108 research outputs found

    A Survey and Evaluation of FPGA High-Level Synthesis Tools

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    High-level synthesis (HLS) is increasingly popular for the design of high-performance and energy-efficient heterogeneous systems, shortening time-to-market and addressing today's system complexity. HLS allows designers to work at a higher-level of abstraction by using a software program to specify the hardware functionality. Additionally, HLS is particularly interesting for designing field-programmable gate array circuits, where hardware implementations can be easily refined and replaced in the target device. Recent years have seen much activity in the HLS research community, with a plethora of HLS tool offerings, from both industry and academia. All these tools may have different input languages, perform different internal optimizations, and produce results of different quality, even for the very same input description. Hence, it is challenging to compare their performance and understand which is the best for the hardware to be implemented. We present a comprehensive analysis of recent HLS tools, as well as overview the areas of active interest in the HLS research community. We also present a first-published methodology to evaluate different HLS tools. We use our methodology to compare one commercial and three academic tools on a common set of C benchmarks, aiming at performing an in-depth evaluation in terms of performance and the use of resources

    Data path analysis for dynamic circuit specialisation

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    Dynamic Circuit Specialisation (DCS) is a method that exploits the reconfigurability of modern FPGAs to allow the specialisation of FPGA circuits at run-time. Currently, it is only explored as part of Register-transfer level design. However, at the Register-transfer level (RTL), a large part of the design is already locked in. Therefore, maximally exploiting the opportunities of DCS could require a costly redesign. It would be interesting to already have insight in the opportunities for DCS from the higher abstraction level. Moreover, the general design trend in FPGA design is to work on higher abstraction levels and let tool(s) translate this higher level description to RTL. This paper presents the first profiler that, based on the high-level description of an application, estimates the benefits of an implementation using DCS. This allows a designer to determine much earlier in the design cycle whether or not DCS would be interesting. The high-level profiling methodology was implemented and tested on a set of PID designs

    Rapid Industrial Prototyping and SoC Design of 3G/4G Wireless Systems Using an HLS Methodology

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    Many very-high-complexity signal processing algorithms are required in future wireless systems, giving tremendous challenges to real-time implementations. In this paper, we present our industrial rapid prototyping experiences on 3G/4G wireless systems using advanced signal processing algorithms in MIMO-CDMA and MIMO-OFDM systems. Core system design issues are studied and advanced receiver algorithms suitable for implementation are proposed for synchronization, MIMO equalization, and detection. We then present VLSI-oriented complexity reduction schemes and demonstrate how to interact these high-complexity algorithms with an HLS-based methodology for extensive design space exploration. This is achieved by abstracting the main effort from hardware iterations to the algorithmic C/C++ fixed-point design. We also analyze the advantages and limitations of the methodology. Our industrial design experience demonstrates that it is possible to enable an extensive architectural analysis in a short-time frame using HLS methodology, which significantly shortens the time to market for wireless systems.National Science Foundatio

    A time-multiplexed FPGA overlay with linear interconnect

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    Coarse-grained overlays improve FPGA design pro- ductivity by providing fast compilation and software like pro- grammability. Soft processor based overlays with well-defined ISAs are attractive to application developers due to their ease of use. However, these overlays have significant FPGA resource overheads. Time multiplexed (TM) CGRA-like overlays represent an interesting alternative as they are able to change their behavior on a cycle by cycle basis while the compute kernel executes. This reduces the FPGA resource needed, but at the cost of a higher initiation interval (II) and hence reduced throughput. The fully flexible routing network of current CGRA-like overlays results in high FPGA resource usage. However, many application kernels are acyclic and can be implemented using a much simpler linear feed-forward routing network. This paper examines a DSP block based TM overlay with linear interconnect where the overlay architecture takes account of the application kernels’ characteristics and the underlying FPGA architecture, so as to minimize the II and the FPGA resource usage. We examine a number of architectural extensions to the DSP block based functional unit to improve the II, throughput and latency. The results show an average 70% reduction in II, with corresponding improvements in throughput and latency

    High-Level Synthesis Based VLSI Architectures for Video Coding

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    High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified

    High-level synthesis for FPGAs: From prototyping to deployment

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    Abstract-Escalating System-on-Chip design complexity is pushing the design community to raise the level of abstraction beyond RTL. Despite the unsuccessful adoptions of early generations of commercial high-level synthesis (HLS) systems, we believe that the tipping point for transitioning to HLS methodology is happening now, especially for FPGA designs. The latest generation of HLS tools has made significant progress in providing wide language coverage and robust compilation technology, platform-based modeling, advancement in core HLS algorithms, and a domain-specific approach. In this paper we use AutoESL's AutoPilot HLS tool coupled with domain-specific system-level implementation platforms developed by Xilinx as an example to demonstrate the effectiveness of state-of-art C-to-FPGA synthesis solutions targeting multiple application domains. Complex industrial designs targeting Xilinx FPGAs are also presented as case studies, including comparison of HLS solutions versus optimized manual designs. Index Terms-Domain-specific design, field-programmable gate array (FPGA), high-level synthesis (HLS), quality of results (QoR)

    High-level synthesis of dataflow programs for heterogeneous platforms:design flow tools and design space exploration

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    The growing complexity of digital signal processing applications implemented in programmable logic and embedded processors make a compelling case the use of high-level methodologies for their design and implementation. Past research has shown that for complex systems, raising the level of abstraction does not necessarily come at a cost in terms of performance or resource requirements. As a matter of fact, high-level synthesis tools supporting such a high abstraction often rival and on occasion improve low-level design. In spite of these successes, high-level synthesis still relies on programs being written with the target and often the synthesis process, in mind. In other words, imperative languages such as C or C++, most used languages for high-level synthesis, are either modified or a constrained subset is used to make parallelism explicit. In addition, a proper behavioral description that permits the unification for hardware and software design is still an elusive goal for heterogeneous platforms. A promising behavioral description capable of expressing both sequential and parallel application is RVC-CAL. RVC-CAL is a dataflow programming language that permits design abstraction, modularity, and portability. The objective of this thesis is to provide a high-level synthesis solution for RVC-CAL dataflow programs and provide an RVC-CAL design flow for heterogeneous platforms. The main contributions of this thesis are: a high-level synthesis infrastructure that supports the full specification of RVC-CAL, an action selection strategy for supporting parallel read and writes of list of tokens in hardware synthesis, a dynamic fine-grain profiling for synthesized dataflow programs, an iterative design space exploration framework that permits the performance estimation, analysis, and optimization of heterogeneous platforms, and finally a clock gating strategy that reduces the dynamic power consumption. Experimental results on all stages of the provided design flow, demonstrate the capabilities of the tools for high-level synthesis, software hardware Co-Design, design space exploration, and power optimization for reconfigurable hardware. Consequently, this work proves the viability of complex systems design and implementation using dataflow programming, not only for system-level simulation but real heterogeneous implementations

    Generation of Application Specific Hardware Extensions for Hybrid Architectures: The Development of PIRANHA - A GCC Plugin for High-Level-Synthesis

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    Architectures combining a field programmable gate array (FPGA) and a general-purpose processor on a single chip became increasingly popular in recent years. On the one hand, such hybrid architectures facilitate the use of application specific hardware accelerators that improve the performance of the software on the host processor. On the other hand, it obliges system designers to handle the whole process of hardware/software co-design. The complexity of this process is still one of the main reasons, that hinders the widespread use of hybrid architectures. Thus, an automated process that aids programmers with the hardware/software partitioning and the generation of application specific accelerators is an important issue. The method presented in this thesis neither requires restrictions of the used high-level-language nor special source code annotations. Usually, this is an entry barrier for programmers without deeper understanding of the underlying hardware platform. This thesis introduces a seamless programming flow that allows generating hardware accelerators for unrestricted, legacy C code. The implementation consists of a GCC plugin that automatically identifies application hot-spots and generates hardware accelerators accordingly. Apart from the accelerator implementation in a hardware description language, the compiler plugin provides the generation of a host processor interfaces and, if necessary, a prototypical integration with the host operating system. An evaluation with typical embedded applications shows general benefits of the approach, but also reveals limiting factors that hamper possible performance improvements

    Programación de Aplicaciones OpenCV sobre Sistemas Heterogéneos SoC-FPGA

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    OpenCV es una biblioteca de primitivas de procesado de imagen que permite crear algoritmos de Visión por Computador de última generación. OpenCV fue desarrollado originalmente por Intel en 1999 para mostrar la capacidad de procesamiento de los micros de Intel, por lo que la mayoría de la biblioteca está optimizada para correr en estos micros, incluyendo las extensiones MMX y SSE. http://en.wikipedia.org/wiki/OpenCV. Actualmente es ampliamente utilizada tanto por la comunidad científica como por la industria, para desarrollar nuevos algoritmos para equipos de sobremesa y sobre todo para sistemas empotrados (robots móviles, cámaras inteligentes, sistemas de inspección, sistemas de vigilancia, etc..). Debido a su gran popularidad se han realizado compilaciones de la biblioteca para distintos sistemas operativos tradicionales (Windows, Linux, Mac), para dispositivos móviles (Android, iOS) y para sistemas embebidos basados en distintos tipos de procesadores (ARM principalmente). -iPhone port: http://www.eosgarden.com/en/opensource/opencv-ios/overview/ -Android port: http://opencv.willowgarage.com/wiki/AndroidExperimental Un ejemplo de plataforma embebida es la tarjeta Zedboard (http://www.zedboard.org/), que representa el estado del arte en dispositivos embebidos basados en la arquitectura Cortex de ARM. La tarjeta incluye un procesador Cortex-A9 dual core junto con una gran cantidad de periféricos y posibilidades de conexión a tarjetas de expansión de terceras partes, lo que permite desarrollar aplicaciones en muy distintos campos de la Visión por Computador
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