244 research outputs found

    Arogyasree: An Enhanced Grid-Based Approach to Mobile Telemedicine

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    A typical telemedicine system involves a small set of hospitals providing remote healthcare services to a small section of the society using dedicated nodal centers. However, in developing nations like India where majority live in rural areas that lack specialist care, we envision the need for much larger Internet-based telemedicine systems that would enable a large pool of doctors and hospitals to collectively provide healthcare services to entire populations. We propose a scalable, Internet-based P2P architecture for telemedicine integrating multiple hospitals, mobile medical specialists, and rural mobile units. This system, based on the store and forward model, features a distributed context-aware scheduler for providing timely and location-aware telemedicine services. Other features like zone-based overlay structure and persistent object space abstraction make the system efficient and easy to use. Lastly, the system uses the existing internet infrastructure and supports mobility at doctor and patient ends

    Wireless mobile ad-hoc sensor networks for very large scale cattle monitoring

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    This paper investigates the use of wireless mobile ad hoc sensor networks in the nationwide cattle monitoring systems. This problem is essential for monitoring general animal health and detecting outbreaks of animal diseases that can be a serious threat for the national cattle industry and human health. We begin by describing a number of related approaches for supporting animal monitoring applications and identify a comprehensive set of requirements that guides our approach. We then propose a novel infrastructure-less, self -organized peer to peer architecture that fulfills these requirements. The core of our work is the novel data storage and routing protocol for large scale, highly mobile ad hoc sensor networks that is based on the Distributed Hash Table (DHT) substrate that we optimize for disconnections. We show over a range of extensive simulations that by exploiting nodes’ mobility, packet overhearing and proactive caching we significantly improve availability of sensor data in these extreme conditions

    Wireless mobile ad-hoc sensor networks for very large scale cattle monitoring

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    This paper investigates the use of wireless mobile ad hoc sensor networks in the nationwide cattle monitoring systems. This problem is essential for monitoring general animal health and detecting outbreaks of animal diseases that can be a serious threat for the national cattle industry and human health. We begin by describing a number of related approaches for supporting animal monitoring applications and identify a comprehensive set of requirements that guides our approach. We then propose a novel infrastructure-less, self -organized peer to peer architecture that fulfills these requirements. The core of our work is the novel data storage and routing protocol for large scale, highly mobile ad hoc sensor networks that is based on the Distributed Hash Table (DHT) substrate that we optimize for disconnections. We show over a range of extensive simulations that by exploiting nodes’ mobility, packet overhearing and proactive caching we significantly improve availability of sensor data in these extreme conditions

    Towards Trustworthy, Efficient and Scalable Distributed Wireless Systems

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    Advances in wireless technologies have enabled distributed mobile devices to connect with each other to form distributed wireless systems. Due to the absence of infrastructure, distributed wireless systems require node cooperation in multi-hop routing. However, the openness and decentralized nature of distributed wireless systems where each node labors under a resource constraint introduces three challenges: (1) cooperation incentives that effectively encourage nodes to offer services and thwart the intentions of selfish and malicious nodes, (2) cooperation incentives that are efficient to deploy, use and maintain, and (3) routing to efficiently deliver messages with less overhead and lower delay. While most previous cooperation incentive mechanisms rely on either a reputation system or a price system, neither provides sufficiently effective cooperation incentives nor efficient resource consumption. Also, previous routing algorithms are not sufficiently efficient in terms of routing overhead or delay. In this research, we propose mechanisms to improve the trustworthiness, scalability, and efficiency of the distributed wireless systems. Regarding trustworthiness, we study previous cooperation incentives based on game theory models. We then propose an integrated system that combines a reputation system and a price system to leverage the advantages of both methods to provide trustworthy services. Analytical and simulation results show higher performance for the integrated system compared to the other two systems in terms of the effectiveness of the cooperation incentives and detection of selfish nodes. Regarding scalability in a large-scale system, we propose a hierarchical Account-aided Reputation Management system (ARM) to efficiently and effectively provide cooperation incentives with small overhead. To globally collect all node reputation information to accurately calculate node reputation information and detect abnormal reputation information with low overhead, ARM builds a hierarchical locality-aware Distributed Hash Table (DHT) infrastructure for the efficient and integrated operation of both reputation systems and price systems. Based on the DHT infrastructure, ARM can reduce the reputation management overhead in reputation and price systems. We also design a distributed reputation manager auditing protocol to detect a malicious reputation manager. The experimental results show that ARM can detect the uncooperative nodes that gain fraudulent benefits while still being considered as trustworthy in previous reputation and price systems. Also, it can effectively identify misreported, falsified, and conspiratorial information, providing accurate node reputations that truly reflect node behaviors. Regarding an efficient distributed system, we propose a social network and duration utility-based distributed multi-copy routing protocol for delay tolerant networks based on the ARM system. The routing protocol fully exploits node movement patterns in the social network to increase delivery throughput and decrease delivery delay while generating low overhead. The simulation results show that the proposed routing protocol outperforms the epidemic routing and spray and wait routing in terms of higher message delivery throughput, lower message delivery delay, lower message delivery overhead, and higher packet delivery success rate. The three components proposed in this dissertation research improve the trustworthiness, scalability, and efficiency of distributed wireless systems to meet the requirements of diversified distributed wireless applications

    Context-aware collaborative storage and programming for mobile users

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    Since people generate and access most digital content from mobile devices, novel innovative mobile apps and services are possible. Most people are interested in sharing this content with communities defined by friendship, similar interests, or geography in exchange for valuable services from these innovative apps. At the same time, they want to own and control their content. Collaborative mobile computing is an ideal choice for this situation. However, due to the distributed nature of this computing environment and the limited resources on mobile devices, maintaining content availability and storage fairness as well as providing efficient programming frameworks are challenging. This dissertation explores several techniques to improve these shortcomings of collaborative mobile computing platforms. First, it proposes a medley of three techniques into one system, MobiStore, that offers content availability in mobile peer-to-peer networks: topology maintenance with robust connectivity, structural reorientation based on the current state of the network, and gossip-based hierarchical updates. Experimental results showed that MobiStore outperforms a state-of-the-art comparison system in terms of content availability and resource usage fairness. Next, the dissertation explores the usage of social relationship properties (i.e., network centrality) to improve the fairness of resource allocation for collaborative computing in peer-to-peer online social networks. The challenge is how to provide fairness in content replication for P2P-OSN, given that the peers in these networks exchange information only with one-hop neighbors. The proposed solution provides fairness by selecting the peers to replicate content based on their potential to introduce the storage skewness, which is determined from their structural properties in the network. The proposed solution, Philia, achieves higher content availability and storage fairness than several comparison systems. The dissertation concludes with a high-level distributed programming model, which efficiently uses computing resources on a cloud-assisted, collaborative mobile computing platform. This platform pairs mobile devices with virtual machines (VMs) in the cloud for increased execution performance and availability. On such a platform, two important challenges arise: first, pairing the two computing entities into a seamless computation, communication, and storage unit; and second, using the computing resources in a cost-effective way. This dissertation proposes Moitree, a distributed programming model and middleware that translates high-level programming constructs into events and provides the illusion of a single computing entity over the mobile-VM pairs. From programmers’ viewpoint, the Moitree API models user collaborations into dynamic groups formed over location, time, or social hierarchies. Experimental results from a prototype implementation show that Moitree is scalable, suitable for real-time apps, and can improve the performance of collaborating apps regarding latency and energy consumption

    Data Storage and Dissemination in Pervasive Edge Computing Environments

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    Nowadays, smart mobile devices generate huge amounts of data in all sorts of gatherings. Much of that data has localized and ephemeral interest, but can be of great use if shared among co-located devices. However, mobile devices often experience poor connectivity, leading to availability issues if application storage and logic are fully delegated to a remote cloud infrastructure. In turn, the edge computing paradigm pushes computations and storage beyond the data center, closer to end-user devices where data is generated and consumed. Hence, enabling the execution of certain components of edge-enabled systems directly and cooperatively on edge devices. This thesis focuses on the design and evaluation of resilient and efficient data storage and dissemination solutions for pervasive edge computing environments, operating with or without access to the network infrastructure. In line with this dichotomy, our goal can be divided into two specific scenarios. The first one is related to the absence of network infrastructure and the provision of a transient data storage and dissemination system for networks of co-located mobile devices. The second one relates with the existence of network infrastructure access and the corresponding edge computing capabilities. First, the thesis presents time-aware reactive storage (TARS), a reactive data storage and dissemination model with intrinsic time-awareness, that exploits synergies between the storage substrate and the publish/subscribe paradigm, and allows queries within a specific time scope. Next, it describes in more detail: i) Thyme, a data storage and dis- semination system for wireless edge environments, implementing TARS; ii) Parsley, a flexible and resilient group-based distributed hash table with preemptive peer relocation and a dynamic data sharding mechanism; and iii) Thyme GardenBed, a framework for data storage and dissemination across multi-region edge networks, that makes use of both device-to-device and edge interactions. The developed solutions present low overheads, while providing adequate response times for interactive usage and low energy consumption, proving to be practical in a variety of situations. They also display good load balancing and fault tolerance properties.Resumo Hoje em dia, os dispositivos móveis inteligentes geram grandes quantidades de dados em todos os tipos de aglomerações de pessoas. Muitos desses dados têm interesse loca- lizado e efêmero, mas podem ser de grande utilidade se partilhados entre dispositivos co-localizados. No entanto, os dispositivos móveis muitas vezes experienciam fraca co- nectividade, levando a problemas de disponibilidade se o armazenamento e a lógica das aplicações forem totalmente delegados numa infraestrutura remota na nuvem. Por sua vez, o paradigma de computação na periferia da rede leva as computações e o armazena- mento para além dos centros de dados, para mais perto dos dispositivos dos utilizadores finais onde os dados são gerados e consumidos. Assim, permitindo a execução de certos componentes de sistemas direta e cooperativamente em dispositivos na periferia da rede. Esta tese foca-se no desenho e avaliação de soluções resilientes e eficientes para arma- zenamento e disseminação de dados em ambientes pervasivos de computação na periferia da rede, operando com ou sem acesso à infraestrutura de rede. Em linha com esta dico- tomia, o nosso objetivo pode ser dividido em dois cenários específicos. O primeiro está relacionado com a ausência de infraestrutura de rede e o fornecimento de um sistema efêmero de armazenamento e disseminação de dados para redes de dispositivos móveis co-localizados. O segundo diz respeito à existência de acesso à infraestrutura de rede e aos recursos de computação na periferia da rede correspondentes. Primeiramente, a tese apresenta armazenamento reativo ciente do tempo (ARCT), um modelo reativo de armazenamento e disseminação de dados com percepção intrínseca do tempo, que explora sinergias entre o substrato de armazenamento e o paradigma pu- blicação/subscrição, e permite consultas num escopo de tempo específico. De seguida, descreve em mais detalhe: i) Thyme, um sistema de armazenamento e disseminação de dados para ambientes sem fios na periferia da rede, que implementa ARCT; ii) Pars- ley, uma tabela de dispersão distribuída flexível e resiliente baseada em grupos, com realocação preventiva de nós e um mecanismo de particionamento dinâmico de dados; e iii) Thyme GardenBed, um sistema para armazenamento e disseminação de dados em redes multi-regionais na periferia da rede, que faz uso de interações entre dispositivos e com a periferia da rede. As soluções desenvolvidas apresentam baixos custos, proporcionando tempos de res- posta adequados para uso interativo e baixo consumo de energia, demonstrando serem práticas nas mais diversas situações. Estas soluções também exibem boas propriedades de balanceamento de carga e tolerância a faltas

    Design and evaluation of interconnecting structured peer-to-peer networks with a hierarchical topology

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    El tráfico en Internet está evolucionando continuamente. En el siglo XX, la mayor parte del tráfico en Internet soportado por los Proveedores de Servicios de Internet (ISP’s en terminología anglosajona) estaba relacionado con el tráfico web. Sin embargo, actualmente, el tráfico en Internet ha evolucionado drásticamente. La mayor parte del tráfico en Internet es tráfico Peer-to-Peer. Este cambio cambia completamente la situación en comparación con el siglo anterior, de ahí la relevancia del paradigma de las redes Peer-to-Peer. La adopción de las redes Peer-to-Peer está principalmente motivada por su uso en aplicaciones de compartición de ficheros pero la aplicación de las redes Peer-to-Peer no está sólo limitada al paradigma de compartición de ficheros. De hecho, las redes Peer-to-Peer son adecuadas para el desarrollo de cualquier servicio o aplicación distribuida ya que permiten almacenar información de manera distribuida entre un conjunto de nodos. Además, también permiten recuperar esa información cuando sea necesario. Una aplicación relevante basada en redes Peer-to-Peer es Skype la cual permite un servicio de VoIP entre varios millones de personas. Sin embargo, la interoperabilidad entre diferentes redes Peer-to-Peer no ha sido resuelta todavía. Cada red Peer-to-Peer define su propio mecanismo y su propio formato de paquete. Por lo tanto, sería deseable definir algún mecanismo que permita el intercambio de información entre diferentes redes Peer-to-Peer. Esta Tesis define un mecanismo que permite el intercambio de información entre diferentes redes Peer-to-Peer estructuradas, concretamente redes overlay basadas en DHT’s (Distributed Hash Tables). Este mecanismo está basado en un formato común de paquete, que asegura la interoperabilidad entre diferentes redes overlay, y en una arquitectura jerárquica. Esta arquitectura jerárquica está compuesta por dos niveles de jerarquáa. El nivel más bajo de la jerarquía está compuesto por las diferentes redes overlay que desean estar interconectadas. Cada una de estas redes overlay puede usar cualquier DHT, no existe ninguna restricción al respecto. Al menos un super-peer existe en cada una de estas redes overlay del nivel inferior; además, estos super-peer también participan en el nivel superior. Al nivel superior se le conoce como Red de Interconexión y está compuesto sólo por una red overlay. Su función es similar al servicio de DNS pero en el área de las redes Peer-to-Peer. En la Red de Interconexión se guarda la información de localización de cada uno de los super-peers y también el dominio o la overlay a la que representan. Por lo tanto, si un recurso de otra red quiere ser recuperado, un peer tiene que reenviar la petición a su super-peer. El super-peer consulta a la Red de Interconexión para localizar al super-peer que se hace cargo de la red destino donde se encuentra el recurso deseado y una vez que se localizar al super-peer, se le reenvía la petición. Finalmente, el super-peer en la red destino buscar el recurso deseado y lo envía de vuelta al peer que originó la petición. La arquitectura propuesta ha sido estudiada analíticamente para asegurar que el rendimiento es razonable en comparación con otras redes Peer-to-Peer. Además, la propuesta es validada con una herramienta de simulación para asegurar que las asunciones en el modelo analítico no afectan en un escenario más general. Finalmente, una implementación real sobre un entorno controlado es mostrada para demostrar la aplicabilidad y viabilidad de la propuesta. Los escenarios para las simulaciones y la verificación de la implementación han sido diseñados con especial cuidado para tener unas condiciones lo más cercanas posibles a escenarios reales.---------------------------------------------------------------------------------------------------------------------The traffic in the Internet is evolving continuously. In the 20th century, the most traffic supported by Internet Service Providers (ISP’s) was related with web traffic. However, nowadays, the traffic in the Internet has evolved drastically; now, most of the traffic in the Internet is Peer-to-Peer traffic. This fact changes completely the situation in comparison with the end of the previous century, thus the relevance of the Peer-to-Peer paradigm nowadays is evident. The adoption of Peer-to-Peer overlay networks was firstly motivated for its usage in file-sharing applications but the applicability of Peer-to-Peer overlay networks is not only limited to this kind of applications. In fact, Peer-to-Peer overlay networks are suitable for the development of any distributed application or service since they allow the allocation and retrieval of information in a distributed fashion among a set of nodes. However, each overlay network has its own structure and mechanisms to distribute the information among all nodes. Additionally, each Peer-to-Peer overlay network implementation usually defines its own packet format. Therefore, the interoperability among different overlay networks is not possible. This Thesis defines a mechanism to allow the exchange of information among different structured Peer-to Peer overlay networks, concretely DHT (Distributed Hash Table) overlay networks. This mechanism is based on both a common packet format, which assures the interoperability among different overlay networks, and on a hierarchical architecture. This hierarchical architecture has two levels of hierarchy. The lower level of the hierarchy is composed by the different overlay networks that want to be interconnected. Each one of these overlay networks can use any DHT overlay network with no restrictions. In addition, each overlay network in the lower level has at least one special peer, called super-peer. These super-peers are attached to the top level. This top level is named Interconnection Overlay and it is composed by just one overlay network. The purpose of super-peers is to route the queries among different overlay networks and they use the Interconnection Overlay to achieve this objective. In this Interconnection Overlay, the location information of each one of the superpeers and the overlay network represented by them are stored. Therefore, super-peers can forward the queries with the information stored in the Interconnection Overlay. If a resource placed in other overlay network wants to be obtained, a peer has to forward the query to its super-peer. The super-peer gets from the Interconnection Overlay the information about the super-peer that takes care of the destination overlay network and forwards this request. Finally, the super-peer in the destination overlay network looks for the desired resource and once is retrieved the answer is sent back to the requester. The proposed architecture is mathematically analysed to obtain is performance in term of hops and number of overlay routing entries in peers. Furthermore, the proposal is validated with a simulation tool to assure that the assumptions in the analytical model have been enough accurate. Finally, a real implementation over a controlled environment demonstrates the applicability and viability of the proposal and allows removing many of the original assumptions. The scenarios for the simulation analysis and the evaluation of the implementation have been designed carefully in order to define conditions as similar as possible to the real world

    Self-management for large-scale distributed systems

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    Autonomic computing aims at making computing systems self-managing by using autonomic managers in order to reduce obstacles caused by management complexity. This thesis presents results of research on self-management for large-scale distributed systems. This research was motivated by the increasing complexity of computing systems and their management. In the first part, we present our platform, called Niche, for programming self-managing component-based distributed applications. In our work on Niche, we have faced and addressed the following four challenges in achieving self-management in a dynamic environment characterized by volatile resources and high churn: resource discovery, robust and efficient sensing and actuation, management bottleneck, and scale. We present results of our research on addressing the above challenges. Niche implements the autonomic computing architecture, proposed by IBM, in a fully decentralized way. Niche supports a network-transparent view of the system architecture simplifying the design of distributed self-management. Niche provides a concise and expressive API for self-management. The implementation of the platform relies on the scalability and robustness of structured overlay networks. We proceed by presenting a methodology for designing the management part of a distributed self-managing application. We define design steps that include partitioning of management functions and orchestration of multiple autonomic managers. In the second part, we discuss robustness of management and data consistency, which are necessary in a distributed system. Dealing with the effect of churn on management increases the complexity of the management logic and thus makes its development time consuming and error prone. We propose the abstraction of Robust Management Elements, which are able to heal themselves under continuous churn. Our approach is based on replicating a management element using finite state machine replication with a reconfigurable replica set. Our algorithm automates the reconfiguration (migration) of the replica set in order to tolerate continuous churn. For data consistency, we propose a majority-based distributed key-value store supporting multiple consistency levels that is based on a peer-to-peer network. The store enables the tradeoff between high availability and data consistency. Using majority allows avoiding potential drawbacks of a master-based consistency control, namely, a single-point of failure and a potential performance bottleneck. In the third part, we investigate self-management for Cloud-based storage systems with the focus on elasticity control using elements of control theory and machine learning. We have conducted research on a number of different designs of an elasticity controller, including a State-Space feedback controller and a controller that combines feedback and feedforward control. We describe our experience in designing an elasticity controller for a Cloud-based key-value store using state-space model that enables to trade-off performance for cost. We describe the steps in designing an elasticity controller. We continue by presenting the design and evaluation of ElastMan, an elasticity controller for Cloud-based elastic key-value stores that combines feedforward and feedback control

    Smart PIN: performance and cost-oriented context-aware personal information network

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    The next generation of networks will involve interconnection of heterogeneous individual networks such as WPAN, WLAN, WMAN and Cellular network, adopting the IP as common infrastructural protocol and providing virtually always-connected network. Furthermore, there are many devices which enable easy acquisition and storage of information as pictures, movies, emails, etc. Therefore, the information overload and divergent content’s characteristics make it difficult for users to handle their data in manual way. Consequently, there is a need for personalised automatic services which would enable data exchange across heterogeneous network and devices. To support these personalised services, user centric approaches for data delivery across the heterogeneous network are also required. In this context, this thesis proposes Smart PIN - a novel performance and cost-oriented context-aware Personal Information Network. Smart PIN's architecture is detailed including its network, service and management components. Within the service component, two novel schemes for efficient delivery of context and content data are proposed: Multimedia Data Replication Scheme (MDRS) and Quality-oriented Algorithm for Multiple-source Multimedia Delivery (QAMMD). MDRS supports efficient data accessibility among distributed devices using data replication which is based on a utility function and a minimum data set. QAMMD employs a buffer underflow avoidance scheme for streaming, which achieves high multimedia quality without content adaptation to network conditions. Simulation models for MDRS and QAMMD were built which are based on various heterogeneous network scenarios. Additionally a multiple-source streaming based on QAMMS was implemented as a prototype and tested in an emulated network environment. Comparative tests show that MDRS and QAMMD perform significantly better than other approaches
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