940 research outputs found

    Data processing of high-rate low-voltage distribution grid recordings for smart grid monitoring and analysis

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    Power networks will change from a rigid hierarchic architecture to dynamic interconnected smart grids. In traditional power grids, the frequency is the controlled quantity to maintain supply and load power balance. Thereby, high rotating mass inertia ensures for stability. In the future, system stability will have to rely more on real-time measurements and sophisticated control, especially when integrating fluctuating renewable power sources or high-load consumers like electrical vehicles to the low-voltage distribution grid. In the present contribution, we describe a data processing network for the in-house developed low-voltage, high-rate measurement devices called electrical data recorder (EDR). These capture units are capable of sending the full high-rate acquisition data for permanent storage in a large-scale database. The EDR network is specifically designed to serve for reliable and secured transport of large data, live performance monitoring, and deep data mining. We integrate dedicated different interfaces for statistical evaluation, big data queries, comparative analysis, and data integrity tests in order to provide a wide range of useful post-processing methods for smart grid analysis. We implemented the developed EDR network architecture for high-rate measurement data processing and management at different locations in the power grid of our Institute. The system runs stable and successfully collects data since several years. The results of the implemented evaluation functionalities show the feasibility of the implemented methods for signal processing, in view of enhanced smart grid operation. © 2015, Maaß et al.; licensee Springer

    CAD2Sketch: Generating Concept Sketches from CAD Sequences

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    International audienceConcept sketches are ubiquitous in industrial design, as they allow designers to quickly depict imaginary 3D objects. To construct their sketches with accurate perspective, designers rely on longstanding drawing techniques, including the use of auxiliary construction lines to identify midpoints of perspective planes, to align points vertically and horizontally, and to project planar curves from one perspective plane to another. We present a method to synthesize such construction lines from CAD sequences. Importantly, our method balances the presence of construction lines with overall clutter, such that the resulting sketch is both well-constructed and readable, as professional designers are trained to do. In addition to generating sketches that are visually similar to real ones, we apply our method to synthesize a large quantity of paired sketches and normal maps, and show that the resulting dataset can be used to train a neural network to infer normals from concept sketches

    Explorando ferramentas de modelação digital, aumentada e orientada por dados em engenharia e design de produto

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    Tools are indispensable for all diligent professional practice. New concepts and possibilities for paradigm shifting are emerging with recent computational technological developments in digital tools. However, new tools from key concepts such as “Big-Data”, “Accessibility” and “Algorithmic Design” are fundamentally changing the input and position of the Product Engineer and Designer. After the context introduction, this dissertation document starts by extracting three pivotal criteria from the Product Design Engineering's State of the Art analysis. In each one of those criteria the new emergent, more relevant and paradigmatic concepts are explored and later on are positioned and compared within the Product Lifecycle Management wheel scheme, where the potential risks and gaps are pointed to be explored in the experience part. There are two types of empirical experiences: the first being of case studies from Architecture and Urban Planning — from the student's professional experience —, that served as a pretext and inspiration for the experiments directly made for Product Design Engineering. First with a set of isolated explorations and analysis, second with a hypothetical experience derived from the latter and, finally, a deliberative section that culminate in a listing of risks and changes concluded from all the previous work. The urgency to reflect on what will change in that role and position, what kind of ethical and/or conceptual reformulations should exist for the profession to maintain its intellectual integrity and, ultimately, to survive, are of the utmost evidence.As ferramentas são indispensáveis para toda a prática diligente profissional. Novos conceitos e possibilidades de mudança de paradigma estão a surgir com os recentes progressos tecnológicos a nível computacional nas ferramentas digitais. Contudo, novas ferramentas originadas sobre conceitos-chave como “Big Data”, “Acessibilidade” e “Design Algorítmico” estão a mudar de forma fundamental o contributo e posição do Engenheiro e Designer de Produto. Esta dissertação, após uma primeira introdução contextual, começa por extrair três conceitos-eixo duma análise ao Estado da Arte actual em Engenharia e Design de Produto. Em cada um desses conceitos explora-se os novos conceitos emergentes mais relevantes e paradigmáticos, que então são comparados e posicionados no círculo de Gestão de Ciclo de Vida de Produto, apontando aí potenciais riscos e falhas que possam ser explorados em experiências. As experiências empíricas têm duas índoles: a primeira de projetos e casos de estudo de arquitetura e planeamento urbanístico — experiência em contexto de trabalho do aluno —, que serviu de pretexto e inspiração para as experiências relacionadas com Engenharia e Design de Produto. Primeiro com uma série de análises e experiências isoladas, segundo com uma formulação hipotética com o compêndio dessas experiências e, finalmente, com uma secção de reflexão que culmina numa série de riscos e mudanças induzidas do trabalho anterior. A urgência em refletir sobre o que irá alterar nesse papel e posição, que género de reformulações éticas e/ou conceptuais deverão existir para que a profissão mantenha a sua integridade intelectual e, em última instância, sobreviva, são bastante evidentes.Mestrado em Engenharia e Design de Produt

    GIS Specialist 2016 Internship with CDM Smith in Boston, Massachusetts

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    This report provides a detailed experience of my internship with CDM Smith during the summer of 2016. This was a formal 12-week internship that was extended an additional two weeks due to my success in the first few weeks. My title was listed as a GIS Specialist Intern. My responsibilities included applying GIS technologies to construction, water, and energy projects, digitizing various locations for cities and private clients, FEMA projects, and street light audits in two different towns in New England

    DifferSketching: How Differently Do People Sketch 3D Objects?

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    Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches mostly from expert users, making it difficult to compare the drawings by expert and novice users, while such comparisons are critical in informing more effective sketch-based interfaces for either user groups. These observations motivate us to analyze how differently people with and without adequate drawing skills sketch 3D objects. We invited 70 novice users and 38 expert users to sketch 136 3D objects, which were presented as 362 images rendered from multiple views. This leads to a new dataset of 3,620 freehand multi-view sketches, which are registered with their corresponding 3D objects under certain views. Our dataset is an order of magnitude larger than the existing datasets. We analyze the collected data at three levels, i.e., sketch-level, stroke-level, and pixel-level, under both spatial and temporal characteristics, and within and across groups of creators. We found that the drawings by professionals and novices show significant differences at stroke-level, both intrinsically and extrinsically. We demonstrate the usefulness of our dataset in two applications: (i) freehand-style sketch synthesis, and (ii) posing it as a potential benchmark for sketch-based 3D reconstruction. Our dataset and code are available at https://chufengxiao.github.io/DifferSketching/.Comment: SIGGRAPH Asia 2022 (Journal Track

    Graphical Computing Solution for Industrial Plant Engineering

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    When preparing an engineering operation on an industrial plant, reliable and updated models of the plant must be available for correct decisions and planning. However, especially in the case of offshore oil and gas installations, it can hazardous and expensive to send an engineering party to assess and update the model of the plant. To reduce the cost and risk of modelling the plant, there are methods for quickly generating a 3D representation, such as LiDAR and stereoscopic reconstruction. However, these methods generate large files with no inherit cohesion. To address this, we propose to find a solution to efficiently transform point clouds from stereoscopic reconstruction into small mesh files that can be streamed or shared across teams. With that in mind, different techniques for treating point clouds and generating meshes were tested independently to measure their performance and effectiveness on an artifact-rich data set, such as the ones this work is aimed for. Afterwards, the techniques were combined into pipelines and compared with each other in terms of efficiency, file size output, and quality. With all results in place, the best solution from the ones tested was identified and validated with large real-world data sets.Master's Thesis in InformaticsINF39

    Algorithm-aided Information Design: Hybrid Design approach on the edge of associative methodologies in AEC

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    Dissertação de mestrado em European Master in Building Information ModellingLast three decades have brought colossal progress to design methodologies within the common pursuit toward a seamless fusion between digital and physical worlds and augmenting it with the of computation power and network coverage. For this historically short period, two generations of methodologies and tools have emerged: Additive generation and parametric Associative generation of CAD. Currently, designers worldwide engaged in new forms of design exploration. From this race, two prominent methodologies have developed from Associative Design approach – Object-Oriented Design (OOD) and Algorithm-Aided Design (AAD). The primary research objective is to investigate, examine, and push boundaries between OOD and AAD for new design space determination, where advantages of both design methods are fused to produce a new generation methodology which is called in the present study AID (Algorithm-aided Information Design). The study methodology is structured into two flows. In the first flow, existing CAD methodologies are investigated, and the conceptual framework is extracted based on the state of art analysis, then analysed data is synthesized into the subject proposal. In the second flow, tools and workflows are elaborated and examined on practice to confirm the subject proposal. In compliance, the content of the research consists of two theoretical and practical parts. In the first theoretical part, a literature review is conducted, and assumptions are made to speculate about AID methodology, its tools, possible advantages and drawbacks. Next, case studies are performed according to sequential stages of digital design through the lens of practical AID methodology implementation. Case studies are covering such design aspects as model & documentation generation, design automation, interoperability, manufacturing control, performance analysis and optimization. Ultimately, a set of test projects is developed with the AID methodology applied. After the practical part, research returns to the theory where analytical information is gathered based on the literature review, conceptual framework, and experimental practice reports. In summary, the study synthesizes AID methodology as part of Hybrid Design, which enables creative use of tools and elaborating of agile design systems integrating additive and associative methodologies of Digital Design. In general, the study is based on agile methods and cyclic research development mixed between practice and theory to achieve a comprehensive vision of the subject.Last three decades have brought colossal progress to design methodologies within the common pursuit toward a seamless fusion between digital and physical worlds and augmenting it with the of computation power and network coverage. For this historically short period, two generations of methodologies and tools have emerged: Additive generation and parametric Associative generation of CAD. Currently, designers worldwide engaged in new forms of design exploration. From this race, two prominent methodologies have developed from Associative Design approach – Object-Oriented Design (OOD) and Algorithm-Aided Design (AAD). The primary research objective is to investigate, examine, and push boundaries between OOD and AAD for new design space determination, where advantages of both design methods are fused to produce a new generation methodology which is called in the present study AID (Algorithm-aided Information Design). The study methodology is structured into two flows. In the first flow, existing CAD methodologies are investigated, and the conceptual framework is extracted based on the state of art analysis, then analysed data is synthesized into the subject proposal. In the second flow, tools and workflows are elaborated and examined on practice to confirm the subject proposal. In compliance, the content of the research consists of two theoretical and practical parts. In the first theoretical part, a literature review is conducted, and assumptions are made to speculate about AID methodology, its tools, possible advantages and drawbacks. Next, case studies are performed according to sequential stages of digital design through the lens of practical AID methodology implementation. Case studies are covering such design aspects as model & documentation generation, design automation, interoperability, manufacturing control, performance analysis and optimization. Ultimately, a set of test projects is developed with the AID methodology applied. After the practical part, research returns to the theory where analytical information is gathered based on the literature review, conceptual framework, and experimental practice reports. In summary, the study synthesizes AID methodology as part of Hybrid Design, which enables creative use of tools and elaborating of agile design systems integrating additive and associative methodologies of Digital Design. In general, the study is based on agile methods and cyclic research development mixed between practice and theory to achieve a comprehensive vision of the subject

    Generative Part Design for Additive Manufacturing

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