180 research outputs found

    Vision - based self - guided Quadcopter landing on moving platform during fault detection

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    Fault occurrence in the quadcopter is very common during operation in the air. This paper presents a real-time implementation to detect the fault and then the system is guaranteeing to safely land on the surface, even the moving landing platform. Primarily, PixHawk auto-pilot was used to verify in real-time, with platform detection and various environmental conditions. The method is ensuring the quadcopter operates in the landing area zone with the help of a GPS feature. Then the precise landing on the astable-landing platform is calibrated automatically using the vision-based learning feedback technique. The proposed objective is developed using reconfigurable Raspberry Pi-3 with a Pi camera. The full decision on an efficient landing algorithm is deployed into the quadcopter. The system is self-guided and automatically returns to home-based whenever the fault detects. The study is conducted with the situation of low battery operation and the trigger of auto-pilot helps to land the device safely before any mal-function. The system is featured with predetermined speed and altitude while navigating the home base, thus improves the detection process. Finally, the experiment study provided successful trials to track usable platform, landing on a restricted area, and disarm the motors autonomously

    Vision-Based navigation system for unmanned aerial vehicles

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    Mención Internacional en el título de doctorThe main objective of this dissertation is to provide Unmanned Aerial Vehicles (UAVs) with a robust navigation system; in order to allow the UAVs to perform complex tasks autonomously and in real-time. The proposed algorithms deal with solving the navigation problem for outdoor as well as indoor environments, mainly based on visual information that is captured by monocular cameras. In addition, this dissertation presents the advantages of using the visual sensors as the main source of data, or complementing other sensors in providing useful information; in order to improve the accuracy and the robustness of the sensing purposes. The dissertation mainly covers several research topics based on computer vision techniques: (I) Pose Estimation, to provide a solution for estimating the 6D pose of the UAV. This algorithm is based on the combination of SIFT detector and FREAK descriptor; which maintains the performance of the feature points matching and decreases the computational time. Thereafter, the pose estimation problem is solved based on the decomposition of the world-to-frame and frame-to-frame homographies. (II) Obstacle Detection and Collision Avoidance, in which, the UAV is able to sense and detect the frontal obstacles that are situated in its path. The detection algorithm mimics the human behaviors for detecting the approaching obstacles; by analyzing the size changes of the detected feature points, combined with the expansion ratios of the convex hull constructed around the detected feature points from consecutive frames. Then, by comparing the area ratio of the obstacle and the position of the UAV, the method decides if the detected obstacle may cause a collision. Finally, the algorithm extracts the collision-free zones around the obstacle, and combining with the tracked waypoints, the UAV performs the avoidance maneuver. (III) Navigation Guidance, which generates the waypoints to determine the flight path based on environment and the situated obstacles. Then provide a strategy to follow the path segments and in an efficient way and perform the flight maneuver smoothly. (IV) Visual Servoing, to offer different control solutions (Fuzzy Logic Control (FLC) and PID), based on the obtained visual information; in order to achieve the flight stability as well as to perform the correct maneuver; to avoid the possible collisions and track the waypoints. All the proposed algorithms have been verified with real flights in both indoor and outdoor environments, taking into consideration the visual conditions; such as illumination and textures. The obtained results have been validated against other systems; such as VICON motion capture system, DGPS in the case of pose estimate algorithm. In addition, the proposed algorithms have been compared with several previous works in the state of the art, and are results proves the improvement in the accuracy and the robustness of the proposed algorithms. Finally, this dissertation concludes that the visual sensors have the advantages of lightweight and low consumption and provide reliable information, which is considered as a powerful tool in the navigation systems to increase the autonomy of the UAVs for real-world applications.El objetivo principal de esta tesis es proporcionar Vehiculos Aereos no Tripulados (UAVs) con un sistema de navegacion robusto, para permitir a los UAVs realizar tareas complejas de forma autonoma y en tiempo real. Los algoritmos propuestos tratan de resolver problemas de la navegacion tanto en ambientes interiores como al aire libre basandose principalmente en la informacion visual captada por las camaras monoculares. Ademas, esta tesis doctoral presenta la ventaja de usar sensores visuales bien como fuente principal de datos o complementando a otros sensores en el suministro de informacion util, con el fin de mejorar la precision y la robustez de los procesos de deteccion. La tesis cubre, principalmente, varios temas de investigacion basados en tecnicas de vision por computador: (I) Estimacion de la Posicion y la Orientacion (Pose), para proporcionar una solucion a la estimacion de la posicion y orientacion en 6D del UAV. Este algoritmo se basa en la combinacion del detector SIFT y el descriptor FREAK, que mantiene el desempeno del a funcion de puntos de coincidencia y disminuye el tiempo computacional. De esta manera, se soluciona el problema de la estimacion de la posicion basandose en la descomposicion de las homografias mundo a imagen e imagen a imagen. (II) Deteccion obstaculos y elusion colisiones, donde el UAV es capaz de percibir y detectar los obstaculos frontales que se encuentran en su camino. El algoritmo de deteccion imita comportamientos humanos para detectar los obstaculos que se acercan, mediante el analisis de la magnitud del cambio de los puntos caracteristicos detectados de referencia, combinado con los ratios de expansion de los contornos convexos construidos alrededor de los puntos caracteristicos detectados en frames consecutivos. A continuacion, comparando la proporcion del area del obstaculo y la posicion del UAV, el metodo decide si el obstaculo detectado puede provocar una colision. Por ultimo, el algoritmo extrae las zonas libres de colision alrededor del obstaculo y combinandolo con los puntos de referencia, elUAV realiza la maniobra de evasion. (III) Guiado de navegacion, que genera los puntos de referencia para determinar la trayectoria de vuelo basada en el entorno y en los obstaculos detectados que encuentra. Proporciona una estrategia para seguir los segmentos del trazado de una manera eficiente y realizar la maniobra de vuelo con suavidad. (IV) Guiado por Vision, para ofrecer soluciones de control diferentes (Control de Logica Fuzzy (FLC) y PID), basados en la informacion visual obtenida con el fin de lograr la estabilidad de vuelo, asi como realizar la maniobra correcta para evitar posibles colisiones y seguir los puntos de referencia. Todos los algoritmos propuestos han sido verificados con vuelos reales en ambientes exteriores e interiores, tomando en consideracion condiciones visuales como la iluminacion y las texturas. Los resultados obtenidos han sido validados con otros sistemas: como el sistema de captura de movimiento VICON y DGPS en el caso del algoritmo de estimacion de la posicion y orientacion. Ademas, los algoritmos propuestos han sido comparados con trabajos anteriores recogidos en el estado del arte con resultados que demuestran una mejora de la precision y la robustez de los algoritmos propuestos. Esta tesis doctoral concluye que los sensores visuales tienen las ventajes de tener un peso ligero y un bajo consumo y, proporcionar informacion fiable, lo cual lo hace una poderosa herramienta en los sistemas de navegacion para aumentar la autonomia de los UAVs en aplicaciones del mundo real.Programa Oficial de Doctorado en Ingeniería Eléctrica, Electrónica y AutomáticaPresidente: Carlo Regazzoni.- Secretario: Fernando García Fernández.- Vocal: Pascual Campoy Cerver

    Autonomous Drone Landings on an Unmanned Marine Vehicle using Deep Reinforcement Learning

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    This thesis describes with the integration of an Unmanned Surface Vehicle (USV) and an Unmanned Aerial Vehicle (UAV, also commonly known as drone) in a single Multi-Agent System (MAS). In marine robotics, the advantage offered by a MAS consists of exploiting the key features of a single robot to compensate for the shortcomings in the other. In this way, a USV can serve as the landing platform to alleviate the need for a UAV to be airborne for long periods time, whilst the latter can increase the overall environmental awareness thanks to the possibility to cover large portions of the prevailing environment with a camera (or more than one) mounted on it. There are numerous potential applications in which this system can be used, such as deployment in search and rescue missions, water and coastal monitoring, and reconnaissance and force protection, to name but a few. The theory developed is of a general nature. The landing manoeuvre has been accomplished mainly identifying, through artificial vision techniques, a fiducial marker placed on a flat surface serving as a landing platform. The raison d'etre for the thesis was to propose a new solution for autonomous landing that relies solely on onboard sensors and with minimum or no communications between the vehicles. To this end, initial work solved the problem while using only data from the cameras mounted on the in-flight drone. In the situation in which the tracking of the marker is interrupted, the current position of the USV is estimated and integrated into the control commands. The limitations of classic control theory used in this approached suggested the need for a new solution that empowered the flexibility of intelligent methods, such as fuzzy logic or artificial neural networks. The recent achievements obtained by deep reinforcement learning (DRL) techniques in end-to-end control in playing the Atari video-games suite represented a fascinating while challenging new way to see and address the landing problem. Therefore, novel architectures were designed for approximating the action-value function of a Q-learning algorithm and used to map raw input observation to high-level navigation actions. In this way, the UAV learnt how to land from high latitude without any human supervision, using only low-resolution grey-scale images and with a level of accuracy and robustness. Both the approaches have been implemented on a simulated test-bed based on Gazebo simulator and the model of the Parrot AR-Drone. The solution based on DRL was further verified experimentally using the Parrot Bebop 2 in a series of trials. The outcomes demonstrate that both these innovative methods are both feasible and practicable, not only in an outdoor marine scenario but also in indoor ones as well

    Heterogeneous parallelization for object detection and tracking in UAVs.

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    Recent technical advancements in both fields of unmanned aerial vehicles (UAV) control and artificial intelligence (AI) have made a certain realm of applications possible. However, one of the main problems in integration of these two areas is the bottle-neck of computing AI applications on UAV's resource limited platform. One of the main solution for this problem is that AI and control software from one side and computing hardware mounted on UAV from the other side be adopted together based on the main constraints of the resource limited computing platform on UAV. Basically, the target constraints of such adaptation are performance, energy efficiency, and accuracy. In this paper, we propose a strategy to integrate and adopt the commonly used object detection and tracking algorithm and UAV control software to be executed on a heterogeneous resource limited computing units on a UAV. For object detection, a convolutional neural network (CNN) algorithm is used. For object tracking, a novel algorithm is proposed that can execute along with object tracking via sequential stream data. For UAV control, a Gain-Scheduled PID controller is designed that steers the UAV by continuously manipulation of the actuators based on the stream data from the tracking unit and dynamics of the UAV. All the algorithms are adopted to be executed on a heterogeneous platform including NVIDIA Jetson TX2 embedded computer and an ARM Cortex M4. The observation from real-time operation of the platform shows that using the proposed platform reduces the power consumption by 53.69% in contrast with other existing methods while having marginal penalty for object detection and tracking parts

    POSITION CONTROL OF VTOL SYSTEM USING ANFIS VIA HARDWARE IN THE LOOP

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    Electric motors have been widely applied in various equipment. One application is found in Unmanned Aerial Vehicles (UAVs). An electric motor speed control system that can balance the aircraft's position is one of the mandatory features that must be owned by the aircraft. The position balancer control also supports the Vertical Take-Off Landing (VTOL) system. This study's VTOL position control system uses Hardware-in-the-loop (HIL) method with MATLAB Simulink and Arduino. ANFIS (Adaptive Neuro-Fuzzy Inferences System) is used as a position control algorithm. The controller performance is compared with conventional PID and FLC (Fuzzy Logic Controller). The system is tested as an initial position variation and loading test. The experiment shows that HIL can help fast prototyping by faster changes in the controller algorithms and is easy to program. The result is varied in each experiment. In the ISE (Integral Square of Error) point of view, ANFIS is better than PID by 100 % and has a very small difference from FLC in the initial position test. ANFIS is better by 95.44% and 4.56% compared with PID and FLC in the loading test, respectively

    Design, Simulation, Analysis and Optimization of PID and Fuzzy Based Control Systems for a Quadcopter

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    From MDPI via Jisc Publications RouterHistory: accepted 2021-09-07, pub-electronic 2021-09-10Publication status: PublishedUnmanned aerial vehicles or drones are becoming one of the key machines/tools of the modern world, particularly in military applications. Numerous research works are underway to explore the possibility of using these machines in other applications such as parcel delivery, construction work, hurricane hunting, 3D mapping, protecting wildlife, agricultural activities, search and rescue, etc. Since these machines are unmanned vehicles, their functionality is completely dependent upon the performance of their control system. This paper presents a comprehensive approach for dynamic modeling, control system design, simulation and optimization of a quadcopter. The main objective is to study the behavior of different controllers when the model is working under linear and/or non-linear conditions, and therefore, to define the possible limitations of the controllers. Five different control systems are proposed to improve the control performance, mainly the stability of the system. Additionally, a path simulator was also developed with the intention of describing the vehicle’s movements and hence to detect faults intuitively. The proposed PID and Fuzzy-PD control systems showed promising responses to the tests carried out. The results indicated the limits of the PID controller over non-linear conditions and the effectiveness of the controllers was enhanced by the implementation of a genetic algorithm to autotune the controllers in order to adapt to changing conditions

    An AI-in-Loop Fuzzy-Control Technique for UAV’s Stabilization and Landing

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    In this paper, an adaptable fuzzy control mechanism for an Unmanned Aerial Vehicle (UAV) to manipulate its mechanical actuators is provided. The mission (landing) for the UAV is defined to track (land on) an object that is detected by a deep learning object detection algorithm. The inputs of the controller are the location and speed of the UAV that have been calculated based on the location of the detected object. Two separate fuzzy controllers are proposed to control the UAV’s motor throttle and its roll and pitch over the mission and landing time. Fuzzy logic controller (FLC) is an intelligent controller that can be used to compensate for the non-linearity behaviour of the UAV by designing a specific fuzzy rule base. These rules will be utilized to adjust the control parameters during the mission and landing period in runtime. To add the effect of the ground for tuning the FLC membership function over the landing operation, a computational flow dynamic (CFD) modeling has been investigated. The proposed techniques is evaluated on MATLAB/Simulink simulation platform and real environment. Statistical analysis of the UAV location reported during stabilization and landing process, on both simulation and real platform, show that the proposed technique outperforms the similar state-of-art control techniques for both mission and landing control.</p

    Heterogeneous Parallelization for Object Detection and Tracking in UAVs

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    Recent technical advancements in both fields of unmanned aerial vehicles (UAV) control and artificial intelligence (AI) have made a certain realm of applications possible. However, one of the main problems in integration of these two areas is the bottle-neck of computing AI applications on UAV & x2019;s resource limited platform. One of the main solution for this problem is that AI and control software from one side and computing hardware mounted on UAV from the other side be adopted together based on the main constraints of the resource limited computing platform on UAV. Basically, the target constraints of such adaptation are performance, energy efficiency, and accuracy. In this paper, we propose a strategy to integrate and adopt the commonly used object detection and tracking algorithm and UAV control software to be executed on a heterogeneous resource limited computing units on a UAV. For object detection, a convolutional neural network (CNN) algorithm is used. For object tracking, a novel algorithm is proposed that can execute along with object tracking via sequential stream data. For UAV control, a Gain-Scheduled PID controller is designed that steers the UAV by continuously manipulation of the actuators based on the stream data from the tracking unit and dynamics of the UAV. All the algorithms are adopted to be executed on a heterogeneous platform including NVIDIA Jetson TX2 embedded computer and an ARM Cortex M4. The observation from real-time operation of the platform shows that using the proposed platform reduces the power consumption by 53.69 & x0025; in contrast with other existing methods while having marginal penalty for object detection and tracking parts

    Position Control of an Unmanned Aerial Vehicle From a Mobile Ground Vehicle

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    Quadcopters have been developed with controls providing good maneuverability, simple mechanics, and the ability to hover, take-off and land vertically with precision. Due to their small size, they can get close to targets of interest and furthermore stay undetected at lower heights. The main drawbacks of a quadcopter are its high-power consumption and payload restriction, due to which, the number of onboard sensors is constrained. To overcome this limitation, vision-based localization techniques and remote control for the quadcopter are essential areas of current research. The core objective of this research is to develop a closed loop feedback system between an Unmanned Aerial Vehicle (UAV) and a mobile ground vehicle. With this closed loop system, the moving ground vehicle aims to navigate the UAV remotely. The ground vehicle uses a pure pursuit algorithm to traverse a pre-defined path. A Proportional-Integral-Derivative (PID) controller is actualized for position control and attitude stabilization of the UAV. The issue of tracking and 3D pose-estimation of the UAV in light of vision sensing is explored. An estimator to track the states of the UAV, utilizing the images obtained from a single camera mounted on the ground vehicle is developed. This estimator coupled with a Kalman filter determines the UAV\u27s three dimensional position. The relative position of the UAV with the moving ground vehicle and the control output from a joint centralized PD controller is used to navigate the UAV and follow the motion of the ground vehicle in closed loop to avoid time delays. This closed loop system is simulated in MATLAB and Simulink to validate the proposed control and estimation approach. The results obtained validate the control architecture proposed to attain closed loop feedback between the UAV and the mobile ground vehicle

    Convolutional neural network-based real-time object detection and tracking for parrot AR drone 2.

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    Recent advancements in the field of Artificial Intelligence (AI) have provided an opportunity to create autonomous devices, robots, and machines characterized particularly with the ability to make decisions and perform tasks without human mediation. One of these devices, Unmanned Aerial Vehicles (UAVs) or drones are widely used to perform tasks like surveillance, search and rescue, object detection and target tracking, parcel delivery (recently started by Amazon), and many more. The sensitivity in performing said tasks demands that drones must be efficient and reliable. For this, in this paper, an approach to detect and track the target object, moving or still, for a drone is presented. The Parrot AR Drone 2 is used for this application. Convolutional Neural Network (CNN) is used for object detection and target tracking. The object detection results show that CNN detects and classifies object with a high level of accuracy (98%). For real-time tracking, the tracking algorithm responds faster than conventionally used approaches, efficiently tracking the detected object without losing it from sight. The calculations based on several iterations exhibit that the efficiency achieved for target tracking is 96.5%
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