77 research outputs found
DIVE on the internet
This dissertation reports research and development of a platform for Collaborative Virtual Environments (CVEs). It has particularly focused on two major challenges: supporting the rapid development of scalable applications and easing their deployment on the Internet. This work employs a research method based on prototyping and refinement and promotes the use of this method for application development. A number of the solutions herein are in line with other CVE systems. One of the strengths of this work consists in a global approach to the issues raised by CVEs and the recognition that such complex problems are best tackled using a multi-disciplinary approach that understands both user and system requirements.
CVE application deployment is aided by an overlay network that is able to complement any IP multicast infrastructure in place. Apart from complementing a weakly deployed worldwide multicast, this infrastructure provides for a certain degree of introspection, remote controlling and visualisation. As such, it forms an important aid in assessing the scalability of running applications. This scalability is further facilitated by specialised object distribution algorithms and an open framework for the implementation of novel partitioning techniques.
CVE application development is eased by a scripting language, which enables rapid development and favours experimentation. This scripting language interfaces many aspects of the system and enables the prototyping of distribution-related components as well as user interfaces. It is the key construct of a distributed environment to which components, written in different languages, connect and onto which they operate in a network abstracted manner. The solutions proposed are exemplified and strengthened by three collaborative applications. The Dive room system is a virtual environment modelled after the room metaphor and supporting asynchronous and synchronous cooperative work. WebPath is a companion application to a Web browser that seeks to make the current history of page visits more visible and usable. Finally, the London travel demonstrator supports travellers by providing an environment where they can explore the city, utilise group collaboration facilities, rehearse particular journeys and access tourist information data
Scaleable audio for collaborative environments
This thesis is concerned with supporting natural audio communication in collaborative environments across the Internet. Recent experience with Collaborative Virtual Environments, for example, to support large on-line communities and highly interactive social events, suggest that in the future there will be applications in which many users speak at the same time. Such applications will generate large and dynamically changing volumes of audio traffic that can cause congestion and hence packet loss in the network and so seriously impair audio quality. This thesis reveals that no current approach to audio distribution can combine support for large number of simultaneous speakers with TCP-fair responsiveness to congestion.
A model for audio distribution called Distributed Partial Mixing (DPM) is proposed that dynamically adapts both to varying numbers of active audio streams in collaborative environments and to congestion in the network. Each DPM component adaptively mixes subsets of its input audio streams into one or more mixed streams, which it then forwards to the other components along with any unmixed streams. DPM minimises the amount of mixing performed so that end users receive as many separate audio streams as possible within prevailing network resource constraints. This is important in order to allow maximum flexibility of audio presentation (especially spatialisation) to the end user. A distributed partial mixing prototype is realised as part of the audio service in MASSIVE-3. A series of experiments over a single network link demonstrate that DPM gracefully manages the tradeoff between preserving stable audio quality and being responsive to congestion and achieving fairness towards competing TCP traffic.
The problem of large scale deployment of DPM over heterogeneous networks is also addressed. The thesis proposes that a shared tree of DPM servers and clients, where the nodes of the tree can perform distributed partial mixing, is an effective basis for wide area deployment. Two models for realising this in two contrasting situations are then explored in more detail: a static, centralised, subscription-based DPM service suitable for fully managed networks, and a fully distributed self-organising DPM service suitable for unmanaged networks (such as the current Internet)
Supporting distributed computation over wide area gigabit networks
The advent of high bandwidth fibre optic links that may be used over very large distances
has lead to much research and development in the field of wide area gigabit networking. One
problem that needs to be addressed is how loosely coupled distributed systems may be built over
these links, allowing many computers worldwide to take part in complex calculations in order
to solve "Grand Challenge" problems. The research conducted as part of this PhD has looked
at the practicality of implementing a communication mechanism proposed by Craig Partridge
called Late-binding Remote Procedure Calls (LbRPC).
LbRPC is intended to export both code and data over the network to remote machines for
evaluation, as opposed to traditional RPC mechanisms that only send parameters to pre-existing
remote procedures. The ability to send code as well as data means that LbRPC requests can
overcome one of the biggest problems in Wide Area Distributed Computer Systems (WADCS):
the fixed latency due to the speed of light. As machines get faster, the fixed multi-millisecond
round trip delay equates to ever increasing numbers of CPU cycles. For a WADCS to be
efficient, programs should minimise the number of network transits they incur. By allowing the
application programmer to export arbitrary code to the remote machine, this may be achieved.
This research has looked at the feasibility of supporting secure exportation of arbitrary
code and data in heterogeneous, loosely coupled, distributed computing environments. It has
investigated techniques for making placement decisions for the code in cases where there are a
large number of widely dispersed remote servers that could be used. The latter has resulted in
the development of a novel prototype LbRPC using multicast IP for implicit placement and a
sequenced, multi-packet saturation multicast transport protocol. These prototypes show that
it is possible to export code and data to multiple remote hosts, thereby removing the need to
perform complex and error prone explicit process placement decisions
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Performance evaluation of information and communications technology infrastructure for smart distribution network applications
This thesis was submitted for the degree of Master of Philosophy and awarded by Brunel University.Current electrical networks require secure, scalable and cost-effective Information and
Communications Technology (ICT) solutions to facilitate the novel functionalities
required by Smart Grids. Countries around the globe are investigating alternative energy sources to mitigate the current energy crisis and environmental issues experienced by many countries due to global warming, rapid growth of population, inefficient energy management, dwindling fossil fuel resources, etc. Therefore, alternative or renewable energy sources, such as wind, solar, hydro, combined heat and power, etc., are required to mitigate such a crisis and such sources will also need to be integrated in to the power grid
in a distributed manner. Such distributed energy sources are mainly connected to the
distribution networks and introduce huge challenges to the distribution network operator (DNO). Many of these challenges cannot be dealt with effectively using existing network operation mechanisms therefore the research and development of novel ICT solutions to support smart distribution network operation is required.
This research investigated suitable ICT solutions to enable the Smart Grid to tackle these challenges and proposes ICT infrastructure models that can be used for simulation studies in order to investigate cost-effective, scalable and secure solutions for the DNOs. Initially, a Quality of Service (QoS) monitoring test-bed was proposed to evaluate the performance of bandwidth intensive applications, such as smart meter data transmission. Simulation studies for different communication technologies, cellular and Power Line
Communication (PLC), were also carried out and the simulation models were verified
using experimental test results. Finally, the modelling and analysis of smart metering
infrastructure was carried out using simulation and extensive studies were performed to evaluate the data transmission rate performance for different configurations of smart meters and concentrators
Scaleable audio for collaborative environments
This thesis is concerned with supporting natural audio communication in collaborative environments across the Internet. Recent experience with Collaborative Virtual Environments, for example, to support large on-line communities and highly interactive social events, suggest that in the future there will be applications in which many users speak at the same time. Such applications will generate large and dynamically changing volumes of audio traffic that can cause congestion and hence packet loss in the network and so seriously impair audio quality. This thesis reveals that no current approach to audio distribution can combine support for large number of simultaneous speakers with TCP-fair responsiveness to congestion.
A model for audio distribution called Distributed Partial Mixing (DPM) is proposed that dynamically adapts both to varying numbers of active audio streams in collaborative environments and to congestion in the network. Each DPM component adaptively mixes subsets of its input audio streams into one or more mixed streams, which it then forwards to the other components along with any unmixed streams. DPM minimises the amount of mixing performed so that end users receive as many separate audio streams as possible within prevailing network resource constraints. This is important in order to allow maximum flexibility of audio presentation (especially spatialisation) to the end user. A distributed partial mixing prototype is realised as part of the audio service in MASSIVE-3. A series of experiments over a single network link demonstrate that DPM gracefully manages the tradeoff between preserving stable audio quality and being responsive to congestion and achieving fairness towards competing TCP traffic.
The problem of large scale deployment of DPM over heterogeneous networks is also addressed. The thesis proposes that a shared tree of DPM servers and clients, where the nodes of the tree can perform distributed partial mixing, is an effective basis for wide area deployment. Two models for realising this in two contrasting situations are then explored in more detail: a static, centralised, subscription-based DPM service suitable for fully managed networks, and a fully distributed self-organising DPM service suitable for unmanaged networks (such as the current Internet)
Best effort measurement based congestion control
Abstract available: p.
Energy-efficient wireless communication
In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters
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Design of interface selection protocols for multi-homed wireless networks
This thesis was submitted for the degree of Doctor of Philosophy and was awarded by Brunel University on 10 December 2010.The IEEE 802.11/802.16 standards conformant wireless communication stations have multi-homing transmission capability. To achieve greater communication efficiency, multi-homing capable stations use handover mechanism to select appropriate transmission channel according to variations in the channel quality. This thesis presents three internal-linked handover schemes, (1) Interface Selection Protocol (ISP), belonging to Wireless Local Area Network (WLAN)- Worldwide Interoperability for Microwave Access (WiMAX) environment (2) Fast Channel Scanning (FCS) and (3) Traffic Manager (TM), (2) and (3) belonging to WiMAX Environment. The proposed schemes in this thesis use a novel mechanism of providing a reliable communication route. This solution is based on a cross-layer communication framework, where the interface selection module uses various network related parameters from Medium Access Control (MAC) sub-layer/Physical Layer (PHY) across the protocol suite for decision making at the Network layer. The proposed solutions are highly responsive when compared with existing multi-homed schemes; responsiveness is one of the key factors in the design of such protocols. Selected route under these schemes is based on the most up to date link-layer information. Therefore, such a route is not only reliable in terms of route optimization but it also fulfils the application demands in terms of throughput and delay. Design of ISP protocol use probing frames during the route discovery process. The 802.11 mandates the use of different rates for data transmission frames. The ISP-metric can be incorporated into various routing aspects and its applicability is determined by the possibility of provision of MAC dependent parameters that are used to determine the best path metric values. In many cases, higher device density, interference and mobility cause variable medium access delays. It causes creation of âunreachable zonesâ, where destination is marked as unreachable. However, by use of the best path metric, the destination has been made reachable, anytime and anywhere, because of the intelligent use of the probing frames and interface selection algorithm implemented. The IEEE 802.16e introduces several MAC level queues for different access categories, maintaining service requirement within these queues; which imply that frames from a higher priority queue, i.e. video frames, are serviced more frequently than those belonging to lower priority queues. Such an enhancement at the MAC sub-layer introduces uneven queuing delays. Conventional routing protocols are unaware of such MAC specific constraints and as a result, these factors are not considered which result in channel performance degradation. To meet such challenges, the thesis presents FCS and TM schemes for WiMAX. For FCS, Its solution is to improve the mobile WiMAX handover and address the scanning latency. Since minimum scanning time is the most important issue in the handover process. This handover scheme aims to utilize the channel efficiently and apply such a procedure to reduce the time it takes to scan the neighboring access stations. TM uses MAC and physical layer (PHY) specific information in the interface metric and maintains a separate path to destination by applying an alternative interface operation. Simulation tests and comparisons with existing multi-homed protocols and handover schemes demonstrate the effectiveness of incorporating the medium dependent parameters. Moreover, show that suggested schemes, have shown better performance in terms of end-to-end delay and throughput, with efficiency up to 40% in specific test scenarios
Systems support for distributed learning environments
This thesis contends that the growing phenomena of multi-user networked "learning environments" should be treated as distributed interactive systems and that their developers should be aware of the systems and networks issues involved in their construction and maintenance. Such environments are henceforth referred to as distributed learning environments, or DLEs. Three major themes are identified as part of systems support: i) shared resource coherence in DLEs; ii) Quality of Service for the end- users of DLEs; and iii) the need for an integrating framework to develop, deploy and manage DLEs. The thesis reports on several distinct implementations and investigations that are each linked by one or more of those themes. Initially, responsiveness and coherence emerged as potentially conflicting requirements, and although a system was built that successfully resolved this conflict it proved difficult to move from the "clean room" conditions of a research project into a real world learning context. Accordingly, subsequent systems adopted a web-based approach to aid deployment in realistic settings. Indeed, production versions of these systems have been used extensively in credit-bearing modules in several Scottish Universities. Interactive responsiveness then emerged as a major Quality of Service issue in its own right, and motivated a series of investigations into the sources of delay, as experienced by end users of web-oriented distributed learning environments. Investigations into this issue provided insight into the nature of web-oriented interactive distributed learning and highlighted the need to be QoS-aware. As the volume and the range of usage of distributed learning applications increased the need for an integrating framework emerged. This required identifying and supporting a wide variety of educational resource types and also the key roles occupied by users of the system, such as tutors, students, supervisors, service providers, administrators, examiners. The thesis reports on the approaches taken and lessons learned from researching, designing and implementing systems which support distributed learning. As such, it constitutes a documented body of work that can inform the future design and deployment of distributed learning environments
Ontwerp en evaluatie van content distributie netwerken voor multimediale streaming diensten.
Traditionele Internetgebaseerde diensten voor het verspreiden van bestanden, zoals Web browsen en het versturen van e-mails, worden aangeboden via één centrale server. Meer recente netwerkdiensten zoals interactieve digitale televisie of video-op-aanvraag vereisen echter hoge kwaliteitsgaranties (QoS), zoals een lage en constante netwerkvertraging, en verbruiken een aanzienlijke hoeveelheid bandbreedte op het netwerk. Architecturen met één centrale server kunnen deze garanties moeilijk bieden en voldoen daarom niet meer aan de hoge eisen van de volgende generatie multimediatoepassingen. In dit onderzoek worden daarom nieuwe netwerkarchitecturen bestudeerd, die een dergelijke dienstkwaliteit kunnen ondersteunen. Zowel peer-to-peer mechanismes, zoals bij het uitwisselen van muziekbestanden tussen eindgebruikers, als servergebaseerde oplossingen, zoals gedistribueerde caches en content distributie netwerken (CDN's), komen aan bod. Afhankelijk van de bestudeerde dienst en de gebruikte netwerktechnologieën en -architectuur, worden gecentraliseerde algoritmen voor netwerkontwerp voorgesteld. Deze algoritmen optimaliseren de plaatsing van de servers of netwerkcaches en bepalen de nodige capaciteit van de servers en netwerklinks. De dynamische plaatsing van de aangeboden bestanden in de verschillende netwerkelementen wordt aangepast aan de heersende staat van het netwerk en aan de variërende aanvraagpatronen van de eindgebruikers. Serverselectie, herroutering van aanvragen en het verspreiden van de belasting over het hele netwerk komen hierbij ook aan bod
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