18 research outputs found

    Can Agent Oriented Software Engineering Be Used to Build MASs Product Lines?

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    On the one hand, the Software Product Lines (SPL) field is devoted to build a core architecture for a family of products from which concrete products can be derived rapidly by means of reuse. On the other hand, Agent-Oriented Software Engineering (AOSE) is a software engineering paradigms dedicated to build software applications composed of organizations of agents. Bringing AOSE to the industrial world may prettily benefit from SPL advantages. Using SPL phi losophy, a company will be able to define a core MAS from which concrete prod ucts will be derived for each customer. This can reduce time-to-market, costs, etcetera. In this paper, we expose the similarities between AOSE and SPL con cluding the viability of future research in Multi-Agent Systems Product Lines (MAS-PL)

    Towards a fully mobile publish/subscribe system

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    93 p.This PhD thesis makes contributions to support mobility and fault tolerance in a publish/subscribe system. Two protocols are proposed in order to support mobility of all devices in the system, including inside the event notification service. The protocols are designed with the idea that any change due to mobility is completely beyond our control and ability to predict. Moreover, the proposed solutions do not need to know neither the amount of nodes in the system nor their identities before starting, the system is able to adapt to new devices or disconnections and is able to keep operating correctly in a partitioned network. To do so we extend a previously proposed framework called Phoenix that already supported client mobility. Both protocols use a leader election mechanism to create a communication tree in a highly dynamic environment, and use a characteristic of that algorithm to detect topology changes and migrate nodes accordingly

    Dynamic congestion management system for cloud service broker

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    This is an open access article licenced under a CC-BY-SA license, https://creativecommons.org/licenses/by-sa/4.0/The cloud computing model offers a shared pool of resources and services with diverse models presented to the clients through the internet by an on-demand scalable and dynamic pay-per-use model. The developers have identified the need for an automated system (cloud service broker (CSB)) that can contribute to exploiting the cloud capability, enhancing its functionality, and improving its performance. This research presents a dynamic congestion management (DCM) system which can manage the massive amount of cloud requests while considering the required quality for the clients’ requirements as regulated by the service-level policy. In addition, this research introduces a forwarding policy that can be utilized to choose high-priority calls coming from the cloud service requesters and passes them by the broker to the suitable cloud resources. The policy has made use of one of the mechanisms that are used by Cisco to assist the administration of the congestion that might take place at the broker side. Furthermore, the DCM system is used to help in provisioning and monitoring the works of the cloud providers through the job operation. The proposed DCM system was implemented and evaluated by using the CloudSim tool.Peer reviewe

    SciTech News- 68(4)-2014

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    Columns and Reports From the Editor 5 SciTech News Call for Articles 5 Conference Report, Diane K. Foster International Student Travel Award Recipient 8 Conference Report, S. Kirk Cabeen Travel Stipend Award Recipient 9 Conference Report, Bonnie Hilditch International Librarian Award Recipient 11 Conference Report, IEEE Continuing Education Award Recipient 19 Division News Science-Technology Division 6 Chemistry Division 14 Engineering Division 17 Call for Nominations & Applications Bonnie Hilditch International Librarian Award 13 IEEE Continuing Education Stipend 20 Engineering Librarian of the Year Award 21 SPIE Digital Library Student Travel Stipend 22 Reviews Sci-Tech Book News Reviews 23 Advertisements Annual Reviews 3 IEEE

    Towards a fully mobile publish/subscribe system

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    93 p.This PhD thesis makes contributions to support mobility and fault tolerance in a publish/subscribe system. Two protocols are proposed in order to support mobility of all devices in the system, including inside the event notification service. The protocols are designed with the idea that any change due to mobility is completely beyond our control and ability to predict. Moreover, the proposed solutions do not need to know neither the amount of nodes in the system nor their identities before starting, the system is able to adapt to new devices or disconnections and is able to keep operating correctly in a partitioned network. To do so we extend a previously proposed framework called Phoenix that already supported client mobility. Both protocols use a leader election mechanism to create a communication tree in a highly dynamic environment, and use a characteristic of that algorithm to detect topology changes and migrate nodes accordingly

    A Location Service Mechanism for Position-Based Multicasting in Wireless Mobile Ad hoc Networks

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    In this paper we propose a novel location management scheme tailored for multicasting in Mobile Ad-hoc Networks (MANETs). We furthermore propose AMDLM, a location-based multicast algorithm relying on the location management service. Such an approach avoids fragile data structures such as trees or DAGs to manage multicast groups, without reverting to more reliable, yet overhead-prone mesh-based algorithms. AMDLM additionally enables us to derive analytical bounds due to its location-based nature

    Adapting mobile systems using logical mobility primitives

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    Mobile computing devices, such as personal digital assistants and mobile phones, are becoming increasingly popular, smaller, more capable and even fashionable personal items. Combined with the recent advent of wireless networking techniques, users are equipped with mobile devices of significant computational abilities, which are able to wirelessly access information by dynamically connecting to many different networks. Despite the ubiquity of mobile devices, mobile systems are built using monolithic architectures, use a small set of predefined interaction paradigms and do not exploit or adapt to the dynamicity of their local or remote context. Applications deployed on mobile devices face considerable challenges posed by their changing surroundings. One of the main peculiarities of mobile devices is heterogeneity, which may occur in software, hardware and network protocols. Mobile systems may carry a large number of different applications, use different operating systems and middleware and, often, have more than one network interface. A further challenge is their considerable variation in the computational resources available, such as battery power, CPU speed, network bandwidth and volatile and persistent memory. Moreover, mobile computing systems are highly dynamic systems, in terms of their surroundings, implying that the requirements for applications deployed on a mobile device are a moving target. Changes in the requirements (such as integration with a new service) may require changes to the application. Consequently, these changes may mean that the application behaviour needs to adapt. This thesis argues that the potential of the ubiquity of mobile devices cannot be realised using static and monolithic architectures, as mobile systems need to be able to adapt to accommodate changes to their environment. It investigates the use of three technologies to offer adaptation to mobile devices: Logical mobility techniques, component systems and middleware technologies. More specifically, this thesis presents the SATIN (System Adaptation Targeting Integrated Networks) component metamodel, a lightweight local component metamodel that offers the flexible use of logical mobility primitives. The metamodel is instantiated to build the SATIN middleware system, a component-based mobile computing middleware that uses the mobility primitives exported by the metamodel to reconfigure itself and applications running on top of it. The suitability of SATIN for the creation of adaptable mobile systems is demonstrated, by using it to implement and evaluate a number of applications showing different aspects of adaptation. Moreover, existing projects are reengineered to run as SATIN components, showing the flexibility of the approach and the advantages gained over the originals

    From a Location Service to a Multicast Service for Wireless Mobile Adhoc Networks

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    In this paper we propose a novel approach for multicasting in Mobile Ad-hoc Networks (MANETs). Since no fixed infrastructure of servers is assumed in MANETs, efficient location management schemes are necessary in order to store and provide information about various services offered throughout the network. MDLM is the first multicast algorithm relying on a location management service. We thus avoid fragile data structures such as trees or DAGs to manage multicast groups, without reverting to more reliable, yet overhead-prone mesh-based algorithms

    Modeling of application- and middleware-layer interaction protocols

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    The CONNECT Integrated Project aims at enabling continuous composition of networked systems to respond to the evolution of functionalities provided to and required from the networked environment. CONNECT aims at dropping the interoperability barrier by adopting a revolutionary approach to the seamless networking of digital systems, that is, synthesizing on-the-fly the connectors via which networked systems communicate. The resulting emergent connectors are effectively synthesized according to the behavioral semantics of application- down to middleware-layer protocols run by the interacting parties. The role of work package WP3 is to devise automated and compositional approaches to connector synthesis, which can be performed at run-time. Given the respective interaction behavior of networked systems, we want to synthesize the behavior of the connector(s) needed for them to interact. These connectors serve as mediators of the networked systems' interaction at both application and middleware layers. In this deliverable, we set the scene for a formal theory of the automated synthesis of application- and middleware-layer protocol mediators. We formally characterize mediating connectors between mismatching application-layer protocols by rigorously defining the necessary conditions that must hold for protocols to be mediated. The outcome of this formalization is the definition of two relationships between heterogenous protocols: matching and mapping. The former is concerned with checking whether a mediator letting two protocols interoperate exists or not. The latter concerns the algorithm that should be executed to synthesize the required mediator. Furthermore, we analyze the different dimensions of interoperability at the middleware layer and exploit this analysis to formalize existing solutions to middleware-layer interoperability. Since the work on application-layer mediator synthesis is based on the assumption that a model of the interaction protocol for a networked system is dynamically discovered, we finally present an approach, based on data-flow analysis and testing, for the automated elicitation of application-layer protocols from software implementations. This approach presents similarities, but also several differences, with the work of work package WP4 (protocol learning). Furthermore, it allowed us to proceed in parallel with the work of WP4 and to state the requirements that the learning approaches have to satisfy to enable mediator synthesis. For this reason, we keep this work separate from the work on protocol learning and discuss it in this deliverable. All the approaches mentioned above are applied to several examples and scenarios
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