformed into an UPPAAL model and we verify its functional behavior and worst-case latencies. Moreover, we show that analysis of average-case latencies can also be accomplished with assistance of the model checking tool UPPAAL

    Predictable real-time software synthesis

    Get PDF

    Predictable multi-processor system on chip design for multimedia applications

    Get PDF
    The design of multimedia systems has become increasingly complex due to consumer requirements. Consumers demand the functionalities offered by a huge desktop from these systems. Many of these systems are mobile. Therefore, power consumption and size of these devices should be small. These systems are increasingly becoming multi-processor based (MPSoCs) for the reasons of power and performance. Applications execute on these systems in different combinations also known as use-cases. Applications may have different performance requirements in each use-case. Currently, verification of all these use-cases takes bulk of the design effort. There is a need for analysis based techniques so that the platforms have a predictable behaviour and in turn provide guarantees on performance without expending precious man hours on verification. In this dissertation, techniques and architectures have been developed to design and manage these multi-processor based systems efficiently. The dissertation presents predictable architectural components for MPSoCs, a Predictable MPSoC design strategy, automatic platform synthesis tool, a run-time system and an MPSoC simulation technique. The introduction of predictability helps in rapid design of MPSoC platforms. Chapter 1 of the thesis studies the trends in modern multimedia applications and processor architectures. The chapter further highlights the problems in the design of MPSoC platforms and emphasizes the need of predictable design techniques. Predictable design techniques require predictable application and architectural components. The chapter further elaborates on Synchronous Data Flow Graphs which are used to model the applications throughout this thesis. The chapter presents the architecture template used in this thesis and enlists the contributions of the thesis. One of the contributions of this thesis is the design of a predictable component called communication assist. Chapter 2 of the thesis describes the architecture of this communication assist. The communication assist presented in this thesis not only decouples the communication from computation but also provides timing guarantees. Based on this communication assist, an MPSoC platform generation technique has been presented that can design MPSoC platforms capable of satisfying the throughput constraints of multiple applications in all use-cases. The technique is presented in Chapter 3. The design strategy uses three simple steps for platform design. In the first step it finds the required number of processors. The second step minimizes the communication interconnect between the processors and the third step minimizes the communication memory requirement of the platform. Further in Chapter 4, a tool has been developed to generate CA-based platforms for FPGAs. The output of this tool can be used to synthesize platforms on real hardware with the help of FPGA synthesis tools. The applications executing on these platforms often exhibit dynamism e.g. variation in task execution times and change in application throughput requirements. Further, new applications may often be added by consumers at run-time. Resource managers have been presented in literature to handle such dynamic situations. However, the scalability of these resource managers becomes an issue with the increase in number of processors and applications. Chapter 5 presents distributed run-time resource management techniques. Two versions of distributed resource managers have been presented which are scalable with the number of applications and processors. MPSoC platforms for real-time applications are designed assuming worst-case task execution times. It is known that the difference between average-case and worst-case behaviour can be quite large. Therefore, knowing the average case performance is also important for the system designer, and software simulation is often employed to estimate this. However, simulation in software is slow and does not scale with the number of applications and processing elements. In Chapter 6, a fast and scalable simulation methodology is introduced that can simulate the execution of multiple applications on an MPSoC platform. It is based on parallel execution of SDF (Synchronous Data Flow) models of applications. The simulation methodology uses Parallel Discrete Event Simulation (PDES) primitives and it is termed as "Smart Conservative PDES". The methodology generates a parallel simulator which is synthesizable on FPGAs. The framework can also be used to model dynamic arbitration policies which are difficult to analyse using models. The generated platform is also useful in carrying out Design Space Exploration as shown in the thesis. Finally, Chapter 7 summarizes the main findings and (practical) implications of the studies described in previous chapters of this dissertation. Using the contributions mentioned in the thesis, a designer can design and implement predictable multiprocessor based systems capable of satisfying throughput constraints of multiple applications in given set of use-cases, and employ resource management strategies to deal with dynamism in the applications. The chapter also describes the main limitations of this dissertation and makes suggestions for future research

    Constructive tool design for formal languages : from semantics to executing models

    Get PDF
    Embedded, distributed, real-time, electronic systems are becoming more and more dominant in our lives. Hidden in cars, televisions, mp3-players, mobile phones and other appliances, these hardware/software systems influence our daily activities. Their design can be a huge effort and has to be carried out by engineers in a limited amount of time. Computer-aided modelling and design automation shorten the design cycle of these systems enabling companies to deliver their products sooner than their competitors. The design process is divided into different levels of abstraction, starting with a vague product idea (abstract) and ending up with a concrete description ready for implementation. Recently, research has started to focus on the system level, being a promising new area at which the product design could start. This dissertation develops a constructive approach to building tools for system-level design/description/modelling/specification languages, and shows the applicability of this method to the system-level language POOSL (Parallel Object-Oriented Specification Language). The formal semantics of this language is redefined and partly redeveloped, adding probabilistic features, real-time, inheritance, concurrency within processes, dynamic ports and atomic (indivisible) expressions, making the language suitable for performance analysis/modelling. The semantics is two-layered, using a probabilistic denotational semantics for stating the meaning of POOSL’s data layer, and using a probabilistic structural operational semantics for the process layer and architecture layer. The constructive approach has yielded the system-level simulation tool rotalumis, capable of executing large industrial designs, which has been demonstrated by two successful case studies—an ATM-packet switch (in conjunction with IBM Research at Z¨urich) and a packet routing switch for the Internet (in association with Alcatel/Bell at Antwerp). The more generally applicable optimisations of the execution engine (rotalumis) and the decisions taken in its design are discussed in full detail. Prototyping, where the system-level model functions as a part of the prototype implementation of the designed product, is supported by rotalumis-rt, a real-time variant of the execution engine. The viability of prototyping is shown by a case study of a learning infrared remote control, partially realised in hardware and completed with a system-level model. Keywords formal languages / formal specification / modelling languages / systemlevel design / embedded systems / real-time systems / performance analysis / discrete event simulation / probabilistic process algebra / design automation / prototyping / simulation tool

    Coherent tool support for design-space exploration

    Get PDF
    Embedded Systems Innovation by TNO developed three generic tools to improve industrial applicability. POOSL provides an integrated editing, debugging and validating environment for system modelling, combined with a simulator. TRACE is a tool for visualizing quantitative analysis results. Design Framework (DF) aims for system architecting including architectural views, work flow support and the link of architectural reasoning to concrete modeling activities and artifacts. However, there is no integrated environment to support these three tools to work together. This project proposes a prototype to demonstrate cooperation between the three generic tools as an integrated environment for design-space exploration. The report describes the process that was applied to the new integrated environment, Exploration Experiment (EE). EE provides a platform to define an experiment by specifying a sequence of a model and executors. From DF, the user can execute a defined experiment and get the execution results automatically. In addition to the development of EE, this report also includes the process of the development of TRACE extensions. The extensions contain new functionalities of multiple Gantt Chart comparison and design-space visualizations, a standalone application and an executable JAVA Archive file
    • …
    corecore