581 research outputs found
Multiple chaotic central pattern generators with learning for legged locomotion and malfunction compensation
An originally chaotic system can be controlled into various periodic
dynamics. When it is implemented into a legged robot's locomotion control as a
central pattern generator (CPG), sophisticated gait patterns arise so that the
robot can perform various walking behaviors. However, such a single chaotic CPG
controller has difficulties dealing with leg malfunction. Specifically, in the
scenarios presented here, its movement permanently deviates from the desired
trajectory. To address this problem, we extend the single chaotic CPG to
multiple CPGs with learning. The learning mechanism is based on a simulated
annealing algorithm. In a normal situation, the CPGs synchronize and their
dynamics are identical. With leg malfunction or disability, the CPGs lose
synchronization leading to independent dynamics. In this case, the learning
mechanism is applied to automatically adjust the remaining legs' oscillation
frequencies so that the robot adapts its locomotion to deal with the
malfunction. As a consequence, the trajectory produced by the multiple chaotic
CPGs resembles the original trajectory far better than the one produced by only
a single CPG. The performance of the system is evaluated first in a physical
simulation of a quadruped as well as a hexapod robot and finally in a real
six-legged walking machine called AMOSII. The experimental results presented
here reveal that using multiple CPGs with learning is an effective approach for
adaptive locomotion generation where, for instance, different body parts have
to perform independent movements for malfunction compensation.Comment: 48 pages, 16 figures, Information Sciences 201
Chaotic exploration and learning of locomotion behaviours
We present a general and fully dynamic neural system, which exploits intrinsic chaotic dynamics, for the real-time goal-directed exploration and learning of the possible locomotion patterns of an articulated robot of an arbitrary morphology in an unknown environment. The controller is modeled as a network of neural oscillators that are initially coupled only through physical embodiment, and goal-directed exploration of coordinated motor patterns is achieved by chaotic search using adaptive bifurcation. The phase space of the indirectly coupled neural-body-environment system contains multiple transient or permanent self-organized dynamics, each of which is a candidate for a locomotion behavior. The adaptive bifurcation enables the system orbit to wander through various phase-coordinated states, using its intrinsic chaotic dynamics as a driving force, and stabilizes on to one of the states matching the given goal criteria. In order to improve the sustainability of useful transient patterns, sensory homeostasis has been introduced, which results in an increased diversity of motor outputs, thus achieving multiscale exploration. A rhythmic pattern discovered by this process is memorized and sustained by changing the wiring between initially disconnected oscillators using an adaptive synchronization method. Our results show that the novel neurorobotic system is able to create and learn multiple locomotion behaviors for a wide range of body configurations and physical environments and can readapt in realtime after sustaining damage
Incremental embodied chaotic exploration of self-organized motor behaviors with proprioceptor adaptation
This paper presents a general and fully dynamic embodied artificial neural system, which incrementally explores and learns motor behaviors through an integrated combination of chaotic search and reflex learning. The former uses adaptive bifurcation to exploit the intrinsic chaotic dynamics arising from neuro-body-environment interactions, while the latter is based around proprioceptor adaptation. The overall iterative search process formed from this combination is shown to have a close relationship to evolutionary methods. The architecture developed here allows realtime goal-directed exploration and learning of the possible motor patterns (e.g., for locomotion) of embodied systems of arbitrary morphology. Examples of its successful application to a simple biomechanical model, a simulated swimming robot, and a simulated quadruped robot are given. The tractability of the biomechanical systems allows detailed analysis of the overall dynamics of the search process. This analysis sheds light on the strong parallels with evolutionary search
Parameter identification in networks of dynamical systems
Mathematical models of real systems allow to simulate their behavior in conditions that are not easily or affordably reproducible in real life. Defining accurate models, however, is far from trivial and there is no one-size-fits-all solution.
This thesis focuses on parameter identification in models of networks of dynamical systems, considering three case studies that fall under this umbrella: two of them are related to neural networks and one to power grids.
The first case study is concerned with central pattern generators, i.e. small neural networks involved in animal locomotion. In this case, a design strategy for optimal tuning of biologically-plausible model parameters is developed, resulting in network models able to reproduce key characteristics of animal locomotion.
The second case study is in the context of brain networks. In this case, a method to derive the weights of the connections between brain areas is proposed, utilizing both imaging data and nonlinear dynamics principles.
The third and last case study deals with a method for the estimation of the inertia constant, a key parameter in determining the frequency stability in power grids. In this case, the method is customized to different challenging scenarios involving renewable energy sources, resulting in accurate estimations of this parameter
Neurobiologically Inspired Control of Engineered Flapping Flight
This article presents a new control approach for engineered
flapping flight with many interacting degrees of freedom. This paper explores the applications of neurobiologically
inspired control systems in the form of Central Pattern Generators (CPG) to generate wing trajectories for potential flapping flight MAVs. We present a rigorous mathematical and control theoretic framework to design complex three dimensional motions of flapping wings. Most
flapping flight demonstrators are mechanically limited in generating the wing trajectories. Because CPGs lend themselves to more biological examples of flight, a novel
robotic model has been developed to emulate the flight of bats. This model has shoulder and leg joints totaling 10 degrees of freedom for control of wing properties. Results of wind tunnel experiments and numerical simulation of CPG-based flight control validate the effectiveness of the proposed neurobiologically inspired control approach
The Role of Reflexes Versus Central Pattern Generators
Animals execute locomotor behaviors and more with ease. They have evolved these breath-taking abilities over millions of years. Cheetahs can run, dolphins can swim and flies can fly like no artificial technology can. It is often argued that if human technology could mimic nature, then biological-like performance would follow. Unfortunately, the blind copying or mimicking of a part of nature [Ritzmann et al., 2000] does not often lead to the best design for a variety of reasons [Vogel, 1998]. Evolution works on the just good enough principle. Optimal designs are not the necessary end product of evolution. Multiple satisfactory solutions can result in similar performances. Animals do bring to our attention amazing designs, but these designs carry with them the baggage of their history. Moreover, natural design is constrained by factors that may have no relationship to human engineered designs. Animals must be able to grow over time, but still function along the way. Finally, animals are complex and their parts serve multiple functions, not simply the one we happen to examine. In short, in their daunting complexity and integrated function, understanding animal behaviors remains as intractable as their capabilities are tantalizing
Multisensor Input for CPG-Based Sensory—Motor Coordination
International audienceThis paper describes a method for providing in real time a reliable synchronization signal for cyclical motions such as steady-state walking. The approach consists in estimating online a phase variable on the basis of several implicit central pattern generator associated with a set of sensors. These sensors can be of any kind, provided their output strongly reflects the timedmotion of a link. They can be, for example, spatial position or orientation sensors, or foot sole pressure sensors. The principle of the method is to use their outputs as inputs to nonlinear observers of modified Van der Pol oscillators that provide us with several independent estimations of the overall phase of the system. These estimations are then combined within a dynamical filter constituted of a Hopf oscillator. The resulting phase is a reliable indexing of the cyclic behavior of the system, which can finally be used as input to low-level controllers of a robot. Some results illustrate the efficiency of the approach, which can be used to control robots
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