85 research outputs found

    Operatori za multi-rezolucione komplekse Morza i ćelijske komplekse

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    The topic of the thesis is analysis of the topological structure of scalar fields and shapes represented through Morse and cell complexes, respectively. This is achieved by defining simplification and refinement operators on these complexes. It is shown that the defined operators form a basis for the set of operators that modify Morse and cell complexes. Based on the defined operators, a multi-resolution model for Morse and cell complexes is constructed, which contains a large number of representations at uniform and variable resolution.Тема дисертације је анализа тополошке структуре скаларних поља и облика представљених у облику комплекса Морза и ћелијских комплекса, редом. То се постиже дефинисањем оператора за симплификацију и рафинацију тих комплекса. Показано је да дефинисани оператори чине базу за скуп оператора на комплексима Морза и ћелијским комплексима. На основу дефинисаних оператора конструисан је мулти-резолуциони модел за комплексе Морза и ћелијске комплексе, који садржи велики број репрезентација униформне и варијабилне резолуције.Tema disertacije je analiza topološke strukture skalarnih polja i oblika predstavljenih u obliku kompleksa Morza i ćelijskih kompleksa, redom. To se postiže definisanjem operatora za simplifikaciju i rafinaciju tih kompleksa. Pokazano je da definisani operatori čine bazu za skup operatora na kompleksima Morza i ćelijskim kompleksima. Na osnovu definisanih operatora konstruisan je multi-rezolucioni model za komplekse Morza i ćelijske komplekse, koji sadrži veliki broj reprezentacija uniformne i varijabilne rezolucije

    ISCR Annual Report: Fical Year 2004

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    Exploring 3D Shapes through Real Functions

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    This thesis lays in the context of research on representation, modelling and coding knowledge related to digital shapes, where by shape it is meant any individual object having a visual appareance which exists in some two-, three- or higher dimensional space. Digital shapes are digital representations of either physically existing or virtual objects that can be processed by computer applications. While the technological advances in terms of hardware and software have made available plenty of tools for using and interacting with the geometry of shapes, to manipulate and retrieve huge amount of data it is necessary to define methods able to effectively code them. In this thesis a conceptual model is proposed which represents a given 3D object through the coding of its salient features and defines an abstraction of the object, discarding irrelevant details. The approach is based on the shape descriptors defined with respect to real functions, which provide a very useful shape abstraction method for the analysis and structuring of the information contained in the discrete shape model. A distinctive feature of these shape descriptors is their capability of combining topological and geometrical information properties of the shape, giving an abstraction of the main shape features. To fully develop this conceptual model, both theoretical and computational aspects have been considered, related to the definition and the extension of the different shape descriptors to the computational domain. Main emphasis is devoted to the application of these shape descriptors in computational settings; to this aim we display a number of application domains that span from shape retrieval, to shape classification and to best view selection.Questa tesi si colloca nell\u27ambito di ricerca riguardante la rappresentazione, la modellazione e la codifica della conoscenza connessa a forme digitali, dove per forma si intende l\u27aspetto visuale di ogni oggetto che esiste in due, tre o pi? dimensioni. Le forme digitali sono rappresentazioni di oggetti sia reali che virtuali, che possono essere manipolate da un calcolatore. Lo sviluppo tecnologico degli ultimi anni in materia di hardware e software ha messo a disposizione una grande quantit? di strumenti per acquisire, rappresentare e processare la geometria degli oggetti; tuttavia per gestire questa grande mole di dati ? necessario sviluppare metodi in grado di fornirne una codifica efficiente. In questa tesi si propone un modello concettuale che descrive un oggetto 3D attraverso la codifica delle caratteristiche salienti e ne definisce una bozza ad alto livello, tralasciando dettagli irrilevanti. Alla base di questo approccio ? l\u27utilizzo di descrittori basati su funzioni reali in quanto forniscono un\u27astrazione della forma molto utile per analizzare e strutturare l\u27informazione contenuta nel modello discreto della forma. Una peculiarit? di tali descrittori di forma ? la capacit? di combinare propriet? topologiche e geometriche consentendo di astrarne le principali caratteristiche. Per sviluppare questo modello concettuale, ? stato necessario considerare gli aspetti sia teorici che computazionali relativi alla definizione e all\u27estensione in ambito discreto di vari descrittori di forma. Particolare attenzione ? stata rivolta all\u27applicazione dei descrittori studiati in ambito computazionale; a questo scopo sono stati considerati numerosi contesti applicativi, che variano dal riconoscimento alla classificazione di forme, all\u27individuazione della posizione pi? significativa di un oggetto

    LIPIcs, Volume 244, ESA 2022, Complete Volume

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    LIPIcs, Volume 244, ESA 2022, Complete Volum

    Feasible Form Parameter Design of Complex Ship Hull Form Geometry

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    This thesis introduces a new methodology for robust form parameter design of complex hull form geometry via constraint programming, automatic differentiation, interval arithmetic, and truncated hierarchical B- splines. To date, there has been no clearly stated methodology for assuring consistency of general (equality and inequality) constraints across an entire geometric form parameter ship hull design space. In contrast, the method to be given here can be used to produce guaranteed narrowing of the design space, such that infeasible portions are eliminated. Furthermore, we can guarantee that any set of form parameters generated by our method will be self consistent. It is for this reason that we use the title feasible form parameter design. In form parameter design, a design space is represented by a tuple of design parameters which are extended in each design space dimension. In this representation, a single feasible design is a consistent set of real valued parameters, one for every component of the design space tuple. Using the methodology to be given here, we pick out designs which consist of consistent parameters, narrowed to any desired precision up to that of the machine, even for equality constraints. Furthermore, the method is developed to enable the generation of complex hull forms using an extension of the basic rules idea to allow for automated generation of rules networks, plus the use of the truncated hierarchical B-splines, a wavelet-adaptive extension of standard B-splines and hierarchical B-splines. The adaptive resolution methods are employed in order to allow an automated program the freedom to generate complex B-spline representations of the geometry in a robust manner across multiple levels of detail. Thus two complementary objectives are pursued: ensuring feasible starting sets of form parameters, and enabling the generation of complex hull form geometry

    Institute for Scientific Computing Research Annual Report: Fiscal Year 2004

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    Intrinsic dimensionality in vision: Nonlinear filter design and applications

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    Biological vision and computer vision cannot be treated independently anymore. The digital revolution and the emergence of more and more sophisticated technical applications caused a symbiosis between the two communities. Competitive technical devices challenging the human performance rely increasingly on algorithms motivated by the human vision system. On the other hand, computational methods can be used to gain a richer understanding of neural behavior, e.g. the behavior of populations of multiple processing units. The relations between computational approaches and biological findings range from low level vision to cortical areas being responsible for higher cognitive abilities. In early stages of the visual cortex cells have been recorded which could not be explained by the standard approach of orientation- and frequency-selective linear filters anymore. These cells did not respond to straight lines or simple gratings but they fired whenever a more complicated stimulus, like a corner or an end-stopped line, was presented within the receptive field. Using the concept of intrinsic dimensionality, these cells can be classified as intrinsic-two-dimensional systems. The intrinsic dimensionality determines the number of degrees of freedom in the domain which is required to completely determine a signal. A constant image has dimension zero, straight lines and trigonometric functions in one direction have dimension one, and the remaining signals, which require the full number of degrees of freedom, have the dimension two. In this term the reported cells respond to two dimensional signals only. Motivated by the classical approach, which can be realized by orientation- and frequency-selective Gabor-filter functions, a generalized Gabor framework is developed in the context of second-order Volterra systems. The generalized Gabor approach is then used to design intrinsic two-dimensional systems which have the same selectivity properties like the reported cells in early visual cortex. Numerical cognition is commonly assumed to be a higher cognitive ability of humans. The estimation of the number of things from the environment requires a high degree of abstraction. Several studies showed that humans and other species have access to this abstract information. But it is still unclear how this information can be extracted by neural hardware. If one wants to deal with this issue, one has to think about the immense invariance property of number. One can apply a high number of operations to objects which do not change its number. In this work, this problem is considered from a topological perspective. Well known relations between differential geometry and topology are used to develop a computational model. Surprisingly, the resulting operators providing the features which are integrated in the system are intrinsic-two-dimensional operators. This model is used to conduct standard number estimation experiments. The results are then compared to reported human behavior. The last topic of this work is active object recognition. The ability to move the information gathering device, like humans can move their eyes, provides the opportunity to choose the next action. Studies of human saccade behavior suggest that this is not done in a random manner. In order to decrease the time an active object recognition system needs to reach a certain level of performance, several action selection strategies are investigated. The strategies considered within this work are based on information theoretical and probabilistic concepts. These strategies are finally compared to a strategy based on an intrinsic-two-dimensional operator. All three topics are investigated with respect to their relation to the concept of intrinsic dimensionality from a mathematical point of view

    Mobile Ad-Hoc Networks

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    Being infrastructure-less and without central administration control, wireless ad-hoc networking is playing a more and more important role in extending the coverage of traditional wireless infrastructure (cellular networks, wireless LAN, etc). This book includes state-of the-art techniques and solutions for wireless ad-hoc networks. It focuses on the following topics in ad-hoc networks: vehicular ad-hoc networks, security and caching, TCP in ad-hoc networks and emerging applications. It is targeted to provide network engineers and researchers with design guidelines for large scale wireless ad hoc networks
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