206 research outputs found

    Reallocation Problems in Scheduling

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    In traditional on-line problems, such as scheduling, requests arrive over time, demanding available resources. As each request arrives, some resources may have to be irrevocably committed to servicing that request. In many situations, however, it may be possible or even necessary to reallocate previously allocated resources in order to satisfy a new request. This reallocation has a cost. This paper shows how to service the requests while minimizing the reallocation cost. We focus on the classic problem of scheduling jobs on a multiprocessor system. Each unit-size job has a time window in which it can be executed. Jobs are dynamically added and removed from the system. We provide an algorithm that maintains a valid schedule, as long as a sufficiently feasible schedule exists. The algorithm reschedules only a total number of O(min{log^* n, log^* Delta}) jobs for each job that is inserted or deleted from the system, where n is the number of active jobs and Delta is the size of the largest window.Comment: 9 oages, 1 table; extended abstract version to appear in SPAA 201

    Offline Learning for Sequence-based Selection Hyper-heuristics

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    This thesis is concerned with finding solutions to discrete NP-hard problems. Such problems occur in a wide range of real-world applications, such as bin packing, industrial flow shop problems, determining Boolean satisfiability, the traveling salesman and vehicle routing problems, course timetabling, personnel scheduling, and the optimisation of water distribution networks. They are typically represented as optimisation problems where the goal is to find a ``best'' solution from a given space of feasible solutions. As no known polynomial-time algorithmic solution exists for NP-hard problems, they are usually solved by applying heuristic methods. Selection hyper-heuristics are algorithms that organise and combine a number of individual low level heuristics into a higher level framework with the objective of improving optimisation performance. Many selection hyper-heuristics employ learning algorithms in order to enhance optimisation performance by improving the selection of single heuristics, and this learning may be classified as either online or offline. This thesis presents a novel statistical framework for the offline learning of subsequences of low level heuristics in order to improve the optimisation performance of sequenced-based selection hyper-heuristics. A selection hyper-heuristic is used to optimise the HyFlex set of discrete benchmark problems. The resulting sequences of low level heuristic selections and objective function values are used to generate an offline learning database of heuristic selections. The sequences in the database are broken down into subsequences and the mathematical concept of a logarithmic return is used to discriminate between ``effective'' subsequences, that tend to lead to improvements in optimisation performance, and ``disruptive'' subsequences that tend to lead to worsening performance. Effective subsequences are used to improve hyper-heuristics performance directly, by embedding them in a simple hyper-heuristic design, and indirectly as the inputs to an appropriate hyper-heuristic learning algorithm. Furthermore, by comparing effective subsequences across different problem domains it is possible to investigate the potential for cross-domain learning. The results presented here demonstrates that the use of well chosen subsequences of heuristics can lead to small, but statistically significant, improvements in optimisation performance

    Analysis of algorithms for online routing and scheduling in networks

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    We study situations in which an algorithm must make decisions about how to best route and schedule data transfer requests in a communication network before each transfer leaves its source. For some situations, such as those requiring quality of service guarantees, this is essential. For other situations, doing work in advance can simplify decisions in transit and increase the speed of the network. In order to reflect realistic scenarios, we require that our algorithms be online, or make their decisions without knowing future requests. We measure the efficiency of an online algorithm by its competitive ratio, which is the maximum ratio, over all request sequences, of the cost of the online algorithm\u27s solution to that of an optimal solution constructed by knowing all the requests in advance.;We identify and study two distinct variations of this general problem. In the first, data transfer requests are permanent virtual circuit requests in a circuit-switched network and the goal is to minimize the network congestion caused by the route assignment. In the second variation, data transfer requests are packets in a packet-switched network and the goal is to minimize the makespan of the schedule, or the time that the last packet reaches its destination. We present new lower bounds on the competitive ratio of any online algorithm with respect to both network congestion and makespan.;We consider two greedy online algorithms for permanent virtual circuit routing on arbitrary networks with unit capacity links, and prove both lower and upper bounds on their competitive ratios. While these greedy algorithms are not optimal, they can be expected to perform well in many circumstances and require less time to make a decision, when compared to a previously discovered asymptotically optimal online algorithm. For the online packet routing and scheduling problem, we consider an algorithm which simply assigns to each packet a priority based upon its arrival time. No packet is delayed by another packet with a lower priority. We analyze the competitive ratio of this algorithm on linear array, tree, and ring networks

    LIPIcs, Volume 248, ISAAC 2022, Complete Volume

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    LIPIcs, Volume 248, ISAAC 2022, Complete Volum

    A Review of Subsequence Time Series Clustering

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    Clustering of subsequence time series remains an open issue in time series clustering. Subsequence time series clustering is used in different fields, such as e-commerce, outlier detection, speech recognition, biological systems, DNA recognition, and text mining. One of the useful fields in the domain of subsequence time series clustering is pattern recognition. To improve this field, a sequence of time series data is used. This paper reviews some definitions and backgrounds related to subsequence time series clustering. The categorization of the literature reviews is divided into three groups: preproof, interproof, and postproof period. Moreover, various state-of-the-art approaches in performing subsequence time series clustering are discussed under each of the following categories. The strengths and weaknesses of the employed methods are evaluated as potential issues for future studies

    Scheduling in Transactional Memory Systems: Models, Algorithms, and Evaluations

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    Transactional memory provides an alternative synchronization mechanism that removes many limitations of traditional lock-based synchronization so that concurrent program writing is easier than lock-based code in modern multicore architectures. The fundamental module in a transactional memory system is the transaction which represents a sequence of read and write operations that are performed atomically to a set of shared resources; transactions may conflict if they access the same shared resources. A transaction scheduling algorithm is used to handle these transaction conflicts and schedule appropriately the transactions. In this dissertation, we study transaction scheduling problem in several systems that differ through the variation of the intra-core communication cost in accessing shared resources. Symmetric communication costs imply tightly-coupled systems, asymmetric communication costs imply large-scale distributed systems, and partially asymmetric communication costs imply non-uniform memory access systems. We made several theoretical contributions providing tight, near-tight, and/or impossibility results on three different performance evaluation metrics: execution time, communication cost, and load, for any transaction scheduling algorithm. We then complement these theoretical results by experimental evaluations, whenever possible, showing their benefits in practical scenarios. To the best of our knowledge, the contributions of this dissertation are either the first of their kind or significant improvements over the best previously known results

    A Problem-based Curriculum for Algorithmic Programming

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    Aspects of Spatial Trajectory Data Management–Compression and Clustering

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    Multi-agent persistent surveillance under temporal logic constraints

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    This thesis proposes algorithms for the deployment of multiple autonomous agents for persistent surveillance missions requiring repeated, periodic visits to regions of interest. Such problems arise in a variety of domains, such as monitoring ocean conditions like temperature and algae content, performing crowd security during public events, tracking wildlife in remote or dangerous areas, or watching traffic patterns and road conditions. Using robots for surveillance is an attractive solution to scenarios in which fixed sensors are not sufficient to maintain situational awareness. Multi-agent solutions are particularly promising, because they allow for improved spatial and temporal resolution of sensor information. In this work, we consider persistent monitoring by teams of agents that are tasked with satisfying missions specified using temporal logic formulas. Such formulas allow rich, complex tasks to be specified, such as "visit regions A and B infinitely often, and if region C is visited then go to region D, and always avoid obstacles." The agents must determine how to satisfy such missions according to fuel, communication, and other constraints. Such problems are inherently difficult due to the typically infinite horizon, state space explosion from planning for multiple agents, communication constraints, and other issues. Therefore, computing an optimal solution to these problems is often infeasible. Instead, a balance must be struck between computational complexity and optimality. This thesis describes solution methods for two main classes of multi-agent persistent surveillance problems. First, it considers the class of problems in which persistent surveillance goals are captured entirely by TL constraints. Such problems require agents to repeatedly visit a set of surveillance regions in order to satisfy their mission. We present results for agents solving such missions with charging constraints, with noisy observations, and in the presence of adversaries. The second class of problems include an additional optimality criterion, such as minimizing uncertainty about the location of a target or maximizing sensor information among the team of agents. We present solution methods and results for such missions with a variety of optimality criteria based on information metrics. For both classes of problems, the proposed algorithms are implemented and evaluated via simulation, experiments with robots in a motion capture environment, or both
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