1,967 research outputs found

    Parallel processing and expert systems

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    Whether it be monitoring the thermal subsystem of Space Station Freedom, or controlling the navigation of the autonomous rover on Mars, NASA missions in the 1990s cannot enjoy an increased level of autonomy without the efficient implementation of expert systems. Merely increasing the computational speed of uniprocessors may not be able to guarantee that real-time demands are met for larger systems. Speedup via parallel processing must be pursued alongside the optimization of sequential implementations. Prototypes of parallel expert systems have been built at universities and industrial laboratories in the U.S. and Japan. The state-of-the-art research in progress related to parallel execution of expert systems is surveyed. The survey discusses multiprocessors for expert systems, parallel languages for symbolic computations, and mapping expert systems to multiprocessors. Results to date indicate that the parallelism achieved for these systems is small. The main reasons are (1) the body of knowledge applicable in any given situation and the amount of computation executed by each rule firing are small, (2) dividing the problem solving process into relatively independent partitions is difficult, and (3) implementation decisions that enable expert systems to be incrementally refined hamper compile-time optimization. In order to obtain greater speedups, data parallelism and application parallelism must be exploited

    Evaluating Cache Coherent Shared Virtual Memory for Heterogeneous Multicore Chips

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    The trend in industry is towards heterogeneous multicore processors (HMCs), including chips with CPUs and massively-threaded throughput-oriented processors (MTTOPs) such as GPUs. Although current homogeneous chips tightly couple the cores with cache-coherent shared virtual memory (CCSVM), this is not the communication paradigm used by any current HMC. In this paper, we present a CCSVM design for a CPU/MTTOP chip, as well as an extension of the pthreads programming model, called xthreads, for programming this HMC. Our goal is to evaluate the potential performance benefits of tightly coupling heterogeneous cores with CCSVM

    Parallel machine architecture and compiler design facilities

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    The objective is to provide an integrated simulation environment for studying and evaluating various issues in designing parallel systems, including machine architectures, parallelizing compiler techniques, and parallel algorithms. The status of Delta project (which objective is to provide a facility to allow rapid prototyping of parallelized compilers that can target toward different machine architectures) is summarized. Included are the surveys of the program manipulation tools developed, the environmental software supporting Delta, and the compiler research projects in which Delta has played a role

    Distributed real-time operating system (DRTOS) modeling in SpecC

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    System level design of an embedded computing system involves a multi-step process to refine the system from an abstract specification to an actual implementation by defining and modeling the system at various levels of abstraction. System level design supports evaluating and optimizing the system early in design exploration.;Embedded computing systems may consist of multiple processing elements, memories, I/O devices, sensors, and actors. The selection of processing elements includes instruction-set processors and custom hardware units, such as application specific integrated circuit (ASIC) and field programmable gate array (FPGA). Real-time operating systems (RTOS) have been used in embedded systems as an industry standard for years and can offer embedded systems the characteristics such as concurrency and time constraints. Some of the existing system level design languages, such as SpecC, provide the capability to model an embedded system including an RTOS for a single processor. However, there is a need to develop a distributed RTOS modeling mechanism as part of the system level design methodology due to the increasing number of processing elements in systems and to embedded platforms having multiple processors. A distributed RTOS (DRTOS) provides services such as multiprocessor tasks scheduling, interprocess communication, synchronization, and distributed mutual exclusion, etc.;In this thesis, we develop a DRTOS model as the extension of the existing SpecC single RTOS model to provide basic functionalities of a DRTOS implementation, and present the refinement methodology for using our DRTOS model during system level synthesis. The DRTOS model and refinement process are demonstrated in the SpecC SCE environment. The capabilities and limitations of the DRTOS modeling approach are presented

    High performance computing with FPGAs

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    Field-programmable gate arrays represent an army of logical units which can be organized in a highly parallel or pipelined fashion to implement an algorithm in hardware. The flexibility of this new medium creates new challenges to find the right processing paradigm which takes into account of the natural constraints of FPGAs: clock frequency, memory footprint and communication bandwidth. In this paper first use of FPGAs as a multiprocessor on a chip or its use as a highly functional coprocessor are compared, and the programming tools for hardware/software codesign are discussed. Next a number of techniques are presented to maximize the parallelism and optimize the data locality in nested loops. This includes unimodular transformations, data locality improving loop transformations and use of smart buffers. Finally, the use of these techniques on a number of examples is demonstrated. The results in the paper and in the literature show that, with the proper programming tool set, FPGAs can speedup computation kernels significantly with respect to traditional processors

    Multimedia terminal system-on-chip design and simulation

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    This paper proposes a design approach based on integrated architectural and system-on-chip (SoC) simulations. The main idea is to have an efficient framework for the design and the evaluation of multimedia terminals, allowing a fast system simulation with a definable degree of accuracy. The design approach includes the simulation of very long instruction word (VLIW) digital signal processors (DSPs), the utilization of a device multiplexing the media streams, and the emulation of the real-time media acquisition. This methodology allows the evaluation of both the multimedia algorithm implementations and the hardware platform, giving feedback on the complete SoC including the interaction between modules and conflicts in accessing either the bus or shared resources. An instruction set architecture (ISA) simulator and an SoC simulation environment compose the integrated framework. In order to validate this approach, the evaluation of an audio-video multiprocessor terminal is presented, and the complete simulation test results are reported

    A Shared memory multiprocessor system architecture utilizing a uniform

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    Due to VLSI lithography problems and the limitation of additional architectural enhancements uniprocessor systems are nearing the end of their life cycle. Therefore, it is believed that Symmetric Multiprocessing (SMP) systems will be the next mainstream computer. These systems allow multiple processors, accessing the same memory image, to cooperate on a number of computational tasks as a single entity. While multiprocessor systems can offer a substantial performance increase compared to uniprocessor systems, major design considerations must be addressed to achieve desired system efficiency levels. Managing cache coherence is a significant problem in multiprocessor systems. Current implementations cope with this problem by utilizing a cache coherence protocol. This protocol puts a large amount of overhead on the system bus to ensure proper program execution, effectively decreasing overall system performance. This thesis approaches the cache coherence problem from a new angle. Instead of utilizing a cache coherence protocol, a new memory system is proposed which eliminates the need for a cache coherence protocol, by utilizing a shared level 2 data-only cache. This new architecture allows for better utilization of the system and improved performance and scalability. A data rate analysis is conducted to demonstrate the potential performance increase from the proposed architecture over conventional approaches. The data rate model clearly shows an increase in system performance and utilization when using the architecture proposed in this thesis

    From plasma to beefarm: Design experience of an FPGA-based multicore prototype

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    In this paper, we take a MIPS-based open-source uniprocessor soft core, Plasma, and extend it to obtain the Beefarm infrastructure for FPGA-based multiprocessor emulation, a popular research topic of the last few years both in the FPGA and the computer architecture communities. We discuss various design tradeoffs and we demonstrate superior scalability through experimental results compared to traditional software instruction set simulators. Based on our experience of designing and building a complete FPGA-based multiprocessor emulation system that supports run-time and compiler infrastructure and on the actual executions of our experiments running Software Transactional Memory (STM) benchmarks, we comment on the pros, cons and future trends of using hardware-based emulation for research.Peer ReviewedPostprint (author's final draft

    Prototyping Formal System Models with Active Objects

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    We propose active object languages as a development tool for formal system models of distributed systems. Additionally to a formalization based on a term rewriting system, we use established Software Engineering concepts, including software product lines and object orientation that come with extensive tool support. We illustrate our modeling approach by prototyping a weak memory model. The resulting executable model is modular and has clear interfaces between communicating participants through object-oriented modeling. Relaxations of the basic memory model are expressed as self-contained variants of a software product line. As a modeling language we use the formal active object language ABS which comes with an extensive tool set. This permits rapid formalization of core ideas, early validity checks in terms of formal invariant proofs, and debugging support by executing test runs. Hence, our approach supports the prototyping of formal system models with early feedback.Comment: In Proceedings ICE 2018, arXiv:1810.0205
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