489 research outputs found

    Bezier curves for metamodeling of simulation output

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    Many design optimization problems rely on simulation models to obtain feasible solutions. Even with substantial improvement in the computational capability of computers, the enormous cost of computation needed for simulation makes it impractical to rely on simulation models. The use of metamodels or surrogate approximations in place of actual simulation models makes analysis realistic by reducing computational burden. There are many popular metamodeling techniques such as Polynomial Regression, Multivariate Adaptive Regression Splines, Radial Basis Functions, Kriging and Artificial Neural Networks. This research proposes a new metamodeling technique that uses Bezier curves and patches. The Bezier curve method is based on interpolation like Kriging and Radial Basis Functions. In this research the Bezier Curve method will be used for output modeling of univariate and bivariate output modeling. Results will be validated using comparison with some of the most popular metamodeling techniques

    Methods for constraint-based conceptual free-form surface design

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    Zusammenfassung Der constraint-basierte Entwurf von Freiformfl„chen ist eine m„chtige Methode im Computer gest�tzten Entwurf. Bekannte Realisierungen beschr„nken sich jedoch meist auf Interpolation von Rand- und isoparametrischen Kurven. In diesem Zusammenhang sind die sog. "Multi-patch" Methoden die am weitesten verbreitete Vorgehensweise. Hier versucht man Fl„chenverb„nde aus einem Netz von dreidimensionalen Kurven (oft gemischt mit unstrukturierten Punktewolken) derart zu generieren, dass die Kurven und Punkte von den Fl„chen interpoliert werden. Die Kurven werden als R„nder von rechteckigen oder dreieckigen bi-polynomialen oder polynomialen Fl„chen betrachtet. Unter dieser Einschr„nkung leidet die Flexibilit„t des Verfahrens. In dieser Dissertation schlagen wir vor, beliebige, d.h. auch nicht iso-parametrische, Kurven zu verwenden. Dadurch ergeben sich folgende Vorteile: Erstens kann so beispielsweise eine B-spline Fl„che entlang einer benutzerdefinierten Kurve verformt werden w„hrend andere Kurven oder Punkte fixiert sind. Zweitens, kann eine B-spline Fl„che Kurven interpolieren, die sich nicht auf iso-parametrische Linien der Fl„che abbilden lassen. Wir behandeln drei Arten von Constraints: Inzidenz einer beliebigen Kurve auf einer B-spline Fl„che, Fixieren von Fl„chennormalen entlang einer beliebigen Kurve (dieser Constraint dient zur Herstellung von tangentialen šberg„ngen zwischen zwei Fl„chen) und die sog. Variational Constrains. Letztere dienen unter anderem zur Optimierung der physikalischen und optischen Eigenschaften der Fl„chen. Es handelt sich hierbei um die Gausschen Normalgleichungen der Fl„chenfunktionale zweiter Ordnung, wie sie in der Literatur bekannt sind. Die Dissertation gliedert sich in zwei Teile. Der erste Teil befasst sich mit der Aufstellung der linearen Gleichungssysteme, welche die oben erw„hnten Constraints repr„sentieren. Der zweite Teil behandelt Methoden zum L”sen dieser Gleichungssysteme. Der Kern des ersten Teiles ist die Erweiterung und Generalisierung des auf Polarformen (Blossoms) basierenden Algorithmus f�r Verkettung von Polynomen auf Bezier und B-spline Basis: Gegeben sei eine B-spline Fl„che und eine B-spline Kurve im Parameterraum der Fl„che. Wir zeigen, dass die Kontrollpunkte der dreidimensionalen Fl„chenkurve, welche als polynomiale Verkettung der beiden definiert ist, durch eine im Voraus berechenbare lineare Tranformation (eine Matrix) der Fl„chenkontrollpunkte ausgedr�ckt werden k”nnen. Dadurch k”nnen Inzidenzbeziehungen zwischen Kurven und Fl„chen exakt und auf eine sehr elegante und kompakte Art definiert werden. Im Vergleich zu den bekannten Methoden ist diese Vorgehensweise effizienter, numerisch stabiler und erh”ht nicht die Konditionszahl der zu l”senden linearen Gleichungen. Die Effizienz wird erreicht durch Verwendung von eigens daf�r entwickelten Datenstrukturen und sorgf„ltige Analyse von kombinatorischen Eigenschaften von Polarformen. Die Gleichungen zur Definition von Tangentialit„ts- und Variational Constraints werden als Anwendung und Erweiterung dieses Algorithmus implementiert. Beschrieben werden auch symbolische und numerische Operationen auf B-spline Polynomen (Multiplikation, Differenzierung, Integration). Dabei wird konsistent die Matrixdarstellung von B-spline Polynomen verwendet. Das L”sen dieser Art von Constraintproblemen bedeutet das Finden der Kontrollpunkte einer B-spline Fl„che derart, dass die definierten Bedingungen erf�llt werden. Dies wird durch L”sen von, im Allgemeinen, unterbestimmten und schlecht konditionierten linearen Gleichungssystemen bewerkstelligt. Da in solchen F„llen keine eindeutige, numerisch stabile L”sung existiert, f�hren die �blichen Methoden zum L”sen von linearen Gleichungssystemen nicht zum Erfolg. Wir greifen auf die Anwendung von sog. Regularisierungsmethoden zur�ck, die auf der Singul„rwertzerlegung (SVD) der Systemmatrix beruhen. Insbesondere wird die L-curve eingesetzt, ein "numerischer Hochfrequenzfilter", der uns in die Lage versetzt eine stabile L”sung zu berechnen. Allerdings reichen auch diese Methoden im Allgemeinen nicht aus, eine Fl„che zu generieren, welche die erw�nschten „sthetischen und physikalischen Eigenschaften besitzt. Verformt man eine Tensorproduktfl„che entlang einer nicht isoparametrischen Kurve, entstehen unerw�nschte Oszillationen und Verformungen. Dieser Effekt wird "Surface-Aliasing" genannt. Wir stellen zwei Methoden vor um diese Aliasing-Effekte zu beseitigen: Die erste Methode wird vorzugsweise f�r Deformationen einer existierenden B-spline Fl„che entlang einer nicht isoparametrischen Kurve angewendet. Es erfogt eine Umparametrisierung der zu verformenden Fl„che derart, dass die Kurve in der neuen Fl„che auf eine isoparametrische Linie abgebildet wird. Die Umparametrisierung einer B- spline Fl„che ist keine abgeschlossene Operation; die resultierende Fl„che besitzt i.A. keine B-spline Darstellung. Wir berechnen eine beliebig genaue Approximation der resultierenden Fl„che mittels Interpolation von Kurvennetzen, die von der umzuparametrisierenden Fl„che gewonnen werden. Die zweite Methode ist rein algebraisch: Es werden zus„tzliche Bedingungen an die L”sung des Gleichungssystems gestellt, die die Aliasing-Effekte unterdr�cken oder ganz beseitigen. Es wird ein restriktionsgebundenes Minimum einer Zielfunktion gesucht, deren globales Minimum bei "optimaler" Form der Fl„che eingenommen wird. Als Zielfunktionen werden Gl„ttungsfunktionale zweiter Ordnung eingesetzt. Die stabile L”sung eines solchen Optimierungsproblems kann aufgrund der nahezu linearen Abh„ngigkeit des Gleichungen nur mit Hilfe von Regularisierungsmethoden gewonnen werden, welche die vorgegebene Zielfunktion ber�cksichtigen. Wir wenden die sog. Modifizierte Singul„rwertzerlegung in Verbindung mit dem L-curve Filter an. Dieser Algorithmus minimiert den Fehler f�r die geometrischen Constraints so, dass die L”sung gleichzeitig m”glichst nah dem Optimum der Zielfunktion ist.The constrained-based design of free-form surfaces is currently limited to tensor-product interpolation of orthogonal curve networks or equally spaced grids of points. The, so- called, multi-patch methods applied mainly in the context of scattered data interpolation construct surfaces from given boundary curves and derivatives along them. The limitation to boundary curves or iso-parametric curves considerably lowers the flexibility of this approach. In this thesis, we propose to compute surfaces from arbitrary (that is, not only iso-parametric) curves. This allows us to deform a B-spline surface along an arbitrary user-defined curve, or, to interpolate a B-spline surface through a set of curves which cannot be mapped to iso-parametric lines of the surface. We consider three kinds of constraints: the incidence of a curve on a B-spline surface, prescribed surface normals along an arbitrary curve incident on a surface and the, so-called, variational constraints which enforce a physically and optically advantageous shape of the computed surfaces. The thesis is divided into two parts: in the first part, we describe efficient methods to set up the equations for above mentioned linear constraints between curves and surfaces. In the second part, we discuss methods for solving such constraints. The core of the first part is the extension and generalization of the blossom-based polynomial composition algorithm for B-splines: let be given a B-spline surface and a B-spline curve in the domain of that surface. We compute a matrix which represents a linear transformation of the surface control points such that after the transformation we obtain the control points of the curve representing the polynomial composition of the domain curve and the surface. The result is a 3D B-spline curve always exactly incident on the surface. This, so-called, composition matrix represents a set of linear curve-surface incidence constraints. Compared to methods used previously our approach is more efficient, numerically more stable and does not unnecessarily increase the condition number of the matrix. The thesis includes a careful analysis of the complexity and combinatorial properties of the algorithm. We also discuss topics regarding algebraic operations on B-spline polynomials (multiplication, differentiation, integration). The matrix representation of B-spline polynomials is used throughout the thesis. We show that the equations for tangency and variational constraints are easily obtained re-using the methods elaborated for incidence constraints. The solving of generalized curve-surface constraints means to find the control points of the unknown surface given one or several curves incident on that surface. This is accomplished by solving of large and, generally, under-determined and badly conditioned linear systems of equations. In such cases, no unique and numerically stable solution exists. Hence, the usual methods such as Gaussian elimination or QR-decomposition cannot be applied in straightforward manner. We propose to use regularization methods based on Singular Value Decomposition (SVD). We apply the so-called L-curve, which can be seen as an numerical high-frequency filter. The filter automatically singles out a stable solution such that best possible satisfaction of defined constraints is achieved. However, even the SVD along with the L-curve filter cannot be applied blindly: it turns out that it is not sufficient to require only algebraic stability of the solution. Tensor-product surfaces deformed along arbitrary incident curves exhibit unwanted deformations due to the rectangular structure of the model space. We discuss a geometric and an algebraic method to remove this, so-called, Surface aliasing effect. The first method reparametrizes the surface such that a general curve constraint is converted to iso-parametric curve constraint which can be easily solved by standard linear algebra methods without aliasing. The reparametrized surface is computed by means of the approximated surface-surface composition algorithm, which is also introduced in this thesis. While this is not possible symbolically, an arbitrary accurate approximation of the resulting surface is obtained using constrained curve network interpolation. The second method states additional constraints which suppress or completely remove the aliasing. Formally we solve a constrained least square approximation problem: we minimize an surface objective function subject to defined curve constraints. The objective function is chosen such that it takes in the minimal value if the surface has optimal shape; we use a linear combination of second order surface smoothing functionals. When solving such problems we have to deal with nearly linearly dependent equations. Problems of this type are called ill-posed. Therefore sophisticated numerical methods have to be applied in order to obtain a set of degrees of freedom (control points of the surface) which are sufficient to satisfy given constraints. The remaining unused degrees of freedom are used to enforce an optically pleasing shape of the surface. We apply the Modified Truncated SVD (MTSVD) algorithm in connection with the L-curve filter which determines a compromise between an optically pleasant shape of the surface and constraint satisfaction in a particularly efficient manner

    The application of total positivity to computer aided curve and surface design

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    technical reportOf particular importance in an interactive curve and surface design system is the interface to the user. The mathematical model employed in the system must be sufficiently flexible for interaction between designer and machine to converge to a satisfactory result. The mathematical theory of Total Positivity is combined with the interactive techniques of Bezier and Riesenfeld in developing new methods of shape representation which retain the valuable variation-diminishing and convex hull properties of Bernstein and B-spline approximation, while providing improvements in the interactive interface to the user. Specifically, extending the Bezier notion of using a polygon to describe a smooth curve, methods of assigning a weight to each vertex which will control the amount of local fit to the polygon or polygonal net are provided. Thus, the designer can cause "cusps" and "flats" easily by manipulating the "tension" at each vertex. Further, the generalization from curves to surfaces can be done with rectilinear data or triangular data. Illustrations are provided from an experimental implementation of the newly constructed models as a demonstration of their feasibility and utility in computer aided curve and surface design

    The geometry of optimal degree reduction of Bezier curves

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    Optimal degree reductions, i.e. best approximations of nn-th degree Bezier curves by Bezier curves of degree nn - 1, with respect to different norms are studied. It is shown that for any LpL_p-norm the euclidean degree reduction where the norm is applied to the euclidean distance function of two curves is identical to componentwise degree reduction. The Bezier points of the degree reductions are found to lie on parallel lines through the Bezier points of any Taylor expansion of degree nn - 1 of the original curve. This geometric situation is shown to hold also in the case of constrained degree reduction. The Bezier points of the degree reduction are explicitly given in the unconstrained case for pp = 1 and pp = 2 and in the constrained case for pp = 2

    Automatic constraint-based synthesis of non-uniform rational B-spline surfaces

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    In this dissertation a technique for the synthesis of sculptured surface models subject to several constraints based on design and manufacturability requirements is presented. A design environment is specified as a collection of polyhedral models which represent components in the vicinity of the surface to be designed, or regions which the surface should avoid. Non-uniform rational B-splines (NURBS) are used for surface representation, and the control point locations are the design variables. For some problems the NURBS surface knots and/or weights are included as additional design variables. The primary functional constraint is a proximity metric which induces the surface to avoid a tolerance envelope around each component. Other functional constraints include: an area/arc-length constraint to counteract the expansion effect of the proximity constraint, orthogonality and parametric flow constraints (to maintain consistent surface topology and improve machinability of the surface), and local constraints on surface derivatives to exploit part symmetry. In addition, constraints based on surface curvatures may be incorporated to enhance machinability and induce the synthesis of developable surfaces;The surface synthesis problem is formulated as an optimization problem. Traditional optimization techniques such as quasi-Newton, Nelder-Mead simplex and conjugate gradient, yield only locally good surface models. Consequently, simulated annealing (SA), a global optimization technique is implemented. SA successfully synthesizes several highly multimodal surface models where the traditional optimization methods failed. Results indicate that this technique has potential applications as a conceptual design tool supporting concurrent product and process development methods

    Low Degree Approximation of Surfaces for Revolved Objects

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    Enhancement of surface definition and gridding in the EAGLE code

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    Algorithms for smoothing of curves and surfaces for the EAGLE grid generation program are presented. The method uses an existing automated technique which detects undesirable geometric characteristics by using a local fairness criterion. The geometry entity is then smoothed by repeated removal and insertion of spline knots in the vicinity of the geometric irregularity. The smoothing algorithm is formulated for use with curves in Beta spline form and tensor product B-spline surfaces

    Extensions to OpenGL for CAGD.

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    Many computer graphic API’s, including OpenGL, emphasize modeling with rectangular patches, which are especially useful in Computer Aided Geomeric Design (CAGD). However, not all shapes are rectangular; some are triangular or more complex. This paper extends the OpenGL library to support the modeling of triangular patches, Coons patches, and Box-splines patches. Compared with the triangular patch created from degenerate rectangular Bezier patch with the existing functions provided by OpenGL, the triangular Bezier patches can be used in certain design situations and allow designers to achieve high-quality results that are less CPU intense and require less storage space. The addition of Coons patches and Box splines to the OpenGL library also give it more functionality. Both patch types give CAGD users more flexibility in designing surfaces. A library for all three patch types was developed as an addition to OpenGL
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