93 research outputs found

    Strong ETH Breaks With Merlin and Arthur: Short Non-Interactive Proofs of Batch Evaluation

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    We present an efficient proof system for Multipoint Arithmetic Circuit Evaluation: for every arithmetic circuit C(x1,,xn)C(x_1,\ldots,x_n) of size ss and degree dd over a field F{\mathbb F}, and any inputs a1,,aKFna_1,\ldots,a_K \in {\mathbb F}^n, \bullet the Prover sends the Verifier the values C(a1),,C(aK)FC(a_1), \ldots, C(a_K) \in {\mathbb F} and a proof of O~(Kd)\tilde{O}(K \cdot d) length, and \bullet the Verifier tosses poly(log(dKF/ε))\textrm{poly}(\log(dK|{\mathbb F}|/\varepsilon)) coins and can check the proof in about O~(K(n+d)+s)\tilde{O}(K \cdot(n + d) + s) time, with probability of error less than ε\varepsilon. For small degree dd, this "Merlin-Arthur" proof system (a.k.a. MA-proof system) runs in nearly-linear time, and has many applications. For example, we obtain MA-proof systems that run in cnc^{n} time (for various c<2c < 2) for the Permanent, #\#Circuit-SAT for all sublinear-depth circuits, counting Hamiltonian cycles, and infeasibility of 00-11 linear programs. In general, the value of any polynomial in Valiant's class VP{\sf VP} can be certified faster than "exhaustive summation" over all possible assignments. These results strongly refute a Merlin-Arthur Strong ETH and Arthur-Merlin Strong ETH posed by Russell Impagliazzo and others. We also give a three-round (AMA) proof system for quantified Boolean formulas running in 22n/3+o(n)2^{2n/3+o(n)} time, nearly-linear time MA-proof systems for counting orthogonal vectors in a collection and finding Closest Pairs in the Hamming metric, and a MA-proof system running in nk/2+O(1)n^{k/2+O(1)}-time for counting kk-cliques in graphs. We point to some potential future directions for refuting the Nondeterministic Strong ETH.Comment: 17 page

    Complexity Theory

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    Computational Complexity Theory is the mathematical study of the intrinsic power and limitations of computational resources like time, space, or randomness. The current workshop focused on recent developments in various sub-areas including arithmetic complexity, Boolean complexity, communication complexity, cryptography, probabilistic proof systems, pseudorandomness, and quantum computation. Many of the developements are related to diverse mathematical fields such as algebraic geometry, combinatorial number theory, probability theory, quantum mechanics, representation theory, and the theory of error-correcting codes

    Technology 2001: The Second National Technology Transfer Conference and Exposition, volume 1

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    Papers from the technical sessions of the Technology 2001 Conference and Exposition are presented. The technical sessions featured discussions of advanced manufacturing, artificial intelligence, biotechnology, computer graphics and simulation, communications, data and information management, electronics, electro-optics, environmental technology, life sciences, materials science, medical advances, robotics, software engineering, and test and measurement

    LIPIcs, Volume 261, ICALP 2023, Complete Volume

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    LIPIcs, Volume 261, ICALP 2023, Complete Volum

    The complexity of simulating quantum physics: dynamics and equilibrium

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    Quantum computing is the offspring of quantum mechanics and computer science, two great scientific fields founded in the 20th century. Quantum computing is a relatively young field and is recognized as having the potential to revolutionize science and technology in the coming century. The primary question in this field is essentially to ask which problems are feasible with potential quantum computers and which are not. In this dissertation, we study this question with a physical bent of mind. We apply tools from computer science and mathematical physics to study the complexity of simulating quantum systems. In general, our goal is to identify parameter regimes under which simulating quantum systems is easy (efficiently solvable) or hard (not efficiently solvable). This study leads to an understanding of the features that make certain problems easy or hard to solve. We also get physical insight into the behavior of the system being simulated. In the first part of this dissertation, we study the classical complexity of simulating quantum dynamics. In general, the systems we study transition from being easy to simulate at short times to being harder to simulate at later times. We argue that the transition timescale is a useful measure for various Hamiltonians and is indicative of the physics behind the change in complexity. We illustrate this idea for a specific bosonic system, obtaining a complexity phase diagram that delineates the system into easy or hard for simulation. We also prove that the phase diagram is robust, supporting our statement that the phase diagram is indicative of the underlying physics. In the next part, we study open quantum systems from the point of view of their potential to encode hard computational problems. We study a class of fermionic Hamiltonians subject to Markovian noise described by Lindblad jump operators and illustrate how, sometimes, certain Lindblad operators can induce computational complexity into the problem. Specifically, we show that these operators can implement entangling gates, which can be used for universal quantum computation. We also study a system of bosons with Gaussian initial states subject to photon loss and detected using photon-number-resolving measurements. We show that such systems can remain hard to simulate exactly and retain a relic of the "quantumness" present in the lossless system. Finally, in the last part of this dissertation, we study the complexity of simulating a class of equilibrium states, namely ground states. We give complexity-theoretic evidence to identify two structural properties that can make ground states easier to simulate. These are the existence of a spectral gap and the existence of a classical description of the ground state. Our findings complement and guide efforts in the search for efficient algorithms

    Algorithms and complexity for approximately counting hypergraph colourings and related problems

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    The past decade has witnessed advancements in designing efficient algorithms for approximating the number of solutions to constraint satisfaction problems (CSPs), especially in the local lemma regime. However, the phase transition for the computational tractability is not known. This thesis is dedicated to the prototypical problem of this kind of CSPs, the hypergraph colouring. Parameterised by the number of colours q, the arity of each hyperedge k, and the vertex maximum degree Δ, this problem falls into the regime of Lovász local lemma when Δ ≲ qᵏ. In prior, however, fast approximate counting algorithms exist when Δ ≲ qᵏ/³, and there is no known inapproximability result. In pursuit of this, our contribution is two-folded, stated as follows. • When q, k ≥ 4 are evens and Δ ≥ 5·qᵏ/², approximating the number of hypergraph colourings is NP-hard. • When the input hypergraph is linear and Δ ≲ qᵏ/², a fast approximate counting algorithm does exist
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