25,375 research outputs found

    Integrating personality and mood with agent emotions

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    © 2019 International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS). All rights reserved. An intelligent agent should be able to show different emotional behaviours in different interaction situations to become believable and establish close relationships with human counterparts. It is widely accepted that personality and mood play an important role in modulating emotions. However, current computational accounts of emotion for intelligent agents do not effectively integrate the notions of personality and mood in the process of emotion generation. Previous attempts that have been made are mostly based on the assumptions of the researcher, rather than on empirical data and scientific validation. In this paper, we present the results of a novel supervised machine learning approach used to train a network of emotions that integrates the factors of personality and mood, which provides a high emotion intensity prediction accuracy

    Personality, emotion and mood simulation in decision making

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    In this paper is proposed the integration of personality, emotion and mood aspects for a group of participants in a decision-making negotiation process. The aim is to simulate the participant behavior in that scenario. The personality is modeled through the OCEAN five-factor model of personality (Openness, Conscientiousness, Extraversion, Agreeableness and Negative emotionality). The emotion model applied to the participants is the OCC (Ortony, Clore and Collins) that defines several criteria representing the human emotional structure. In order to integrate personality and emotion is used the pleasure-arousal-dominance (PAD) model of mood

    Integrating Personality And Emotion For Human Crowd Simulation

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    Existing research attempts to create realistic crowd simulations by incorporating personality and emotion into intelligent agents. However, personality and emotion were considered separately in existing studies, where the interactions of them are ignored. The main objective of this paper is to propose and implement a framework for crowd simulation with integration of the impacts and interactions of personality and emotion. An interactive solution based on the proposed framework is also developed for visualizing the crowd navigation behavior and collecting the related trajectory data. Three simulated scenarios: pass through, narrow passage, and emergence situation are used to validate the framework and compare the results with recent studies

    Representing decision-makers using styles of behavior: an approach designed for group decision support systems

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    Supporting decision-making processes when the elements of a group are geographically dispersed and on a tight schedule is a complex task. Aiming to support decision-makers anytime and anywhere, Web-based group decision support systems have been studied. However, the limitations in the decision-makers’ interactions associated to this scenario bring new challenges. In this work, we propose a set of behavioral styles from which decision-makers’ intentions can be modelled into agents. The goal is that, besides having agents represent typical preferences of the decision-makers (towards alternatives and criteria), they can also represent their intentions. To do so, we conducted a survey with 64 participants in order to find homogeneous operating values so as to numerically define the proposed behavioral styles in four dimensions. In addition, we also propose a communication model that simulates the dialogues made by decision-makers in face-to-face meetings. We developed a prototype to simulate decision scenarios and found that agents are capable of acting according to the decision-makers’ intentions and fundamentally benefit from different possible behavioral styles, just as a face-to-face meeting benefits from the heterogeneity of its participants.This work was supported by COMPETE Programme (operational programme for competitiveness) within Project POCI-01-0145-FEDER-007043, by National Funds through the FCT – Fundação para a Ciência e a Tecnologia (Portuguese Foundation for Science and Technology) within the Projects UID/CEC/00319/2013, UID/EEA/00760/2013, and the Ph.D. grants SFRH/BD/89697/2012 and SFRH/BD/89465/2012 attributed to João Carneiro and Pedro Saraiva, respectively.info:eu-repo/semantics/publishedVersio

    Emotions on agent based simulators for group formation

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    Time and space consuming are key factors in a meeting, and therefore must be object of consideration in any process of socialization. So, group decision simulation could be a valuable training tool, through which it will be possible to create and test virtual group decision scenarios. In this work we propose a multi-agent simulator of group decision making that models the participant cortex by considering its emotional states and the exchange of arguments among them.Fundação para a Ciência e a Tecnologia (FCT) - ArgEmotionAgents Project (POSI/EIA/56259/2004)

    Predicting satisfaction: perceived decision quality by decision-makers in Web-based group decision support systems

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    In future, the organizations' likelihood to endure and succeed will depend greatly on the quality of every decision made. It is known that most decisions in organizations are made in group. With the purpose of supporting decision-makers anytime and anywhere, Web-based Group Decision Support Systems (GDSS) have been studied. The amount of Web-based GDSS incorporating automatic negotiation mechanisms such as argumentation has been steadily increasing. Usually, these systems/models are evaluated through mathematical proofs, number of rounds or seconds to propose (reach) a solution. However, those techniques are not very informative in terms of the decision quality. Here, we propose a model that intends to predict the decision-makers' satisfaction (perception of the decision quality), specifically designed to deal with multi-criteria problems. Our model considers aspects such as: meeting's outcomes, decision-maker's intentions, expectations and emotional cost. To validate the proposed model in terms of its ability to predict decision-makers' satisfaction, we developed a prototype of a Web-based GDSS to be used in a case study where the participant had to make a joint decision. The decision process consisted in a set of 5 rounds, where the participant could (re) configure his/her preferences along the process. The satisfaction model ascertained its ability to predict the participants' satisfaction and allowed to understand that (as is stated in the literature) the inclusion of cognitive and emotional variables is essential to evaluate satisfaction more accurately.This paper is a revised and an expanded version of a paper entitled "Evaluating the Perception of the Decision Quality in Web-Based Group Decision Support Systems: A Theory of Satisfaction" presented at International Conference on Practical Applications of Agents and Multi-Agent Systems 2017, Porto, Portugal [12]. This work has been supported by COMPETE Programme (operational programme for competitiveness) within project POCI-01-0145-FEDER-007043, by National Funds through the FCT - Fundacao para a Ciencia e a Tecnologia (Portuguese Foundation for Science and Technology) within the Projects UID/CEC/00319/2013, UID/EEA/00760/2013, NORTE-01-0247-FEDER-021958, and the PhD. grants SFRH/BD/89697/2012 and SFRH/BD/89465/2012 attributed to Joao Carneiro and Pedro Saraiva, respectively

    Schema therapy for emotional dysregulation: Theoretical implication and clinical applications

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    The term emotional dysregulation refers to an impaired ability to regulate unwanted emotional states. Scientific evidence supports the idea that emotional dysregulation underlies several psychological disorders as, for example: personality disorders, bipolar disorder type II, interpersonal trauma, anxiety disorders, mood disorders and posttraumatic stress disorder. Emotional dysregulation may derive from early interpersonal traumas in childhood. These early traumatic events create a persistent sensitization of the central nervous system in relation to early life stressing events. For this reason, some authors suggest a common endophenotypical origin across psychopathologies. In the last 20 years, cognitive behavioral therapy has increasingly adopted an interactiveontogenetic view to explain the development of disorders associated to emotional dysregulation. Unfortunately, standard Cognitive Behavior Therapy (CBT) methods are not useful in treating emotional dysregulation. A CBT-derived new approach called Schema Therapy (ST), that integrates theory and techniques from psychodynamic and emotion focused therapy, holds the promise to fill this gap in cognitive literature. In this model, psychopathology is viewed as the interaction between the innate temperament of the child and the early experiences of deprivation or frustration of the subject\u2019s basic needs. This deprivation may lead to develop early maladaptive schemas (EMS), and maladaptive Modes. In the present paper we point out that EMSs and Modes are associated with either dysregulated emotions or with dysregulatory strategies that produce and maintain problematic emotional responses. Thanks to a special focus on the therapeutic relationship and emotion focused-experiential techniques, this approach successfully treats severe emotional dysregulation. In this paper, we make several comparisons between the main ideas of ST and the science of emotion regulation, and we present how to conceptualize pathological phenomena in terms of failed regulation and some of the ST strategies and techniques to foster successful regulation in patients
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