112 research outputs found

    Geometric and photometric affine invariant image registration

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    This thesis aims to present a solution to the correspondence problem for the registration of wide-baseline images taken from uncalibrated cameras. We propose an affine invariant descriptor that combines the geometry and photometry of the scene to find correspondences between both views. The geometric affine invariant component of the descriptor is based on the affine arc-length metric, whereas the photometry is analysed by invariant colour moments. A graph structure represents the spatial distribution of the primitive features; i.e. nodes correspond to detected high-curvature points, whereas arcs represent connectivities by extracted contours. After matching, we refine the search for correspondences by using a maximum likelihood robust algorithm. We have evaluated the system over synthetic and real data. The method is endemic to propagation of errors introduced by approximations in the system.BAE SystemsSelex Sensors and Airborne System

    Build 3D Abstractions with Wireframes

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    This chapter serves as an introduction to 3D representations of scenes or Structure From Motion (SfM) from straight line segments. Lines are frequently found in captures of man-made environments, and in nature are mixed with more organic shapes. The inclusion of straight lines in 3D representations provide structural information about the captured shapes and their limits, such as the intersection of planar structures. Line based SfM methods are not frequent in the literature due to the difficulty of detecting them reliably, their morphological changes under changes of perspective and the challenges inherent to finding correspondences of segments in images between the different views. Additionally, compared to points, lines add the dimensionalities carried by the line directions and lengths, which prevents the epipolar constraint to be valid along a straight line segment between two different views. This chapter introduces the geometrical relations which have to be exploited for SfM sketch or abstraction based on line segments, the optimization methods for its optimization, and how to compare the experimental results with Ground-Truth measurements

    Representations for Cognitive Vision : a Review of Appearance-Based, Spatio-Temporal, and Graph-Based Approaches

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    The emerging discipline of cognitive vision requires a proper representation of visual information including spatial and temporal relationships, scenes, events, semantics and context. This review article summarizes existing representational schemes in computer vision which might be useful for cognitive vision, a and discusses promising future research directions. The various approaches are categorized according to appearance-based, spatio-temporal, and graph-based representations for cognitive vision. While the representation of objects has been covered extensively in computer vision research, both from a reconstruction as well as from a recognition point of view, cognitive vision will also require new ideas how to represent scenes. We introduce new concepts for scene representations and discuss how these might be efficiently implemented in future cognitive vision systems

    Adaptive Vision Based Scene Registration for Outdoor Augmented Reality

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    Augmented Reality (AR) involves adding virtual content into real scenes. Scenes are viewed using a Head-Mounted Display or other display type. In order to place content into the user's view of a scene, the user's position and orientation relative to the scene, commonly referred to as their pose, must be determined accurately. This allows the objects to be placed in the correct positions and to remain there when the user moves or the scene changes. It is achieved by tracking the user in relation to their environment using a variety of technology. One technology which has proven to provide accurate results is computer vision. Computer vision involves a computer analysing images and achieving an understanding of them. This may be locating objects such as faces in the images, or in the case of AR, determining the pose of the user. One of the ultimate goals of AR systems is to be capable of operating under any condition. For example, a computer vision system must be robust under a range of different scene types, and under unpredictable environmental conditions due to variable illumination and weather. The majority of existing literature tests algorithms under the assumption of ideal or 'normal' imaging conditions. To ensure robustness under as many circumstances as possible it is also important to evaluate the systems under adverse conditions. This thesis seeks to analyse the effects that variable illumination has on computer vision algorithms. To enable this analysis, test data is required to isolate weather and illumination effects, without other factors such as changes in viewpoint that would bias the results. A new dataset is presented which also allows controlled viewpoint differences in the presence of weather and illumination changes. This is achieved by capturing video from a camera undergoing a repeatable motion sequence. Ground truth data is stored per frame allowing images from the same position under differing environmental conditions, to be easily extracted from the videos. An in depth analysis of six detection algorithms and five matching techniques demonstrates the impact that non-uniform illumination changes can have on vision algorithms. Specifically, shadows can degrade performance and reduce confidence in the system, decrease reliability, or even completely prevent successful operation. An investigation into approaches to improve performance yields techniques that can help reduce the impact of shadows. A novel algorithm is presented that merges reference data captured at different times, resulting in reference data with minimal shadow effects. This can significantly improve performance and reliability when operating on images containing shadow effects. These advances improve the robustness of computer vision systems and extend the range of conditions in which they can operate. This can increase the usefulness of the algorithms and the AR systems that employ them

    Calibration and Metrology Using Still and Video Images

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    Metrology, the measurement of real world metrics, has been investigated extensively in computer vision for many applications. The prevalence of video cameras and sequences has led to the demand for fully automated systems. Most of the existing video metrology methods are simple extensions of still-image algorithms, which have certain limitations, requiring constraints such as parallelism of lines. New techniques are needed in order to achieve accurate results for broader applications. An important preprocessing step and a closely related topic to metrology is calibration using planar patterns. Existing approaches lack exibility and robustness when extended to video sequences. This dissertation advances the state of the art in calibration and video metrology in three directions: (1) the concept of partial rectification is proposed along with new calibration techniques using a circle with diverse types of constraints; (2) new calibration methods for video sequences using planar patterns undergoing planar motion are proposed; and (3) new algorithms to extend video metrology to a wide range of applications are presented. A fully automated system using the new technique has been built for measuring the wheelbases of vehicles

    Pose Invariant Gait Analysis And Reconstruction

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    One of the unique advantages of human gait is that it can be perceived from a distance. A varied range of research has been undertaken within the field of gait recognition. However, in almost all circumstances subjects have been constrained to walk fronto-parallel to the camera with a single walking speed. In this thesis we show that gait has sufficient properties that allows us to exploit the structure of articulated leg motion within single view sequences, in order to remove the unknown subject pose and reconstruct the underlying gait signature, with no prior knowledge of the camera calibration. Articulated leg motion is approximately planar, since almost all of the perceived motion is contained within a single limb swing plane. The variation of motion out of this plane is subtle and negligible in comparison to this major plane of motion. Subsequently, we can model human motion by employing a cardboard person assumption. A subject's body and leg segments may be represented by repeating spatio-temporal motion patterns within a set of bilaterally symmetric limb planes. The static features of gait are defined as quantities that remain invariant over the full range of walking motions. In total, we have identified nine static features of articulated leg motion, corresponding to the fronto-parallel view of gait, that remain invariant to the differences in the mode of subject motion. These features are hypothetically unique to each individual, thus can be used as suitable parameters for biometric identification. We develop a stratified approach to linear trajectory gait reconstruction that uses the rigid bone lengths of planar articulated leg motion in order to reconstruct the fronto-parallel view of gait. Furthermore, subject motion commonly occurs within a fixed ground plane and is imaged by a static camera. In general, people tend to walk in straight lines with constant velocity. Imaged gait can then be split piecewise into natural segments of linear motion. If two or more sufficiently different imaged trajectories are available then the calibration of the camera can be determined. Subsequently, the total pattern of gait motion can be globally parameterised for all subjects within an image sequence. We present the details of a sparse method that computes the maximum likelihood estimate of this set of parameters, then conclude with a reconstruction error analysis corresponding to an example image sequence of subject motion

    Punktkorrespondenzen in Bildpaaren aus projektiven und radiometrischen Invarianzen

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    Eine fundamentale Voraussetzung fĆ¼r sehr viele Anwendungen in der Photogrammetrie und in der Computer Vision ist es, identische Punkte eines abgebildeten Objektes in zwei sich Ć¼berlappenden Bildern zu finden. Die Ergebnisse der Arbeit und die durchgefĆ¼hrten Experimente zeigen, dass mittels kombinierter projektiv invarianter Merkmale Punktzuordnungen gefunden werden kƶnnen, welche mit bisherigen Verfahren nicht mƶglich waren
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