1,699 research outputs found

    Hashing for Similarity Search: A Survey

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    Similarity search (nearest neighbor search) is a problem of pursuing the data items whose distances to a query item are the smallest from a large database. Various methods have been developed to address this problem, and recently a lot of efforts have been devoted to approximate search. In this paper, we present a survey on one of the main solutions, hashing, which has been widely studied since the pioneering work locality sensitive hashing. We divide the hashing algorithms two main categories: locality sensitive hashing, which designs hash functions without exploring the data distribution and learning to hash, which learns hash functions according the data distribution, and review them from various aspects, including hash function design and distance measure and search scheme in the hash coding space

    Sparse Transfer Learning for Interactive Video Search Reranking

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    Visual reranking is effective to improve the performance of the text-based video search. However, existing reranking algorithms can only achieve limited improvement because of the well-known semantic gap between low level visual features and high level semantic concepts. In this paper, we adopt interactive video search reranking to bridge the semantic gap by introducing user's labeling effort. We propose a novel dimension reduction tool, termed sparse transfer learning (STL), to effectively and efficiently encode user's labeling information. STL is particularly designed for interactive video search reranking. Technically, it a) considers the pair-wise discriminative information to maximally separate labeled query relevant samples from labeled query irrelevant ones, b) achieves a sparse representation for the subspace to encodes user's intention by applying the elastic net penalty, and c) propagates user's labeling information from labeled samples to unlabeled samples by using the data distribution knowledge. We conducted extensive experiments on the TRECVID 2005, 2006 and 2007 benchmark datasets and compared STL with popular dimension reduction algorithms. We report superior performance by using the proposed STL based interactive video search reranking.Comment: 17 page

    Nonlinear Supervised Dimensionality Reduction via Smooth Regular Embeddings

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    The recovery of the intrinsic geometric structures of data collections is an important problem in data analysis. Supervised extensions of several manifold learning approaches have been proposed in the recent years. Meanwhile, existing methods primarily focus on the embedding of the training data, and the generalization of the embedding to initially unseen test data is rather ignored. In this work, we build on recent theoretical results on the generalization performance of supervised manifold learning algorithms. Motivated by these performance bounds, we propose a supervised manifold learning method that computes a nonlinear embedding while constructing a smooth and regular interpolation function that extends the embedding to the whole data space in order to achieve satisfactory generalization. The embedding and the interpolator are jointly learnt such that the Lipschitz regularity of the interpolator is imposed while ensuring the separation between different classes. Experimental results on several image data sets show that the proposed method outperforms traditional classifiers and the supervised dimensionality reduction algorithms in comparison in terms of classification accuracy in most settings

    Top-N Recommendation on Graphs

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    Recommender systems play an increasingly important role in online applications to help users find what they need or prefer. Collaborative filtering algorithms that generate predictions by analyzing the user-item rating matrix perform poorly when the matrix is sparse. To alleviate this problem, this paper proposes a simple recommendation algorithm that fully exploits the similarity information among users and items and intrinsic structural information of the user-item matrix. The proposed method constructs a new representation which preserves affinity and structure information in the user-item rating matrix and then performs recommendation task. To capture proximity information about users and items, two graphs are constructed. Manifold learning idea is used to constrain the new representation to be smooth on these graphs, so as to enforce users and item proximities. Our model is formulated as a convex optimization problem, for which we need to solve the well-known Sylvester equation only. We carry out extensive empirical evaluations on six benchmark datasets to show the effectiveness of this approach.Comment: CIKM 201
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