4,647 research outputs found

    GUARDIANS final report

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    Emergencies in industrial warehouses are a major concern for firefghters. The large dimensions together with the development of dense smoke that drastically reduces visibility, represent major challenges. The Guardians robot swarm is designed to assist fire fighters in searching a large warehouse. In this report we discuss the technology developed for a swarm of robots searching and assisting fire fighters. We explain the swarming algorithms which provide the functionality by which the robots react to and follow humans while no communication is required. Next we discuss the wireless communication system, which is a so-called mobile ad-hoc network. The communication network provides also one of the means to locate the robots and humans. Thus the robot swarm is able to locate itself and provide guidance information to the humans. Together with the re ghters we explored how the robot swarm should feed information back to the human fire fighter. We have designed and experimented with interfaces for presenting swarm based information to human beings

    Sparse Localization with a Mobile Beacon Based on LU Decomposition in Wireless Sensor Networks

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    Node localization is the core in wireless sensor network. It can be solved by powerful beacons, which are equipped with global positioning system devices to know their location information. In this article, we present a novel sparse localization approach with a mobile beacon based on LU decomposition. Our scheme firstly translates node localization problem into a 1-sparse vector recovery problem by establishing sparse localization model. Then, LU decomposition pre-processing is adopted to solve the problem that measurement matrix does not meet the re¬stricted isometry property. Later, the 1-sparse vector can be exactly recovered by compressive sensing. Finally, as the 1-sparse vector is approximate sparse, weighted Cen¬troid scheme is introduced to accurately locate the node. Simulation and analysis show that our scheme has better localization performance and lower requirement for the mobile beacon than MAP+GC, MAP-M, and MAP-M&N schemes. In addition, the obstacles and DOI have little effect on the novel scheme, and it has great localization performance under low SNR, thus, the scheme proposed is robust

    Impact of Obstacles on the Degree of Mobile Ad Hoc Connection Graphs

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    What is the impact of obstacles on the graphs of connections between stations in Mobile Ad hoc Networks? In order to answer, at least partially, this question, the first step is to define both an environment with obstacles and a mobility model for the stations in such an environment. The present paper focuses on a new way of considering the mobility within environments with obstacles, while keeping the core ideas of the well-known Random WayPoint mobility model (a.k.a RWP). Based on a mesh-partitioning of the space, we propose a new model called RSP-O-G for which we compute the spatial distribution of stations and analyse how the presence of obstacles impacts this distribution compared to the distribution when no obstacles are present. Coupled with a simple model of radio propagation, and according to the density of stations in the environment, we study the mean degree of the connection graphs corresponding to such mobile ad hoc networks

    Multipath optimized link state routing for mobile ad hoc networks

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    International audienceMultipath routing protocols for Mobile Ad hoc NETwork (MANET) address the problem of scalability, security (confidentiality and integrity), lifetime of networks, instability of wireless transmissions, and their adaptation to applications. Our protocol, called MP-OLSR (MultiPath OLSR), is a multipath routing protocol based on OLSR. The Multipath Dijkstra Algorithm is proposed to obtain multiple paths. The algorithm gains great flexibility and extensibility by employing different link metrics and cost functions. In addition, route recovery and loop detection are implemented in MP-OLSR in order to improve quality of service regarding OLSR. The backward compatibility with OLSR based on IP source routing is also studied. Simulation based on Qualnet simulator is performed in different scenarios. A testbed is also set up to validate the protocol in real world. The results reveal that MP-OLSR is suitable for mobile, large and dense networks with large traffic, and could satisfy critical multimedia applications with high on time constraints
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