600 research outputs found

    Multiscale visualization approaches for Volunteered Geographic Information and Location-based Social Media

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    Today, “zoomable” maps are a state-of-the-art way to explore the world, available to anyone with Internet access. However, the process of creating this visualization has been rather loosely investigated and documented. Nevertheless, with an increasing amount of available data, interactive maps have become a more integral approach to visualizing and exploring big datasets and user-generated data. OpenStreetMap and online platforms such as Twitter and Flickr offer application programming interfaces (APIs) with geographic information. They are well-known examples of this visualization challenge and are often used as examples. In addition, an increasing number of public administrations collect open data and publish their data sets, which makes the task of visualization even more relevant. This dissertation deals with the visualization of user-generated geodata as a multiscale map. The basics of today’s multiscale maps—their history, technologies, and possibilities—are explored and abstracted. This work introduces two new multiscale-focused visualization approaches for point data from volunteered geographic information (VGI) and location-based social media (LBSM). One contribution of this effort is a visualization methodology for spatially referenced information in the form of point geometries, using nominally scaled data from social media such as Twitter or Flickr. Typical for this data is a high number of social media posts in different categories—a post on social media corresponds to a point in a specific category. Due to the sheer quantity and similar characteristics, the posts appear generic rather than unique. This type of dataset can be explored using the new method of micro diagrams to visualize the dataset on multiple scales and resolutions. The data is aggregated into small grid cells, and the numerical proportion is shown with small diagrams, which can visually merge into heterogenous areas through colors depicting a specific category. The diagram sizes allow the user to estimate the overall number of aggregated points in a grid cell. A different visualization approach is proposed for more unique points, considered points of interest (POI), based on the selection method. The goal is to identify more locally relevant points from the data set, considered more important compared to other points in the neighborhood, which are then compared by numerical attribute. The method, derived from topographic isolation and called discrete isolation, is the distance from one point to the next with a higher attribute value. By using this measure, the most essential points can be easily selected by choosing a minimum distance and producing a homogenous spatial of the selected points within the chosen dataset. The two newly developed approaches are applied to multiscale mapping by constructing example workflows that produce multiscale maps. The publicly available multiscale mapping workflows OpenMapTiles and OpenStreetMap Carto, using OpenStreetMap data, are systematically explored and analyzed. The result is a general workflow for multiscale map production and a short overview of the toolchain software. In particular, the generalization approaches in the example projects are discussed and these are classified into cartographic theories on the basis of literature. The workflow is demonstrated by building a raster tile service for the micro diagrams and a vector tile service for the discrete isolation, able to be used with just a web browser. In conclusion, these new approaches for point data using VGI and LBSM allow better qualitative visualization of geodata. While analyzing vast global datasets is challenging, exploring and analyzing hidden data patterns is fruitful. Creating this degree of visualization and producing maps on multiple scales is a complicated task. The workflows and tools provided in this thesis will make map production on a worldwide scale easier.:1 Introduction 1 1.1 Motivation .................................................................................................. 3 1.2 Visualization of crowdsourced geodata on multiple scales ............ 5 1.2.1 Research objective 1: Visualization of point collections ......... 6 1.2.2 Research objective 2: Visualization of points of interest ......... 7 1.2.3 Research objective 3: Production of multiscale maps ............. 7 1.3 Reader’s guide ......................................................................................... 9 1.3.1 Structure ........................................................................................... 9 1.3.2 Related Publications ....................................................................... 9 1.3.3 Formatting and layout ................................................................. 10 1.3.4 Online examples ........................................................................... 10 2 Foundations of crowdsourced mapping on multiple scales 11 2.1 Types and properties of crowdsourced data .................................. 11 2.2 Currents trends in cartography ......................................................... 11 2.3 Definitions .............................................................................................. 12 2.3.1 VGI .................................................................................................. 12 2.3.2 LBSM .............................................................................................. 13 2.3.3 Space, place, and location......................................................... 13 2.4 Visualization approaches for crowdsourced geodata ................... 14 2.4.1 Review of publications and visualization approaches ........... 14 2.4.2 Conclusions from the review ...................................................... 15 2.4.3 Challenges mapping crowdsourced data ................................ 17 2.5 Technologies for serving multiscale maps ...................................... 17 2.5.1 Research about multiscale maps .............................................. 17 2.5.2 Web Mercator projection ............................................................ 18 2.5.3 Tiles and zoom levels .................................................................. 19 2.5.4 Raster tiles ..................................................................................... 21 2.5.5 Vector tiles .................................................................................... 23 2.5.6 Tiling as a principle ..................................................................... 25 3 Point collection visualization with categorized attributes 26 3.1 Target users and possible tasks ....................................................... 26 3.2 Example data ......................................................................................... 27 3.3 Visualization approaches .................................................................... 28 3.3.1 Common techniques .................................................................... 28 3.3.2 The micro diagram approach .................................................... 30 3.4 The micro diagram and its parameters ............................................ 33 3.4.1 Aggregating points into a regular structure ............................ 33 3.4.2 Visualizing the number of data points ...................................... 35 3.4.3 Grid and micro diagrams ............................................................ 36 3.4.4 Visualizing numerical proportions with diagrams .................. 37 3.4.5 Influence of color and color brightness ................................... 38 3.4.6 Interaction options with micro diagrams .................................. 39 3.5 Application and user-based evaluation ............................................ 39 3.5.1 Micro diagrams in a multiscale environment ........................... 39 3.5.2 The micro diagram user study ................................................... 41 3.5.3 Point collection visualization discussion .................................. 47 4 Selection of POIs for visualization 50 4.1 Approaches for point selection .......................................................... 50 4.2 Methods for point selection ................................................................ 51 4.2.1 Label grid approach .................................................................... 52 4.2.2 Functional importance approach .............................................. 53 4.2.3 Discrete isolation approach ....................................................... 54 4.3 Functional evaluation of selection methods .................................... 56 4.3.1 Runtime comparison .................................................................... 56 4.3.2 Use cases for discrete isolation ................................................ 57 4.4 Discussion of the selection approaches .......................................... 61 4.4.1 A critical view of the use cases ................................................. 61 4.4.2 Comparing the approaches ........................................................ 62 4.4.3 Conclusion ..................................................................................... 64 5 Creating multiscale maps 65 5.1 Examples of multiscale map production .......................................... 65 5.1.1 OpenStreetMap Infrastructure ................................................... 66 5.1.2 OpenStreetMap Carto ................................................................. 67 5.1.3 OpenMapTiles ............................................................................... 73 5.2 Methods of multiscale map production ............................................ 80 5.2.1 OpenStreetMap tools ................................................................... 80 5.2.2 Geoprocessing .............................................................................. 80 5.2.3 Database ........................................................................................ 80 5.2.4 Creating tiles ................................................................................. 82 5.2.5 Caching .......................................................................................... 82 5.2.6 Styling tiles .................................................................................... 82 5.2.7 Viewing tiles ................................................................................... 83 5.2.8 The stackless approach to tile creation ................................... 83 5.3 Example workflows for creating multiscale maps ........................... 84 5.3.1 Raster tiles: OGC services and micro diagrams .................... 84 5.3.2 Vector tiles: Slippy map and vector tiles ................................. 87 5.4 Discussion of approaches and workflows ....................................... 90 5.4.1 Map production as a rendering pipeline .................................. 90 5.4.2 Comparison of OpenStreetMap Carto and OpenMapTiles .. 92 5.4.3 Discussion of the implementations ........................................... 93 5.4.4 Generalization in map production workflows .......................... 95 5.4.5 Conclusions ................................................................................. 101 6 Discussion 103 6.1 Development for web mapping ........................................................ 103 6.1.1 The role of standards in map production .............................. 103 6.1.2 Technological development ..................................................... 103 6.2 New data, new mapping techniques? ............................................. 104 7 Conclusion 106 7.1 Visualization of point collections ..................................................... 106 7.2 Visualization of points of interest ................................................... 107 7.3 Production of multiscale maps ........................................................ 107 7.4 Synthesis of the research questions .............................................. 108 7.5 Contributions ....................................................................................... 109 7.6 Limitations ............................................................................................ 110 7.7 Outlook ................................................................................................. 111 8 References 113 9 Appendix 130 9.1 Zoom levels and Scale ...................................................................... 130 9.3 Full information about selected UGC papers ................................ 131 9.4 Timeline of mapping technologies .................................................. 133 9.5 Timeline of map providers ................................................................ 133 9.6 Code snippets from own map production workflows .................. 134 9.6.1 Vector tiles workflow ................................................................. 134 9.6.2 Raster tiles workflow.................................................................. 137Heute sind zoombare Karten Alltag für jeden Internetznutzer. Die Erstellung interaktiv zoombarer Karten ist allerdings wenig erforscht, was einen deutlichen Gegensatz zu ihrer aktuellen Bedeutung und Nutzungshäufigkeit darstellt. Die Forschung in diesem Bereich ist also umso notwendiger. Steigende Datenmengen und größere Regionen, die von Karten abgedeckt werden sollen, unterstreichen den Forschungsbedarf umso mehr. Beispiele für stetig wachsende Datenmengen sind Geodatenquellen wie OpenStreetMap aber auch freie amtliche Geodatensätze (OpenData), aber auch die zunehmende Zahl georeferenzierter Inhalte auf Internetplatformen wie Twitter oder Flickr zu nennen. Das Thema dieser Arbeit ist die Visualisierung eben dieser nutzergenerierten Geodaten mittels zoombarer Karten. Dafür wird die Entwicklung der zugrundeliegenden Technologien über die letzten zwei Jahr-zehnte und die damit verbundene Möglichkeiten vorgestellt. Weitere Beiträge sind zwei neue Visualisierungsmethoden, die sich besonders für die Darstellung von Punktdaten aus raumbezogenen nutzergenerierten Daten und georeferenzierte Daten aus Sozialen Netzwerken eignen. Ein Beitrag dieser Arbeit ist eine neue Visualisierungsmethode für raumbezogene Informationen in Form von Punktgeometrien mit nominal skalierten Daten aus Sozialen Medien, wie beispielsweise Twitter oder Flickr. Typisch für diese Daten ist eine hohe Anzahl von Beiträgen mit unterschiedlichen Kategorien. Wobei die Beiträge, bedingt durch ihre schiere Menge und ähnlicher Ei-genschaften, eher generisch als einzigartig sind. Ein Beitrag in den So-zia len Medien entspricht dabei einem Punkt mit einer bestimmten Katego-rie. Ein solcher Datensatz kann mit der neuen Methode der „micro diagrams“ in verschiedenen Maßstäben und Auflösungen visualisiert und analysiert werden. Dazu werden die Daten in kleine Gitterzellen aggregiert. Die Menge und Verteilung der über die Kategorien aggregierten Punkte wird durch kleine Diagramme dargestellt, wobei die Farben die verschiedenen Kategorien visualisieren. Durch die geringere Größe der einzelnen Diagramme verschmelzen die kleinen Diagramme visuell, je nach der Verteilung der Farben für die Kategorien. Bei genauerem Hinsehen ist die Schätzung der Menge der aggregierten Punkte über die Größe der Diagramme die Menge und die Verteilung über die Kategorien möglich. Für einzigartigere Punkte, die als Points of Interest (POI) angesehen werden, wird ein anderer Visualisierungsansatz vorgeschlagen, der auf einer Auswahlmethode basiert. Ziel ist es dabei lokal relevantere Punkte aus dem Datensatz zu identifizieren, die im Vergleich zu anderen Punkten in der Nachbarschaft des Punktes verglichen nach einem numerischen Attribut wichtiger sind. Die Methode ist von dem geographischen Prinzip der Dominanz von Bergen abgeleitet und wird „discrete isolation“ genannt. Es handelt sich dabei um die Distanz von einem Punkt zum nächsten mit einem höheren Attributwert. Durch die Verwendung dieses Maßes können lokal bedeutende Punkte leicht ausgewählt werden, indem ein minimaler Abstand gewählt und so räumlich gleichmäßig verteilte Punkte aus dem Datensatz ausgewählt werden. Die beiden neu vorgestellten Methoden werden in den Kontext der zoombaren Karten gestellt, indem exemplarische Arbeitsabläufe erstellt werden, die als Er-gebnis eine zoombare Karte liefern. Dazu werden die frei verfügbaren Beispiele zur Herstellung von weltweiten zoombaren Karten mit nutzergenerierten Geo-daten von OpenStreetMap, anhand der Kartenprojekte OpenMapTiles und O-penStreetMap Carto analysiert und in Arbeitsschritte gegliedert. Das Ergebnis ist ein wiederverwendbarer Arbeitsablauf zur Herstellung zoombarer Karten, ergänzt durch eine Auswahl von passender Software für die einzelnen Arbeits-schritte. Dabei wird insbesondere auf die Generalisierungsansätze in den Beispielprojekten eingegangen und diese anhand von Literatur in die kartographische Theorie eingeordnet. Zur Demonstration des Workflows wird je ein Raster Tiles Dienst für die „micro diagrams“ und ein Vektor Tiles Dienst für die „discrete isolation“ erstellt. Beide Dienste lassen sich mit einem aktuellen Webbrowser nutzen. Zusammenfassend ermöglichen diese neuen Visualisierungsansätze für Punkt-daten aus VGI und LBSM eine bessere qualitative Visualisierung der neuen Geodaten. Die Analyse riesiger globaler Datensätze ist immer noch eine Herausforderung, aber die Erforschung und Analyse verborgener Muster in den Daten ist lohnend. Die Erstellung solcher Visualisierungen und die Produktion von Karten in verschiedenen Maßstäben ist eine komplexe Aufgabe. Die in dieser Arbeit vorgestellten Arbeitsabläufe und Werkzeuge erleichtern die Erstellung von Karten in globalem Maßstab.:1 Introduction 1 1.1 Motivation .................................................................................................. 3 1.2 Visualization of crowdsourced geodata on multiple scales ............ 5 1.2.1 Research objective 1: Visualization of point collections ......... 6 1.2.2 Research objective 2: Visualization of points of interest ......... 7 1.2.3 Research objective 3: Production of multiscale maps ............. 7 1.3 Reader’s guide ......................................................................................... 9 1.3.1 Structure ........................................................................................... 9 1.3.2 Related Publications ....................................................................... 9 1.3.3 Formatting and layout ................................................................. 10 1.3.4 Online examples ........................................................................... 10 2 Foundations of crowdsourced mapping on multiple scales 11 2.1 Types and properties of crowdsourced data .................................. 11 2.2 Currents trends in cartography ......................................................... 11 2.3 Definitions .............................................................................................. 12 2.3.1 VGI .................................................................................................. 12 2.3.2 LBSM .............................................................................................. 13 2.3.3 Space, place, and location......................................................... 13 2.4 Visualization approaches for crowdsourced geodata ................... 14 2.4.1 Review of publications and visualization approaches ........... 14 2.4.2 Conclusions from the review ...................................................... 15 2.4.3 Challenges mapping crowdsourced data ................................ 17 2.5 Technologies for serving multiscale maps ...................................... 17 2.5.1 Research about multiscale maps .............................................. 17 2.5.2 Web Mercator projection ............................................................ 18 2.5.3 Tiles and zoom levels .................................................................. 19 2.5.4 Raster tiles ..................................................................................... 21 2.5.5 Vector tiles .................................................................................... 23 2.5.6 Tiling as a principle ..................................................................... 25 3 Point collection visualization with categorized attributes 26 3.1 Target users and possible tasks ....................................................... 26 3.2 Example data ......................................................................................... 27 3.3 Visualization approaches .................................................................... 28 3.3.1 Common techniques .................................................................... 28 3.3.2 The micro diagram approach .................................................... 30 3.4 The micro diagram and its parameters ............................................ 33 3.4.1 Aggregating points into a regular structure ............................ 33 3.4.2 Visualizing the number of data points ...................................... 35 3.4.3 Grid and micro diagrams ............................................................ 36 3.4.4 Visualizing numerical proportions with diagrams .................. 37 3.4.5 Influence of color and color brightness ................................... 38 3.4.6 Interaction options with micro diagrams .................................. 39 3.5 Application and user-based evaluation ............................................ 39 3.5.1 Micro diagrams in a multiscale environment ........................... 39 3.5.2 The micro diagram user study ................................................... 41 3.5.3 Point collection vis

    Constrained tGAP for generalisation between scales: the case of Dutch topographic data

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    This article presents the results of integrating large- and medium-scale data into a unified data structure. This structure can be used as a single non-redundant representation for the input data, which can be queried at any arbitrary scale between the source scales. The solution is based on the constrained topological Generalized Area Partition (tGAP), which stores the results of a generalization process applied to the large-scale dataset, and is controlled by the objects of the medium-scale dataset, which act as constraints on the large-scale objects. The result contains the accurate geometry of the large-scale objects enriched with the generalization knowledge of the medium-scale data, stored as references in the constraint tGAP structure. The advantage of this constrained approach over the original tGAP is the higher quality of the aggregated maps. The idea was implemented with real topographic datasets from The Netherlands for the large- (1:1000) and medium-scale (1:10,000) data. The approach is expected to be equally valid for any categorical map and for other scales as well

    DEVELOPMENT OF A GEODATABASE FOR EFFICIENT REMOTE SENSING DATA MANAGEMENT IN EMERGENCY SCENARIOS

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    Disasters such as floods, large fires, landslides, avalanches, or forest fires are often inevitable and cannot be fully prevented, but their impact can be minimized with sound disaster management strategies aided by the latest technological advancements. A key factor affecting these strategies is the time, because any delay can result in dramatic consequences and potentially human losses. Therefore, a quick geo-situation report of the disaster is highly demanded, but still not an easy task because – in most cases – a priori known spatial information like map data or geodatabases, are outdated, and anyway won’t provide an overview on the current situation. This paper provides an exploratory investigation to be smart in providing correct and timely geodata that can help in emergency cases; especially in support decision making in emergency and risk management. In particular, issues related to geodatabase design and visualization of a variety of geodata available play a key role when it comes to efficient data deployment and usability. To this end, a significant part of this research will be devoted to develop a concept for a geodatabase design and dataset management that helps assessing a disaster risk through a potential provision of data needed. Based on this consideration, the proposed concept is to create multi-disciplinary integrated geodatabases as well as an easy-to-use graphical user interface to access the obtained data. To address this concept, hard- and software solutions are being developed through the joint research project ANKommEn and its extension ANKommEn2. In those projects two automated unmanned systems, that is an aerial UAV (Unmanned Aerial Vehicle) and a ground based UGV (Unmanned Ground Vehicle), are being developed to provide up-to-date information of rescue scenarios. Within this paper, highlights about the two project parts will be briefly presented, and then the current state of the art in geospatial database management, followed by focusing on Postgres-based database management connected with QGIS, and finally current results like a Web Map Service will be discussed

    Geosciences Roadmap for Research Infrastructures 2025–2028 by the Swiss Geosciences Community

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    This community roadmap presents an integrative approach including the most urgent infrastructure requests for the future development of geosciences in Switzerland. It recommends to strengthen the multidisciplinary nature of the geosciences by putting all activities under the roof of the Integrated Swiss Geosciences supported by four specific research infrastructure pillars. The roadmap represents the view of the Swiss scientific community in the field of geosciences and is a formal element of the process to elaborate the Swiss Roadmap for Research Infrastructures 2023. This bottom-up contribution to the identification and selection of important national and international research infrastructures has been coordinated by the Swiss Academy of Sciences (SCNAT) on a mandate by the State Secretariat for Education, Research and Innovation (SERI).ISSN:2297-1564ISSN:2297-157

    3D Spatial Data Infrastructures for web-based Visualization

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    In this thesis, concepts for developing Spatial Data Infrastructures with an emphasis on visualizing 3D landscape and city models in distributed environments are discussed. Spatial Data Infrastructures are important for public authorities in order to perform tasks on a daily basis, and serve as research topic in geo-informatics. Joint initiatives at national and international level exist for harmonizing procedures and technologies. Interoperability is an important aspect in this context - as enabling technology for sharing, distributing, and connecting geospatial data and services. The Open Geospatial Consortium is the main driver for developing international standards in this sector and includes government agencies, universities and private companies in a consensus process. 3D city models are becoming increasingly popular not only in desktop Virtual Reality applications but also for being used in professional purposes by public authorities. Spatial Data Infrastructures focus so far on the storage and exchange of 3D building and elevation data. For efficient streaming and visualization of spatial 3D data in distributed network environments such as the internet, concepts from the area of real time 3D Computer Graphics must be applied and combined with Geographic Information Systems (GIS). For example, scene graph data structures are commonly used for creating complex and dynamic 3D environments for computer games and Virtual Reality applications, but have not been introduced in GIS so far. In this thesis, several aspects of how to create interoperable and service-based environments for 3D spatial data are addressed. These aspects are covered by publications in journals and conference proceedings. The introductory chapter provides a logic succession from geometrical operations for processing raw data, to data integration patterns, to system designs of single components, to service interface descriptions and workflows, and finally to an architecture of a complete distributed service network. Digital Elevation Models are very important in 3D geo-visualization systems. Data structures, methods and processes are described for making them available in service based infrastructures. A specific mesh reduction method is used for generating lower levels of detail from very large point data sets. An integration technique is presented that allows the combination with 2D GIS data such as roads and land use areas. This approach allows using another optimization technique that greatly improves the usability for immersive 3D applications such as pedestrian navigation: flattening road and water surfaces. It is a geometric operation, which uses data structures and algorithms found in numerical simulation software implementing Finite Element Methods. 3D Routing is presented as a typical application scenario for detailed 3D city models. Specific problems such as bridges, overpasses and multilevel networks are addressed and possible solutions described. The integration of routing capabilities in service infrastructures can be accomplished with standards of the Open Geospatial Consortium. An additional service is described for creating 3D networks and for generating 3D routes on the fly. Visualization of indoor routes requires different representation techniques. As server interface for providing access to all 3D data, the Web 3D Service has been used and further developed. Integrating and handling scene graph data is described in order to create rich virtual environments. Coordinate transformations of scene graphs are described in detail, which is an important aspect for ensuring interoperability between systems using different spatial reference systems. The Web 3D Service plays a central part in nearly all experiments that have been carried out. It does not only provide the means for interactive web-visualizations, but also for performing further analyses, accessing detailed feature information, and for automatic content discovery. OpenStreetMap and other worldwide available datasets are used for developing a complete architecture demonstrating the scalability of 3D Spatial Data Infrastructures. Its suitability for creating 3D city models is analyzed, according to requirements set by international standards. A full virtual globe system has been developed based on OpenStreetMap including data processing, database storage, web streaming and a visualization client. Results are discussed and compared to similar approaches within geo-informatics research, clarifying in which application scenarios and under which requirements the approaches in this thesis can be applied

    Management of spatial data for visualization on mobile devices

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    Vector-based mapping is emerging as a preferred format in Location-based Services(LBS), because it can deliver an up-to-date and interactive map visualization. The Progressive Transmission(PT) technique has been developed to enable the ecient transmission of vector data over the internet by delivering various incremental levels of detail(LoD). However, it is still challenging to apply this technique in a mobile context due to many inherent limitations of mobile devices, such as small screen size, slow processors and limited memory. Taking account of these limitations, PT has been extended by developing a framework of ecient data management for the visualization of spatial data on mobile devices. A data generalization framework is proposed and implemented in a software application. This application can signicantly reduce the volume of data for transmission and enable quick access to a simplied version of data while preserving appropriate visualization quality. Using volunteered geographic information as a case-study, the framework shows exibility in delivering up-to-date spatial information from dynamic data sources. Three models of PT are designed and implemented to transmit the additional LoD renements: a full scale PT as an inverse of generalisation, a viewdependent PT, and a heuristic optimised view-dependent PT. These models are evaluated with user trials and application examples. The heuristic optimised view-dependent PT has shown a signicant enhancement over the traditional PT in terms of bandwidth-saving and smoothness of transitions. A parallel data management strategy associated with three corresponding algorithms has been developed to handle LoD spatial data on mobile clients. This strategy enables the map rendering to be performed in parallel with a process which retrieves the data for the next map location the user will require. A viewdependent approach has been integrated to monitor the volume of each LoD for visible area. The demonstration of a exible rendering style shows its potential use in visualizing dynamic geoprocessed data. Future work may extend this to integrate topological constraints and semantic constraints for enhancing the vector map visualization

    Multimodal Content Delivery for Geo-services

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    This thesis describes a body of work carried out over several research projects in the area of multimodal interaction for location-based services. Research in this area has progressed from using simulated mobile environments to demonstrate the visual modality, to the ubiquitous delivery of rich media using multimodal interfaces (geo- services). To effectively deliver these services, research focused on innovative solutions to real-world problems in a number of disciplines including geo-location, mobile spatial interaction, location-based services, rich media interfaces and auditory user interfaces. My original contributions to knowledge are made in the areas of multimodal interaction underpinned by advances in geo-location technology and supported by the proliferation of mobile device technology into modern life. Accurate positioning is a known problem for location-based services, contributions in the area of mobile positioning demonstrate a hybrid positioning technology for mobile devices that uses terrestrial beacons to trilaterate position. Information overload is an active concern for location-based applications that struggle to manage large amounts of data, contributions in the area of egocentric visibility that filter data based on field-of-view demonstrate novel forms of multimodal input. One of the more pertinent characteristics of these applications is the delivery or output modality employed (auditory, visual or tactile). Further contributions in the area of multimodal content delivery are made, where multiple modalities are used to deliver information using graphical user interfaces, tactile interfaces and more notably auditory user interfaces. It is demonstrated how a combination of these interfaces can be used to synergistically deliver context sensitive rich media to users - in a responsive way - based on usage scenarios that consider the affordance of the device, the geographical position and bearing of the device and also the location of the device

    Spatio-Temporal Data Handling for Generic Mobile Geoinformation Systems

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    Within this thesis, a workflow for an efficient and practical handling of spatio-temporal data is presented. This workflow consists of three layered parts. The first part is the efficient management of spatio-temporal data. The second part focuses on the development of Web services for the dissemination of spatio-temporal data. The third part is a generic mobile GIS for professional users as a typical application for the spatio-temporal data management model and the related Web services
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