171,445 research outputs found

    What broke where for distributed and parallel applications — a whodunit story

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    Detection, diagnosis and mitigation of performance problems in today\u27s large-scale distributed and parallel systems is a difficult task. These large distributed and parallel systems are composed of various complex software and hardware components. When the system experiences some performance or correctness problem, developers struggle to understand the root cause of the problem and fix in a timely manner. In my thesis, I address these three components of the performance problems in computer systems. First, we focus on diagnosing performance problems in large-scale parallel applications running on supercomputers. We developed techniques to localize the performance problem for root-cause analysis. Parallel applications, most of which are complex scientific simulations running in supercomputers, can create up to millions of parallel tasks that run on different machines and communicate using the message passing paradigm. We developed a highly scalable and accurate automated debugging tool called PRODOMETER, which uses sophisticated algorithms to first, create a logical progress dependency graph of the tasks to highlight how the problem spread through the system manifesting as a system-wide performance issue. Second, uses this logical progress dependence graph to identify the task where the problem originated. Finally, PRODOMETER pinpoints the code region corresponding to the origin of the bug. Second, we developed a tool-chain that can detect performance anomaly using machine-learning techniques and can achieve very low false positive rate. Our input-aware performance anomaly detection system consists of a scalable data collection framework to collect performance related metrics from different granularity of code regions, an offline model creation and prediction-error characterization technique, and a threshold based anomaly-detection-engine for production runs. Our system requires few training runs and can handle unknown inputs and parameter combinations by dynamically calibrating the anomaly detection threshold according to the characteristics of the input data and the characteristics of the prediction-error of the models. Third, we developed performance problem mitigation scheme for erasure-coded distributed storage systems. Repair operations of the failed blocks in erasure-coded distributed storage system take really long time in networked constrained data-centers. The reason being, during the repair operation for erasure-coded distributed storage, a lot of data from multiple nodes are gathered into a single node and then a mathematical operation is performed to reconstruct the missing part. This process severely congests the links toward the destination where newly recreated data is to be hosted. We proposed a novel distributed repair technique, called Partial-Parallel-Repair (PPR) that performs this reconstruction in parallel on multiple nodes and eliminates network bottlenecks, and as a result, greatly speeds up the repair process. Fourth, we study how for a class of applications, performance can be improved (or performance problems can be mitigated) by selectively approximating some of the computations. For many applications, the main computation happens inside a loop that can be logically divided into a few temporal segments, we call phases. We found that while approximating the initial phases might severely degrade the quality of the results, approximating the computation for the later phases have very small impact on the final quality of the result. Based on this observation, we developed an optimization framework that for a given budget of quality-loss, would find the best approximation settings for each phase in the execution

    Optimization of communication intensive applications on HPC networks

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    Communication is a necessary but overhead inducing component of parallel programming. Its impact on application design and performance is due to several related aspects of a parallel job execution: network topology, routing protocol, suitability of algorithm being used to the network, job placement, etc. This thesis is aimed at developing an understanding of how communication plays out on networks of high performance computing systems and exploring methods that can be used to improve communication performance of large scale applications. Broadly speaking, three topics have been studied in detail in this thesis. The first of these topics is task mapping and job placement on practical installations of torus and dragonfly networks. Next, use of supervised learning algorithms for conducting diagnostic studies of how communication evolves on networks is explored. Finally, efficacy of packet-level simulations for prediction-based studies of communication performance on different networks using different network parameters is analyzed. The primary contribution of this thesis is development of scalable diagnostic and prediction methods that can assist in the process of network designing, adapting applications to future systems, and optimizing execution of applications on existing systems. These meth- ods include a supervised learning approach, a functional modeling tool (called Damselfly), and a PDES-based packet level simulator (called TraceR), all of which are described in this thesis

    GPU acceleration of the Variational Monte Carlo Method for Many Body Physics

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    High-Performance computing is one of the major areas making inroads into the future for large-scale simulation. Applications such as 3D nuclear test, Molecular Dynamics, and Quantum Monte Carlo simulations are now developed on supercomputers using the latest computing technologies. As per the TOP500 supercomputers rating, most of today‘s supercomputers are now heterogeneous: with massively parallel Graphics Processing Units (GPU) equipped with Multi-core CPU(s) to increase the computational capacity. The Variational Monte Carlo(VMC) method is used in the Many Body Physics to study the ground state properties of a system. The wavefunction depends on some variational parameters, which contain the physics for a better prediction. In general, the variational parameters are chosen to realize some sort of order or broken symmetry such as superconductivity and magnetism. The variational approach is computationally expensive and requires a large number of Markov chains (MCs) to obtain convergence. The MCs exhibit abundant data parallelism and parallelizing across CPU clusters will prove to be expensive and does not scale in proportion to the system size. Hence, this method will be a suitable candidate on a massively parallel Graphics Processing Unit (GPU). In this research, we discuss about the various optimization and parallelization strategies adopted to port the VMC method to a NVIDIA GPU using CUDA. We obtained a speedup of nearly 3.85 X compared to the MPI implementation [4] and a speedup of upto 19 X compared to an object-oriented C++ code

    Air pollution modelling using a graphics processing unit with CUDA

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    The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture - has been developed by NVIDIA to utilize this performance in general purpose computations. Here we show for the first time a possible application of GPU for environmental studies serving as a basement for decision making strategies. A stochastic Lagrangian particle model has been developed on CUDA to estimate the transport and the transformation of the radionuclides from a single point source during an accidental release. Our results show that parallel implementation achieves typical acceleration values in the order of 80-120 times compared to CPU using a single-threaded implementation on a 2.33 GHz desktop computer. Only very small differences have been found between the results obtained from GPU and CPU simulations, which are comparable with the effect of stochastic transport phenomena in atmosphere. The relatively high speedup with no additional costs to maintain this parallel architecture could result in a wide usage of GPU for diversified environmental applications in the near future.Comment: 5 figure

    Many-Task Computing and Blue Waters

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    This report discusses many-task computing (MTC) generically and in the context of the proposed Blue Waters systems, which is planned to be the largest NSF-funded supercomputer when it begins production use in 2012. The aim of this report is to inform the BW project about MTC, including understanding aspects of MTC applications that can be used to characterize the domain and understanding the implications of these aspects to middleware and policies. Many MTC applications do not neatly fit the stereotypes of high-performance computing (HPC) or high-throughput computing (HTC) applications. Like HTC applications, by definition MTC applications are structured as graphs of discrete tasks, with explicit input and output dependencies forming the graph edges. However, MTC applications have significant features that distinguish them from typical HTC applications. In particular, different engineering constraints for hardware and software must be met in order to support these applications. HTC applications have traditionally run on platforms such as grids and clusters, through either workflow systems or parallel programming systems. MTC applications, in contrast, will often demand a short time to solution, may be communication intensive or data intensive, and may comprise very short tasks. Therefore, hardware and software for MTC must be engineered to support the additional communication and I/O and must minimize task dispatch overheads. The hardware of large-scale HPC systems, with its high degree of parallelism and support for intensive communication, is well suited for MTC applications. However, HPC systems often lack a dynamic resource-provisioning feature, are not ideal for task communication via the file system, and have an I/O system that is not optimized for MTC-style applications. Hence, additional software support is likely to be required to gain full benefit from the HPC hardware

    Enhancing Energy Production with Exascale HPC Methods

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    High Performance Computing (HPC) resources have become the key actor for achieving more ambitious challenges in many disciplines. In this step beyond, an explosion on the available parallelism and the use of special purpose processors are crucial. With such a goal, the HPC4E project applies new exascale HPC techniques to energy industry simulations, customizing them if necessary, and going beyond the state-of-the-art in the required HPC exascale simulations for different energy sources. In this paper, a general overview of these methods is presented as well as some specific preliminary results.The research leading to these results has received funding from the European Union's Horizon 2020 Programme (2014-2020) under the HPC4E Project (www.hpc4e.eu), grant agreement n° 689772, the Spanish Ministry of Economy and Competitiveness under the CODEC2 project (TIN2015-63562-R), and from the Brazilian Ministry of Science, Technology and Innovation through Rede Nacional de Pesquisa (RNP). Computer time on Endeavour cluster is provided by the Intel Corporation, which enabled us to obtain the presented experimental results in uncertainty quantification in seismic imagingPostprint (author's final draft

    Task-based adaptive multiresolution for time-space multi-scale reaction-diffusion systems on multi-core architectures

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    A new solver featuring time-space adaptation and error control has been recently introduced to tackle the numerical solution of stiff reaction-diffusion systems. Based on operator splitting, finite volume adaptive multiresolution and high order time integrators with specific stability properties for each operator, this strategy yields high computational efficiency for large multidimensional computations on standard architectures such as powerful workstations. However, the data structure of the original implementation, based on trees of pointers, provides limited opportunities for efficiency enhancements, while posing serious challenges in terms of parallel programming and load balancing. The present contribution proposes a new implementation of the whole set of numerical methods including Radau5 and ROCK4, relying on a fully different data structure together with the use of a specific library, TBB, for shared-memory, task-based parallelism with work-stealing. The performance of our implementation is assessed in a series of test-cases of increasing difficulty in two and three dimensions on multi-core and many-core architectures, demonstrating high scalability
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