1,699 research outputs found
Hashing for Similarity Search: A Survey
Similarity search (nearest neighbor search) is a problem of pursuing the data
items whose distances to a query item are the smallest from a large database.
Various methods have been developed to address this problem, and recently a lot
of efforts have been devoted to approximate search. In this paper, we present a
survey on one of the main solutions, hashing, which has been widely studied
since the pioneering work locality sensitive hashing. We divide the hashing
algorithms two main categories: locality sensitive hashing, which designs hash
functions without exploring the data distribution and learning to hash, which
learns hash functions according the data distribution, and review them from
various aspects, including hash function design and distance measure and search
scheme in the hash coding space
Sparse Transfer Learning for Interactive Video Search Reranking
Visual reranking is effective to improve the performance of the text-based
video search. However, existing reranking algorithms can only achieve limited
improvement because of the well-known semantic gap between low level visual
features and high level semantic concepts. In this paper, we adopt interactive
video search reranking to bridge the semantic gap by introducing user's
labeling effort. We propose a novel dimension reduction tool, termed sparse
transfer learning (STL), to effectively and efficiently encode user's labeling
information. STL is particularly designed for interactive video search
reranking. Technically, it a) considers the pair-wise discriminative
information to maximally separate labeled query relevant samples from labeled
query irrelevant ones, b) achieves a sparse representation for the subspace to
encodes user's intention by applying the elastic net penalty, and c) propagates
user's labeling information from labeled samples to unlabeled samples by using
the data distribution knowledge. We conducted extensive experiments on the
TRECVID 2005, 2006 and 2007 benchmark datasets and compared STL with popular
dimension reduction algorithms. We report superior performance by using the
proposed STL based interactive video search reranking.Comment: 17 page
Nonlinear Supervised Dimensionality Reduction via Smooth Regular Embeddings
The recovery of the intrinsic geometric structures of data collections is an
important problem in data analysis. Supervised extensions of several manifold
learning approaches have been proposed in the recent years. Meanwhile, existing
methods primarily focus on the embedding of the training data, and the
generalization of the embedding to initially unseen test data is rather
ignored. In this work, we build on recent theoretical results on the
generalization performance of supervised manifold learning algorithms.
Motivated by these performance bounds, we propose a supervised manifold
learning method that computes a nonlinear embedding while constructing a smooth
and regular interpolation function that extends the embedding to the whole data
space in order to achieve satisfactory generalization. The embedding and the
interpolator are jointly learnt such that the Lipschitz regularity of the
interpolator is imposed while ensuring the separation between different
classes. Experimental results on several image data sets show that the proposed
method outperforms traditional classifiers and the supervised dimensionality
reduction algorithms in comparison in terms of classification accuracy in most
settings
Top-N Recommendation on Graphs
Recommender systems play an increasingly important role in online
applications to help users find what they need or prefer. Collaborative
filtering algorithms that generate predictions by analyzing the user-item
rating matrix perform poorly when the matrix is sparse. To alleviate this
problem, this paper proposes a simple recommendation algorithm that fully
exploits the similarity information among users and items and intrinsic
structural information of the user-item matrix. The proposed method constructs
a new representation which preserves affinity and structure information in the
user-item rating matrix and then performs recommendation task. To capture
proximity information about users and items, two graphs are constructed.
Manifold learning idea is used to constrain the new representation to be smooth
on these graphs, so as to enforce users and item proximities. Our model is
formulated as a convex optimization problem, for which we need to solve the
well-known Sylvester equation only. We carry out extensive empirical
evaluations on six benchmark datasets to show the effectiveness of this
approach.Comment: CIKM 201
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