35 research outputs found
The t-improper chromatic number of random graphs
We consider the -improper chromatic number of the Erd{\H o}s-R{\'e}nyi
random graph . The t-improper chromatic number of is
the smallest number of colours needed in a colouring of the vertices in which
each colour class induces a subgraph of maximum degree at most . If ,
then this is the usual notion of proper colouring. When the edge probability
is constant, we provide a detailed description of the asymptotic behaviour
of over the range of choices for the growth of .Comment: 12 page
Defective and Clustered Graph Colouring
Consider the following two ways to colour the vertices of a graph where the
requirement that adjacent vertices get distinct colours is relaxed. A colouring
has "defect" if each monochromatic component has maximum degree at most
. A colouring has "clustering" if each monochromatic component has at
most vertices. This paper surveys research on these types of colourings,
where the first priority is to minimise the number of colours, with small
defect or small clustering as a secondary goal. List colouring variants are
also considered. The following graph classes are studied: outerplanar graphs,
planar graphs, graphs embeddable in surfaces, graphs with given maximum degree,
graphs with given maximum average degree, graphs excluding a given subgraph,
graphs with linear crossing number, linklessly or knotlessly embeddable graphs,
graphs with given Colin de Verdi\`ere parameter, graphs with given
circumference, graphs excluding a fixed graph as an immersion, graphs with
given thickness, graphs with given stack- or queue-number, graphs excluding
as a minor, graphs excluding as a minor, and graphs excluding
an arbitrary graph as a minor. Several open problems are discussed.Comment: This is a preliminary version of a dynamic survey to be published in
the Electronic Journal of Combinatoric
Improper colouring of (random) unit disk graphs
For any graph , the -improper chromatic number is the smallest number of colours used in a colouring of such that each colour class induces a subgraph of maximum degree . We investigate the ratio of the -improper chromatic number to the clique number for unit disk graphs and random unit disk graphs to extend results of [McRe99, McD03] (where they considered only proper colouring)
Defective Coloring on Classes of Perfect Graphs
In Defective Coloring we are given a graph and two integers ,
and are asked if we can -color so that the maximum
degree induced by any color class is at most . We show that this
natural generalization of Coloring is much harder on several basic graph
classes. In particular, we show that it is NP-hard on split graphs, even when
one of the two parameters , is set to the smallest possible
fixed value that does not trivialize the problem ( or ). Together with a simple treewidth-based DP algorithm this completely
determines the complexity of the problem also on chordal graphs. We then
consider the case of cographs and show that, somewhat surprisingly, Defective
Coloring turns out to be one of the few natural problems which are NP-hard on
this class. We complement this negative result by showing that Defective
Coloring is in P for cographs if either or is fixed; that
it is in P for trivially perfect graphs; and that it admits a sub-exponential
time algorithm for cographs when both and are unbounded
Improper colouring of weighted grid and hexagonal graphs
International audienceWe study a weighted improper colouring problem motivated by a frequency allocation problem. It consists of associating to each vertex a set of p(v) (weight) distinct colours (frequencies), such that the set of vertices having a given colour induces a graph of degree at most k (the case k = 0 corresponds to a proper coloring). The objective is to minimize the number of colors. We propose approximation algorithms to compute such colouring for general graphs. We apply these to obtain good approximation ratio for grid and hexagonal graphs. Furthermore we give exact results for the 2-dimensional grid and the triangular lattice when the weights are all the same
Improper colouring of weighted grid and hexagonal graphs
We study a weighted improper colouring problem on graph, and in particular of triangular and hexagonal grid graphs. This problem is motivated by a frequency allocation problem. We propose approximation algorithms to compute such colouring
Parameterized (Approximate) Defective Coloring
In Defective Coloring we are given a graph G=(V,E) and two integers chi_d,Delta^* and are asked if we can partition V into chi_d color classes, so that each class induces a graph of maximum degree Delta^*. We investigate the complexity of this generalization of Coloring with respect to several well-studied graph parameters, and show that the problem is W-hard parameterized by treewidth, pathwidth, tree-depth, or feedback vertex set, if chi_d=2. As expected, this hardness can be extended to larger values of chi_d for most of these parameters, with one surprising exception: we show that the problem is FPT parameterized by feedback vertex set for any chi_d != 2, and hence 2-coloring is the only hard case for this parameter. In addition to the above, we give an ETH-based lower bound for treewidth and pathwidth, showing that no algorithm can solve the
problem in n^{o(pw)}, essentially matching the complexity of an algorithm obtained with standard techniques.
We complement these results by considering the problem\u27s approximability and show that, with respect to Delta^*, the problem admits an algorithm which for any epsilon>0 runs in time (tw/epsilon)^{O(tw)} and returns a solution with exactly the desired number of colors that approximates the optimal Delta^* within (1+epsilon). We also give a (tw)^{O(tw)} algorithm which achieves the desired Delta^* exactly while 2-approximating the minimum value of chi_d. We show that this is close to optimal, by establishing that no FPT algorithm can (under standard assumptions) achieve a better than 3/2-approximation to chi_d, even when an extra constant additive error is also allowed
Exact bounds for distributed graph colouring
A distributed system is a collection of networked autonomous processing units which must work in a cooperative manner. Currently, large-scale distributed systems, such as various telecommunication and computer networks, are abundant and used in a multitude of tasks. The field of distributed computing studies what can be computed efficiently in such systems.
Distributed systems are usually modelled as graphs where nodes represent the processors and edges denote communication links between processors. This thesis concentrates on the computational complexity of the distributed graph colouring problem. The objective of the graph colouring problem is to assign a colour to each node in such a way that no two nodes connected by an edge share the same colour. In particular, it is often desirable to use only a small number of colours. This task is a fundamental symmetry-breaking primitive in various distributed algorithms. A graph that has been coloured in this manner using at most k different colours is said to be k-coloured.
This work examines the synchronous message-passing model of distributed computation: every node runs the same algorithm, and the system operates in discrete synchronous communication rounds. During each round, a node can communicate with its neighbours and perform local computation. In this model, the time complexity of a problem is the number of synchronous communication rounds required to solve the problem.
It is known that 3-colouring any k-coloured directed cycle requires at least ½(log* k - 3) communication rounds and is possible in ½(log* k + 7) communication rounds for all k ≥ 3. This work shows that for any k ≥ 3, colouring a k-coloured directed cycle with at most three colours is possible in ½(log* k + 3) rounds. In contrast, it is also shown that for some values of k, colouring a directed cycle with at most three colours requires at least ½(log* k + 1) communication rounds. Furthermore, in the case of directed rooted trees, reducing a k-colouring into a 3-colouring requires at least log* k + 1 rounds for some k and possible in log* k + 3 rounds for all k ≥ 3.
The new positive and negative results are derived using computational methods, as the existence of distributed colouring algorithms corresponds to the colourability of so-called neighbourhood graphs. The colourability of these graphs is analysed using Boolean satisfiability (SAT) solvers. Finally, this thesis shows that similar methods are applicable in capturing the existence of distributed algorithms for other graph problems, such as the maximal matching problem
Allocation de fréquences et coloration impropre des graphes hexagonaux pondérés
National audienceMotivés par un problème d'allocation de fréquences, nous étudions la coloration impropre des graphes pondérés et plus particulièrement des graphes hexagonaux pondérés. Nous donnons des algorithmes d'approximation pour trouver de telles colorations