2,478 research outputs found
An Interactive Fuzzy Satisficing Method for Fuzzy Random Multiobjective 0-1 Programming Problems through Probability Maximization Using Possibility
In this paper, we focus on multiobjective 0-1 programming problems under the situation where stochastic uncertainty and vagueness exist at the same time. We formulate them as
fuzzy random multiobjective 0-1 programming problems where coefficients of objective functions are fuzzy random variables. For the formulated problem, we propose an interactive fuzzy satisficing method through probability maximization using of possibility
An Interactive Fuzzy Satisficing Method for Multiobjective Stochastic Integer Programming Problems through Simple Recourse Model
Two major approaches to deal with randomness or impression involved in mathematical programming problems have been developed. The one is called stochastic programming,
and the other is called fuzzy programming. In this paper, we focus on multiobjective integer programming problems involving random variable coefficients in constraints. Using the concept of simple recourse, such multiobjective stochastic integer programming problems are transformed into deterministic ones. As a fusion of stochastic programming and fuzzy one, after introducing fuzzy goals to reflect the ambiguity of the decision maker's judgments for objective functions, we propose an interactive fuzzy satisficing method to derive a satisficing solution for the decision maker by updating the reference membership levels
Interactive Fuzzy Programming for Stochastic Two-level Linear Programming Problems through Probability Maximization
This paper considers stochastic two-level linear programming problems. Using the concept of chance constraints and probability maximization, original problems are transformed into deterministic ones. An interactive fuzzy programming method is presented for deriving a satisfactory solution efficiently with considerations of overall satisfactory balance
Interactive Fuzzy Random Two-level Linear Programming through Fractile Criterion Optimization
This paper considers two-level linear programming problems involving fuzzy random variables. Having introduced level sets of fuzzy random variables and fuzzy goals of decision makers, following fractile criterion optimization, fuzzy random two-level programming problems are transformed into deterministic ones. Interactive fuzzy programming is presented for deriving a satisfactory solution efficiently with considerations of overall satisfactory balance
Experts’ consensus to identify elements of career management competencies in Work-Based Learning (WBL) program using Fuzzy Delphi Analysis
This study aimed to obtain experts‘ opinion
and consensus on the elements of career management competencies that can
be developed through the Work-Based Learning (WBL) program in polytechnic
Fuzzy Random Noncooperative Two-level Linear Programming through Absolute Deviation Minimization Using Possibility and Necessity
This paper considers fuzzy random two-level linear programming problems under noncooperative behaviorof the decision makers. Having introduced fuzzy goals of decision makers together with the possibiliy and necessity measure, following absolute deviation minimization, fuzzy random two-level programin problems are transformed into deterministic ones. Extended Stackelberg solutions are introduced andcomputational methods are also presented
Penghasilan manual rjngkas penggunaan alat Total Station Sokkia Set5f dan Perisian Sdr Mapping & Design untuk automasi ukur topografi
Projek ini dilaksanakan untuk menghasilkan manual ringkas penggunaan alat Total Station Sokkia SET5F dan Perisian SDR Mapping & Design dalam menghasilkan pelan topografi yang lengkap mengikut konsep field to finish. Manual telah dihasilkan dalam dua bentuk iaitu buku dan CD-ROM. Manual ini telah dinilai berdasarkan data yang diperolehi daripada 7 orang responden melalui kaedah Borang Penilaian Manual. Analisis data dilakukan menggunakan perisian SPSS versi 11.0. Hasil analisis skor min menunjukkan kesemua responden bersetuju bahawa manual dalam bentuk buku ini menarik Min ( M ) ^ ^ dan Sisihan Piawai (SD) = .535 tetapi kurang interaktif (M) = 2.29 dan (SD) = 0.488. Berbanding dengan manual dalam format CD-ROM yang mencatat nilai (M) = 3.57 dan (SD) = 0.535 semua responden bersetuju bahawa manual ini mesra pengguna dan lebih interakti
Interactive procedure for multiobjective dynamic programming with the mixed ordered structure
The paper presents a multiobjective dynamic programming problem with
the values of the criteria function in ordered structures. The first problem is
a model with deterministic values; the second, one with triangular fuzzy
numbers; and the third, one with discrete random variables with the k-th absolute
moment finite. The fourth model is a product of the three models listed
above. The aim of the paper is to present an interactive procedure which uses
trade-offs and which allows to determine the final solution in the mixed ordered
structure. The ordered structures and the proposed procedure are illustrated
by numerical examples
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