699 research outputs found
Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices
Grounded haptic devices can provide a variety of forces but have limited
working volumes. Wearable haptic devices operate over a large volume but are
relatively restricted in the types of stimuli they can generate. We propose the
concept of docking haptics, in which different types of haptic devices are
dynamically docked at run time. This creates a hybrid system, where the
potential feedback depends on the user's location. We show a prototype docking
haptic workspace, combining a grounded six degree-of-freedom force feedback arm
with a hand exoskeleton. We are able to create the sensation of weight on the
hand when it is within reach of the grounded device, but away from the grounded
device, hand-referenced force feedback is still available. A user study
demonstrates that users can successfully discriminate weight when using docking
haptics, but not with the exoskeleton alone. Such hybrid systems would be able
to change configuration further, for example docking two grounded devices to a
hand in order to deliver twice the force, or extend the working volume. We
suggest that the docking haptics concept can thus extend the practical utility
of haptics in user interfaces
Computational intelligence approaches to robotics, automation, and control [Volume guest editors]
No abstract available
Collision Free Navigation of a Multi-Robot Team for Intruder Interception
In this report, we propose a decentralised motion control algorithm for the
mobile robots to intercept an intruder entering (k-intercepting) or escaping
(e-intercepting) a protected region. In continuation, we propose a
decentralized navigation strategy (dynamic-intercepting) for a multi-robot team
known as predators to intercept the intruders or in the other words, preys,
from escaping a siege ring which is created by the predators. A necessary and
sufficient condition for the existence of a solution of this problem is
obtained. Furthermore, we propose an intelligent game-based decision-making
algorithm (IGD) for a fleet of mobile robots to maximize the probability of
detection in a bounded region. We prove that the proposed decentralised
cooperative and non-cooperative game-based decision-making algorithm enables
each robot to make the best decision to choose the shortest path with minimum
local information. Then we propose a leader-follower based collision-free
navigation control method for a fleet of mobile robots to traverse an unknown
cluttered environment where is occupied by multiple obstacles to trap a target.
We prove that each individual team member is able to traverse safely in the
region, which is cluttered by many obstacles with any shapes to trap the target
while using the sensors in some indefinite switching points and not
continuously, which leads to saving energy consumption and increasing the
battery life of the robots consequently. And finally, we propose a novel
navigation strategy for a unicycle mobile robot in a cluttered area with moving
obstacles based on virtual field force algorithm. The mathematical proof of the
navigation laws and the computer simulations are provided to confirm the
validity, robustness, and reliability of the proposed methods
A Survey on Aerial Swarm Robotics
The use of aerial swarms to solve real-world problems has been increasing steadily, accompanied by falling prices and improving performance of communication, sensing, and processing hardware. The commoditization of hardware has reduced unit costs, thereby lowering the barriers to entry to the field of aerial swarm robotics. A key enabling technology for swarms is the family of algorithms that allow the individual members of the swarm to communicate and allocate tasks amongst themselves, plan their trajectories, and coordinate their flight in such a way that the overall objectives of the swarm are achieved efficiently. These algorithms, often organized in a hierarchical fashion, endow the swarm with autonomy at every level, and the role of a human operator can be reduced, in principle, to interactions at a higher level without direct intervention. This technology depends on the clever and innovative application of theoretical tools from control and estimation. This paper reviews the state of the art of these theoretical tools, specifically focusing on how they have been developed for, and applied to, aerial swarms. Aerial swarms differ from swarms of ground-based vehicles in two respects: they operate in a three-dimensional space and the dynamics of individual vehicles adds an extra layer of complexity. We review dynamic modeling and conditions for stability and controllability that are essential in order to achieve cooperative flight and distributed sensing. The main sections of this paper focus on major results covering trajectory generation, task allocation, adversarial control, distributed sensing, monitoring, and mapping. Wherever possible, we indicate how the physics and subsystem technologies of aerial robots are brought to bear on these individual areas
Moving path following for unmanned aerial vehicles with applications to single and multiple target tracking problems
This paper introduces the moving path following (MPF) problem, in which a vehicle is required to converge to and follow a desired geometric moving path, without a specific temporal specification, thus generalizing the classical path following that only applies to stationary paths. Possible tasks that can be formulated as an MPF problem include tracking terrain/air vehicles and gas clouds monitoring, where the velocity of the target vehicle or cloud specifies the motion of the desired path. We derive an error space for MPF for the general case of time-varying paths in a two-dimensional space and subsequently an application is described for the problem of tracking single and multiple targets on the ground using an unmanned aerial vehicle (UAV) flying at constant altitude. To this end, a Lyapunov-based MPF control law and a path-generation algorithm are proposed together with convergence and performance metric results. Real-world flight tests results that took place in Ota Air Base, Portugal, with the ANTEX-X02 UAV demonstrate the effectiveness of the proposed method.info:eu-repo/semantics/acceptedVersio
Autonomous Visual Servo Robotic Capture of Non-cooperative Target
This doctoral research develops and validates experimentally a vision-based control scheme for the autonomous capture of a non-cooperative target by robotic manipulators for active space debris removal and on-orbit servicing. It is focused on the final capture stage by robotic manipulators after the orbital rendezvous and proximity maneuver being completed. Two challenges have been identified and investigated in this stage: the dynamic estimation of the non-cooperative target and the autonomous visual servo robotic control. First, an integrated algorithm of photogrammetry and extended Kalman filter is proposed for the dynamic estimation of the non-cooperative target because it is unknown in advance. To improve the stability and precision of the algorithm, the extended Kalman filter is enhanced by dynamically correcting the distribution of the process noise of the filter. Second, the concept of incremental kinematic control is proposed to avoid the multiple solutions in solving the inverse kinematics of robotic manipulators. The proposed target motion estimation and visual servo control algorithms are validated experimentally by a custom built visual servo manipulator-target system. Electronic hardware for the robotic manipulator and computer software for the visual servo are custom designed and developed. The experimental results demonstrate the effectiveness and advantages of the proposed vision-based robotic control for the autonomous capture of a non-cooperative target. Furthermore, a preliminary study is conducted for future extension of the robotic control with consideration of flexible joints
On the ecological approach to Information and control for roboticists
The ongoing and increasingly important trend in robotics to conceive designs that decentralize control is paralleled by currently active research paradigms in the
study of perception and action. James Gibsonâs ecological approach is one of these paradigms. Gibsonâs approach emerged in part as a reaction to representationalist and
computationalist approaches, which devote the bulk of their resources to the study of internal processes. The ecological approach instead focuses on constraints and
ambient energy patterns in the animalâenvironment coalition. The present article reviews how the emphasis on the environment by ecological psychologists has given
rise to the concepts of direct perception, higher order information, active information pick up, informationbased control laws, prospective control, and direct learning. Examples are included to illustrate these concepts and to show how they can be applied to the
construction of robots. Action is described as emergent and selfâorganized. It is argued that knowledge about perception, action, and learning as it occurs in living organisms may facilitate the construction of robots, more obviously so if the aim is to construct (to some extent) biologically plausible robots.This material is based upon work supported by grant FFI2009â13416âC02â02 of the Spanish Ministry of Science and Innovation
Intelligent Autonomous Decision-Making and Cooperative Control Technology of High-Speed Vehicle Swarms
This book is a reprint of the Special Issue âIntelligent Autonomous Decision-Making and Cooperative Control Technology of High-Speed Vehicle Swarmsâ,which was published in Applied Sciences
Search Methods for Mobile Manipulator Performance Measurement
Mobile manipulators are a potential solution to the increasing need for additional flexibility and mobility in industrial robotics applications. However, they tend to lack the accuracy and precision achieved by fixed manipulators, especially in scenarios where both the manipulator and the autonomous vehicle move simultaneously. This thesis analyzes the problem of dynamically evaluating the positioning error of mobile manipulators. In particular, it investigates the use of Bayesian methods to predict the position of the end-effector in the presence of uncertainty propagated from the mobile platform. Simulations and real-world experiments are carried out to test the proposed method against a deterministic approach. These experiments are carried out on two mobile manipulators - a proof-of-concept research platform and an industrial mobile manipulator - using ROS and Gazebo. The precision of the mobile manipulator is evaluated through its ability to intercept retroreflective markers using a photoelectric sensor attached to the end-effector. Compared to the deterministic search approach, we observed improved interception capability with comparable search times, thereby enabling the effective performance measurement of the mobile manipulator
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